{"id":46137,"url":"https://github.com/gmh5225/awesome-game-security","name":"awesome-game-security","description":"awesome game security [Welcome to PR]","projects_count":92,"last_synced_at":"2026-10-20T19:00:33.794Z","repository":{"id":37346944,"uuid":"477570603","full_name":"gmh5225/awesome-game-security","owner":"gmh5225","description":"awesome game security [Welcome to 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Cheat","Some Tricks","Windows Security Features","Game Engine","Game Develop","Game Tools","DirectX","Renderer","Web3 Game"],"sub_categories":[],"readme":"\n# [`awesome-game-security`](https://gs.awesome.rip)[![Awesome](https://awesome.re/badge.svg)](https://awesome.re)\n![image](https://github.com/gmh5225/awesome-game-security/assets/13917777/a39c6322-40ed-45b5-afcb-93e8d5477a0b)\n[![image](awesome-image.webp)](https://opensea.io/assets/ethereum/0x1c5ffb607ef75158b435bd21a898d848620b4b13/1)\n```\nIf you find that some links are not working, you can simply replace the username with gmh5225. \nOr you can send an issue for me.\n```\n\u003e Show respect to all the projects below, perfect works of art :saluting_face:\n\n## How to contribute?\n- https://github.com/HyunCafe/contribute-practice\n- https://docs.github.com/en/get-started/quickstart/contributing-to-projects\n\n## Skills for AI Agents\nThis repository provides skills that can be used with AI agents and coding assistants such as [Cursor](https://www.cursor.com/), [OpenClaw](https://docs.openclaw.ai/), [Claude Code](https://docs.anthropic.com/en/docs/claude-code), [Codex CLI](https://github.com/openai/codex), and other compatible tools. Install skills to get specialized knowledge about game security topics.\n\n**Installation:**\n```bash\nnpx skills add https://github.com/gmh5225/awesome-game-security --skill \u003cskill-name\u003e\n```\n\n**Available Skills:**\n| Skill | Description |\n|-------|-------------|\n| `anti-cheat-systems` | Anti-cheat development and bypass techniques |\n| `dma-attack-techniques` | DMA/PCIe-based attack methods |\n| `game-engine-resources` | Game engine internals and modding |\n| `game-hacking-techniques` | General game hacking methods |\n| `graphics-api-hooking` | DirectX/OpenGL/Vulkan hooking |\n| `mobile-security` | Android/iOS game security |\n| `awesome-game-security-overview` | Overview of this repository |\n| `reverse-engineering-tools` | RE tools and techniques |\n| `windows-kernel-security` | Windows kernel exploitation |\n\n**Example:**\n```bash\n# Install anti-cheat systems skill\nnpx skills add https://github.com/gmh5225/awesome-game-security --skill anti-cheat-systems\n\n# Install multiple skills\nnpx skills add https://github.com/gmh5225/awesome-game-security --skill windows-kernel-security\nnpx skills add https://github.com/gmh5225/awesome-game-security --skill reverse-engineering-tools\n```\n\n## Contents\n- [Game Engine](#game-engine)\n- [Mathematics](#mathematics)\n- [Renderer](#renderer)\n- [3D Graphics](#3d-graphics)\n- [AI](#ai)\n- [Image Codec](#image-codec)\n- [Wavefront Obj](#wavefront-obj)\n- [Task Scheduler](#task-scheduler)\n- [Game Network](#game-network)\n- [PhysX SDK](#physx-sdk)\n- [Game Develop](#game-develop)\n- [Game Assets](#game-assets)\n- [Game Hot Patch](#game-hot-patch)\n- [Game Testing](#game-testing)\n- [Game Tools](#game-tools)\n- [Game Manager](#game-manager)\n- [Game CI](#game-ci)\n- [DirectX](#directx)\n- [OpenGL](#opengl)\n- [Vulkan](#vulkan)\n- [Cheat](#cheat)\n- [Anti Cheat](#anti-cheat)\n- [Some Tricks](#some-tricks)\n- [Windows Security Features](#windows-security-features)\n- [WSL](#wsl)\n- [WSA](#wsa)\n- [Windows Emulator](#windows-emulator)\n- [Linux Emulator](#linux-emulator)\n- [Android Emulator](#android-emulator)\n- [IOS Emulator](#ios-emulator)\n- [Game Boy](#game-boy)\n- [Nintendo Switch](#nintendo-switch)\n- [Xbox](#Xbox)\n\n## Game Engine\n\u003e Guide\n- https://github.com/QianMo/Game-Programmer-Study-Notes\n- https://github.com/raysan5/custom_game_engines [A comprehensive list of custom game engines]\n- https://github.com/stevinz/awesome-game-engine-dev [Awesome Game Engine Development]\n- https://github.com/Gforcex/OpenGraphic [Graphic Engine \u0026 Game Engine lists]\n- https://github.com/bobeff/open-source-engines [A list of open source game engines]\n- https://github.com/ThisisGame/cpp-game-engine-book\n- https://github.com/netwarm007/GameEngineFromScratch\n- https://forums.unrealengine.com [Unreal]\n- https://docs.unrealengine.com [Unreal]\n- https://www.unrealengine.com/resources [Unreal]\n- https://github.com/donaldwuid/unreal_source_explained [Unreal]\n- https://github.com/mikeroyal/Unreal-Engine-Guide [Unreal]\n- https://github.com/Allar/ue5-style-guide [Unreal]\n- https://github.com/revan1611/UE-Interview-Cheat-Sheet [Unreal]\n- https://github.com/tomlooman/ue4-tutorials [Unreal]\n- https://github.com/JaredP94/Unreal-Development-Guides-and-Tips [Unreal]\n- https://github.com/lettier/3d-game-shaders-for-beginners [Shader]\n- https://github.com/PardCode/OpenGL-3D-Game-Tutorial-Series [OpenGL]\n- https://github.com/PardCode/CPP-3D-Game-Tutorial-Series [DirectX]\n- https://github.com/ssloy/tinyrenderer [Render]\n- https://github.com/crazyshader/GameDev [Unity]\n- https://github.com/RyanNielson/awesome-unity [Unity]\n- https://github.com/shadirvan/Unity-Cheat-Sheet [Unity]\n- https://github.com/QianMo/Unity-Design-Pattern [Unity Design]\n- https://github.com/whx-prog/The-Seed-Link-Future [Unity VR]\n- https://github.com/twohyjr/Metal-Game-Engine-Tutorial [Apple's Metal Api]\n\n\u003e Source\n- https://github.com/EpicGames/UnrealEngine\n- https://github.com/Unity-Technologies/UnityCsReference [C# reference]\n- https://github.com/cocos2d/cocos2d-x\n- https://github.com/cocos/cocos-engine\n- https://github.com/cocos/cocos4\n- https://github.com/gmh5225/GameEngine-CRYENGINE\n- https://github.com/panda3d/panda3d\n- https://github.com/ValveSoftware/source-sdk-2013\n- https://github.com/gmh5225/source-sdk-orangebox\n- https://github.com/UTINKA/source-engine.2003\n- https://github.com/ArcherTannic/SourceEngine2007\n- https://github.com/nillerusr/source-engine\n- https://github.com/gmh5225/GoldSourceRebuild [GoldSource engine rebuild]\n- https://github.com/adriengivry/Overload\n- https://github.com/gmh5225/GameEngine-MapleEngine\n- https://github.com/inanevin/LinaEngine\n- https://github.com/storm-devs/storm-engine\n- https://github.com/minetest/minetest\n- https://github.com/godotengine/godot\n- https://github.com/ScriptedSnark/reGS\n- https://github.com/nem0/LumixEngine\n- https://github.com/urho3d/Urho3D\n- https://github.com/KorokEngine/Korok [Golang]\n- https://github.com/BoomingTech/Pilot\n- https://github.com/Sirkles/JoshoEngine-Native\n- https://github.com/ExplosionEngine/Explosion\n- https://github.com/danhuynh0803/Campfire\n- https://github.com/lowenware/dotrix [Rust]\n- https://github.com/bevyengine/bevy [Rust]\n- https://github.com/FyroxEngine/Fyrox [Rust]\n- https://github.com/AmbientRun/Ambient [Rust]\n- https://github.com/not-fl3/macroquad [Rust 2D]\n- https://github.com/AbyssEngine/AbyssEngine [ARPG]\n- https://github.com/skylicht-lab/skylicht-engine\n- https://github.com/ValveSoftware/halflife [Half-Life 1]\n- https://github.com/SamVanheer/halflife-unified-sdk [Half-Life SDK]\n- https://github.com/alliedmodders/hl2sdk [Half-Life SDK]\n- https://github.com/ezhangle/hlmaster [Half-Life Master Server]\n- https://github.com/MonoGame/MonoGame [.NET]\n- https://github.com/vchelaru/FlatRedBall [.NET 2D]\n- https://github.com/nCine/nCine [2D]\n- https://github.com/gameplay3d/gameplay [2D/3D]\n- https://github.com/NoelFB/blah [C++ 2D]\n- https://github.com/Squalr/Squally [C++ 2D]\n- https://github.com/u3d-community/U3D [C++ 2D/3D]\n- https://github.com/turbulenz/turbulenz_engine [HTML5]\n- https://github.com/melonjs/melonJS [HTML5]\n- https://github.com/egret-labs/egret-core [HTML5]\n- https://github.com/pixijs/pixijs [HTML5]\n- https://github.com/playcanvas/engine [HTML5 3D]\n- https://github.com/TorqueGameEngines/Torque2D [2D]\n- https://github.com/TorqueGameEngines/Torque3D [3D]\n- https://github.com/gmh5225/GameEngine-CX3D [3D]\n- https://github.com/solenum/exengine [C99 3D]\n- https://github.com/TheCherno/Hazel\n- https://github.com/duddel/yourgamelib\n- https://github.com/Serious-Engine/Base\n- https://github.com/benanil/Castle-Engine [DX11]\n- https://github.com/OpenArena/engine [quake3]\n- https://github.com/rbfx/rbfx [C# support and WYSIWYG editor]\n- https://github.com/BobbyAnguelov/Esoterica\n- https://github.com/ZDoom/gzdoom [Doom]\n- https://github.com/UZDoom/UZDoom [Doom source port, GZDoom continuation]\n- https://github.com/L-Spiro/L.-Spiro-Engine-2022\n- https://github.com/MohitSethi99/ArcEngine\n- https://github.com/gscept/nebula\n- https://github.com/irisengine/iris [cross-platform C++]\n- https://github.com/WistfulHopes/NightSkyEngine [A fighting game engine written in Unreal Engine 5]\n- https://github.com/ObEngine/ObEngine [2D+Lua]\n- https://github.com/harukumo/HorizonEngine [3D rendering engine]\n- https://github.com/benjinx/Toon [C++]\n- https://github.com/chrismaltby/gb-studio [GameBoy]\n- https://github.com/orx/orx [C++]\n- https://github.com/volcoma/EtherealEngine [C++]\n- https://github.com/clibequilibrium/EquilibriumEngine [C++] \n- https://github.com/turanszkij/WickedEngine [C++ 3D]\n- https://github.com/AustinBrunkhorst/Ursine3D [C++ 3D]\n- https://github.com/RavEngine/RavEngine [C++ 3D]\n- https://github.com/asc-community/MxEngine [C++ 3D]\n- https://github.com/jmorton06/Lumos [C++ 2D/3D]\n- https://github.com/fredakilla/GPlayEngine [C++ 2D/3D]\n- https://github.com/crownengine/crown [C++ 2D/3D]\n- https://github.com/FlaxEngine/FlaxEngine [C++/C# 3D]\n- https://github.com/stride3d/stride [C# 3D]\n- https://github.com/Net5F/AmalgamEngine\n- https://github.com/rxi/kit [pixels]\n- https://github.com/isadorasophia/murder [pixel]\n- https://github.com/nitaigao/engine-showcase [Old engine]\n- https://github.com/PanosK92/SpartanEngine [Research-focused game engine designed for real-time solutions]\n- https://github.com/OpenXRay/xray-16 [Improved version of the X-Ray Engine]\n- https://github.com/love2d/love [2D game framework for Lua]\n- https://github.com/PixelGuys/Cubyz [3D voxel sandbox game written by Zig language]\n\n\n\u003e Game Engine Plugins:Unreal\n- [Plugin for UE4 to user Rider for Unreal Engine as code editor](https://github.com/JetBrains/RiderSourceCodeAccess)\n- [Design-agnostic node system for scripting game’s flow in Unreal Engine](https://github.com/MothCocoon/FlowGraph)\n- [Sample Unreal Engine 5.0.1 C++ Project That Incorporates Dear ImGui](https://github.com/stungeye/UE5-With-Dear-ImGui)\n- [A set of tools and utilities for use with Unreal Engine projects using ImGui](https://github.com/nakdeyes/UnrealImGuiTools)\n- [A simple Unreal Engine subsystem to provide a more accurate server world time to clients](https://github.com/Erlite/NetworkTimeSync)\n- [UE4 UI Texture Validator Plugin](https://github.com/benui-dev/UE-BUIValidator)\n- [Unreal Engine .NET 6 integration](https://github.com/nxrighthere/UnrealCLR)\n- [Houdini Engine Plugin for Unreal Engine](https://github.com/sideeffects/HoudiniEngineForUnreal)\n- [A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk](https://github.com/TimmHess/UnrealImageCapture)\n- [UE4 plugin for live2d model](https://github.com/Arisego/UnrealLive2D)\n- [An Unreal Engine code plugin that adds a custom asset type and editor to the engine](https://github.com/JanKXSKI/AssetTutorialPlugin)\n- [Unreal Engine 4 Plugin for Lua APIs implementation](https://github.com/rdeioris/LuaMachine)\n- [Debug Menu for UnrealEngine4](https://github.com/000-aki-000/GameDebugMenu)\n- ['Dear Imgui' remote access library and application](https://github.com/sammyfreg/netImgui)\n- [Customizable performance metric charts and STAT commands control panel](https://github.com/DarknessFX/DFoundryFX)\n- [Unreal Engine plugin providing a set of Hermes endpoints](https://github.com/cdpred/RedTalaria)\n- [Unreal Engine 4 Plugin for Lua APIs implementation](https://github.com/rdeioris/LuaMachine)\n- [Copies the argument string to the clipboard and outputs the characters copied to the clipboard](https://github.com/aoharudesu/Clipboard_Tools-UE4)\n- [Generic graph data structure plugin for ue4](https://github.com/jinyuliao/GenericGraph)\n- [A quick implementation of modular game features for the 'BTS' test](https://github.com/BrUnOXaVIeRLeiTE/BT_ModularGameFeatures)\n\n\u003e Game Engine Plugins:Unity\n- [A markdown viewer for unity](https://github.com/gwaredd/UnityMarkdownViewer)\n- [An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity](https://github.com/Unity-Technologies/com.unity.demoteam.hair)\n- [A maintained collection of useful \u0026 free unity scripts / library's / plugins and extensions](https://github.com/michidk/Unity-Script-Collection)\n- [ChatGPT integration with Unity Editor](https://github.com/keijiro/AICommand)\n- [Code editor integration for supporting Cursor as code editor for unity](https://github.com/boxqkrtm/com.unity.ide.cursor)\n\n\u003e Game Engine Plugins:Godot\n- https://github.com/libriscv/godot-sandbox [Sandboxing that enables safe modding for Godot games]\n- https://github.com/gtibo/Godot-Plush-Character [3D Plush Character for Godot 4.x]\n\n\u003e Game Engine Plugins:Lumix\n- https://github.com/nem0/lumixengine_maps [Map downloader]\n\n\n\u003e Game Engine Detector\n- https://github.com/walzer/game-engine-detector [Mobile Game]\n\n\n## Mathematics\n- https://github.com/nfrechette/rtm\n- https://github.com/Groovounet/glm\n- https://github.com/microsoft/DirectXMath\n- https://github.com/Kazade/kazmath\n- https://github.com/milakov/int_fastdiv\n- https://github.com/freemint/fdlibm\n- https://github.com/Jaysmito101/cgl\n\n## Renderer\n- https://github.com/bkaradzic/bgfx [Rendering library]\n- https://github.com/DiligentGraphics/DiligentEngine [Rendering library]\n- https://github.com/kanition/pbrtbook [Physically Based Rendering: From Theory To Implementation]\n- https://github.com/keith2018/SoftGLRender\n- https://github.com/DQLin/VolumetricReSTIRRelease\n- https://github.com/HackerPoet/NonEuclidean\n- [A graphics engine designed to run on a single thread on CPU](https://github.com/FHowington/CPUEngine) \n- https://github.com/paroj/gltut [OpenGL Render]\n- https://github.com/ashawkey/raytracing [RayTracer]\n- https://github.com/sultim-t/xash-rt [Xash3D FWGS with a real-time path tracing]\n- https://github.com/crosire/reshade [A generic post-processing injector for games and video software]\n- https://github.com/harukumo/HorizonEngine [3D rendering engine]\n- https://github.com/Patryk27/strolle [Real-time rendering engine]\n- https://github.com/ssloy/tinyraytracer [A brief computer graphics / rendering course]\n- https://github.com/freetype/freetype [Render fonts]\n- https://github.com/MethanePowered/MethaneKit [DirectX 12, Metal \u0026 Vulkan]\n- https://github.com/EmbarkStudios/kajiya [Experimental real-time global illumination renderer]\n\n## 3D Graphics\n- https://github.com/Mesa3D/mesa\n- https://github.com/MethanePowered/MethaneKit [DirectX 12, Metal \u0026 Vulkan]\n- https://github.com/mrdoob/three.js [JavaScript 3D Library]\n\n## AI\n- https://github.com/ls361664056/GameAI-paper-list [zh]\n\n## Image Codec\n- https://github.com/nothings/stb\n- https://github.com/libjpeg-turbo/libjpeg-turbo\n- https://github.com/erkkah/tigr\n- https://github.com/tsoding/olive.c\n\n## Wavefront Obj\n- https://github.com/tinyobjloader/tinyobjloader\n- https://github.com/Twinklebear/tobj [Rust]\n\n## Task Scheduler\n- https://github.com/SergeyMakeev/TaskScheduler\n\n## Game Network\n\u003e Guide\n- https://github.com/MFatihMAR/Game-Networking-Resources\n- https://partner.steamgames.com/doc/api/ISteamNetworkingMessages#functions_sendrecv [Steam]\n- https://github.com/mcxiaoke/mqtt [mqtt]\n\n\u003e Source\n- https://github.com/cloudwu/skynet\n- https://github.com/ketoo/NoahGameFrame [Server Engine]\n- https://github.com/chronoxor/CppServer\n- https://github.com/Qihoo360/evpp\n- https://github.com/ValveSoftware/GameNetworkingSockets [Steam]\n- https://github.com/skywind3000/kcp [KCP]\n- https://github.com/Unit-X/kcp-cpp [KCP]\n- https://github.com/TLeonardUK/ds3os [Dark Souls 3]\n- https://github.com/TLeonardUK/ds2os [Dark Souls 2]\n- https://github.com/rathena/rathena [MMORPG]\n- https://github.com/TrinityCore/TrinityCore [Server for WOW]\n- https://github.com/uNetworking/uWebSockets [WebSockets]\n- https://github.com/socketio/socket.io [Nodejs]\n- https://github.com/mqttjs/MQTT.js [mqtt nodejs]\n- https://github.com/eclipse/paho.mqtt.cpp [mqtt cpp]\n- https://github.com/topfreegames/pitaya [Server framework]\n- https://github.com/azerothcore/azerothcore-wotlk [Server for WOW]\n- https://github.com/arlyon/azerust [Rust Server for WOW]\n- https://github.com/arlyon/awesome-wow-rust [Rust Server for WOW]\n- https://github.com/2601677867/One-Click-Run_Source_Server [Server for Source Engine]\n\n## PhysX SDK\n- https://github.com/NVIDIAGameWorks/PhysX\n- https://github.com/NVIDIAGameWorks/PhysX-3.4\n- https://github.com/bulletphysics/bullet3\n\n\n## Game Develop\n\u003e Guide\n- https://github.com/Calinou/awesome-gamedev\n- https://github.com/notpresident35/learn-awesome-gamedev\n- https://github.com/yrgo/awesome-educational-games\n- https://github.com/bobeff/open-source-games [A list of open source games]\n- https://github.com/michelpereira/awesome-open-source-games [Collection of Games]\n- https://github.com/raizam/gamedev_libraries [A collection of open source c/c++ libraries for gamedev]\n- https://github.com/gheja/game-design-documents [Game design documents]\n- https://github.com/Kavex/GameDev-Resources [Game Development resources]\n- https://github.com/crazyshader/GameDev [Unity]\n- https://github.com/RyanNielson/awesome-unity [Unity]\n- https://github.com/QianMo/Unity-Design-Pattern [Unity Design]\n- https://github.com/michal-z/zig-gamedev [Building game development ecosystem for ziglang]\n- https://github.com/OTFCG/Awesome-Game-Analysis [Video game tech analysis resources]\n- https://github.com/killop/anything_about_game [Game Development resources]\n- https://github.com/TastSong/GameProgrammerStudyNotes [Game Development notes]\n- https://github.com/P0L3NARUBA/gtav-sourcecode-build-guide [GTA V Source Code Build Tutorial]\n\n\u003e Source\n- https://github.com/PiMoNFeeD/csgo-src [Leaked CSGO]\n- https://github.com/perilouswithadollarsign/cstrike15_src [Leaked CSGO With CI]\n- https://github.com/gmh5225/Far-Cry-1-Source-Full [Leaked Far Cry 1]\n- https://github.com/gmh5225/FarCry [Leaked Far Cry 1]\n- https://github.com/SwagSoftware/Kisak-Strike [Open Source CSGO]\n- https://github.com/SwagSoftware/KisakCOD [COD4 Open Source Reimplementation]\n- https://github.com/hampta/csso-src [CSGO Mod]\n- https://github.com/thomaseichhorn/cs16-client [Rewrote CS1.6]\n- https://github.com/s1lentq/ReGameDLL_CS [Reversed CS1.6]\n- https://github.com/Velaron/cs16-client [Reversed CS1.6]\n- https://github.com/Source2ZE/CS2Fixes [CS2 mod]\n- https://github.com/gmh5225/Game-GTA-re3 [Reversed GTA III, Vice City]\n- https://github.com/P0L3NARUBA/reGTA [Reverse Engineered GTA III and GTA VC]\n- https://github.com/gta-reversed/gta-reversed-modern [Reimplementation of GTA:SA 1.0 US]\n- https://github.com/WastedHymn/Grand-Theft-Auto-Modding-Source [Code snippets for Vice City]\n- https://github.com/SmileyAG/ReCZDS [Reversed CZeror]\n- https://github.com/Harrison1/unrealcpp [UE4 C++ examples]\n- https://github.com/QianMo/UE4-FPS-Game [UE4 FPS Game]\n- https://github.com/KitchenGun/UE4_FPS [UE4 FPS Demo]\n- https://github.com/tomlooman/SimpleFPSTemplate [UE4 FPS Demo]\n- https://github.com/tomlooman/EpicSurvivalGame [UE4 FPS Game]\n- https://github.com/QianMo/UE4-Tank-Game [UE4 Game]\n- https://github.com/UE-DEMO/UE-UE5-FPS-wlaster [UE5 FPS Game]\n- https://github.com/gmh5225/UE5-FPS-CryptRaider [UE5 FPS Game]\n- https://github.com/LeroyTechnologies/ProjectM [UE5 FPS Game]\n- https://github.com/invi1998/MultiplayerBlasterGame [UE5 FPS Game]\n- https://github.com/DruidMech/MultiplayerCourseBlasterGame [UE5 FPS Game]\n- https://github.com/caydenbullock/UE5MultiplayerProject [UE5 horror game with anti-cheat]\n- https://github.com/perfect-hand/ue5-cardgame [UE5 Card Game]\n- https://github.com/stackOverflower92/FightingGame-UE5 [UE5 Fighting Game]\n- https://github.com/gmh5225/UnrealEngine5-UltimateStreetFighters [UE5 StreetFighters Game]\n- https://github.com/EvelynSchwab/ComponentFuseMechanic [UE5 constraining system]\n- https://github.com/CobraCodeDev/TP_2DSideScrollerBP [UE5 2D template]\n- https://github.com/gmh5225/ue5-roll-a-ball-game [UE5 Roll a Ball Game]\n- https://github.com/tomlooman/ActionRoguelike [UE Roguelike Game]\n- https://github.com/Unity-Technologies/FPSSample [Unity Game]\n- https://github.com/OguzKaira/FPS-Movement [Unity FPS]\n- https://github.com/OguzKaira/SQLite-Unity3D [Unity SQLite]\n- https://github.com/swordjoinmagic/MoBaDemo [Unity MoBa]\n- https://github.com/gmh5225/U3D_MiniDNF [Unity mini DNF]\n- https://github.com/gmh5225/unity-vrchat-template [Unity VRChat Template]\n- https://github.com/Saukiya/Arknights [Unity Arknights]\n- https://github.com/ZehMatt/SnakeRoyal [Mini Game With Server]\n- https://github.com/MKXJun/Super-Fighter [DX11 Mini Game]\n- https://github.com/MKXJun/Rubik-Cube [DX9/11 Mini Game]\n- https://github.com/Suprcode/mir2 [MIR2]\n- https://github.com/Suprcode/mir3-zircon [MIR3]\n- https://github.com/WolfireGames/overgrowth [Overgrowth]\n- https://github.com/solidi/hl-mods [Modification For Half-Life]\n- https://github.com/codingben/maple-fighters [A small online game similar to MapleStory]\n- https://github.com/gmh5225/WinAPI_MapleStory [WinAPI MapleStory]\n- https://github.com/ZeromaXHe/MapleStoryCopy [Godot MapleStory]\n- https://github.com/loqix/Fortnite [Fortnite]\n- https://github.com/bradharding/doomretro [DOOM]\n- https://github.com/Daivuk/PureDOOM [DOOM]\n- https://github.com/NSG650/NtDOOM [Doom running in the NT kernel]\n- https://github.com/Luxon98/Super-Mario-Bros-game [Remake of Super Mario]\n- https://github.com/plibither8/2048.cpp [2048]\n- [An open source re-implementation of RollerCoaster Tycoon 2](https://github.com/OpenRCT2/OpenRCT2)\n- [This is the old Paradise SPRX BO2 soruce code](https://github.com/gopro2027/ParadiseBO2)\n- https://github.com/dreamstalker/rehlds [Reverse-engineered HLDS]\n- https://github.com/AndroidModLoader/AndroidModLoader [Android Mod Loader]\n- https://github.com/marblexu/PythonPlantsVsZombies [PlantsVsZombies]\n- https://github.com/mhyousefi/ZombiesVsPlants [PlantsVsZombies]\n- https://github.com/Fewnity/Counter-Strike-DS-Unity-Project [Unity CS]\n- https://github.com/Fewnity/Counter-Strike-Nintendo-DS [Nintendo CS]\n- https://github.com/ppy/osu [osu]\n- https://github.com/ppy/osu-framework [osu]\n- https://github.com/dufernst/LegionCore-7.3.5 [wow]\n- https://github.com/RageProject/5.4.7-Wow-source [wow]\n- https://github.com/SkyFire/MopCore547 [wow]\n- https://github.com/Arctium/WoW-Launcher [wow launcher]\n- https://github.com/skMetinek/Non-Newtonian-New-York [Spider-Man Remastered Mod]\n- https://github.com/playgameservices/cpp-android-basic-samples [Sample games using the Google Play Games C++ SDK]\n- https://github.com/pafuhana1213/KawaiiPhysics [Simple fake Physics for UnrealEngine4 \u0026 5]\n- https://github.com/pafuhana1213/VTuberWithUE4 [UE4 VTuber]\n- https://github.com/Bratah123/GojoTheSpire [Slay The Spire Remastered Mod]\n- https://github.com/snesrev/zelda3 [A reimplementation of Zelda 3]\n- https://github.com/kantam5/DeadByDaylight [Dead By Daylight Copy]\n- https://github.com/Phobos-developers/Phobos [Red Alert 2: Yuri's Revenge engine extension]\n- https://github.com/praydog/AutomataMP [NieR]\n- https://github.com/xinyu-evolutruster/3D-Racing-Game [A racing game based on OpenGL]\n- https://github.com/ProjectBorealis/PBCharacterMovement [HL2-style, classic FPS movement for UE4 implemented in C++]\n- https://github.com/Merisho/tx-holdem [Texas Holdem Poker made by JS]\n- https://github.com/raysan5/raylib [A simple and easy-to-use library to enjoy videogames programming]\n- https://github.com/NotYetGames/WarriOrb [a Dark-Souls like action platformer using UE4]\n- https://github.com/pjasicek/OpenClaw [Reimplementation of Captain Claw (1997) platformer]\n- https://github.com/galaxyhaxz/devilution [Reversed Devilution]\n- https://github.com/assaultcube/AC [FPS Game]\n- https://github.com/fishfolk/jumpy [Pixels style]\n- https://github.com/jynew/jynew [JinYongLegend]\n- https://github.com/johndpope/pianogame [Piano Game]\n- https://github.com/gmh5225/QQTang [QQTang]\n- https://github.com/kvnxiao/storytime [Remake of MapleStory]\n- https://github.com/deathkiller/jazz2-native [Remake of Jazz Jackrabbit 2]\n- https://github.com/electronicarts/CnC_Red_Alert [Command and Conquer: Red Alert]\n- https://github.com/huangkaoya/redalert2 [Red Alert 2 on Web]\n\n\u003e MCP server\n- https://github.com/TensorBlock/awesome-mcp-servers [Awesome MCP]\n- https://github.com/ahujasid/blender-mcp [Blender Model Context Protocol Integration]\n- https://github.com/chongdashu/unreal-mcp [MCP for Unreal Engine]\n- https://github.com/kvick-games/UnrealMCP [MCP for Unreal Engine]\n- https://github.com/VedantRGosavi/UE5-MCP [MCP for Unreal Engine 5]\n- https://github.com/justinpbarnett/unity-mcp [MCP for unity]\n- https://github.com/wondeks/unity-mcp [MCP for unity]\n- https://github.com/nasimali5/mcpup [MCP for unity]\n- https://github.com/majidmanzarpour/vibe-blocks-mcp [MCP for Roblox Studio]\n- https://github.com/LaurieWired/GhidraMCP [MCP for Ghidra]\n- https://github.com/jtang613/GhidrAssistMCP [MCP for Ghidra]\n- https://github.com/mrexodia/ida-pro-mcp [MCP for IDA pro]\n- https://github.com/cnitlrt/headless-ida-mcp-server [MCP for IDA pro(headless)]\n- https://github.com/MxIris-Reverse-Engineering/ida-mcp-server [MCP for IDA pro]\n- https://github.com/taida957789/ida-mcp-server-plugin [MCP for IDA pro]\n- https://github.com/fdrechsler/mcp-server-idapro [MCP for IDA pro]\n- https://github.com/rand-tech/pcm [MCP for IDA pro]\n- https://github.com/Iamgublin/ida-codex-mcp [IDA Codex MCP]\n- https://github.com/axelmierczuk/tenrec [A headless, extendable, multi-session, IDA Pro MCP framework]\n- https://github.com/blacktop/ida-mcp-rs [Headless IDA Pro MCP server]\n- https://github.com/fosdickio/binary_ninja_mcp [MCP for Binary_Ninja]\n- https://github.com/Invoke-RE/binja-lattice-mcp [MCP for Binary_Ninja]\n- https://github.com/dnakov/radare2-mcp [Radare2 MCP Server]\n- https://github.com/GLips/Figma-Context-MCP [Cursor Talk To Figma MCP server]\n- https://github.com/gmh5225/hex2dec-mcp [MCP server that provides conversion between hexadecimal and decimal numbers]\n- https://github.com/signal-slot/mcp-gdb [MCP for GDB]\n- https://github.com/svnscha/mcp-windbg [MCP for WinDBG]\n- https://github.com/AgentSmithers/x64DbgMCPServer [MCP for x64Dbg]\n- https://github.com/bromoket/x64dbg_mcp [MCP for x64Dbg with extensive tooling]\n- https://github.com/IChooseYou/Reclass [MCP for Reclass]\n- https://github.com/ant4g0nist/lisa.py [MCP for LLDB]\n- https://github.com/droidrun/droidrun [MCP for Android]\n- https://github.com/un4ckn0wl3z/MemMCP [Cheat Engine-like but MCP]\n- https://github.com/Eruditi/CE-MCP-Plugin [MCP for Cheat Engine]\n- https://github.com/miscusi-peek/cheatengine-mcp-bridge [MCP for Cheat Engine]\n- https://github.com/beamstar/cheatengine-mcp-bridge [MCP for Cheat Engine]\n- https://github.com/illegal-instruction-co/processhacker-mcp [MCP for runtime analysis and process hacking; ProcessHacker for AI agents, extensible with DLL plugins]\n- https://github.com/zinja-coder/apktool-mcp-server [A MCP Server for APK Tool (Part of Android Reverse Engineering MCP Suites)]\n- https://github.com/regenrek/deepwiki-mcp [MCP for deepwiki]\n- https://github.com/jedisct1/zig-mcp-server [A high-performance implementation of the MCP protocol in Zig]\n- https://github.com/noopstudios/interactive-feedback-mcp [Interactive User Feedback MCP]\n- https://github.com/gmh5225/interactive-feedback-macos-mcp [A native macOS MCP server for collecting interactive user feedback with AppleScript dialogs and image support]\n- https://github.com/datalayer/jupyter-mcp-server [MCP for Jupyter]\n- https://github.com/PortSwigger/mcp-server [MCP for Burp Suite]\n- https://github.com/cycraft-corp/BinaryAnalysisMCPs [Binary analysis MCPs collections]\n\n\u003e MCP server security\n- https://github.com/johnhalloran321/mcpSafetyScanner [MCPSafetyScanner - Automated MCP safety auditing and remediation using Agents]\n- https://github.com/appsecco/vulnerable-mcp-servers-lab [A collection of servers which are deliberately vulnerable to learn Pentesting MCP Servers]\n\n\u003e AI Agents\n- https://github.com/0xeb/windbg-copilot [WinDbg Copilot - Agentic Debugging extension]\n\n\n## Game Assets\n- https://github.com/Miziziziz/Retro3DGraphicsCollection\n- https://github.com/HitmanHimself/GOWTool [God of War 2018]\n- https://github.com/KhronosGroup/glTF [Runtime 3D Asset Delivery]\n- https://github.com/syoyo/tinygltf [Header only C++11 tiny glTF 2.0 library]\n- https://github.com/atenfyr/UAssetGUI [Viewing and modifying UE4 game assets]\n- https://github.com/UETools/UETools [Accessing, reading and deserializing UE4 assets]\n- https://github.com/atenfyr/UAssetAPI [A low-level .NET library for reading and writing Unreal Engine game assets]\n\n## Game Hot Patch\n- https://github.com/Tencent/xLua\n- https://github.com/Tencent/InjectFix\n- https://github.com/focus-creative-games/hybridclr\n\n\n## Game Testing\n- https://github.com/UnityTech/GamesTestAutomationExample [The collecting ideas on how to do Test Automation in Games]\n- https://github.com/nowsprinting/UnityAutomatedQAExamples [Unity Automated QA Guidebook]\n- https://github.com/AirtestProject/Airtest [UI Automation Framework]\n- https://github.com/dendibakh/perf-ninja [Performance Analysis]\n- https://github.com/CookiePLMonster/UptimeFaker [Detecting High PC Uptime]\n- https://github.com/GameTechDev/PresentMon [Graphics Performance]\n- https://github.com/gatling/gatling [Server Testing]\n- https://github.com/aristocratos/btop [Performance Monitor]\n- https://github.com/Celtoys/Remotery [A realtime CPU/GPU profiler]\n- https://github.com/Volkanite/Push [Monitor GPU/CPU/RAM performance]\n- https://github.com/google/orbit [C/C++ Performance Profiler]\n- https://github.com/wolfpld/tracy [C++ frame profiler]\n- https://github.com/bombomby/optick [C++ Profiler For Games]\n- https://github.com/RomanceTheHeart/Automation_Examples [Automating certain tasks in the Unreal editor]\n- https://github.com/DaedalicEntertainment/ue4-test-automation [Facilitates setting up integration test suits with Unreal Engine 4 Gauntlet]\n- https://github.com/DenuvoSoftwareSolutions/Onlooker [Tool to collect and visualize memory usage of a process tree]\n- https://github.com/milostosic/rprof [CPU scope based profiling library]\n- https://github.com/DarknessFX/DFoundryFX [UE Performance]\n\n## Game Tools\n- [Play your favorite games in a borderless window; no more time consuming alt-tabs](https://github.com/Codeusa/Borderless-Gaming)\n- https://github.com/bad-antics/rce-shield [RCE hardening toolkit for PC gamers]\n- https://github.com/Genymobile/scrcpy [Display and control your Android device]\n- https://github.com/ryanjon2040/Unreal-Binary-Builder [Build UE Source]\n- https://github.com/ryanjon2040/UnrealNetworkProfiler [Network Profiler for UE]\n- [Command line tool for getting the download URL for the latest or specific version of Unity](https://github.com/neogeek/get-unity)\n- https://github.com/recastnavigation/recastnavigation [Navigation-mesh Toolset for Games]\n- https://github.com/TensorWorks/UE-Clang-Format [UE Clang-Format configuration]\n- https://github.com/inflation/goldberg_emulator [Steam emulator]\n- https://github.com/PixiEditor/PixiEditor [PixiEditor is a Universal Editor for all your 2D needs]\n\n## Game Manager\n- https://github.com/JosefNemec/Playnite\n\n## Game CI\n- https://github.com/game-ci\n- https://github.com/nikaera/Unity-GameCI-Sample [Unity]\n\n## DirectX\n\u003e Guide\n- https://github.com/planetchili/hw3d [C++ 3D DirectX Tutorial]\n- https://github.com/jpvanoosten/LearningDirectX12 [DX12]\n- https://github.com/PAMinerva/LearnDirectX [DX12]\n- https://github.com/MKXJun/DirectX11-With-Windows-SDK [DX11 zh]\n- https://github.com/d3dcoder/d3d12book [DX12]\n- https://github.com/pkurth/D3D12Renderer [DX12]\n\n\u003e Hook\n- https://github.com/rdbo/DX11-BaseHook [DX11 Imgui]\n- https://github.com/DrNseven/D3D12-Hook-ImGui [DX12 Imgui]\n- https://github.com/niemand-sec/DirectX11Hook [DX11 Imgui]\n- https://github.com/guided-hacking/GH_D3D11_Hook [DX11]\n- https://github.com/gogo9211/Discord-Overlay-Hook [DX11]\n- https://github.com/ocornut/imgui/commit/923bd2fd217c1dc1e75fa92b0284d3817904988b [DX11/12 ResizeBuffers]\n- https://github.com/marlkiller/d3dhook_imgui [d3d opengl hook imgui x86/x64]\n- [Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games](https://github.com/Rebzzel/kiero)\n- https://github.com/jmpews/Dobby [a lightweight, multi-platform, multi-architecture hook framework]\n- https://github.com/Sh0ckFR/Universal-Dear-ImGui-Hook [An universal Dear ImGui Hook]\n- https://github.com/bruhmoment21/UniversalHookX [DX/OpenGL/Vulkan]\n\n\u003e Tools\n- https://github.com/visotw/3d9 [Fixing broken stereoscopic effects in DX11 games]\n\n\u003e Emulation \n- https://github.com/code-tom-code/Software_D3D9 [DX9]\n\n\u003e Compatibility\n- https://github.com/CnCNet/cnc-ddraw [Old Game]\n- https://github.com/microsoft/D3D9On12 [The Direct3D9-On-12 mapping layer]\n- https://github.com/Daniel-Lobo/WineHooks [Compatibility and enhancement framework for classic PC games]\n- https://github.com/samuelgr/Xidi [DirectInput interface for XInput controllers]\n\n\u003e Overlay\n- https://github.com/SeanPesce/Direct3D9-Overlay\n\n## OpenGL\n\u003e Guide\n- https://github.com/JoeyDeVries/LearnOpenGL\n\n\u003e Source\n- https://github.com/brackeen/glfm [Write OpenGL ES code in C/C++]\n\n\u003e Hook\n- https://github.com/bruhmoment21/UniversalHookX\n\n## Vulkan\n\u003e Guide\n- https://github.com/googlesamples/android-vulkan-tutorials\n\n\u003e API\n- https://github.com/liblava/liblava [Modern and easy-to-use library for Vulkan]\n- https://github.com/corporateshark/lightweightvk\n\n\u003e Hook\n- https://github.com/Rebzzel/kiero [X86/64 Windows]\n- https://github.com/bruhmoment21/UniversalHookX [X86/64 Windows]\n- https://github.com/DrNseven/Vulkan-Hook [X86/64 Windows]\n- https://github.com/Sh0ckFR/Universal-Dear-ImGui-Hook\n- https://github.com/Halen84/ImGuiRDR2Hook\n\n## Cheat\n\u003e Guide\n- https://github.com/dsasmblr/game-hacking\n- https://github.com/dsasmblr/hacking-online-games\n- https://github.com/jbro129/android-modding [A collection of repositories related to Android game modding]\n- https://github.com/kovidomi/game-reversing\n- https://github.com/TheZong/Game-Hacking\n- https://github.com/mytechnotalent/Reverse-Engineering\n- https://github.com/wtsxDev/reverse-engineering\n- https://github.com/mytechnotalent/Hacking-Windows\n- https://github.com/kotae4/intro-to-gamehacking\n- https://blog.can.ac/author/can1357\n- https://github.com/SinaKarvandi/Hypervisor-From-Scratch [Hypervisor]\n- https://secret.club\n- https://back.engineering\n- https://vollragm.github.io\n- https://www.triplefault.io\n- https://advancedvectorextensions.github.io\n- https://bright.engineer\n- https://reversing.info\n- https://www.unknowncheats.me\n- https://forum.ragezone.com\n- https://guidedhacking.com\n- https://github.com/guided-hacking\n- https://gamehacking.academy\n- https://github.com/GameHackingAcademy\n- https://areweanticheatyet.com [A list of games using anti-cheats]\n- https://github.com/aclist/aclist.github.io [Anti-cheat compatibility list]\n- https://github.com/imadr/Unity-game-hacking [Unity]\n- https://vollragm.github.io/posts/unity-reversing [Unity]\n- https://wiki.cheatengine.org/index.php?title=Mono [CE Mono]\n- https://github.com/krampus-nuggets/ce-tutorial [CE]\n- https://il2cppdumper.com [IL2CPP]\n- https://www.unknowncheats.me/forum/unity/465283-il2cppruntimedumper.html [IL2CPP]\n- https://github.com/shalzuth/NativeNetSharp [Injecting C# code]\n- https://github.com/januwA/game-reversed-study [CE Guide zh]\n- https://github.com/csgohacks/master-guide [CSGO Guide]\n- [different-ways-hooking](https://www.unknowncheats.me/forum/general-programming-and-reversing/154643-different-ways-hooking.html) [Hook Guide]\n- http://pwnadventure.com [Hackable Game]\n- https://github.com/GameCrashProject/UE4-Hacking-Guideline [Unreal]\n- https://github.com/TimMisiak/WinDbgCookbook [WinDbg]\n- https://github.com/anhkgg/awesome-windbg-extensions [WinDbg]\n- [Undetected Cheat Engine](https://www.unknowncheats.me/forum/anti-cheat-bypass/504191-undetected-cheat-engine-driver-2022-bypass-anticheats-eac.html)\n- [Guide about remote Windows kernel debugging](https://github.com/konstantin89/windows-kernel-debugging-guide)\n- https://github.com/rmusser01/Infosec_Reference/blob/master/Draft/Games.md [Game Hacking]\n- https://github.com/cragson/osmium [C++ Framework for external cheats]\n- https://github.com/WangXuan95/Xilinx-FPGA-PCIe-XDMA-Tutorial [DMA Tutorial]\n- https://github.com/NetKingJ/awesome-android-security [Android (Samsung) Security Research References]\n- https://github.com/gregkh/kernel-development [Linux kernel development]\n- https://github.com/MatheuZSecurity/Rootkit [Collection of codes focused on Linux rootkits]\n- https://github.com/ARandomPerson7/Appsealing-Reversal [A Reversal and bypass for Appsealing]\n- https://klecko.github.io/posts/selinux-bypasses [Bypass selinux]\n- https://github.com/Solaree/pairipcore [Public researchings of the Google's Android apps protection]\n- https://github.com/enjoy-digital/litepcie [Small footprint and configurable PCIe core]\n- https://lolc2.github.io [collection of C2 frameworks that leverage legitimate services to evade detection]\n\n\u003e Debugging\n- https://github.com/stars/gmh5225/lists/debugger [List]\n- https://github.com/cheat-engine/cheat-engine\n- https://github.com/SinaKarvandi/Hypervisor-From-Scratch [Hypervisor]\n- https://github.com/JasonGoemaat/CheatEngineMonoHelper [CE Mono Helper]\n- https://github.com/DoranekoSystems/frida-ceserver [CE Server For IOS]\n- https://github.com/DoranekoSystems/ceserver-ios [Porting ceserver to iOS.Dynamic analysis]\n- https://github.com/0xiuks/ceserver-ios [An iOS port of Cheat Engine's ceserver]\n- https://github.com/gmh5225/cheat-engine-ceserver-pcileech [CE Server For Pcileech]\n- https://github.com/user23333/veh [CE Plugin For Manualmap VEH Dll]\n- https://github.com/x64dbg/x64dbg [A debugger for Windows x86/64]\n- https://github.com/marakew/syser [A debugger for Windows x86/64]\n- https://github.com/keowu/koidbg [A debugger for Windows ARM64]\n- https://github.com/DoranekoSystems/DynaDbg [A debugger for Android/IOS]\n- https://github.com/Yayoi-cs/fastDbg [x86_64 native/qemu kernel debugger]\n- https://github.com/noword/GDB-Windows-Binaries [GDB]\n- https://github.com/ajkhoury/ReClassEx\n- https://github.com/ReClassNET/ReClass.NET\n- https://github.com/niemand-sec/ReClass.NET-DriverReader [ReClass DriverReader]\n- https://github.com/BeneficialCode/KReClassEx [Kernel ReClassEx]\n- https://github.com/imerzan/ReClass-DMA [ReClass DMA]\n- https://github.com/IChooseYou/Reclass [Reclass MCP refactored]\n- https://github.com/Metick/CheatEngine-DMA [CheatEngine DMA]\n- https://github.com/kaijia2022/Cheat-Engine-DMA-Plugin [CheatEngine DMA]\n- https://github.com/x64dbg/DotX64Dbg\n- https://github.com/imugee/xdv\n- https://github.com/eteran/edb-debugger [For Linux]\n- https://github.com/korcankaraokcu/PINCE [For Linux]\n- https://github.com/djolertrk/kLLDB [LLDB based debugger for Linux Kernel]\n- https://github.com/mrexodia/TitanHide\n- https://github.com/Air14/HyperHide \n- https://github.com/HyperDbg/HyperDbg\n- https://github.com/3526779568/vt-debuger\n- https://github.com/teemu-l/execution-trace-viewer\n- https://github.com/changeofpace/Force-Page-Protection [Bypass Remap Memory]\n- https://github.com/icsharpcode/ILSpy [For Unity]\n- https://github.com/dnSpy/dnSpy [For Unity]\n- https://github.com/HoLLy-HaCKeR/dnSpy.Extension.HoLLy [For Unity]\n- https://github.com/mandiant/dncil [For Unity]\n- https://github.com/hugsy/CFB [Monitor IRP]\n- https://github.com/Kharos102/IOCTLDump [Monitor IRP]\n- https://ioninja.com/downloads.html [Protocol Analyzer]\n- https://github.com/wilszdev/SteamAntiAntiDebug [Steam]\n- https://github.com/H5GG/H5GG [IOS cheat engine]\n- https://github.com/ri-char/pwatch [HWBP on linux/android]\n- https://github.com/enenH/pwatch-c [HWBP on linux/android]\n- https://github.com/Ylarod/hardware-breakpoint [HWBP on linux/android]\n- https://github.com/roger1337/JDBG [Java Runtime Reverse Engineering and Debugging Tool]\n- https://github.com/Sh11no/eDBG [eBPF-based lightweight debugger for Android]\n- https://github.com/ShinoLeah/eHook [eBPF hook]\n- https://github.com/SeeFlowerX/stackplz [eBPF-based debugger for Android]\n- https://github.com/Satar07/edbgserver [eBPF-powered debugger server for Linux and Android]\n- https://github.com/g2wfw/qbdi-tracer-android [Android assembly instruction tracing tool]\n- https://github.com/un4ckn0wl3z/MemMCP [Cheat Engine-like but MCP]\n- https://github.com/LLeavesG/eBPFDexDumper [DexDumper based eBPF on Android Platform]\n\n\u003e Packet Sniffer\u0026Filter\n- https://github.com/WPO-Foundation/win-shaper\n- https://github.com/wiresock/ndisapi\n- https://github.com/Akebi-Group/Akebi-PacketSniffer\n- https://github.com/basil00/Divert [Packet Divert]\n- https://github.com/fksvs/inject\n- https://github.com/hercul3s/Packet-Sniffer [Packet Logger/Decryptor]\n\n\u003e Packet Capture\u0026Parse\n- https://github.com/seladb/PcapPlusPlus [Pcap]\n- https://github.com/nmap/npcap\n\n\u003e SpeedHack\n- https://github.com/absoIute/Speedhack\n- https://github.com/Letomaniy/Speed-Hack\n- https://github.com/IamSanjid/ce_speed_hack\n\n\u003e RE Tools\n- https://dogbolt.org\n- https://github.com/msd0pe-1/cve-maker [Tool to find CVEs and Exploits]\n- https://github.com/mentebinaria/retoolkit [Reverse Engineer's Toolkit]\n- https://github.com/stevemk14ebr/RETools\n- https://github.com/BataBo/ACEPatcher [.NET Patcher]\n- https://github.com/waryas/KACE [Emulate Drivers in RING3 with self context mapping or unicorn]\n- https://github.com/Qfrost911/KACE [Emulate Drivers in RING3 with self context mapping or unicorn]\n- https://github.com/VollRagm/PTView [Browse Page Tables on Windows]\n- https://github.com/iBotPeaches/Apktool [Apk]\n- https://github.com/user1342/Obfu-DE-Scate [Apk]\n- https://github.com/AndnixSH/APKToolGUI [GUI for apktool, signapk, zipalign and baksmali utilities]\n- https://github.com/Genymobile/scrcpy  [Display and control your Android device]\n- https://github.com/barry-ran/QtScrcpy [Display and control your Android device]\n- https://github.com/guided-hacking/GH-Offset-Dumper [Scans for signatures and netvars and dumps their relative offsets]\n- https://github.com/guided-hacking/GH-Entity-List-Finder [Scans game processes for most likely entity list addresses]\n- https://github.com/rednaga/APKiD [PEiD for Android]\n- https://github.com/Col-E/Recaf [Java]\n- https://github.com/tomvita/SE-tools [Nintendo Switch]\n- https://github.com/StudentBlake/XCI-Explorer [XCI Explorer]\n- https://github.com/Anonym0ose/JitDumper [A CIL method body dumper]\n- https://github.com/cfig/Android_boot_image_editor [A tool for reverse engineering Android ROM images]\n- https://github.com/hasherezade/pe-bear [PE Viewer]\n- https://github.com/zodiacon/TotalPE2 [PE Viewer]\n- https://github.com/APKLab/APKLab [Android Reverse-Engineering Workbench for VS Code]\n- https://github.com/zboralski/unflutter [Static analyzer for Flutter/Dart AOT snapshots]\n- https://github.com/evild3ad/MemProcFS-Analyzer [Windows Forensic Analysis]\n- https://github.com/eybisi/kavanoz [Statically unpacking common android banker malware]\n- https://github.com/cyberark/PipeViewer [Shows detailed information about named pipes in Windows]\n- https://github.com/cursey/regenny [Reconstruct structures and generate header files]\n- https://github.com/zodiacon/EtwExplorer [View ETW Provider manifest]\n- https://github.com/DoranekoSystems/ceserver-ios [Porting ceserver to iOS.Dynamic analysis]\n- https://github.com/VoidSec/ioctlpus [Be used to make DeviceIoControl requests with arbitrary inputs]\n- https://github.com/horsicq/Nauz-File-Detector [Linker/Compiler/Tool detector]\n- https://github.com/gcarmix/HexWalk [Hex Viewer/Editor/Analyzer]\n- https://github.com/RomanRybachek/ioctl_helper [GUI tool for sending IOCTL to windows drivers]\n- https://github.com/sevaa/dwex [DWARF Explorer]\n- https://github.com/katahiromz/RisohEditor [Win32 resource editor]\n- https://github.com/Fadi002/de4py [Toolkit for python reverse engineering]\n- https://github.com/skelsec/minidump [Python library to parse and read Microsoft minidump file format]\n- https://github.com/zodiacon/QuickAsm [x86/x86 assembler and emulator]\n- https://github.com/aqilc/chasm [Chasm Runtime Assembler]\n- https://github.com/skylot/jadx [Dex to Java decompiler]\n- https://github.com/narumii/Deobfuscator [A deobfuscator for java]\n- https://github.com/google/android-classyshark [Android and Java bytecode viewer]\n- https://github.com/marin-m/vmlinux-to-elf [vmlinux to elf]\n- https://github.com/emlinhax/DbgViewEx [A tool to log ETW Events and system debug logs]\n- https://github.com/amosshi/binaryinternals [View Internals of Binary File]\n- https://github.com/WerWolv/ImHex [A Hex Editor for Reverse Engineers]\n- https://github.com/microsoft/pdblister [Faster version of `symchk /om` for generating PDB manifests]\n- https://github.com/yaxinsn/vermagic [Change vermagic and CRCs of a Linux Kernel Module]\n- https://github.com/rhboot/pesign [Linux tools for signed PE-COFF binaries]\n- https://github.com/SV-Foster/UnSign [Remove all digital signatures from PE/COFF executable]\n- https://github.com/colinsenner/PECleaner [Strips all RICH header information from x86/x64 binaries]\n- https://github.com/kouzhudong/AntiHook [Enum and Remove Hook in Windows]\n- https://github.com/jixiaoyong/ApkSigner [Android Apk Sign Tool]\n- https://github.com/4d61726b/VirtualKD-Redux [A revival and modernization of VirtualKD]\n- https://github.com/ax/apk.sh [A Bash script that makes reverse engineering Android apps easier]\n- https://github.com/vm03/payload_dumper [Android OTA payload dumper]\n- https://github.com/ssut/payload-dumper-go [Android OTA payload dumper]\n- https://github.com/MlgmXyysd/Xiaomi-HyperOS-BootLoader-Bypass [Xiaomi HyperOS BootLoader Bypass]\n- https://github.com/null-luo/btrace [Android App Dynamic Behavior Tracking Tool using eBPF]\n- https://github.com/michaelmsonne/SignToolGUI [signtool GUI]\n- https://disasm.pro/ [A realtime assembler/disassembler]\n- https://github.com/iofomo/abyss [Android system call hook]\n- https://github.com/uuksu/RPGMakerDecrypter [Tool for extracting RPG Maker XP, VX and VX Ace encrypted archives]\n- https://github.com/gmh5225/compiler-binary-richprint [Print compiler information stored in Rich Header of PE executable]\n- https://github.com/mandiant/GoReSym [Go symbol recovery tool]\n- https://github.com/PartialVolume/shredos.x86_64 [Disk Eraser]\n- https://github.com/ssnob/hidden_syscall_monitoring [monitors hidden syscalls called from call of duty anticheat]\n- https://github.com/cansarigol/pdbr [pdb + Rich library]\n- https://github.com/microsoft/pdb-rs [Tools and documents for working with Microsoft PDB files, in Rust]\n- https://github.com/roger1337/JDBG [Java Runtime Reverse Engineering and Debugging Tool]\n- https://github.com/atrexus/vulkan [A PE dumper for processes protected by user mode anti-tamper solutions (hyperion, theia, etc.)]\n- https://github.com/linuxboot/fiano [Go-based tools for modifying UEFI firmware]\n- https://github.com/leeqwind/PESignAnalyzer [A Simple PE File Signature information Extracting Tool]\n- https://github.com/microsoft/SDCM [Surface Dev Center Manager tool to automate WHQL/Attestation submissions]\n- https://github.com/MxIris-Reverse-Engineering/RuntimeViewer [Objective-C Runtime Viewer for macOS and iOS]\n- https://github.com/skylot/raung [Assembler/disassembler for java bytecode]\n- https://github.com/hx1997/dayu [Open/HarmonyOS abc file parser and decompiler]\n- https://github.com/jd-opensource/arkdecompiler [HarmonyOS NEXT decompilation tool]\n- https://github.com/loerting/dalvikus [Android reverse-engineering tool / smali editor]\n- https://github.com/poppopjmp/VMDragonSlayer [Advanced Virtual Machine Detection and Analysis Framework]\n- https://github.com/Byrom90/XenonDumper [Dumps files \u0026 data required to use the Xenon Xbox 360 Low Level Emulator]\n- https://github.com/WenzWenzWenz/DelphiReSym [A Delphi symbol name recovery tool for reverse engineers]\n- https://github.com/Hexorg/Ouroboros [A Symbolic-Execution Decompiler written in Rust]\n- https://github.com/pandaadir05/re-architect [RE-Architect is an advanced automated reverse engineering platform that utilizes binary analysis techniques and machine learning to understand binary files and extract meaningful information]\n- https://github.com/gmh5225/js-debugger-bypass-script [JS Debugger Bypass UserScript]\n- https://github.com/diversenok/DiaSymbolView [PDB file inspection tool]\n- https://github.com/CheckPointSW/Nodejs-Tracer [Simple Node.jstracer that logs calls to analyze heavily obfuscated Node.js malware]\n- https://github.com/jsacco/ntoskrnlwalker [Resolve offsets, gadgets and symbols from NTKernel]\n\n\u003e Mixed boolean-arithmetic\n- https://github.com/Colton1skees/mba-resources [List of mixed boolean-arithmetic resources]\n\n\u003e Fix VMP\n- https://github.com/Obfuscator-Collections/VMProtect\n- https://github.com/wallds/NoVmpy\n- https://github.com/gmh5225/VMP-Vmp3_64bit_disasm-prerelease-\n- https://github.com/gmh5225/Vmp3_utils\n- https://github.com/archercreat/titan\n- https://github.com/NaC-L/Mergen\n- https://github.com/fjqisba/VmpHelper\n- https://github.com/xtremegamer1/vmdevirt-vtil\n- https://github.com/oureveryday/VMPUnpacker/tree/master [Unpacker]\n- https://github.com/poppopjmp/VMDragonSlayer [Advanced Virtual Machine Detection and Analysis Framework]\n\n\u003e Fix Themida\n- https://github.com/sodareverse/TDE\n- https://github.com/ergrelet/themida-unmutate\n- https://github.com/stuxnet147/Themida-Research [Themida 3.x research]\n\n\u003e Fix OLLVM\n- https://bbs.pediy.com/thread-272414.htm\n- https://github.com/obpo-project/obpo-plugin\n- https://github.com/IIIImmmyyy/AntiOllvm [AntiOllvm Fla with Fake Runtime]\n- https://github.com/Mrack/DeObfBR [libtprt.so]\n- https://github.com/zhuzhu-Top/deobf [libtprt.so]\n- https://github.com/cdong1012/ollvm-unflattener [unflattener]\n- https://github.com/JbvrgtonYT/ollvm-unflattener [unflattener]\n\n\u003e Dynamic Binary Instrumentation\n- https://github.com/hzqst/unicorn_pe\n- https://github.com/momo5502/sogen [Windows User Space Emulator]\n- https://github.com/mojtabafalleh/emulator [Windows User Space Emulator]\n- https://github.com/binsnake/KUBERA [A x86 environment emulator for Windows user and kernel binaries]\n- https://github.com/ZehMatt/zyemu [x86-64 user mode emulation using Zydis]\n- https://github.com/Nitr0-G/PeVisor [PE]\n- https://github.com/googleprojectzero/TinyInst\n- https://github.com/revsic/cpp-veh-dbi\n- https://github.com/ZehMatt/CovCane\n- https://github.com/bitdefender/river\n- https://github.com/beehive-lab/mambo [ARM]\n- https://github.com/DynamoRIO/drmemory\n- https://github.com/aroxby/dynre-x86\n- https://github.com/WaterlooBridge/adbi [For Android]\n- https://github.com/crmulliner/adbi [For Android]\n- https://github.com/ndrewh/pyda [Write dynamic binary analysis tools in Python]\n- https://github.com/redthing1/w1tn3ss [dynamic binary instrumentation, analysis, and patching framework]\n- https://github.com/g2wfw/qbdi-tracer-android [Android assembly instruction tracing tool]\n- https://github.com/facebookresearch/CUTracer [A dynamic binary instrumentation tool for tracing and analyzing CUDA kernel instructions]\n\n\u003e Launcher Abuser\n- https://github.com/Ricardonacif/launcher-abuser\n\n\u003e PatchGuard-related\n- https://github.com/armasm/EasyAntiPatchGuard\n- https://github.com/9176324/Shark\n- https://github.com/gmh5225/Patchguard-2023 [Shark]\n- https://github.com/hfiref0x/UPGDSED [File]\n- https://github.com/Mattiwatti/EfiGuard [EFI]\n- https://github.com/zzhouhe/PG1903 [Demo NX]\n- https://gist.github.com/gmh5225/0a0c8e3a2d718e2d6f9b6a07d5e0f80a [PG CTX]\n- https://github.com/gmh5225/QuickPGTrigger [Stress Testing]\n- https://github.com/tandasat/Sushi [Monitoring PG]\n- https://github.com/gmh5225/Disabling-Hyper-V [Disable Hyper-V]\n- https://github.com/AdamOron/PatchGuardBypass\n- https://github.com/zer0condition/Demystifying-PatchGuard\n- https://github.com/4l3x777/dse_pg_bypass [DSE \u0026 PG bypass via BYOVD attack]\n- https://github.com/gmh5225/VulnerablePatchGuardExploit [A Vulnerable PatchGuard Exploit that can be used to disable PatchGuard on Runtime]\n- https://github.com/emlinhax/tableflipper [partially disable patchguard up to win11 21H2]\n- https://github.com/AmitMoshel1/PatchGuardEncryptorDriver [Self-implemented PatchGuard]\n- https://r0keb.github.io/posts/PatchGuard-Internals [PatchGuard Internals]\n- https://github.com/NeoMaster831/kurasagi [Windows 11 24H2 Runtime PatchGuard Bypass]\n\n\u003e Driver Signature enforcement\n- https://github.com/gmh5225/dse_hook\n- https://github.com/gmh5225/Dse-Patcher-2\n- https://github.com/gmh5225/DisableDSE\n\n\u003e Windows Kernel Explorer\n- https://github.com/NullArray/WinKernel-Resources [Guide]\n- https://github.com/supermanc88/Document/tree/master/Windows%20Driver%20Development [Guide]\n- https://windiff.vercel.app [Diff]\n- https://github.com/gmh5225/ntoskrnl_file_collection [Various versions of ntoskrnl files]\n- https://github.com/gmh5225/win32k_file_collection [Various versions of win32k files]\n- https://github.com/gmh5225/win32k_file_collection2 [Various versions of win32k files]\n- https://github.com/jiubanlo/WinNT5_src_20201004 [Leaked Windows XP Source]\n- https://github.com/BlackINT3/OpenArk [Tool]\n- https://github.com/BeneficialCode/WinArk [Tool]\n- https://github.com/hfiref0x/KDU [Kernel Driver Utility Tool]\n- https://github.com/jthuraisamy/TelemetrySourcerer [Enumerate and disable callbacks/ETW]\n- https://github.com/preludeorg/ThreatIntelligenceConsumer [Consuming from the Threat-Intelligence ETW provider without a driver or PPL privilege]\n- https://github.com/progmboy/openprocmon [open source process monitor]\n- https://github.com/winsiderss/systeminformer [The original name is \"Process Hacker\"]\n- https://github.com/0xcpu/ExecutiveCallbackObjects [Callback]\n- https://github.com/0xcpu/WinAltSyscallHandler [AltSystemCallHandlers]\n- https://github.com/DownWithUp/CallMon [AltSystemCallHandlers]\n- https://github.com/everdox/InfinityHook [ETW Hook]\n- https://github.com/AyinSama/Anti-AntiDebuggerDriver [ETW Hook]\n- https://github.com/gmh5225/AcDrv [ETW Hook]\n- https://github.com/FiYHer/InfinityHookPro [ETW Hook Ex]\n- https://github.com/gmh5225/ETWHOOK-InfinityHookClass [ETW Hook Ex]\n- https://github.com/DearXiaoGui/InfinityHookPro-main [ETW Hook WIN11]\n- https://github.com/ThomasonZhao/InfinityHookProMax [ETW Hook WIN11]\n- https://github.com/Oxygen1a1/InfinityHook_latest [ETW Hook WIN11]\n- https://github.com/gmh5225/PDF-PMC-X86 [A Study on PMI in x86-Architecture]\n- https://github.com/KelvinMsft/ThreadSpy [PMI Callback]\n- https://github.com/KelvinMsft/PerfMon [PMI Callback]\n- https://github.com/gmh5225/PMI-hpc [PMI]\n- https://github.com/marcusbotacin/BranchMonitoringProject [PMI]\n- https://github.com/gmh5225/NMI-EnumNmiCallback [Enumerate NMI]\n- https://github.com/gmh5225/Disable-nmi-callbacks [Disable NMI]\n- https://github.com/DErDYAST1R/NMICallbackBlocker2 [Disable NMI]\n- https://github.com/gmh5225/NMI-nmi_callback [Triggering NMI]\n- https://github.com/gmh5225/Kernel_Anti-Cheat [NMI]\n- https://github.com/jlgreathouse/AMD_IBS_Toolkit [AMD Sampling]\n- https://github.com/intelpt/WindowsIntelPT [Intel PT]\n- https://github.com/CristiNacu/ingsoc [Intel PT]\n- https://github.com/DProvinciani/pt-detector [Intel PT]\n- https://github.com/googleprojectzero/winafl [Intel PT Fuzzer]\n- https://github.com/intelpt/winipt [ipt.sys]\n- https://github.com/australeo/libipt-rs [ipt.sys]\n- https://github.com/intelpt/processor-trace [Intel PT Decoder]\n- https://github.com/gmh5225/Driver-intel-PEBs-LoopHPCs [Intel PEBs]\n- https://github.com/libiht/libiht [Intel Hardware Trace Library]\n- https://github.com/ilovecsad/Ark [Tool]\n- https://github.com/gmh5225/ntoskrnl_file_collection [Ntoskrnl Version]\n- https://github.com/gmh5225/win32k_file_collection [Win32k Version]\n- https://github.com/gmh5225/win32k_file_collection2 [Win32k Version]\n- https://github.com/gmh5225/MSSymbolsCollection [Kernel Symbols]\n- https://github.com/am0nsec/wkpe [Enumerate VAD]\n- https://github.com/armvirus/DriverDllFInder [Find Driver Useless Memory]\n- https://github.com/MahmoudZohdy/APICallProxy [Windows API Call Obfuscation]\n- https://github.com/Spuckwaffel/Simple-MmcopyMemory-Hook [Hook MmcopyMemory]\n- https://github.com/VollRagm/PTView [Browse Page Tables on Windows]\n- https://github.com/misc0110/PTEditor [PT Editor]\n- https://github.com/IcEy-999/Ntoskrnl_Viewer [Ntoskrnl Viewer]\n- https://github.com/ekknod/Nmi [Blocking NMI interrupts]\n- https://github.com/EquiFox/KsDumper [Dumping processes using the power of kernel space]\n- https://github.com/mastercodeon314/KsDumper-11 [Classic and legendary KsDumper]\n- https://github.com/not-matthias/Nemesis [Dumping processes using the power of kernel space]\n- https://github.com/allogic/KDBG [Tool]\n- https://github.com/backengineering/Voyager [A Hyper-V Hacking Framework For Windows 10 x64 (AMD \u0026 Intel)]\n- https://github.com/gmh5225/Voyager [A Hyper-V Hacking Framework For Windows 10 x64 (AMD \u0026 Intel)]\n- https://github.com/noahware/hyper-reV [memory introspection and reverse engineering hypervisor powered by leveraging Hyper-V]\n- https://github.com/LabGuy94/Diskjacker [Runtime Hyper-V Hijacking with DDMA]\n- https://github.com/zer0condition/BusterCall [HVCI bypass via PFN swapping to call arbitrary kernel functions from user-mode]\n- https://github.com/NurdAlert/modded-voyager\n- https://github.com/gmh5225/Fortnite-VoyagerTF [Voyager for Fortnite]\n- https://github.com/repnz/apc-research [APC Internals Research Code]\n- https://github.com/intel/pcm [Processor Counter Monitor]\n- https://github.com/ChengChengCC/Ark-tools [Some kernel research]\n- https://github.com/alal4465/KernelMon [Monitoring Windows Kernel Drivers]\n- https://github.com/gmh5225/Practical-Reverse-Engineering-Solutions [DPC+APC]\n- https://github.com/br-sn/CheekyBlinder [Enumerating and removing kernel callbacks using signed vulnerable drivers]\n- https://github.com/GetRektBoy724/DCMB [Removing kernel callbacks]\n- https://github.com/V-i-x-x/kernel-callback-removal [Removing kernel callbacks]\n- https://github.com/Air14/KDBGDecryptor [A simple example how to decrypt kernel debugger data block]\n- https://github.com/FaEryICE/MemScanner [Memory scanner]\n- https://github.com/Oliver-1-1/RwxScanner [RWX Memory scanner]\n- https://github.com/irql/nokd [Kernel debugger protocol]\n- https://github.com/DejavuSecure/DetectNtoskrnlIntegrity [Windows Kernel Security: Memory Integrity Verification with Disk Verification of ntoskrnl.exe]\n- https://github.com/brew02/BudgetEPT [Create stealthy, inline, EPT-like hooks using SMAP and SMEP]\n- https://github.com/synacktiv/windows_kernel_shadow_stack [Shadow Stack]\n- https://github.com/noahware/apic [C++ library for sending processor interrupts via x2apic \u0026 xapic]\n- https://github.com/zer0condition/NTMemory [Usermode NT Explorer - Query kernel addresses, translate virtual to physical addresses, inspect the PFN database, and more.]\n\n\u003e Linux Kernel Explorer\n- https://github.com/MatheuZSecurity/Rootkit [Collection of codes focused on Linux rootkits]\n- https://github.com/MatheuZSecurity/ksentinel [Kernel integrity monitor for detecting syscall hooking]\n- https://github.com/djolertrk/kLLDB [LLDB based debugger for Linux Kernel]\n- https://github.com/sad0p/venom [Linux Kernel Rookit Hooking Mechanism]\n\n\u003e Magisk\n- https://github.com/PShocker/Zygisk-MagiskHide\n- https://github.com/longpoxin/hideroot\n- https://github.com/canyie/Riru-MomoHider\n- https://github.com/newbit1/rootAVD [root AVD]\n- https://github.com/Fox2Code/FoxMagiskModuleManager [A module manager for Magisk]\n- https://github.com/Dr-TSNG/ZygiskOnKernelSU [Run Zygisk on KernelSU]\n- https://github.com/svoboda18/magiskboot [Boot Image Modification Tool]\n- https://github.com/xiaoxindada/magiskboot_ndk_on_linux [Boot Image Modification Tool]\n- https://github.com/ookiineko/magiskboot_build [Boot Image Modification Tool]\n- https://github.com/gmh5225/magiskboot-linux [Use GitHub Actions to build magiskboot]\n- https://github.com/the-dise/EasyPixel [Magisk module that disguises a device under Google Pixel]\n- https://github.com/gmh5225/MagiskHide [Portable MagiskHide]\n- https://github.com/lico-n/ZygiskFrida [Injects frida gadget using zygisk]\n- https://github.com/Admirepowered/Zygisk_mod [Standalone implementation of Zygisk]\n- https://github.com/anasfanani/Magisk-Tailscaled [Magisk module for running Tailscale]\n- https://github.com/j-hc/FlagSecurePatcher [Disable flag secure and screenshot listeners]\n- https://github.com/hackcatml/zygisk-memdump [A zygisk module that dumps so file from process memory]\n- https://github.com/PerformanC/ReZygisk [Transparent implementation of Zygisk]\n- https://github.com/jiqiu2022/Zygisk-MyInjector [Zygisk Injector]\n- https://github.com/Exo1i/MagiskHluda [Run a more undetectable frida server on boot using magisk]\n- https://github.com/MhmRdd/NoHello [A Zygisk module to hide root]\n- https://github.com/ys1231/MoveCertificate [A Magisk/KernelSU/APatch module for moving user certificates to system certificates. Supports Android 7-15]\n- https://github.com/ri-char/zygisk-dump-dex [A zygisk module that hooks `libdexfile.so` to dump dex]\n\n\u003e Xposed\n- https://github.com/NPC2000/AppPealing-new [An Xposed module that disables Inka AppSealing, a popular anti-cheat and anti-root solution]\n\n\u003e Frida\n- https://github.com/hackcatml/frida-watchpoint-tutorial [Frida's setHardwareWatchpoint tutorial]\n- https://github.com/ChiChou/grapefruit [Runtime mobile instrumentation toolkit for iOS/Android, web UI]\n- https://github.com/ChiChou/vscode-frida [Unofficial Frida extension for VSCode]\n- https://github.com/CrackerCat/strongR-frida-android\n- https://github.com/gmh5225/frida-ue4dump [UE4]\n- https://github.com/jcalabres/hook-updater [Update Frida hooks automatically]\n- https://github.com/gmh5225/frida-boot [A binary instrumentation workshop, with Frida, for beginners]\n- https://github.com/smartdone/Frida-Scripts [Some scripts]\n- https://github.com/0xdea/frida-scripts [Some scripts]\n- https://github.com/SeeFlowerX/frida-smali-trace [Smali trace]\n- https://github.com/Ylarod/Florida [anti-detection version of frida-server]\n- https://github.com/noobpk/frida-android-hook [Trace classes/functions/and modify the return values]\n- https://github.com/apkunpacker/AntiFrida_Bypass [Bypass Some AntiFrida Checks]\n- https://github.com/Abbbbbi/Frida-Seccomp [Frida-Seccomp]\n- https://github.com/rednaga/frida-stack [Getting better stacks and backtraces in Frida]\n- https://github.com/DoranekoSystems/frida-FindoutWhatAccess [Find out what accesses this address]\n- https://github.com/piotrbania/frida_usb_dump [Frida script that allows to sniff \u0026 dump USB traffic on macOS]\n- https://github.com/hackcatml/frida-findJNINativeMethods [Find JNI native methods while the app is running]\n- https://github.com/miticollo/xpc-tracer [A tracer based on frida for XPC messages in iOS and macOS]\n- https://github.com/0xCD4/SSL-bypass [Root Detection \u0026 SSL Bypass Script]\n- https://github.com/aimardcr/FridaDetectionBypass [Debugger Detection Bypass]\n- https://github.com/seanistethered/FridaScript [Low level scripting app for iOS]\n- https://github.com/AsenOsen/frida-stealth [Stealth patch for Frida, stealth knowledge collection]\n- https://github.com/Exo1i/MagiskHluda [Run a more undetectable frida server on boot using magisk]\n- https://github.com/suifei/fridare [Powerful Frida repackaging tool for iOS and Android. Easily modify Frida servers to enhance stealth and bypass detection]\n\n\u003e Hook ART(android)\n- https://github.com/PAGalaxyLab/YAHFA\n- https://github.com/canyie/pine\n\n\u003e Hook syscall(android)\n- https://github.com/iofomo/abyss [Android system call hook]\n\n\u003e Android Terminal Emulator\n- https://github.com/termux/termux-app\n- https://github.com/sylirre/neotty\n- https://github.com/jackpal/Android-Terminal-Emulator\n- https://github.com/NeoTerrm/NeoTerm\n\n\u003e Android File Explorer\n- https://github.com/nzcv/note [Guide-zh]\n- https://github.com/iBotPeaches/Apktool [A tool for reverse engineering Android apk files]\n- https://github.com/AndnixSH/APKToolGUI [GUI for apktool, signapk, zipalign and baksmali utilities]\n- https://github.com/pxb1988/dex2jar\n- https://github.com/skylot/jadx [Dex to Java decompiler]\n- https://github.com/LuckyPray/DexKit-Android [dex deobfuscator]\n- https://github.com/LSPosed/DexBuilder [Generate dex file by c++]\n- https://github.com/rednaga/APKiD [PEiD for Android]\n- https://github.com/APKLab/APKLab [Android Reverse-Engineering Workbench for VS Code]\n- https://github.com/pgp/XFiles [File explorer for (rooted) Android]\n- https://github.com/gmh5225/AdbFileManager [File manager using ADB protocol]\n- https://github.com/MuntashirAkon/AppManager [A full-featured package manager and viewer]\n- https://github.com/pgp/XFiles [A general-purpose file explorer for (rooted) Android]\n- https://github.com/Raival-e/File-Explorer [An Android file explorer]\n- https://github.com/obfusk/apksigcopier [apksigcopier - copy/extract/patch android apk signatures \u0026 compare apks]\n- https://github.com/loerting/dalvikus [Android reverse-engineering tool / smali editor]\n\n\u003e Android Memory Explorer\n- https://github.com/misc0110/PTEditor [PT Editor]\n- https://github.com/joaomlneto/procmap\n- https://github.com/kp7742/MemDumper [Dump]\n- https://github.com/LLeavesG/eBPFDexDumper [DexDumper based eBPF on Android Platform]\n- https://github.com/mrcang09/Android-Mem-Edit\n- https://github.com/ExploitTheLoop/writemem\n- https://github.com/abcz316/rwProcMem33 [Linux read \u0026 write process memory module]\n- https://github.com/ri-char/rwMem [The fork version of rwProcMem33]\n- https://github.com/IAIK/armageddon [Cache attacks on ARM]\n- https://github.com/tamirzb/CVE-2021-1961 [CVE RW]\n- https://github.com/MJx0/KittyMemory [Runtime code patching]\n- https://github.com/gmh5225/KittyMemory-IOS [Runtime code patching for IOS]\n- https://github.com/vrolife/mypower [Memory scanner]\n- https://github.com/DoranekoSystems/memory_server [Memory scanner \u0026 analyzer with REST API]\n- https://github.com/KuhakuPixel/AceTheGame [Game Hacking Tools]\n- https://github.com/gmh5225/Android-MemoryTool [RPM]\n- https://github.com/Anonym0usWork1221/C-Android-Memory-Tool [RPM]\n- https://github.com/Poko-Apps/MemKernel [RPM]\n- https://github.com/DeNA/mempatch [Memory tampering tool]\n- https://github.com/hackcatml/zygisk-memdump [A zygisk module that dumps so file from process memory]\n- https://github.com/mrexodia/lldbext-dump [Extension to create a full memory dump using LLDB on Android]\n- https://github.com/block/stoic [Run code within any debuggable Android process, without modifying its APK]\n- https://github.com/g2wfw/qbdi-tracer-android [Android assembly instruction tracing tool]\n\n\u003e Android Application CVE\n- https://github.com/nahid0x1/CVE-2024-0044 [a vulnerability affecting Android version 12 \u0026 13]\n\n\u003e Android Kernel CVE\n- https://github.com/ScottyBauer/Android_Kernel_CVE_POCs [List]\n- https://github.com/tangsilian/android-vuln [List]\n- https://github.com/jiayy/android_vuln_poc-exp [List]\n- https://github.com/jsirichai/CVE-2019-2215 [Root for Pixel 2/XL]\n- https://github.com/bluefrostsecurity/CVE-2020-0041 [Root for Pixel 3]\n- https://github.com/j4nn/CVE-2020-0041 [Root for Pixel 3]\n- https://github.com/polygraphene/DirtyPipe-Android [Root for Pixel 6]\n- https://github.com/tiann/DirtyPipeRoot [Root for Pixel 6]\n- https://github.com/Markakd/bad_io_uring [Root for Pixel 6]\n- https://github.com/0x36/Pixel_GPU_Exploit [Root for Pixel7/8 Pro with Android 14]\n- https://soez.github.io/posts/CVE-2022-22265-Samsung-npu-driver [Root for Samsung]\n- https://github.com/0xbinder/android-kernel-exploitation-lab [CVE-2019-2215]\n- https://github.com/zhuowei/cheese [CVE-2025-21479]\n- https://github.com/farazsth98/poc-CVE-2025-38352 [CVE-2025-38352]\n\n\u003e Android Bootloader Bypass\n- https://github.com/MlgmXyysd/Xiaomi-HyperOS-BootLoader-Bypass [Xiaomi HyperOS BootLoader Bypass]\n\n\u003e Android ROM\n- https://xdaforums.com [Guide]\n- https://github.com/Akipe/awesome-android-aosp [Guide]\n- https://github.com/musabcel/android_rom_list [List]\n- https://github.com/vm03/payload_dumper [Android OTA payload dumper]\n- https://developer.android.com/studio/run/win-usb [Google USB Driver]\n- http://www.miui.com/unlock/download.html [Unlocker for xiaomi]\n- https://miuiver.com/miflash [MiFlash]\n- https://xiaomifirmwareupdater.com [Xiaomi Firmware Updater]\n- https://sourceforge.net/projects/recovery-for-xiaomi-devices/files [TWRP for xiaomi]\n- https://github.com/cfig/Android_boot_image_editor [Android ROM tool]\n- https://github.com/badabing2005/PixelFlasher [Android ROM tool for Pixel]\n- https://github.com/Ctapchuk/android_bootable_recovery-OFRP [OrangeFox Recovery]\n\n\u003e Android Device Trees\n- https://github.com/MiCode/kernel_devicetree [xiaomi device trees]\n- https://github.com/cupid-development/ [xiaomi device trees]\n- https://github.com/PixelOS-AOSP/official_devices [PixelOS device trees]\n- https://github.com/ymdzq/OFRP-device_xiaomi_mondrian [OFRP for Redmi K60 (mondrian)]\n- https://github.com/flakeforever/device_xiaomi_mondrian [Pixel Experience Plus for for Redmi K6/POCO F5 Pro]\n\n\u003e Android Kernel Source\n- https://source.android.com/docs/setup/build/building-kernels [Docs]\n- https://android.googlesource.com/kernel/manifest/+refs [manifest]\n- https://android.googlesource.com/kernel/manifest [manifest]\n- https://android.googlesource.com/kernel/common [GKI]\n- https://github.com/aosp-mirror/kernel_common [GKI]\n- https://github.com/PixelOS-AOSP/manifest [An AOSP based ROM aiming to provide the best of Pixel]\n- https://www.android-x86.org [X86]\n- https://blissos.org [X86]\n- https://github.com/MiCode/Xiaomi_Kernel_OpenSource [xiaomi kernel]\n- https://github.com/xiaomi-sm8450-kernel [xiaomi kernel]\n- https://github.com/Danda420/kernel_xiaomi_sm8250 [xiaomi kernel for POCO F3/F4]\n- https://github.com/LowTension/android_kernel_xiaomi_sm8475 [Pixel Experience Plus for for Redmi K6/POCO F5 Pro]\n- https://github.com/GrapheneOS-Archive/kernel_msm-coral [Pixel 4/4XL/4a]\n- https://github.com/msnx/KernelSU-Pixel4XL [KernelSU for Google Pixel4XL]\n- https://github.com/universal5433/android_kernel_samsung_universal5433 [samsung 15433]\n- https://github.com/SM7325-AE/android_kernel_motorola_dubai [Moto Edge 30]\n- https://github.com/mylove90/pc_ginkgo [Redmi Note 8/8T with KernelSU]\n- https://github.com/fiqri19102002/android_kernel_xiaomi_sweet [Redmi Note 10 Pro]\n- https://github.com/ExWhyZed9/android_kernel_gki_common_5.10 [Redmi Note 11T Pro(+) / POCO X4 GT]\n- https://github.com/psavarmattas/android_kernel_oneplus_sm7250-WKSU [KernelSU for Oneplus]\n- https://github.com/huawei-mediatek-devs/android_kernel_huawei_mt6761 [huawei mt6761]\n- https://github.com/pascua28/android_kernel_samsung_sm7150 [samsung sm7150]\n- https://github.com/devhunter1/A146B-KSU [KernelSU for SAMSUNG A14 5G (a14x)]\n- https://github.com/utziacre/android_kernel_xiaomi_pipa [Xiaomi Pad 6 kernel]\n- https://github.com/utziacre/android_kernel_oneplus_sm8250 [OnePlus 8/8T/8Pro/(9R?) kernel]\n\n\u003e Android Root\n- https://github.com/fynks/awesome-android-root [Awesome Android Root]\n- https://github.com/topjohnwu/Magisk\n- https://github.com/tiann/KernelSU\n- https://github.com/riarumoda/KernelSU-4.4 [Adapted for Linux Kernel 4.4 + Google GCC 4.9]\n- https://github.com/bmax121/APatch\n- https://github.com/lzghzr/APatch_kpm [APatch modules]\n- https://github.com/abcz316/SKRoot-linuxKernelRoot\n- https://github.com/0x36/Pixel_GPU_Exploit\n- https://github.com/0xCD4/SSL-bypass [Root Detection \u0026 SSL Bypass Script]\n\n\u003e Android Kernel driver development\n- https://github.com/gmh5225/AndroidDriveSignity [Bypass driver signature verification in Android kernel(ARMv8.3)]\n- https://github.com/gmh5225/android-kernel-driver-template [A GKI Android kernel driver(AArch64) template]\n- https://github.com/dabao1955/kernel_build_action [a action to build kernel automatically]\n- https://github.com/TheWildJames/kernel_build_scripts [kernel build scripts]\n- https://github.com/fuqiuluo/android-wuwa [Android aarch64 rootkit]\n- https://github.com/fuqiuluo/ovo [Android aarch64 kernel driver module providing efficient memory operations, touch simulation and IPC. Features include fast memory remapping]\n\n\u003e Android Kernel Explorer\n- https://docs.kernel.org [Linux Kernel documentation]\n- https://armv8-ref.codingbelief.com/en [ARM Architecture Reference Manual for ARMv8-A]\n- https://github.com/yhnu/op7t [DIY Kernel]\n- https://github.com/yabinc/simpleperf_demo [Perf]\n- https://github.com/gmh5225/android_ebpf [EBPF]\n- https://github.com/PShocker/Android_bpf_sys [EBPF]\n- https://github.com/SeeFlowerX/stackplz [EBPF]\n- https://github.com/Sh11no/eDBG [eBPF-based lightweight debugger for Android]\n- https://github.com/cloudfuzz/android-kernel-exploitation [Android Kernel Exploitation]\n- https://github.com/Snoopy-Sec/Localroot-ALL-CVE [Root CVE]\n- https://github.com/xmmword/dpatch [Syscall Dispatcher Patching PoC]\n- https://github.com/aquasecurity/tracee [Linux Runtime Security and Forensics using eBPF]\n- https://github.com/AndroidReverser-Test/Kernel-Trace [A kpm kernel module based on uprobe, capable of simultaneously hooking a large number of user address space functions]\n- https://github.com/fuqiuluo/android-wuwa [Android aarch64 rootkit]\n- https://github.com/fuqiuluo/rnidbg [An Android-ARM64 kernel emulator written in Rust. (Rewrite from unidbg)]\n\n\u003e Android Kernel Driver\n- https://github.com/rogxo/kernel_hack\n- https://github.com/Jiang-Night/Kernel_driver_hack\n- https://github.com/WeiJiLab/kernel-hook-framework [Kernel inline hook framework]\n- https://github.com/Poko-Apps/MemKernel [RPM]\n\n\u003e Android Network Explorer\n- https://github.com/emanuele-f/PCAPdroid\n\n\u003e Android memory loading\n- https://github.com/icculus/mojoelf\n- https://github.com/lockedbyte/so_loader\n\n\u003e IOS jailbreak\n- https://github.com/KpwnZ/Def1nit3lyN0tAJa1lbr3akTool [iOS 15.7 and iOS 16.5]\n- https://github.com/opa334/Dopamine [iOS 15 and 16]\n- https://github.com/roothide/Dopamine2-roothide [iOS 15 and 16]\n- https://github.com/felix-pb/kfd [iOS 15 and 16]\n- https://github.com/0x36/weightBufs [ANE kernel r/w exploit for iOS 15 and macOS 12]\n- https://github.com/jjolano/shadow\n- https://github.com/gmh5225/IOS-jailbreak--Fugu15\n- https://github.com/Kc57/iHide\n- https://github.com/palera1n/palera1n\n- https://github.com/checkra1n\n- https://github.com/opa334/TrollStore [jailed app]\n- https://github.com/paradiseduo/IPAPatch [Patch iOS Apps without Jailbreak]\n- https://github.com/34306/mdc0 [CVE-2025-24203]\n- https://github.com/jailbreakdotparty/dirtyZero [CVE-2025-24203]\n- https://github.com/staturnzz/oob_entry [iOS 3.0-10.3.4 tfp0 kernel exploit]\n\n\u003e IOS Memory Explorer\n- https://github.com/hackcatml/kfd-explorer [iOS kernel memory explorer]\n- https://github.com/DerekSelander/dynadump [A runtime ObjC class-dump]\n- https://github.com/jsherman212/xnuspy [an iOS kernel function hooking framework for checkra1n'able devices]\n- https://gist.github.com/gmh5225/95151b245267a27b3cdbea949632c680 [DirtyZero Exp]\n- https://github.com/MxIris-Reverse-Engineering/RuntimeViewer [Objective-C Runtime Viewer for macOS and iOS]\n\n\u003e IOS File Explorer\n- https://github.com/DerekSelander/dynadump [A runtime ObjC class-dump]\n- https://github.com/LaurieWired/Malimite [Malimite is an iOS and macOS decompiler designed to help researchers analyze and decode IPA files and Application Bundles]\n\n\u003e IOS App Packaging\n- https://github.com/addrianyy/ios_packager [Package and sign iOS applications]\n\n\u003e Virtual Environments\n- https://github.com/FBlackBox/BlackBox [Android]\n- https://github.com/ServenScorpion/VirtualApp [Android]\n- https://github.com/mandiant/flare-vm\n- https://github.com/hzqst/VmwareHardenedLoader\n- https://github.com/d4rksystem/VMwareCloak\n- https://github.com/utmapp/UTM [Run virtual machines on iOS]\n\n\u003e Decompiler\n- IDA Pro\n- Binary Ninja\n- https://github.com/radareorg\n- https://github.com/NationalSecurityAgency/ghidra\n- https://github.com/avast/retdec\n- https://github.com/Col-E/Recaf [Java]\n- https://github.com/Konloch/bytecode-viewer [Java]\n- https://github.com/java-deobfuscator/deobfuscator [Java]\n- https://github.com/angr/binsync [Sync]\n- https://github.com/crytic/ethersplay [EVM dissassembler]\n- https://github.com/Hexorg/Ouroboros [A Symbolic-Execution Decompiler written in Rust]\n\n\u003e IDA themes\n- https://github.com/pr701/dp701 [Dark theme for IDA Pro]\n- https://github.com/seanwupi/ida-dark-plus [Dark+ Theme]\n- https://github.com/ioncodes/long_night\n- https://github.com/can1357/IdaThemer\n\n\u003e IDA Plugins\n- https://github.com/vmallet/ida-plugins [List of IDA Plugins]\n- https://github.com/onethawt/idaplugins-list [List of IDA Plugins]\n- https://github.com/williballenthin/idawilli [IDA Pro resources, scripts, and configurations]\n- https://github.com/NyaMisty/idasdk-collection/tree/master [IDA SDK]\n- https://github.com/HexRaysSA/ida-sdk [IDA SDK]\n- https://github.com/zyantific/IDASkins [Skins]\n- https://github.com/endofunky/ida-nord-theme [Skins]\n- https://github.com/giladreich/ida_migrator [Migrate Database]\n- https://github.com/can1357/NtRays [Windows Kernel Enhance]\n- https://github.com/JustasMasiulis/ida_bitfields [Windows Kernel Enhance]\n- https://github.com/VoidSec/DriverBuddyReloaded [Windows Kernel Analysis]\n- https://github.com/jhftss/IDA2Obj [COFF Relink]\n- https://github.com/synacktiv/dotNIET [Import .NET Symbol]\n- https://github.com/aliyunav/Finger [Recognizing Function By Cloud]\n- https://github.com/FelixBer/FindFunc [Recognizing Function By Pattern]\n- https://github.com/kweatherman/sigmakerex [Signature Maker]\n- https://github.com/A200K/IDA-Pro-SigMaker [Signature Maker]\n- https://github.com/mahmoudimus/ida-sigmaker [Signature Maker]\n- https://github.com/Mixaill/FakePDB [PDB Generation From IDA]\n- https://github.com/illera88/Ponce [Symbolic Execution]\n- https://github.com/airbus-cert/ttddbg [Time Travel Debugging]\n- https://github.com/P4nda0s/LazyIDA [LazyIDA]\n- https://github.com/HappyIDA/HappyIDA [Hex-Rays decompiler utilities: parameter labeling, SEH, Rust strings]\n- https://github.com/oxiKKK/ida-function-string-associate [IDA 9.X: auto-generate function comments from string literals]\n- https://github.com/quarkslab/qsynthesis [Greybox Synthesizer geared for deobfuscation of assembly instructions]\n- https://github.com/medigateio/ida_medigate [RTTI]\n- https://github.com/OALabs/findyara-ida [Yara]\n- https://github.com/therealdreg/ida_vmware_windows_gdb [IDA+VMWARE+GDB]\n- https://github.com/therealdreg/ida_bochs_windows [IDA+BOCHS]\n- [An integration for IDA and VS Code which connects both to easily execute and debug IDAPython scripts](https://github.com/ioncodes/idacode)\n- https://github.com/binarly-io/efiXplorer [UEFI firmware]\n- https://github.com/Accenture/protobuf-finder [Protobuf]\n- https://github.com/strazzere/golang_loader_assist [GO Reversed]\n- https://github.com/GregoryMorse/GhidraDec [Ghidra Decompiler]\n- https://github.com/AntoineBlaud/EasyRe [Trace Execution]\n- https://github.com/flatz/ida_ps5_elf_plugin [PS5 elf loader]\n- https://github.com/gaasedelen/tenet [Execution Traces]\n- https://github.com/jiqiu2022/Tenet-IDA9.0 [Execution Traces]\n- https://github.com/synacktiv/frinet [Frida-based tracer]\n- https://github.com/polymorf/findcrypt-yara [Find crypto constants]\n- https://github.com/anatolikalysch/VMAttack [VMAttack PlugIn for IDA Pro]\n- https://github.com/cseagle/sk3wldbg [Unicorn]\n- https://github.com/RicBent/Classy [Manage classes]\n- https://github.com/archercreat/ida_names [Renames pseudocode windows with the current function name]\n- https://github.com/helpsystems/turbodiff [diff]\n- https://github.com/joxeankoret/diaphora [diff]\n- [An IDAPython module for way more convienent way to Reverse Engineering iOS kernelcaches](https://github.com/cellebrite-labs/ida_kcpp)\n- https://gitlab.com/eshard/d810 [Deobfuscate code at decompilation time by modifying IDA Pro microcode]\n- https://github.com/CKCat/d810 [Deobfuscate code at decompilation time by modifying IDA Pro microcode]\n- https://github.com/w00tzenheimer/d810-ng [D-810ng (Next Generation) is an evolution of d810 to deobfuscate code at decompilation time]\n- https://github.com/airbus-seclab/AutoResolv [Resolves functions imported from external libraries]\n- https://github.com/snare/ida-efiutils [EFI binaries]\n- https://github.com/JusticeRage/Gepetto [ChatGPT]\n- https://github.com/MayerDaniel/ida_gpt [ChatGPT]\n- https://github.com/mahaloz/DAILA [ChatGPT]\n- https://github.com/ke0z/VulChatGPT [ChatGPT]\n- https://github.com/WPeace-HcH/WPeChatGPT [ChatGPT]\n- https://github.com/lzyddf/IDA_Plugin_PCodeGPT [ChatGPT]\n- https://github.com/deadeert/EWS [Emulation]\n- https://github.com/patois/genmc [Display Hex-Rays Microcode]\n- https://github.com/RolfRolles/HexRaysDeob [Hex-Rays Microcode]\n- https://github.com/HexRaysSA/goomba [Simplify MBA]\n- https://github.com/es3n1n/ida-wakatime-py [WakaTime integration for IDA Pro]\n- https://github.com/senator715/IDA-Fusion [Fast Signature scanner \u0026 creator]\n- https://github.com/cellebrite-labs/PPLorer [Resolves PPL calls to the actual underlying PPL function]\n- https://github.com/kweatherman/ida_missinglink [Fills in missing indirect CALL \u0026 JMP target information]\n- https://github.com/yubie-re/ida-jm-xorstr-decrypt-plugin [Attempts to decrypt JM Xorstr in some x64 binaries]\n- https://github.com/timetravelthree/IDARustDemangler [Rust Demangler \u0026 Normalizer]\n- https://github.com/gmh5225/ida-find-.data-ptr [.data ptr lookup script]\n- https://github.com/repnz/ida-plugins [Register Cross References]\n- https://github.com/lstaroth/AntiXorstr [Anti Xorstr]\n- https://github.com/SentineLabs/AlphaGolang [Analyzing Golang Binaries]\n- https://github.com/tmr232/Sark [IDAPython Made Easy]\n- https://github.com/govcert-ch/ConfuserEx_IDAPython [Deobfuscation script for ConfuserEx]\n- https://github.com/sonyps5201314/pdb [PDB plugin with enhance and bugfix]\n- https://github.com/Coldzer0/IDA-For-Delphi [IDA-For-Delphi]\n- https://github.com/AntonKukoba1/BetterCallStack [Improve call stack]\n- https://github.com/za233/IDADeflat [deflat]\n- https://github.com/RomanRybachek/Copy_RVA [Copy RVA]\n- https://github.com/RevEngAI/reai-ida [RevEng.AI]\n- https://github.com/gaasedelen/microavx [AVX Lifter]\n- https://github.com/thalium/ida_kmdf [IDA kmdf]\n- https://github.com/zengfr/XrefsExt [XrefsExt plugin]\n- https://github.com/sterrasec/genpatch [Python script for patching binary]\n- https://github.com/AzzOnFire/yarka [YARA signature creation]\n- https://github.com/VirusTotal/vt-ida-plugin [VirusTotal plugin]\n- https://github.com/crifan/AutoRename [Auto rename symbol]\n- https://github.com/LAC-Japan/IDA_Plugin_AntiDebugSeeker [Extract anti-debugging]\n- https://github.com/cseagle/blc [Integrate Ghidra's decompiler]\n- https://github.com/Goatman13/ps2_ida_vu_micro [Find and disassembly vu microcode in ps2 executables]\n- https://github.com/arizvisa/ida-minsc [Functional DWIM interface]\n- https://github.com/wINfOG/IDA_Easy_Life [Deobfuscation]\n- https://github.com/senko37/yarascan-ida [Scan file with Yara rules]\n- https://github.com/SamuelTulach/ida-unity-pdb-downloader [Unity PDB Downloader]\n- https://github.com/TrungNguyen1909/aarch64-sysreg-ida [A IDA plugin to show ARM MSRs nicely]\n- https://github.com/danielplohmann/gui-plugin-template [A template for cross-compatible GUI plugins]\n- https://github.com/gmh5225/IDA-MapSymbolParser [IDA Map File Symbol Renamer]\n- https://github.com/gmh5225/IDA-KallsymsSymbolRenamer [IDA kallsyms Renamer]\n- https://github.com/XMCVE/import-kallsyms [IDA Pro Plugin to import /proc/kallsyms for Linux Kernel]\n- https://github.com/tomrus88/OpenLumina [Allows connecting to third party Lumina servers]\n- https://github.com/stuxnet147/IDA-Assistant [Claude-3 models assistant]\n- https://github.com/goseungduk/CE_Tracer-IDA [CheatEngine Value Tracer of IDA]\n- https://github.com/binarly-io/idapcode [Displaying the P-Code for the current function]\n- https://github.com/ElvisBlue/emotet-deobfuscator [IDA plugin to deobfuscate emotet CFF]\n- https://github.com/threatlabz/pikabot-deobfuscator [Deobfuscating Pikabot's strings using RC4 and AES]\n- https://github.com/Pycatchown/ClassMaker [IDA plugin to make classes automatically]\n- https://github.com/airbus-cert/comida [An IDA Plugin that help analyzing module that use COM]\n- https://github.com/Sandspeare/ida2llvm [Lifting IDA Microcode into LLVM IR]\n- https://github.com/crtdll/ida-gameguard-str-dec [GameGuard String Decryption]\n- https://github.com/kkent030315/IDARustCargo [Displaying potentially installed Cargo dependencies]\n- https://github.com/dNop90/dOffset [IDA Pro and Cheat Engine to get the offset of the current module]\n- https://github.com/sneakyevil/ida_functioncolor [IDA Plugin to colorize function definition in pseudocode]\n- https://github.com/apkunpacker/IDA-Gepetto [IDA plugin which queries Local language models]\n- https://github.com/Jackiemin233/Gemini-Genius [IDA python 3 plugin and binary file similarity comparison]\n- https://github.com/lj94093/IDAAndroidBreakpoint [IDA plugin aid to set android so breakpoint]\n- https://github.com/jonpalmisc/ida_screenshot [High-resolution screenshot capture plugin for IDA Pro]\n- https://github.com/JANlittle/IDARustHelper [Small rust binary analysis helper for IDA]\n- https://github.com/mefistotelis/ida-pro-loadmap [Plugin for IDA Pro disassembler which allows loading .map files]\n- https://github.com/OALabs/hashdb-ida [HashDB API hash lookup plugin for IDA Pro]\n- https://github.com/Vu1nT0tal/firmeye [IoT]\n- https://github.com/sean2077/big5-decode-ida [IDA Plugin for decoding bytes as big5]\n- https://github.com/Vis-Wing/Binoculars [Binoculars is an IDA PRO plugin with an integrated AI interface]\n- https://github.com/Reodus/CBS [IDA Plugin to set custom breakpoints on mnemonics]\n- https://github.com/matteyeux/IDArling [IDArling is a collaborative reverse engineering plugin for IDA Pro and Hex-Rays]\n- https://github.com/richor1042/IDAFuncOutline [optimize the readability of decompiled code for iOS ARM64 binaries]\n- https://github.com/Dump-GUY/IDA_PHNT_TYPES [Converted phnt to IDA TIL, IDC (Hex-Rays)]\n- https://github.com/Mrack/DeObfBR [libtprt.so]\n- https://github.com/janisslsm/ida-ps4-helper [A helper plugin for PS4 module loader]\n- https://github.com/Antelcat/ida_copilot [ChatGPT Agent analyses your IDA pseudocode]\n- https://github.com/crytic/ida-evm [IDA Processor Module for the Ethereum Virtual Machine (EVM)]\n- https://github.com/NoneShell/IDAComments [a IDA plugin helps you to manage your IDA Comments]\n- https://github.com/emoose/idaxex [Xbox360/Xenon loader plugin for IDA 9]\n- https://github.com/junron/auto-enum [automatically identify and set enums for standard functions]\n- https://github.com/ViRb3/swift-ida [IDA plugin to aid with Swift reverse engineering]\n- https://github.com/Krietz7/IDA-DataExportPlus [a IDA Pro plugin to export data better]\n- https://github.com/harlamism/IdaClu [For grouping similar functions]\n- https://github.com/eset/DelphiHelper [help the analysis of x86/x86_64 binaries written in Delphi]\n- https://github.com/milankovo/YaraVM [IDA processor for loading and disassembling compiled yara rules]\n- https://github.com/cellebrite-labs/LabSync [An IDA plugin that can be used to partially synchronize IDBs between different users reversing the same binaries]\n- https://github.com/cellebrite-labs/FunctionInliner [An IDA plugin that eases reversing of binaries that have been code-size-optimized with function outlining]\n- https://github.com/herosi/PyClassInformer [RTTI Parsing IDA plugin]\n- https://github.com/0xGotcha/XrefXpert [An advanced cross-reference navigation tool for IDA Pro]\n- https://github.com/TKazer/ScyllaHide-For-IDA9.0RC [ScyllaHide-For-IDA9]\n- https://github.com/mrexodia/ida-pro-mcp [MCP for IDA pro]\n- https://github.com/MxIris-Reverse-Engineering/ida-mcp-server [MCP for IDA pro]\n- https://github.com/taida957789/ida-mcp-server-plugin [MCP for IDA pro]\n- https://github.com/fdrechsler/mcp-server-idapro [MCP for IDA pro]\n- https://github.com/rand-tech/pcm [MCP for IDA pro]\n- https://github.com/gmh5225/ida_export_functions [Export IDA Pro Function List to a Specified Path (Markdown Format)]\n- https://github.com/L4ys/IDA-WPP-Remover [Remove WPP calls from hexrays decompiled code]\n- https://github.com/0xdea/augur [Augur is a blazing fast IDA Pro headless plugin that extracts strings and related pseudo-code from a binary file]\n- https://github.com/DennyDai/headless-ida [Run IDA scripts headlessly]\n- https://github.com/gilboz/ida_kernelcache_ng [An IDA Plugin for analyzing iOS kernelcaches]\n- https://github.com/mahmoudimus/ida-taskr [IDA Taskr is a pure Python library for IDA Pro related parallel computing]\n- https://github.com/sigwl/AiDA [An AI-powered assistant for IDA 9.0+ to accelerate reverse engineering of C++ games]\n- https://github.com/alexhude/FRIEND [FRIEND is an IDA plugin created to improve disassembly and bring register/instruction documentation right into IDA View]\n- https://github.com/cycraft-corp/BinaryAnalysisMCPs [Binary analysis MCPs collections]\n- https://github.com/SamuelTulach/unxorer [Yet another IDA Pro/Home plugin for deobfuscating stack strings]\n- https://github.com/loyaltypollution/ida2llvm [IDA2LLVM - Dynamic Binary Lifting IDA code to LLVM IR]\n- https://github.com/GAMMACASE/PltPatcher [Patches PLT sections when IDA fails to do so]\n- https://github.com/yoavst/ida-ios-helper [Plugin to ease reversing iOS projects]\n- https://github.com/poppopjmp/VMDragonSlayer [Advanced Virtual Machine Detection and Analysis Framework]\n- https://github.com/milankovo/ida_enums_helper [IDA Enums Helper Plugin]\n- https://github.com/axelmierczuk/tenrec [A headless, extendable, multi-session, IDA Pro MCP framework]\n- https://github.com/blacktop/ida-mcp-rs [Headless IDA Pro MCP server]\n- https://github.com/kweatherman/yara4ida [Unofficial YARA IDA Pro plugin]\n- https://github.com/Berk000x/BinaryLens [An IDA plugin that uses LLM to speed up binary analysis]\n- https://github.com/CyberSecurityUP/DriverVuln-Analyzer-IDA-Plugin [Driver Vuln Analyzer]\n- https://github.com/ssmugabi/IDAPlugins [Integrate essential IDA Pro plugins for enhanced functionality, including deobfuscation, binary diffing, and custom cryptography support]\n- https://github.com/momo5502/patch-finder [IDA plugin to find patched memory]\n- https://github.com/HexRaysSA/ida-cyberchef [A Qt-based CyberChef interface designed for malware analysis workflows, particularly in IDA Pro]\n- https://github.com/idkhidden/DrawIDA [Lightweight whiteboard plugin for IDA that allows reverse engineers to sketch and brainstorm directly inside IDA]\n- https://github.com/rem0obb/rtti-parser [IDA script to parse RTTI information in executable support for IDA 9.2]\n- https://github.com/19h/ida-semray [High-performance, AI-driven semantic analysis for the IDA Pro decompiler]\n- https://github.com/K4ryuu/IDA-VTableExplorer [C++ virtual table detection and annotation tool for IDA Pro 9.x]\n- https://github.com/19h/chernobog [A Hex-Rays IDA Pro plugin for deobfuscating binaries protected with the Hikari LLVM obfuscator]\n- https://github.com/danielplohmann/mcrit-plugin [A plugin to use MCRIT from IDA Pro]\n- https://github.com/dyussekeyev/ida-spotlight [Workflow-centric function triage and prioritization plugin for IDA Pro]\n- https://github.com/s3rg0x/AIMachDec [AIMachDec is an IDA plugin for Apple AARCH64/ARM64 binaries that utilizes LLMs to translate assembly functions into readable pseudo-code in C, Objective-C, or Swift]\n- https://github.com/not1cyyy/Kiroshi [An IDA Pro Plugin to detect common Anti-Cheat Artifacts]\n- https://github.com/HexRaysSA/ida-claude-code-plugins [IDA Claude Code Plugins]\n- https://github.com/stolevchristian/LUDA [Lua scripting plugin for IDA Pro]\n- https://github.com/allthingsida/idasql [Interface with IDA in SQL via live virtual tables]\n- https://github.com/a1ext/auto_re [IDA PRO auto-renaming plugin with tagging support]\n- https://github.com/SymbioticSec/ida-security-scanner [A security-focused code scanner for IDA Pro]\n- https://github.com/cristeigabriela/IDAFind [Ctrl+F search support for Pseudocode windows]\n- https://github.com/thalium/symless [IDA Pro plugin that helps reconstruct structures]\n\n\u003e IDA Signature Database\n- https://github.com/push0ebp/sig-database\n- https://github.com/cpkt9762/solana-sbpf-rlib [Solana sBPF rlib files for IDA Pro / Ghidra / Binary Ninja signature generation]\n\n\u003e Binary Ninja Plugins\n- https://github.com/Vector35/official-plugins\n- https://github.com/Vector35/community-plugins\n- https://github.com/FuzzySecurity/BinaryNinja-Themes [Theme]\n- https://github.com/EliseZeroTwo/SEH-Helper [SEH Helper]\n- https://github.com/Vector35/tanto [Slices Functions]\n- https://github.com/ergrelet/triton-bn [Triton]\n- https://github.com/google/binexport [BinDiff]\n- https://github.com/Pusty/BinaryNinjaPlugins\n- https://github.com/borzacchiello/seninja [Symbolic Execution]\n- https://github.com/yellowbyte/opaque-predicates-detective\n- https://github.com/ex0dus-0x/fuzzable [Fuzzer]\n- https://github.com/jmprdi/binja-division-deoptimization [Division and Modulo Deoptimizer]\n- https://github.com/Vector35/OpaquePredicatePatcher [Opaque Predicate Patcher]\n- https://github.com/jmprdi/binja-division-deoptimization [Division and Modulo Deoptimizer]\n- https://github.com/mrphrazer/obfuscation_detection [Collection of scripts to pinpoint obfuscated code]\n- [Package Binary Code as a Python class using Binary Ninja and Unicorn Engine](https://github.com/pbiernat/ripr)\n- https://github.com/seeinglogic/ariadne [Graph Analysis]\n- https://github.com/skr0x1c0/binja_kc [Plugin for loading MachO kernelcache and dSYM files]\n- https://github.com/Vector35/workflow_objc [Objective-C]\n- https://github.com/apekros/binja_sigmaker [Create and find signatures]\n- https://github.com/dayzerosec/AMD-SP-Loader [AMD-SP or PSP firmware]\n- https://github.com/WhatTheFuzz/binaryninja-openai [Integrates OpenAI]\n- https://github.com/dzervas/frinja [Frida plugin for Binary Ninja]\n- https://github.com/danielplohmann/gui-plugin-template [A template for cross-compatible GUI plugins]\n- https://github.com/ergrelet/themida-spotter-bn [Detect Themida/WinLicense and Code Virtualizer's obfuscated code locations]\n- https://github.com/ahaggard2013/binaryninja-ollama [Binary Ninja Ollama]\n- https://github.com/0xricksanchez/Shellcoder [BinaryNinja Shellcoder Plugin]\n- https://github.com/pd0wm/binaryninja-pcode [This plugin serves as a bridge between Binary Ninja and Ghidra's disassembler]\n- https://github.com/zhuzhu-Top/deobf [libtprt.so]\n- https://github.com/junron/auto-enum [automatically identify and set enums for standard functions]\n- https://github.com/otter-sec/bn-ebpf-solana [Binary Ninja plugin for Solana eBPF]\n- https://github.com/fosdickio/binary_ninja_mcp [MCP for Binary_Ninja]\n- https://github.com/Invoke-RE/binja-lattice-mcp [MCP for Binary_Ninja]\n- https://github.com/mrphrazer/obfuscation_analysis [Binary Ninja plugin to analyze and simplify obfuscated code]\n- https://github.com/ScriptWare-Software/native-predicate-solver [Binary Ninja plugin for removing opaque predicates]\n\n\u003e Ghidra Plugins\n- https://github.com/AllsafeCyberSecurity/awesome-ghidra [List]\n- https://github.com/CENSUS/ghidra-frida-hook-gen\n- https://github.com/Gekkio/GhidraBoy [Sharp SM83 / Game Boy extension for Ghidra]\n- https://github.com/fmagin/ghidra-openai [ChatGPT]\n- https://github.com/securityjoes/ThreatResearch [ChatGPT]\n- https://github.com/evyatar9/GptHidra [ChatGPT]\n- https://github.com/moyix/gpt-wpre [ChatGPT]\n- https://github.com/pudii/gba-ghidra-loader [GameBoy]\n- https://github.com/MEhrn00/Ghidra_COFFParser [COFF]\n- https://github.com/ghidragolf/ghidra_scripts [Scripts]\n- https://github.com/PAGalaxyLab/ghidra_scripts [Scripts]\n- https://github.com/danbrodsky/GFred [Command Palette]\n- https://github.com/Nalen98/AngryGhidra [Use angr in Ghidra]\n- https://github.com/justfoxing/ghidra_bridge [Python 3 bridge to Ghidra's Python scripting]\n- https://github.com/astrelsky/GhidraOrbis [Orbis OS specific software and file formats]\n- https://github.com/astrelsky/Ghidra-Cpp-Class-Analyzer [C++ Class and Run Time Type Information Analyzer]\n- https://github.com/DMaroo/GhidRust [Rust decompiler]\n- https://github.com/Comsecuris/gdbghidra [GDB session]\n- https://github.com/hyuunnn/Hyara [Yara]\n- https://github.com/Deatty/Ghidra-Obfuscation-Detection [Detect obfuscated/complex code]\n- https://github.com/advanced-threat-research/GhidraScripts [Some scripts]\n- https://github.com/fuzzypickles14/BetterStringAnalyzer [A better string analyzer for Ghidra]\n- https://github.com/clearbluejar/ghidriff [Python Command-Line Ghidra Binary Diffing Engine]\n- https://github.com/Katharsas/ghidra-struct-importer [Struct Importer]\n- https://github.com/danielplohmann/gui-plugin-template [A template for cross-compatible GUI plugins]\n- https://github.com/astrelsky/GhidraGradlePlugin [Gradle]\n- https://github.com/jtang613/GhidrAssist [An LLM extension for Ghidra to enable AI assistance in RE]\n- https://github.com/DSecurity/efiSeek [Ghidra analyzer for UEFI firmware]\n- https://github.com/LaurieWired/GhidraMCP [MCP for Ghidra]\n- https://github.com/Rantanen/ghidra-minidump-loader [Windows Minidump loader for Ghidra]\n- https://github.com/jtang613/GhidrAssistMCP [An MCP extension for Ghidra]\n- https://github.com/poppopjmp/VMDragonSlayer [Advanced Virtual Machine Detection and Analysis Framework]\n\n\u003e Radare Plugins\n- https://github.com/radareorg/r2a [local language model for radare2]\n- https://github.com/radareorg/radius2 [Fast binary emulation and symbolic execution framework using radare2]\n- https://github.com/seifreed/r2morph [A metamorphic binary transformation engine based on r2pipe and radare2]\n\n\u003e Windbg Plugins\n- https://github.com/comaeio/SwishDbgExt\n- https://github.com/lowleveldesign/comon [Trace COM]\n- https://github.com/bruce30262/TWindbg [PEDA-like debugger UI for WinDbg]\n- https://github.com/JKornev/cfgdump [Analyze Control Flow Guard map]\n- https://github.com/yardenshafir/WinDbg_Scripts [WinDbg scripts]\n- https://github.com/long123king/dk [Refactored version of tokenext]\n- https://github.com/ch3rn0byl/WinDbg-Extensions [Callback Extension]\n- https://github.com/KasperskyLab/WinDbg-JS-Scripts [JS Scripts]\n- https://github.com/DumpAnalysis/WinDbg_Copilot [WinDbg Copilot]\n- https://github.com/eversinc33/drvtrace [Trace driver module transitions]\n\n\u003e X64DBG Plugins\n- https://github.com/x64dbg/x64dbg/wiki/Plugins\n- https://github.com/horsicq/x64dbg-Plugin-Manager\n- https://github.com/m417z/Multiline-Ultimate-Assembler\n- https://github.com/x64dbg/Classroom\n- https://github.com/VenTaz/Themidie\n- https://github.com/Ahmadmansoor/x64dbgScript\n- https://github.com/push0ebp/xMalHunter [Detect malicious materials]\n- https://github.com/morsisko/xFindOut\n- https://github.com/jdavidberger/chaiScriptPlugin\n- https://github.com/gmh5225/X64DBG-ViewDllNotification\n- https://github.com/legendabrn/AutoAttach\n- https://github.com/secrary/idenLib [Generate signatures]\n- https://github.com/GregoryMorse/GhidraDec [Ghidra Decompiler]\n- https://github.com/x64dbg/x64dbgbinja [Binary Ninja]\n- https://github.com/DNLINYJ/Anti_miHoYo_Jcc_Obfuscate\n- https://github.com/mrexodia/DisableParallelLoader [Disable parallel loading of dependencies]\n- https://github.com/ElvisBlue/x64dbgpython [Running python3 script]\n- https://github.com/secrary/idenLibX [Library Function Identification]\n- https://github.com/x64dbg/SlothBP [Collaborative Breakpoint Manager]\n- https://github.com/Kwansy98/ApiBreakpoint [Api Breakpoint]\n- https://github.com/0ffffffffh/yummyPaste [paste string formatted byte data block into x64dbg easy]\n- https://github.com/horsicq/x64dbg-Plugin-Manager [Plugin manager for x64dbg]\n- https://github.com/ZehMatt/x64dbgPlaytime [Lua script]\n- https://github.com/milcert/ExpoMon [Exports monitoring]\n- https://github.com/m417z/x64dbg-xfg-marker [Marks XFG call signatures as data]\n- https://github.com/Kwansy98/x64dbgCallFinder [Call Finder]\n- https://github.com/gmh5225/X64DBG-MapLdr [Loads the map file generated by IDA Pro]\n- https://github.com/mibho/x64dbgTraceReader [Trace Reader]\n- https://github.com/Steesha/CodeCleaner [Cleaning Themida Mutation Assembly codes]\n- https://github.com/notpidgey/ManyTypes [x64dbg typeparsing plugin with Windows types]\n- https://github.com/cycraft-corp/BinaryAnalysisMCPs [Binary analysis MCPs collections]\n\n\u003e Chea","projects_url":"https://awesome.ecosyste.ms/api/v1/lists/gmh5225%2Fawesome-game-security/projects"}