{"id":58138,"url":"https://github.com/spacegears/RAWR","name":"RAWR","description":"Random Awesome Repos","projects_count":97,"last_synced_at":"2026-06-10T21:00:20.849Z","repository":{"id":220846113,"uuid":"752745577","full_name":"spacegears/RAWR","owner":"spacegears","description":"Random Awesome Repos","archived":false,"fork":false,"pushed_at":"2026-03-08T11:18:19.000Z","size":178,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2026-05-25T05:03:28.369Z","etag":null,"topics":["awesome-list","counter-strike","goldsrc","goldsrc-engine","half-life","hlds","lightweight","source-engine","srcds"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"unlicense","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/spacegears.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-02-04T17:32:36.000Z","updated_at":"2026-03-08T11:18:22.000Z","dependencies_parsed_at":"2026-03-23T11:00:50.626Z","dependency_job_id":null,"html_url":"https://github.com/spacegears/RAWR","commit_stats":null,"previous_names":["spacegears/rawr"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/spacegears/RAWR","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/spacegears%2FRAWR","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/spacegears%2FRAWR/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/spacegears%2FRAWR/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/spacegears%2FRAWR/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/spacegears","download_url":"https://codeload.github.com/spacegears/RAWR/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/spacegears%2FRAWR/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34170161,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-10T02:00:07.152Z","response_time":89,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"created_at":"2024-04-08T00:00:28.265Z","updated_at":"2026-06-10T21:00:20.849Z","primary_language":null,"list_of_lists":false,"displayable":true,"categories":["Awesome Lists","Gaming","Other","Backups","Docker"],"sub_categories":["Call of Duty (vCoD / CoDUO)","Game Servers - Docker","Source - Mods","Mapping / Modding /  Modeling / Texturing / Tools / Hammer Editor","Other","Wreckfest","Torrent Trackers","Webapps","Desktop Applications","Web Applications","Game Servers - Control Panels","Server Management :penguin:","Call of Duty (CoD / CoDUO)","GoldSrc / Source - Web tools"],"readme":"# Random Awesome Repos (RAWR)\n\nIt's mainly a list for myself, but maybe others will find it useful, too.\n\n\n## Awesome Lists\n\n- [Awesome Age of Empires II Resources](https://github.com/Arkanosis/awesome-aoe2) - Curated list of awesome Age of Empires II resources.\n\u003cbr\u003e`by Arkanosis` `Markdown` `CC0-1.0`\n\n- [Awesome CSS Frameworks](https://github.com/troxler/awesome-css-frameworks) - List of awesome CSS frameworks in 2024.\n\u003cbr\u003e`by troxler` `Markdown`\n\n- [Awesome Docker](https://github.com/veggiemonk/awesome-docker) - A curated list of Docker resources and projects. ([Website](https://average.joe.dev/awesome-docker/))\n\u003cbr\u003e`by veggiemonk` `Markdown`\n\n- [Awesome Game File Format Reversing](https://github.com/VelocityRa/awesome-game-file-format-reversing) - Collection of docs/tools/resources for reverse engineering and working with video game file formats.\n\u003cbr\u003e`by VelocityRa` `Markdown` `CC0-1.0`\n\n- [Awesome LAN Party Software](https://github.com/LANparties/awesome-lanparty-software) - An awesome list with awesome software for awesome LAN parties and their organizers.\n\u003cbr\u003e`by LANparties` `Markdown`\n\n- [Awesome Linux Software](https://github.com/luong-komorebi/Awesome-Linux-Software) - A list of awesome Linux software. ([Website](https://luong-komorebi.github.io/Awesome-Linux-Software/))\n\u003cbr\u003e`by luong-komorebi` `Markdown`\n\n- [Awesome Multiplayer Games](https://github.com/herrherrmann/awesome-multiplayer-games) - Awesome games for local multiplayer sessions or LAN parties.\n\u003cbr\u003e`by herrherrmann` `Markdown`\n\n- [Awesome Selfhosted](https://github.com/awesome-selfhosted/awesome-selfhosted) - A list of Free Software network services and web applications which can be hosted on your own servers. ([Website](https://awesome-selfhosted.net/))\n\u003cbr\u003e`by awesome-selfhosted` `Markdown` `CC-BY-SA-3.0`\n\n- [Awesome Sysadmin](https://github.com/awesome-foss/awesome-sysadmin) - A curated list of amazingly awesome open-source sysadmin resources.\n\u003cbr\u003e`by awesome-foss` `Markdown`\n\n- [Classless-css](https://github.com/dbohdan/classless-css) - A list of classless CSS themes/frameworks with screenshots.\n\u003cbr\u003e`by dbohdan` `Markdown`\n\n\n## Backups\n\n- [Crestic](https://github.com/nils-werner/crestic) - Configurable Restic Wrapper. ([Website](https://nils-werner.github.io/crestic/))\n\u003cbr\u003e`by nils-werner` `Python` `MIT`\n\n- [Rclone](https://github.com/rclone/rclone/) - Rsync for cloud storage. ([Website](https://rclone.org/))\n\u003cbr\u003e`by rclone` `Go` `MIT`\n\n- [RcloneBrowser](https://github.com/kapitainsky/RcloneBrowser) - Simple cross platform GUI for rclone. Supports macOS, GNU/Linux, BSD family and Windows.\n\u003cbr\u003e`by kapitainsky` `C++` `Shell` `MIT`\n\n- [Restic](https://github.com/restic/restic) - Fast, secure, efficient backup program. ([Website](https://restic.net/))\n\u003cbr\u003e`by restic` `Go` `BSD-2-Clause`\n\n\n## Gaming\n\n### Call of Duty (vCoD / CoDUO)\n\n_Additional resources: [kongfooman](https://github.com/kungfooman), [patriksh](https://github.com/patriksh), [PrawyCoD1](https://github.com/PrawyCoD1), [xtnded](https://github.com/xtnded)_\n\n- [call-of-duty-classic-docker](https://github.com/empmdk/call-of-duty-classic-docker) - Docker Image for a Call of Duty (2003) or Call of Duty - United Offensive Gameserver.\n\u003cbr\u003e`by empmdk` `Shell` `Docker` `MIT`\n\n- [cod_launcher](https://github.com/Snickers-Projects/cod_launcher) - Call of Duty + Call of Duty United Offensive Launcher.\n\u003cbr\u003e`by Snickers-Projects` `C#` `GPL-3.0`\n\n- [codextended](https://github.com/xtnded/codextended) - Call of Duty Extended Server is a modification of the Call of Duty 1 Linux server. It supports patch 1.1 (with outdated 1.5 support).\n\u003cbr\u003e`by xtnded` `C` `C++` `GPL-3.0`\n\n- [codextended-client](https://github.com/xtnded/codextended-client) - CoDExtended Client (1.1x) is a client-side modification for Call of Duty 1 v1.1.\n\u003cbr\u003e`by xtnded` `C` `C++` `GPL-3.0`\n\n- [codextended-client-uo](https://github.com/xtnded/codextended-client-uo) - CoDExtended Client (1.51x) is a client-side modification for Call of Duty UO v1.51.\n\u003cbr\u003e`by xtnded` `C` `C++` `GPL-3.0`\n\n- [codremaster](https://github.com/schwarz/codremaster) - Plug and play master server replacement.\n\u003cbr\u003e`by schwarz` `Go` `MIT`\n\n- [CODUO_FIXES_MOD](https://github.com/henrikssonkevin/UO-Fixes) - Bunch of fixes for Call of Duty: United Offensive.\n\u003cbr\u003e`by henrikssonkevin`\n\n- [vCOD-Fixes](https://github.com/henrikssonkevin/vCOD-Fixes) - Fixes for the original 2003 Call of Duty.\n\u003cbr\u003e`by henrikssonkevin`\n\n\n### Game Servers - Control Panels\n\n- [LinuxGSM](https://github.com/GameServerManagers/LinuxGSM) - The command-line tool for quick, simple deployment and management of Linux dedicated game servers. ([Website](https://linuxgsm.com/))\n\u003cbr\u003e`by GameServerManagers` `Shell` `MIT`\n\n- [PufferPanel](https://github.com/pufferpanel/pufferpanel) - PufferPanel is an open source game server management panel, designed for both small networks and personal use. ([Website](https://pufferpanel.com/))\n\u003cbr\u003e`by pufferpanel` `Go` `Docker` `Apache-2.0`\n\n- [Pterodactyl Panel](https://github.com/pterodactyl/panel) - Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. ([Website](https://pterodactyl.io/))\n\u003cbr\u003e`by pterodactyl` `PHP` `TypeScript` `Docker` `MIT`\n\n\n### Game Servers - Docker\n\n_Additional resources: [hlds-run](https://github.com/hlds-run), [LacledesLAN](https://github.com/LacledesLAN/README.1ST/tree/master/GameServers), [rehlds](https://github.com/rehlds)_\n\n- [docker-gameserver](https://github.com/GameServerManagers/docker-gameserver) - Dockerised Game Servers using LinuxGSM.\n\u003cbr\u003e`by GameServerManagers` `Shell` `MIT`\n\n- [docker-sourceservers](https://github.com/startersclan/docker-sourceservers) - Source / GoldSource dedicated server images built through use of steamcmd.\n\u003cbr\u003e`by startersclan` `PowerShell` `Shell` `Docker` `Apache-2.0`\n\n- [gameservers-docker](https://github.com/OpenSourceLAN/gameservers-docker) - A bunch of game servers, dockerised. ([Website](https://opensourcelan.com/))\n\u003cbr\u003e`by OpenSourceLAN` `Shell` `Docker` `GPL-1.0`\n\n- [hldm-docker](https://github.com/spezifanta/hldm-docker) - Half-Life Deathmatch Server as Docker Image. ([Website](https://spezifanta.github.io/hldm-docker/))\n\u003cbr\u003e`by spezifanta` `Docker` `MIT`\n\n- [hlds-docker](https://github.com/JamesIves/hlds-docker) - Half-Life Dedicated Server powered by Docker, supporting all the classic GoldSrc Half-Life games and mods-including CS 1.6, TFC, DoD and more.\n\u003cbr\u003e`by JamesIves` `Docker` `MIT`\n\n- [steamcmd](https://github.com/thetredev/steamcmd) - Sane SteamCMD Docker images.\n\u003cbr\u003e`by thetredev` `Shell` `Docker` `MIT`\n\n- [steamcmd-docker](https://github.com/steamcmd/docker) - Docker image containing SteamCMD.\n\u003cbr\u003e`by steamcmd` `Docker` `MIT`\n\n\n### Source - Mods\n\n_Additional resources: [JaredBallou](https://github.com/jaredballou), [pySourceSDK](https://github.com/pySourceSDK), [SourceSounds](https://github.com/sourcesounds), [SRCDSLab](https://github.com/srcdslab), [WC3Mods](https://github.com/wc3mods), [WeBmapmaker](https://github.com/WeBmapmaker)_\n\n- [SourceCoop](https://github.com/ampreeT/SourceCoop) - Black Mesa cooperative plugin for SourceMod.\n\u003cbr\u003e`by ampreeT` `SourcePawn` `Pawn`\n\n\n### GoldSrc / Source - Web tools\n\n- [GameServerBrowser](https://github.com/BerntA/GameServerBrowser) - A simple Blazor powered game server browser. ([Website](https://browser.reperio-studios.eu/))\n\u003cbr\u003e`by BerntA` `C#` `Python` `GPL-3.0`\n\n- [gb-api-v11](https://github.com/s0nought/gb-api-v11) - The semi-official GameBanana API v11 documentation.\n\u003cbr\u003e`by s0nought` `Postman` `CC0-1.0`\n\n- [gb-dl](https://github.com/thefakeryker/gb-dl) - GameBanana Downloader Script for Python.\n\u003cbr\u003e`by thefakeryker` `Python` `GPL-3.0`\n\n- [hl](https://github.com/Pixelsuft/hl) - Half-Life Browser Port. ([Website](https://pixelsuft.github.io/hl/))\n\u003cbr\u003e`by Pixelsuft` `JavaScript` `Python`\n\n- [HLDS API](https://github.com/spezifanta/hlds-api) - Simple REST API to query HLDS.\n\u003cbr\u003e`by spezifanta` `Python` `Docker`\n\n- [HLSources](https://github.com/HLSources/HLSources.github.io) - List of source code repositories, related to Half-Life and GoldSrc.\n\u003cbr\u003e`by HLSources` `HTML`\n\n- [hlviewer.js](https://github.com/skyrim/hlviewer.js) - Half-Life in WebGL. ([Website](https://skyrim.github.io/hlviewer.js/))\n\u003cbr\u003e`by skyrim` `TypeScript` `MIT`\n\n- [SourceWatch](https://github.com/spezifanta/SourceWatch) - Python implementation of Valve's GoldSrc and Source server query protocol.\n\u003cbr\u003e`by spezifanta` `Python` `MIT`\n\n- [workshop_collection_ids](https://github.com/SivanC/workshop_collection_ids) - A small Python script that uses the Steam Web API to retrieve the IDs of workshop items in a collection and prints them in a comma-separated or formatted list to stdout, or optionally a file.\n\u003cbr\u003e`by SivanC` `Python` `GPL-3.0`\n\n\n### Mapping / Modding /  Modeling / Texturing / Tools / Hammer Editor\n\n_Additional resources: [airhick](https://github.com/airhick), [srcwr](https://github.com/srcwr)_\n\n- [BSPEntSpy](https://github.com/jakgor471/BSPEntSpy) - Enhanced Entity Lump editor for Source games.\n\u003cbr\u003e`by jakgor471` `Java`\n\n- [bspsrc](https://github.com/ata4/bspsrc) - A Source engine map decompiler.\n\u003cbr\u003e`by ata4` `Java`\n\n- [bspview](https://github.com/sbuggay/bspview) - Explore Quake/GoldSrc maps in your browser. ([Website](https://sbuggay.github.io/bspview/))\n\u003cbr\u003e`by sbuggay` `TypeScript`\n\n- [CS2MapCompilerCPU](https://github.com/miifanboy/CS2MapCompilerCPU) - Compile CS2 maps with your CPU if you don't have a GPU with ray tracing support.\n\u003cbr\u003e`by miifanboy` `C#` `MIT`\n\n- [Crowbar](https://github.com/ZeqMacaw/Crowbar) - GoldSource and Source Engine Modding Tool. ([Website](https://steamcommunity.com/groups/CrowbarTool))\n\u003cbr\u003e`by ZeqMacaw` `VB .NET` `CC BY-SA 3.0`\n\n- [Easy-VTF-Converter](https://github.com/Mix-Anik/Easy-VTF-Converter) - Software for converting VTF images into different versions.\n\u003cbr\u003e`by Mix-Anik` `Python` `MIT`\n\n- [GodotVMF](https://github.com/H2xDev/GodotVMF) - A VMF/MDL/VTF/VMT importer for Godot Engine.\n\u003cbr\u003e`by H2xDev` `GDScript` `MIT`\n\n- [HammerAddons](https://github.com/TeamSpen210/HammerAddons) - Useful tweaks and content for Source Engine Games.\n\u003cbr\u003e`by TeamSpen210` `Python`\n\n- [Nem's Tools](https://github.com/nemstools/nemstools.github.io) - Unofficial mirror of Nem's Tools website. ([Website](https://nemstools.github.io/))\n\u003cbr\u003e`by nemstools` `HTML`\n\n- [newbspguy](https://github.com/UnrealKaraulov/newbspguy) - Goldsrc map viewer/editor without decompiling. Also can view .MDL models.\n\u003cbr\u003e`by UnrealKaraulov` `C++` `C` `Unlicense`\n\n- [PBR-2-Source](https://github.com/koerismo/PBR-2-Source) - A Python-powered GUI for converting PBR materials into Source Engine-compatible materials. \n\u003cbr\u003e`by koerismo` `Python` `GPL-3.0`\n\n- [Source 2 Viewer](https://github.com/ValveResourceFormat/ValveResourceFormat) - Valve's Source 2 resource file format parser, decompiler, and exporter. ([Website](https://valveresourceformat.github.io/))\n\u003cbr\u003e`by ValveResourceFormat` `C#` `MIT`\n\n- [vmf-files_webgl](https://github.com/jakgor471/vmf-files_webgl) - WebGL viewer for VMF Files (Hammer Editor maps). ([Website](https://jakgor471.github.io/vmf-files_webgl/))\n\u003cbr\u003e`by jakgor471` `JavaScript` `MIT`\n\n- [VMT Editor](https://github.com/Dima-369/VMT-Editor) - Visual editor for VMT files used in Source Engine. ([Website](https://dima-369.github.io/VMT-Editor/))\n\u003cbr\u003e`by Dima-369` `C++` `GPL-3.0`\n\n- [VPKEdit](https://github.com/craftablescience/VPKEdit) - A library and CLI/GUI tool to create, read, and write several pack file formats.\n\u003cbr\u003e`by craftablescience` `C++` `MIT`\n\n- [web-hlmv](https://github.com/danakt/web-hlmv) - WebGL implementation of the Half-Life Model Viewer. ([Website](https://danakt.com/web-hlmv/))\n\u003cbr\u003e`by danakt` `TypeScript` `MIT`\n\n\n### Other\n\n- [counterstrike-betas](https://github.com/Ch0wW/counterstrike-betas) - A repository containing most of the known versions of Counter-Strike pre-1.6, already extracted and ready for Windows \u0026 Linux.\n\u003cbr\u003e`by Ch0wW`\n\n- [freecs](https://github.com/eukara/freecs) - Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016) ([Website](https://www.frag-net.com/projects.html))\n\u003cbr\u003e`by eukara` `C` `C++` `ISC`\n\n- [goldsrc-theme](https://github.com/Maziko66/goldsrc-theme) - VSCode theme inspired by Valve's design of UI.\n\u003cbr\u003e`by Maziko66` `JSON`\n\n- [swine-dhde](https://github.com/hdbeefup/swine-dhde) - S.W.I.N.E. 2001 HDBEEFUP port to HD REMASTER. ([Website](https://hdbeefup.github.io))\n\u003cbr\u003e`by hdbeefup` `C++` `GPL-3.0`\n\n- [noclip.website](https://github.com/magcius/noclip.website) - A digital museum of video game levels. ([Website](https://noclip.website))\n\u003cbr\u003e`by magcius` `TypeScript` `MIT`\n\n- [oculante](https://github.com/woelper/oculante) - A fast and simple image viewer / editor for many operating systems.\n\u003cbr\u003e`by woelper` `Rust` `MIT`\n\n- [reddit-ipod-guides](https://github.com/Olsro/reddit-ipod-guides) - All my iPod guides posted on Reddit, archived here in an open format: the markdown.\n\u003cbr\u003e`by Olsro` `MIT`\n\n- [SilentPatch](https://github.com/CookiePLMonster/SilentPatch) - SilentPatch for GTA III, Vice City, and San Andreas.\n\u003cbr\u003e`by CookiePLMonster` `C++` `MIT`\n\n- [Simple-Quake-Launcher-2](https://github.com/m-x-d/Simple-Quake-Launcher-2) - A simple map/mod/demo launcher for Quake, Quake 2, Hexen 2 and Half-Life.\n\u003cbr\u003e`by m-x-d` `C#` `MIT`\n\n- [SteamTinkerLaunch](https://github.com/sonic2kk/steamtinkerlaunch) - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs.\n\u003cbr\u003e`by sonic2kk` `Shell` `GPL-3.0`\n\n- [Ultimate-Counter-Strike-Movie-Collection](https://github.com/axtgr/Ultimate-Counter-Strike-Movie-Collection) - World's largest collection of Counter-Strike movies.\n\u003cbr\u003e`by axtgr`\n\n- [WidescreenFixesPack](https://github.com/ThirteenAG/WidescreenFixesPack) - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs. ([Website](https://thirteenag.github.io/wfp))\n\u003cbr\u003e`by ThirteenAG` `C` `C++` `MIT`\n\n\n### Wreckfest\n\n- [Breckfest](https://github.com/MaxxWyndham/Breckfest) - A drag'n'drop image converter for Wreckfest.\n\u003cbr\u003e`by MaxxWyndham` `C#`\n\n- [docker-wreckfest](https://github.com/freekode/docker-wreckfest) - Wreckfest dedicated server.\n\u003cbr\u003e`by freekode` `Shell` `Docker`\n\n- [wreckfest-server](https://github.com/TheLysdexicOne/wreckfest-server) - Wreckfest server.\n\u003cbr\u003e`by TheLysdexicOne` `Python`\n\n- [Wreckfest2-Docker-Dedicated-Server](https://github.com/ripsnortntear/Wreckfest2-Docker-Dedicated-Server) - Run a headless Wreckfest 2 dedicated server on Linux with Docker and Wine.\n\u003cbr\u003e`by ripsnortntear` `Docker`\n\n\n## Other\n\n### Desktop Applications\n\n- [caesium-image-compressor](https://github.com/Lymphatus/caesium-image-compressor) - Caesium is an image compression software, supporting JPG, PNG, WebP and TIFF formats. ([Website](https://saerasoft.com/caesium/))\n\u003cbr\u003e`by Lymphatus` `C++` `GPL-3.0`\n\n- [ghostwriter](https://github.com/KDE/ghostwriter) - Text editor for Markdown. ([Website](https://invent.kde.org/office/ghostwriter/))\n\u003cbr\u003e`by KDE` `C++` `Apache-3.0`\n\n- [LinuxDir2HTML](https://github.com/homeisfar/LinuxDir2HTML) - LinuxDir2HTML is a small program to help create an offline manifest of your files in an easily navigable HTML format.\n\u003cbr\u003e`by homeisfar` `HTML` `Python` `GPL-2.0 + GPL-3.0`\n\n\n### Torrent Trackers\n\n- [ByteMonsoon](https://github.com/QwertyRider/ByteMonsoon) - Originally based on the bytemonsoon tracker written by dfx. This project a has a new goal of becomming a highly optimized php based tracker that relies on apache and MySQL allowing it to be run on virtually any webhost. \n\u003cbr\u003e`by QwertyRider` `PHP` `GPL-2.0`\n\n- [TBDev](https://github.com/tbdevnet/tbdev) - Original TBDev legacy source code.\n\u003cbr\u003e`by tbdevnet` `PHP` `GPL-2.0`\n\n- [TBSource](https://github.com/QwertyRider/TBSource) - The TBSource code contains the basic components needed to build a private ratio based Bit-Torrent tracker. Originally based on the ByteMonsoon source, TBSource has easily become the most commonly used core for many of the private sites around today.\n\u003cbr\u003e`by QwertyRider` `PHP` `GPL-2.0`\n\n- [TorrentBits](https://github.com/Hect0rius/TorrentBits) - The Original Tracker with mysql updates and security fixes for 2019. \n\u003cbr\u003e`by Hect0rius` `PHP` `GPL-2.0`\n\n\n### Web Applications\n\n- [beszel](https://github.com/henrygd/beszel) - Lightweight server monitoring hub with historical data, docker stats, and alerts.\n\u003cbr\u003e`by henrygd` `Go` `TypeScript` `Docker` `MIT`\n\n- [ExerciseDiary](https://github.com/aceberg/ExerciseDiary) - Workout diary with GitHub-style year visualization.\n\u003cbr\u003e`by aceberg` `Go` `Docker` `MIT`\n\n- [filegator](https://github.com/filegator/filegator) - Powerful Multi-User File Manager. ([Website](https://filegator.io/))\n\u003cbr\u003e`by filegator` `PHP` `JavaScript` `Vue` `Docker` `MIT`\n\n- [Ghostfolio](https://github.com/ghostfolio/ghostfolio) - Open Source Wealth Management Software. ([Website](https://ghostfol.io/))\n\u003cbr\u003e`by ghostfolio` `TypeScript` `AGPL-3.0`\n\n- [home-gallery](https://github.com/xemle/home-gallery) - Self-hosted open-source web gallery to view your photos and videos featuring mobile-friendly, tagging and AI powered image discovery. ([Website](https://home-gallery.org/))\n\u003cbr\u003e`by xemle` `JavaScript` `TypeScript` `MIT`\n\n- [investcalc](https://github.com/investcalc/investcalc.github.io) - Investment Frequency Calculator. ([Website](https://investcalc.github.io/))\n\u003cbr\u003e`by investcalc` `HTML` `JavaScript`\n\n- [miniboard](https://github.com/aceberg/miniboard) - Lightweight dashboard with tabs, uptime monitoring and notifications.\n\u003cbr\u003e`by aceberg` `Go` `Docker` `MIT`\n\n- [OliveTin](https://github.com/OliveTin/OliveTin) - OliveTin gives safe and simple access to predefined shell commands from a web interface. ([Website](https://olivetin.app/))\n\u003cbr\u003e`by OliveTin` `Go` `Javacript` `Shell` `Docker` `AGPL-3.0`\n\n- [tormater-forum](https://github.com/tormater/tormater-forum) - Lightweight, easy-to-use, free forum software built on PHP and MySQL. ([Website](http://forum.tormater.com/))\n\u003cbr\u003e`by tormater` `PHP` `AGPL-3.0`\n\n- [Webgcode](https://github.com/nraynaud/webgcode) - Online G-Code simulator, controller code for STM32F4-Discovery and Google Chrome extension to send the code to it. ([Website](http://nraynaud.github.io/webgcode/))\n\u003cbr\u003e`by nraynaud` `JavaScript` `MIT`\n\n- [win32.run](https://github.com/ducbao414/win32.run) - Windows XP in the browser, with a File System, programs, XP-style File Picker and Saver dialogs, 3rd-party program, etc. ([Website](https://win32.run/))\n\u003cbr\u003e`by ducbao414` `JavaScript` `MIT`\n\n- [yarr](https://github.com/nkanaev/yarr) - Yet Another RSS Reader.\n\u003cbr\u003e`by nkanaev` `Go` `JavaScript` `MIT`\n","projects_url":"https://awesome.ecosyste.ms/api/v1/lists/spacegears%2Frawr/projects"}