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using regl","Tools","Examples","Official resources"],"sub_categories":["License"],"readme":"# Awesome regl [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome) \u003cdiv align=\"right\"\u003e:crown:\u003c/div\u003e\n\n\u003e [regl](https://regl-project.github.io) is a functional WebGL framework\n\n## Contents\n\n- [Official resources](#official-resources)\n- [Community](#community)\n- [Examples](#examples)\n- [Tools](#tools)\n- [Resources](#resources)\n- [Projects using regl](#projects-using-regl)\n\n## Official resources\n\n* [GitHub Repository](https://github.com/mikolalysenko/regl)\n* [API documentation](https://github.com/mikolalysenko/regl)\n\n## Community\n\n* [Gitter](https://gitter.im/mikolalysenko/regl)\n\n## Examples\n\n* [Official example gallery](https://mikolalysenko.github.io/regl/www/gallery.html)\n* [Freeman's regl examples](https://github.com/freeman-lab/regl-examples)\n\n## Tools\n\n* [headless-gl](https://github.com/stackgl/headless-gl) Run regl in node without spawning a window\n* [glslify](https://github.com/stackgl/glslify) Shader module loader\n* [resl](https://github.com/mikolalysenko/resl) Resource loader\n* [regl-recorder](https://github.com/Erkaman/regl-recorder) Record movies with regl\n* [regl-stats-widget](https://github.com/Erkaman/regl-stats-widget) Stat monitoring\n* [multi-regl](https://github.com/mikolalysenko/multi-regl) Multiplexes a regl context across multiple viewports\n* [regl-camera](https://github.com/mikolalysenko/regl-camera) A camera for regl\n* [isosurface](https://github.com/mikolalysenko/isosurface) Implicit function surface extraction\n* [surface-nets](https://github.com/mikolalysenko/surface-nets) Surface extraction from voxel data\n* [ndarray](https://github.com/scijs/ndarray) n-dimensional array data structure\n* [glsl-sat](https://github.com/realazthat/glsl-sat)\n* [glsl-quad](https://github.com/realazthat/glsl-quad)\n* [glsl-numerify](https://github.com/realazthat/glsl-numerify)\n* [glsl-gaussian](https://github.com/realazthat/glsl-gaussian)\n* [glsl-zoom](https://github.com/realazthat/glsl-zoom)\n\n## Resources\n\n* [From nothing to something in webgl with regl](http://rreusser.github.io/from-nothing-to-something-in-webgl-with-regl/)\n* [loading and displaying a 3D mesh with regl](https://kitties.neocities.org/meshtutorial.html)\n* [Beautifully animate points with webgl and regl](https://peterbeshai.com/beautifully-animate-points-with-webgl-and-regl.html)\n\n## Projects using regl\n\n* [538 Gun Deaths](http://fivethirtyeight.com/features/gun-deaths/)\n* [Infinite Terrain Demo](https://github.com/Erkaman/wireframe-world)\n* [GPGPU Smooth Life](https://github.com/rreusser/regl-smooth-life)\n* [GPGPU Fourier Analysis](https://github.com/dfcreative/gl-fourier)\n* [GPU accelerated handwritten digit recognition with regl using Convolutional Neural Networks](https://github.com/Erkaman/regl-cnn)\n\n### License\n\n[![CC0](http://mirrors.creativecommons.org/presskit/buttons/88x31/svg/cc-zero.svg)](https://creativecommons.org/publicdomain/zero/1.0/)\n\nTo the extent possible under law, [Mikola Lysenko](https://github.com/MikolaLysenko) has waived all copyright and related or neighboring rights to this work.\n","projects_url":"https://awesome.ecosyste.ms/api/v1/lists/regl-project%2Fawesome-regl/projects"}