{"id":13444381,"url":"https://github.com/3DFaceBody/awesome-3dbody-papers","last_synced_at":"2025-03-20T18:32:33.853Z","repository":{"id":37364188,"uuid":"295191683","full_name":"3DFaceBody/awesome-3dbody-papers","owner":"3DFaceBody","description":"😎Awesome list of papers about 3D body","archived":false,"fork":false,"pushed_at":"2024-01-01T11:45:17.000Z","size":89,"stargazers_count":599,"open_issues_count":2,"forks_count":70,"subscribers_count":34,"default_branch":"master","last_synced_at":"2024-05-20T02:46:45.459Z","etag":null,"topics":["3d-body","3d-pose","3d-pose-estimation","3d-pose-tracking","awesome","awesome-list","body-capture","body-tracking","motion-capture","performance-capture"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/3DFaceBody.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2020-09-13T16:29:47.000Z","updated_at":"2024-05-16T07:08:03.000Z","dependencies_parsed_at":"2024-01-12T11:52:10.724Z","dependency_job_id":"0d38830c-3624-4a68-b5c4-8ff937ed0e20","html_url":"https://github.com/3DFaceBody/awesome-3dbody-papers","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/3DFaceBody%2Fawesome-3dbody-papers","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/3DFaceBody%2Fawesome-3dbody-papers/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/3DFaceBody%2Fawesome-3dbody-papers/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/3DFaceBody%2Fawesome-3dbody-papers/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/3DFaceBody","download_url":"https://codeload.github.com/3DFaceBody/awesome-3dbody-papers/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244198380,"owners_count":20414443,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d-body","3d-pose","3d-pose-estimation","3d-pose-tracking","awesome","awesome-list","body-capture","body-tracking","motion-capture","performance-capture"],"created_at":"2024-07-31T04:00:21.441Z","updated_at":"2025-03-20T18:32:33.554Z","avatar_url":"https://github.com/3DFaceBody.png","language":null,"funding_links":[],"categories":["Uncategorized","Other Lists","Related Repositories"],"sub_categories":["Uncategorized","TeX Lists"],"readme":"# Awesome 3D Body Papers\n\n[![Awesome](https://awesome.re/badge.svg)](https://awesome.re)\n\n\u003e An awesome \u0026 curated list of papers about 3D human body.\n\n\n\n:point_right: **Note**: see paper list sorted by [**year**](README_year.md) or [**publication**](README_pub.md).\n\n\n-----\n\n## Table of Contents\n\n- [Body Model](#body-model)\n- [Body Pose](#body-pose)\n- [Naked Body Mesh](#naked-body-mesh)\n- [Clothed Body Mesh](#clothed-body-mesh)\n- [Human Depth Estimation](#human-depth-estimation)\n- [Human Motion](#human-motion)\n- [Human-Object Interaction](#human-object-interaction)\n- [Animation](#animation)\n- [Cloth/Try-On](#cloth/try-on)\n- [Neural Rendering](#neural-rendering)\n- [Dataset](#dataset)\n\n-----\n\n\n## Body Model\n\n\n[SCAPE: Shape Completion and Animation of People](http://robots.stanford.edu/papers/anguelov.shapecomp.pdf). SIGGRAPH, 2005. [[Page]](http://robotics.stanford.edu/~drago/Projects/scape/scape.html) \n\n[SMPL: A Skinned Multi-Person Linear Model](http://files.is.tue.mpg.de/black/papers/SMPL2015.pdf). SIGGRAPH Asia, 2015. [[Page]](https://smpl.is.tue.mpg.de) [[Code]](https://github.com/vchoutas/smplx)\n\n[Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://ps.is.tuebingen.mpg.de/uploads_file/attachment/attachment/497/SMPL-X.pdf). CVPR, 2019. [[Page]](https://smpl-x.is.tue.mpg.de) [[Code]](https://github.com/vchoutas/smplify-x)\n\n[SoftSMPL: Data-driven Modeling of Nonlinear Soft-tissue Dynamics for Parametric Humans](https://arxiv.org/pdf/2004.00326). Eurographics, 2020. [[Page]](http://dancasas.github.io/projects/SoftSMPL) \n\n[Modeling and Estimation of Nonlinear Skin Mechanics for Animated Avatars](http://dancasas.github.io/docs/romero_Eurographics2020.pdf). Eurographics, 2020. [[Page]](https://dancasas.github.io/projects/SkinMechanics) \n\n[STAR: Sparse Trained Articulated Human Body Regressor](https://arxiv.org/pdf/2008.08535). ECCV, 2020. [[Page]](http://star.is.tue.mpg.de) [[Code]](https://github.com/ahmedosman/STAR)\n\n[SUPR: A Sparse Unified Part-Based Human Representation](https://arxiv.org/abs/2210.13861). ECCV, 2022. [[Page]](https://supr.is.tue.mpg.de/) [[Code]](https://github.com/ahmedosman/SUPR)\n\n[BLSM: A Bone-Level Skinned Model of the Human Mesh](https://www.arielai.com/blsm/data/paper.pdf). ECCV, 2020. [[Page]](https://www.arielai.com/blsm) \n\n[Joint Optimization for Multi-Person Shape Models from Markerless 3D-Scans](http://www.ecva.net/papers/eccv_2020/papers_ECCV/papers/123630035.pdf). ECCV, 2020.  [[Code]](https://github.com/Intelligent-Systems-Research-Group/JOMS)\n\n[GHUM \u0026 GHUML: Generative 3D Human Shape and Articulated Pose Models](https://arxiv.org/pdf/2008.08535). CVPR (Oral), 2020.  [[Code]](https://github.com/google-research/google-research/tree/master/ghum)\n\n[PanoMan: Sparse Localized Components–based Model for Full Human Motions](http://nieyongwei.net/download/PanoMan.pdf). ToG, 2021.  \n\n[BASH: Biomechanical Animated Skinned Human for Visualization of Kinematics and Muscle Activity](https://www.scitepress.org/Papers/2021/102106/102106.pdf). GRAPP, 2021.  [[Code]](https://github.com/mad-lab-fau/BASH-Model)\n\n[SMPLicit: Topology-aware Generative Model for Clothed People](https://arxiv.org/abs/2103.06871). CVPR, 2021. [[Page]](http://www.iri.upc.edu/people/ecorona/smplicit) [[Code]](https://github.com/enriccorona/SMPLicit)\n\n[NPMs: Neural Parametric Models for 3D Deformable Shapes](https://arxiv.org/abs/2104.00702). ArXiv, 2021. [[Page]](https://www.youtube.com/watch?v=muZXXgkkMPY) \n\n[LatentHuman: Shape-and-Pose Disentangled Latent Representation for Human Bodies](https://arxiv.org/abs/2111.15113). 3DV, 2021. [[Page]](https://latenthuman.github.io/) [[Code]](https://github.com/latenthuman/latenthuman)\n\n[LEAP: Learning Articulated Occupancy of People](https://arxiv.org/abs/2104.06849). CVPR, 2021. [[Page]](https://neuralbodies.github.io/LEAP) [[Code]](https://github.com/neuralbodies/leap)\n\n[SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements](https://arxiv.org/abs/2104.07660). CVPR, 2021. [[Page]](https://qianlim.github.io/SCALE) \n\n\n## Body Pose\n\n\n[MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency](https://arxiv.org/abs/2006.12075). ToG, 2020. [[Page]](http://rubbly.cn/publications/motioNet) [[Code]](https://github.com/Shimingyi/MotioNet)\n\n[VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera](http://gvv.mpi-inf.mpg.de/projects/VNect/content/VNect_SIGGRAPH2017.pdf). SIGGRAPH Asia, 2017. [[Page]](http://gvv.mpi-inf.mpg.de/projects/VNect) [[Code]](http://gvv.mpi-inf.mpg.de/projects/VNect)\n\n[XNect: Real-time Multi-person 3D Human Pose Estimation with a Single RGB Camera](https://arxiv.org/abs/1907.00837). SIGGRAPH, 2020. [[Page]](https://sites.google.com/view/http%3A%2F%2Fgvv.mpi-inf.mpg.de%2Fprojects%2FXNect%2F) [[Code]](https://sites.google.com/view/https%3A%2F%2Fgithub.com%2Fmehtadushy%2FSelecSLS-Pytorch%2F)\n\n[PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time](https://arxiv.org/abs/2008.08880). SIGGRAPH Asia, 2020. [[Page]](http://gvv.mpi-inf.mpg.de/projects/PhysCap) [[Code]](https://github.com/soshishimada/PhysCap_demo_release/)\n\n[Neural Monocular 3D Human Motion Capture with Physical Awareness](https://arxiv.org/abs/2105.01057). SIGGRAPH, 2021. [[Page]](http://gvv.mpi-inf.mpg.de/projects/PhysAware) [[Code]](https://github.com/soshishimada/Neural_Physcap_Demo)\n\n[PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://arxiv.org/abs/2105.02465). CVPR (Oral), 2021. [[Page]](https://jeff95.me) [[Code]](https://github.com/jfzhang95/PoseAug)\n\n[Cascaded Deep Monocular 3D Human Pose Estimation with Evolutionary Training Data](https://arxiv.org/abs/2006.07778). CVPR, 2020.  [[Code]](https://github.com/Nicholasli1995/EvoSkeleton)\n\n[PoseLifter: Absolute 3D Human Pose Lifting Network from a Single Noisy 2D Human Pose](https://arxiv.org/abs/1910.12029). ArXiv, 2020.  [[Code]](https://github.com/juyongchang/PoseLifter)\n\n[SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://arxiv.org/abs/2007.09389). ECCV, 2020.  [[Code]](https://github.com/ailingzengzzz/Split-and-Recombine-Net)\n\n[Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows](https://arxiv.org/abs/2107.13788). ICCV, 2021.  [[Code]](https://github.com/twehrbein/Probabilistic-Monocular-3D-Human-Pose-Estimation-with-Normalizing-Flows)\n\n[Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://arxiv.org/abs/2108.07181). ICCV, 2021.  [[Code]](https://github.com/ailingzengzzz/Skeletal-GNN)\n\n[Learnable Triangulation of Human Pose](https://arxiv.org/abs/1905.05754). ICCV (Oral), 2019.  [[Code]](https://github.com/karfly/learnable-triangulation-pytorch)\n\n[FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction](https://arxiv.org/abs/2105.01937). ArXiv, 2021. [[Page]](https://briang13.github.io/FLEX) \n\n[Weakly-supervised Cross-view 3D Human Pose Estimation](https://arxiv.org/abs/2105.10882). ArXiv, 2021.  \n\n[High Fidelity 3D Reconstructions with Limited Physical Views](https://arxiv.org/abs/2110.11599). 3DV, 2021. [[Page]](https://sites.google.com/view/high-fidelity-3d-neural-prior) [[Code]](https://github.com/mosamdabhi/neural-shape-prior)\n\n[Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation](https://arxiv.org/abs/2004.00329). CVPR, 2020.  [[Code]](https://github.com/fabbrimatteo/LoCO)\n\n[PandaNet: Anchor-Based Single-Shot Multi-Person 3D Pose Estimation](https://arxiv.org/abs/2101.02471). ArXiv, 2021.  \n\n[SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation](https://arxiv.org/abs/2008.11469). ECCV, 2020. [[Page]](https://zju3dv.github.io/SMAP) [[Code]](https://github.com/zju3dv/SMAP)\n\n[PI-Net: Pose Interacting Network for Multi-Person Monocular 3D Pose Estimation](https://arxiv.org/pdf/2010.05302). WACV, 2021.  \n\n[Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks](https://arxiv.org/abs/2104.01797). CVPR, 2021.  [[Code]](https://github.com/3dpose/3D-Multi-Person-Pose)\n\n[FCPose: Fully Convolutional Multi-Person Pose Estimation with Dynamic Instance-Aware Convolutions](https://arxiv.org/abs/2105.14185). CVPR, 2021.  [[Code]](https://git.io/AdelaiDet)\n\n[End-to-End Estimation of Multi-Person 3D Poses from Multiple Cameras](None). ECCV (Oral), 2020.  \n\n[Multi-person 3D Pose Estimation in Crowded Scenes Based on Multi-View Geometry](https://arxiv.org/abs/2007.10986). ArXiv, 2020.  [[Code]](https://github.com/HeCraneChen/3D-Crowd-Pose-Estimation-Based-on-MVG)\n\n[Multi-View Multi-Person 3D Pose Estimation with Plane Sweep Stereo](https://arxiv.org/abs/2104.02273). CVPR, 2021.  [[Code]](https://github.com/jiahaoLjh/PlaneSweepPose)\n\n[Direct Multi-view Multi-person 3D Human Pose Estimation](https://arxiv.org/abs/2111.04076). NeurIPS, 2021.  [[Code]](https://github.com/sail-sg/mvp)\n\n[Fast and Robust Multi-Person 3D Pose Estimation from Multiple Views](https://arxiv.org/abs/1901.04111). CVPR, 2019. [[Page]](https://zju3dv.github.io/mvpose) [[Code]](https://github.com/zju3dv/mvpose)\n\n[Fast and Robust Multi-Person 3D Pose Estimation from Multiple Views](https://arxiv.org/abs/1901.04111). TPAMI, 2021. [[Page]](https://zju3dv.github.io/mvpose) [[Code]](https://github.com/zju3dv/mvpose)\n\n[Temporal Smoothing for 3D Human Pose Estimation and Localization for Occluded People](https://arxiv.org/abs/2011.00250). ArXiv, 2020.  [[Code]](https://github.com/vegesm/pose_refinement)\n\n[Attention Mechanism Exploits Temporal Contexts: Real-time 3D Human Pose Reconstruction](http://openaccess.thecvf.com/content_CVPR_2020/html/Liu_Attention_Mechanism_Exploits_Temporal_Contexts_Real-Time_3D_Human_Pose_Reconstruction_CVPR_2020_paper.html). CVPR (Oral), 2020.  [[Code]](https://github.com/vegesm/pose_refinement)\n\n[3D Human Pose Estimation with Spatial and Temporal Transformers](https://arxiv.org/abs/2103.10455). ArXiv, 2021.  [[Code]](https://github.com/zczcwh/PoseFormer)\n\n[MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation](https://arxiv.org/abs/2111.12707). ArXiv, 2021.  [[Code]](https://github.com/Vegetebird/MHFormer)\n\n[Skeletor: Skeletal Transformers for Robust Body-Pose Estimation](https://arxiv.org/abs/2104.11712). ArXiv, 2021.  \n\n[A Graph Attention Spatio-temporal Convolutional Networks for 3D Human Pose Estimation in Video](https://arxiv.org/abs/2003.14179). ArXiv, 2020. [[Page]](http://www.juanrojas.net/gast) [[Code]](https://github.com/fabro66/GAST-Net-3DPoseEstimation)\n\n[TriPose: A Weakly-Supervised 3D Human Pose Estimation via Triangulation from Video](https://arxiv.org/abs/2105.06599). ArXiv, 2021.  \n\n[Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos](https://arxiv.org/abs/2109.07353). TIP, 2021.  \n\n[Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning](https://arxiv.org/abs/2111.15056). ICCV, 2021.  [[Code]](https://github.com/hanbyel0105/CamDistHumanPose3D)\n\n[MeTRAbs: Metric-Scale Truncation-Robust Heatmaps for Absolute 3D Human Pose Estimation](https://arxiv.org/abs/2007.07227). T-BIOM, 2020. [[Page]](https://sites.google.com/a/udayton.edu/jshen1/cvpr2020) [[Code]](https://github.com/lrxjason/Attention3DHumanPose)\n\n[PCLs: Geometry-aware Neural Reconstruction of 3D Pose with Perspective Crop Layers](https://arxiv.org/abs/2011.13607). CVPR, 2021.  \n\n[Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals](https://arxiv.org/abs/2103.01500). ArXiv, 2021.  \n\n[Context Modeling in 3D Human Pose Estimation: A Unified Perspective](https://arxiv.org/abs/2103.15507). CVPR, 2021.  \n\n[CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the Wild](https://arxiv.org/abs/2011.14679). CVPR, 2021.  \n\n[Invariant Teacher and Equivariant Student for Unsupervised 3D Human Pose Estimation](https://arxiv.org/abs/2012.09398). AAAI, 2021.  [[Code]](https://github.com/sjtuxcx/ITES)\n\n[Unsupervised 3D Human Pose Representation with Viewpoint and Pose Disentanglement](https://arxiv.org/abs/2007.07053). ECCV, 2020.  [[Code]](https://github.com/NIEQiang001/unsupervised-human-pose)\n\n[Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture](https://arxiv.org/abs/2203.14065). CVPR, 2022. [[Page]](https://www.yangangwang.com/papers/HBZ-NM-2022-03.html) \n\n[MocapNET: Ensemble of SNN Encoders for 3D Human Pose Estimation in RGB Images](http://users.ics.forth.gr/~argyros/mypapers/2019_09_BMVC_mocapnet.pdf). BMVC, 2019.  [[Code]](https://github.com/FORTH-ModelBasedTracker/MocapNET)\n\n[DOPE: Distillation Of Part Experts for whole-body 3D pose estimation in the wild](https://arxiv.org/abs/2008.09457). ECCV, 2020.  [[Code]](https://github.com/naver/dope)\n\n[Residual Pose: A Decoupled Approach for Depth-based 3D Human Pose Estimation](https://arxiv.org/pdf/2011.05010.pdf). IROS, 2020.  [[Code]](https://github.com/idiap/residual_pose)\n\n[PoP-Net: Pose over Parts Network for Multi-Person 3D Pose Estimation from a Depth Image](https://arxiv.org/abs/2012.06734). ArXiv, 2020.  [[Code]](https://github.com/idiap/residual_pose)\n\n[3D Human Reconstruction in the Wild with Collaborative Aerial Cameras](https://arxiv.org/abs/2108.03936). ArXiv, 2021.  [[Code]](https://youtu.be/jxt91vx0cns)\n\n\n## Naked Body Mesh\n\n\n[Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](http://files.is.tue.mpg.de/black/papers/BogoECCV2016.pdf). ECCV, 2016. [[Page]](http://smplify.is.tue.mpg.de) [[Code]](https://github.com/vchoutas/smplify-x)\n\n[Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://arxiv.org/pdf/1805.04092.pdf). CVPR, 2018. [[Page]](https://www.seas.upenn.edu/~pavlakos/projects/humanshape) \n\n[Neural Body Fitting: Unifying Deep Learning and Model Based Human Pose and Shape Estimation](http://virtualhumans.mpi-inf.mpg.de/papers/omran2018NBF/omran2018NBF.pdf). 3DV (Oral), 2018.  [[Code]](https://github.com/mohomran/neural_body_fitting)\n\n[Appearance Consensus Driven Self-Supervised Human Mesh Recovery](https://arxiv.org/pdf/2008.01341.pdf). ECCV (Oral), 2020. [[Page]](https://sites.google.com/view/ss-human-mesh) [[Code]](https://github.com/rakeshramesha/SS_Human_Mesh)\n\n[Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wild](https://arxiv.org/abs/1908.06442). ICCV, 2019. [[Page]](https://penincillin.github.io/dct_iccv2019) [[Code]](https://github.com/penincillin/DCT_ICCV-2019)\n\n[Learning 3D Human Shape and Pose from Dense Body Parts](https://hongwenzhang.github.io/dense2mesh/pdf/learning3Dhuman.pdf). ArXiv, 2019. [[Page]](https://hongwenzhang.github.io/dense2mesh/) [[Code]](https://hongwenzhang.github.io/dense2mesh)\n\n[Heuristic Weakly Supervised 3D Human Pose Estimation in Novel Contexts without Any 3D Pose Ground Truth](https://arxiv.org/abs/2105.10996). ArXiv, 2021.  \n\n[Revitalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation](https://arxiv.org/abs/2105.13965). ArXiv, 2021.  \n\n[Full-Body Awareness from Partial Observations](https://arxiv.org/abs/2008.06046). ECCV, 2020. [[Page]](https://crockwell.github.io/partial_humans) [[Code]](https://github.com/crockwell/partial_humans)\n\n[Object-Occluded Human Shape and Pose Estimation from a Single Color Image](https://openaccess.thecvf.com/content_CVPR_2020/papers/Zhang_Object-Occluded_Human_Shape_and_Pose_Estimation_From_a_Single_Color_CVPR_2020_paper.pdf). CVPR, 2020. [[Page]](https://www.yangangwang.com/papers/ZHANG-OOH-2020-03.html) [[Code]](https://gitee.com/seuvcl/CVPR2020-OOH)\n\n[PARE: Part Attention Regressor for 3D Human Body Estimation](https://arxiv.org/abs/2104.08527). ArXiv, 2021. [[Page]](https://pare.is.tue.mpg.de) \n\n[Occluded Human Mesh Recovery](https://arxiv.org/abs/2203.13349). CVPR, 2022. [[Page]](https://rawalkhirodkar.github.io/ochmr) \n\n[Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-view](https://arxiv.org/abs/2306.17651). CVPR, 2023.  \n\n[Generative Approach for Probabilistic Human Mesh Recovery using Diffusion Models](https://arxiv.org/abs/2308.02963). ICCV, 2023.  [[Code]](https://github.com/hanbyel0105/Diff-HMR)\n\n[3D Multi-bodies: Fitting Sets of Plausible 3D Human Models to Ambiguous Image Data](https://arxiv.org/abs/2011.00980). NeurIPS, 2020.  \n\n[Parametric Shape Estimation of Human Body under Wide Clothing](https://ieeexplore.ieee.org/document/9219144). ACM MM, 2020.  [[Code]](https://github.com/YCL92/SHADER)\n\n[Everybody Is Unique: Towards Unbiased Human Mesh Recovery](https://arxiv.org/abs/2107.06239). ArXiv, 2021.  \n\n[3D Human Pose, Shape and Texture from Low-Resolution Images and Videos](https://arxiv.org/abs/2103.06498). ArXiv, 2021.  \n\n[On Self-Contact and Human Pose](https://arxiv.org/abs/2104.03176). CVPR, 2021. [[Page]](https://tuch.is.tue.mpg.de) \n\n[Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wild](https://arxiv.org/abs/2103.10978). CVPR, 2021.  \n\n[Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wild](https://arxiv.org/abs/2110.00990). ICCV, 2021.  [[Code]](https://github.com/akashsengupta1997/HierarchicalProbabilistic3DHuman)\n\n[Human Body Model Fitting by Learned Gradient Descent](https://arxiv.org/abs/2008.08474). ECCV, 2020. [[Page]](https://ait.ethz.ch/projects/2020/learned-body-fitting) \n\n[End-to-end Recovery of Human Shape and Pose](https://arxiv.org/pdf/1712.06584.pdf). CVPR, 2018. [[Page]](https://akanazawa.github.io/hmr) [[Code]](https://github.com/akanazawa/hmr)\n\n[Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://arxiv.org/pdf/1909.12828.pdf). ICCV, 2019. [[Page]](https://www.seas.upenn.edu/~nkolot/projects/spin) [[Code]](https://github.com/nkolot/SPIN)\n\n[Learning to Regress Bodies from Images using Differentiable Semantic Rendering](https://arxiv.org/abs/2110.03480). ICCV, 2021. [[Page]](https://dsr.is.tue.mpg.de/) \n\n[3D Human Mesh Regression with Dense Correspondence](https://arxiv.org/pdf/2006.05734.pdf). CVPR, 2020.  [[Code]](https://github.com/zengwang430521/DecoMR)\n\n[Hierarchical Kinematic Human Mesh Recovery](https://arxiv.org/abs/2003.04232). ECCV, 2020. [[Page]](https://cs.gmu.edu/~ggeorgak) \n\n[I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://arxiv.org/abs/2008.03713). ECCV, 2020.  [[Code]](https://github.com/mks0601/I2L-MeshNet_RELEASE)\n\n[MeshLifter: Weakly Supervised Approach for 3D Human Mesh Reconstruction from a Single 2D Pose Based on Loop Structure](https://www.researchgate.net/publication/343339747_MeshLifter_Weakly_Supervised_Approach_for_3D_Human_Mesh_Reconstruction_from_a_Single_2D_Pose_Based_on_Loop_Structure). Sensors, 2020.  [[Code]](https://github.com/sunwonlikeyou/MeshLifter)\n\n[Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://arxiv.org/abs/2008.09047). ECCV, 2020.  [[Code]](https://github.com/hongsukchoi/Pose2Mesh_RELEASE)\n\n[PoseNet3D: Learning Temporally Consistent 3D Human Pose via Knowledge Distillation](https://arxiv.org/abs/2003.03473). 3DV, 2020.  \n\n[Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representation](https://arxiv.org/abs/1908.07172). ICCV, 2019.  [[Code]](https://github.com/JDAI-CV/DSD-SATN)\n\n[Learning 3D Human Shape and Pose from Dense Body Parts](https://arxiv.org/pdf/1912.13344.pdf). TPAMI, 2020. [[Page]](https://hongwenzhang.github.io/dense2mesh) [[Code]](https://github.com/HongwenZhang/DaNet-3DHumanReconstruction)\n\n[Exemplar Fine-Tuning for 3D Human Pose Fitting Towards In-the-Wild 3D Human Pose Estimation](https://arxiv.org/pdf/2004.03686). ArXiv, 2020.  [[Code]](https://github.com/facebookresearch/eft)\n\n[HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://arxiv.org/abs/2011.14672). CVPR, 2021. [[Page]](https://jeffli.site/HybrIK) [[Code]](https://github.com/Jeff-sjtu/HybrIK)\n\n[Chasing the Tail in Monocular 3D Human Reconstruction with Prototype Memory](https://arxiv.org/abs/2012.14739). ArXiv, 2020.  \n\n[Beyond Weak Perspective for Monocular 3D Human Pose Estimation](https://arxiv.org/abs/2009.06549). ArXiv, 2020.  \n\n[PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://arxiv.org/abs/2103.16507). ICCV (Oral), 2021. [[Page]](https://hongwenzhang.github.io/pymaf) [[Code]](https://github.com/HongwenZhang/PyMAF)\n\n[KAMA: 3D Keypoint Aware Body Mesh Articulation](https://arxiv.org/abs/2104.13502). ArXiv, 2021.  \n\n[SimPoE: Simulated Character Control for 3D Human Pose Estimation](https://arxiv.org/abs/2104.00683). CVPR (Oral), 2021. [[Page]](https://www.ye-yuan.com/simpoe) \n\n[SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos](https://arxiv.org/abs/2104.11452). IJCV, 2021. [[Page]](https://chenxin.tech/SportsCap.html) [[Code]](https://github.com/ChenFengYe/SportsCap)\n\n[Reconstructing 3D Human Pose by Watching Humans in the Mirror](https://arxiv.org/abs/2104.00340). CVPR (Oral), 2021. [[Page]](https://zju3dv.github.io/Mirrored-Human) [[Code]](https://github.com/zju3dv/Mirrored-Human)\n\n[CenterHMR: a Bottom-up Single-shot Method for Multi-person 3D Mesh Recovery from a Single Image](https://arxiv.org/pdf/2008.12272.pdf). ArXiv, 2020.  [[Code]](https://github.com/Arthur151/CenterHMR)\n\n[Full-body motion capture for multiple closely interacting persons](http://cic.tju.edu.cn/faculty/likun/GM.pdf). CVM, 2020.  \n\n[Coherent Reconstruction of Multiple Humans from a Single Image](https://arxiv.org/pdf/2006.08586.pdf). CVPR, 2020. [[Page]](https://jiangwenpl.github.io/multiperson) [[Code]](https://github.com/JiangWenPL/multiperson)\n\n[Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://arxiv.org/abs/1907.11346). ICCV, 2019.  [[Code]](https://github.com/mks0601/3DMPPE_POSENET_RELEASE)\n\n[Monocular, One-stage, Regression of Multiple 3D People](https://arxiv.org/abs/2008.12272). ArXiv, 2020.  [[Code]](https://github.com/Arthur151/ROMP)\n\n[Putting People in their Place: Monocular Regression of 3D People in Depth](https://arxiv.org/abs/2112.08274). CVPR, 2022. [[Page]](https://www.yusun.work/BEV/BEV.html) [[Code]](https://github.com/Arthur151/ROMP)\n\n[TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environments](https://arxiv.org/abs/2306.02850). CVPR, 2023. [[Page]](https://www.yusun.work/TRACE/TRACE.html) [[Code]](https://github.com/Arthur151/ROMP)\n\n[GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras](https://arxiv.org/abs/2112.01524). CVPR (Oral), 2022. [[Page]](https://nvlabs.github.io/GLAMR/) [[Code]](https://github.com/NVlabs/GLAMR)\n\n[Scene-Aware 3D Multi-Human Motion Capture](https://arxiv.org/abs/2301.05175). Eurographics, 2023. [[Page]](https://vcai.mpi-inf.mpg.de/projects/scene-aware-3d-multi-human/) [[Code]](https://github.com/dluvizon/scene-aware-3d-multi-human)\n\n[Body Meshes as Points](https://arxiv.org/abs/2105.02467). CVPR, 2021. [[Page]](https://jeff95.me) [[Code]](https://github.com/jfzhang95/BMP)\n\n[Shape-aware Multi-Person Pose Estimation from Multi-View Images](https://arxiv.org/abs/2110.02330). ICCV, 2021. [[Page]](https://ait.ethz.ch/projects/2021/multi-human-pose/) [[Code]](https://github.com/zj-dong/Multi-Person-Pose-Estimation)\n\n[Learning 3D Human Dynamics from Video](https://arxiv.org/abs/1812.01601). CVPR, 2019. [[Page]](https://akanazawa.github.io/human_dynamics) [[Code]](https://github.com/akanazawa/human_dynamics)\n\n[VIBE: Video Inference for Human Body Pose and Shape Estimation](https://arxiv.org/abs/1912.05656). CVPR, 2020.  [[Code]](https://github.com/mkocabas/VIBE)\n\n[3D Human Motion Estimation via Motion Compression and Refinement](https://arxiv.org/abs/2008.03789). ACCV (Oral), 2020. [[Page]](https://zhengyiluo.github.io/projects/meva) [[Code]](https://github.com/ZhengyiLuo/MEVA)\n\n[Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://arxiv.org/abs/2011.08627). CVPR, 2021. [[Page]](https://youtu.be/WB3nTnSQDII) [[Code]](https://github.com/hongsukchoi/TCMR_RELEASE)\n\n[End-to-End Human Pose and Mesh Reconstruction with Transformers](https://arxiv.org/abs/2012.09760). CVPR, 2021.  [[Code]](https://github.com/microsoft/MeshTransformer)\n\n[Video Inference for Human Mesh Recovery with Vision Transformer](https://ieeexplore.ieee.org/document/10042731). IEEE Face and Gesture, 2023.  \n\n[FastMETRO: Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformers](https://arxiv.org/abs/2207.13820). ECCV, 2022. [[Page]](https://fastmetro.github.io) [[Code]](https://github.com/postech-ami/FastMETRO)\n\n[A Lightweight Graph Transformer Network for Human Mesh Reconstruction from 2D Human Pose](https://arxiv.org/abs/2111.12696). ArXiv, 2021.  \n\n[THUNDR: Transformer-based 3D HUmaN Reconstruction with Markers](https://arxiv.org/abs/2106.09336). ArXiv, 2021.  \n\n[Human Mesh Recovery from Multiple Shots](https://arxiv.org/abs/2012.09843). ArXiv, 2020. [[Page]](https://geopavlakos.github.io/multishot/) \n\n[PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos](https://arxiv.org/abs/2103.09009). AAAI, 2021.  \n\n[Self-Attentive 3D Human Pose and Shape Estimation from Videos](https://arxiv.org/abs/2103.14182). ArXiv, 2021.  \n\n[Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Video](https://arxiv.org/abs/2203.08534). CVPR, 2022. [[Page]](https://mps-net.github.io/MPS-Net/) [[Code]](https://github.com/MPS-Net/MPS-Net_release/)\n\n[Physics-based Human Motion Estimation and Synthesis from Videos](https://arxiv.org/abs/2109.09913). ICCV, 2021.  \n\n[HuMoR: 3D Human Motion Model for Robust Pose Estimation](https://arxiv.org/abs/2105.04668). ICCV, 2021. [[Page]](https://geometry.stanford.edu/projects/humor) \n\n[Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstruction](https://arxiv.org/abs/2103.16449). CVPR, 2021. [[Page]](https://sites.google.com/view/humanmeshboa) [[Code]](https://github.com/syguan96/BOA)\n\n[Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation](https://arxiv.org/abs/2111.04017). TPAMI, 2022. [[Page]](https://sites.google.com/view/dynaboa) [[Code]](https://github.com/syguan96/DynaBOA)\n\n[Out-of-Domain Human Mesh Reconstruction via Bilevel Online Adaptation](https://arxiv.org/abs/2111.04017). CVPR, 2021. [[Page]](https://sites.google.com/view/dynaboa) [[Code]](https://github.com/syguan96/DynaBOA)\n\n[Learning Local Recurrent Models for Human Mesh Recovery](https://arxiv.org/abs/2107.12847). ArXiv, 2021.  \n\n[Probabilistic Modeling for Human Mesh Recovery](https://arxiv.org/abs/2108.11944). ICCV, 2021. [[Page]](https://www.seas.upenn.edu/~nkolot/projects/prohmr/) [[Code]](https://github.com/nkolot/ProHMR)\n\n[Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimation](https://arxiv.org/abs/2109.02303). ICCV, 2021.  [[Code]](https://github.com/ziniuwan/maed)\n\n[Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](http://openaccess.thecvf.com/content_cvpr_2018/papers/Joo_Total_Capture_A_CVPR_2018_paper.pdf). CVPR (Oral), 2018. [[Page]](https://jhugestar.github.io/totalcapture) \n\n[Monocular Total Capture: Posing Face, Body and Hands in the Wild](https://arxiv.org/abs/1812.01598). CVPR (Oral), 2019. [[Page]](http://domedb.perception.cs.cmu.edu/mtc.html) [[Code]](https://github.com/CMU-Perceptual-Computing-Lab/MonocularTotalCapture)\n\n[Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://ps.is.tuebingen.mpg.de/uploads_file/attachment/attachment/497/SMPL-X.pdf). CVPR, 2019. [[Page]](https://smpl-x.is.tue.mpg.de) [[Code]](https://github.com/vchoutas/smplify-x)\n\n[FrankMocap: A Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration](https://arxiv.org/pdf/2008.08324.pdf). ArXiv, 2020. [[Page]](https://penincillin.github.io/frank_mocap) [[Code]](https://github.com/facebookresearch/frankmocap)\n\n[Monocular Expressive Body Regression through Body-Driven Attention](https://ps.is.tuebingen.mpg.de/uploads_file/attachment/attachment/620/0983.pdf). ECCV, 2020. [[Page]](https://expose.is.tue.mpg.de) [[Code]](https://github.com/vchoutas/expose)\n\n[NeuralAnnot: Neural Annotator for in-the-wild Expressive 3D Human Pose and Mesh Training Sets](https://arxiv.org/abs/2011.11232). ArXiv, 2020. [[Page]](https://mks0601.github.io) \n\n[Pose2Pose: 3D Positional Pose-Guided 3D Rotational Pose Prediction for Expressive 3D Human Pose and Mesh Estimation](https://arxiv.org/abs/2011.11534). ArXiv, 2020. [[Page]](https://mks0601.github.io) \n\n[Monocular Real-time Full Body Capture with Inter-part Correlations](https://arxiv.org/abs/2012.06087). CVPR, 2021. [[Page]](https://calciferzh.github.io/publications/zhou2021monocular) \n\n[Collaborative Regression of Expressive Bodies using Moderation](https://arxiv.org/abs/2105.05301). ArXiv, 2021. [[Page]](https://pixie.is.tue.mpg.de) \n\n[One-Stage 3D Whole-Body Mesh Recovery](https://arxiv.org/abs/2303.16160). CVPR, 2023. [[Page]](https://osx-ubody.github.io/) [[Code]](https://github.com/IDEA-Research/OSX)\n\n[Binarized 3D Whole-body Human Mesh Recovery](https://arxiv.org/abs/2311.14323). ArXiv, 2023.  [[Code]](https://github.com/ZHITENGLI/BiDRN)\n\n[Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras](https://arxiv.org/abs/2108.10378). ICCV, 2021. [[Page]](http://www.liuyebin.com/lwtotalcap/lwtotalcap.html) \n\n[Real-time RGBD-based Extended Body Pose Estimation](https://arxiv.org/abs/2103.03663). WACV, 2021.  [[Code]](https://saic-violet.github.io/rgbd-kinect-pose)\n\n[SOMA: Solving Optical Marker-Based MoCap Automatically](https://arxiv.org/abs/2110.04431). ICCV, 2021. [[Page]](https://soma.is.tue.mpg.de/) \n\n[TransPose: Real-time 3D Human Translation and Pose Estimation with Six Inertial Sensors](https://arxiv.org/abs/2105.04605). SIGGRAPH, 2021. [[Page]](https://xinyu-yi.github.io/TransPose) [[Code]](https://github.com/Xinyu-Yi/TransPose/)\n\n[Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensors](https://arxiv.org/abs/2203.08528). CVPR, 2022. [[Page]](https://xinyu-yi.github.io/PIP/) [[Code]](https://github.com/Xinyu-Yi/PIP)\n\n[LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Clouds](https://arxiv.org/abs/2203.14698). CVPR, 2022.  \n\n\n## Clothed Body Mesh\n\n\n[LiveCap: Real-time Human Performance Capture from Monocular Video](https://gvv.mpi-inf.mpg.de/projects/LiveCapV2/data/livecap.pdf). SIGGRAPH, 2019. [[Page]](https://gvv.mpi-inf.mpg.de/projects/LiveCapV2/) \n\n[DeepCap: Monocular Human Performance Capture Using Weak Supervision](https://people.mpi-inf.mpg.de/~mhaberma/projects/2020-cvpr-deepcap/data/paper.pdf). CVPR (Oral), 2020. [[Page]](https://people.mpi-inf.mpg.de/~mhaberma/projects/2020-cvpr-deepcap) \n\n[MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Video](http://arxiv.org/abs/2009.10711). 3DV, 2020.  \n\n[Human Performance Capture from Monocular Video in the Wild](https://arxiv.org/abs/2111.14672). 3DV, 2021. [[Page]](https://ait.ethz.ch/projects/2021/human-performance-capture/index.php) [[Code]](https://github.com/MoyGcc/hpcwild)\n\n[MulayCap: Multi-layer Human Performance Capture Using A Monocular Video Camera](https://arxiv.org/abs/2004.05815). TVCG, 2020. [[Page]](http://www.liuyebin.com/MulayCap/MulayCap.html) \n\n[ChallenCap: Monocular 3D Capture of Challenging Human Performances using Multi-Modal References](https://arxiv.org/abs/2103.06747). CVPR, 2021.  \n\n[TightCap: 3D Human Shape Capture with Clothing Tightness Field](https://arxiv.org/abs/1904.02601). ToG, 2021. [[Page]](https://chenxin.tech/TightCap.html) [[Code]](https://github.com/ChenFengYe/TightCap)\n\n[Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture](https://arxiv.org/abs/2011.12866). ArXiv, 2020.  \n\n[Video Based Reconstruction of 3D People Models](https://arxiv.org/abs/1803.04758). CVPR, 2018. [[Page]](https://graphics.tu-bs.de/people-snapshot) \n\n[SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video](https://arxiv.org/abs/2201.12792). CVPR (Oral), 2022. [[Page]](https://jby1993.github.io/SelfRecon/) [[Code]](https://github.com/jby1993/SelfReconCode)\n\n[High-Fidelity Human Avatars from a Single RGB Camera](http://cic.tju.edu.cn/faculty/likun/projects/HF-Avatar/assets/main.pdf). CVPR, 2022. [[Page]](http://cic.tju.edu.cn/faculty/likun/projects/HF-Avatar/) [[Code]](https://github.com/hzhao1997/HF-Avatar)\n\n[PatchShading: High-Quality Human Reconstruction by PatchWarping and Shading Refinement](https://arxiv.org/abs/2211.14485). ArXiv, 2022.  \n\n[TotalSelfScan: Learning Full-body Avatars from Self-Portrait Videos of Faces, Hands, and Bodies](https://openreview.net/pdf?id=lgj33-O1Ely). NeurIPS, 2022.  \n\n[AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture](https://arxiv.org/abs/2207.02031). ECCV, 2022. [[Page]](http://www.liuyebin.com/avatarcap/avatarcap.html) [[Code]](https://github.com/lizhe00/AvatarCap)\n\n[Capturing and Animation of Body and Clothing from Monocular Video](https://arxiv.org/abs/2210.01868). SIGGRAPH Asia, 2022. [[Page]](https://yfeng95.github.io/scarf/) [[Code]](https://github.com/YadiraF/SCARF)\n\n[DoubleFusion: Real-time Capture of Human Performance with Inner Body Shape from a Depth Sensor](https://arxiv.org/abs/1804.06023). CVPR (Oral), 2018. [[Page]](http://www.liuyebin.com/doublefusion/doublefusion.htm) [[Code]](http://www.liuyebin.com/doublefusion/doublefusion_software.htm)\n\n[SimulCap : Single-View Human Performance Capture with Cloth Simulation](https://arxiv.org/abs/1903.06323). CVPR, 2019. [[Page]](http://www.liuyebin.com/simulcap/simulcap.html) \n\n[RobustFusion: Human Volumetric Capture with Data-driven Visual Cues using a RGBD Camera](https://www.ecva.net/papers/eccv_2020/papers_ECCV/papers/123490239.pdf). ECCV, 2020.  \n\n[OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstruction](https://arxiv.org/abs/2203.07977). CVPR, 2022. [[Page]](https://wenbin-lin.github.io/OcclusionFusion/) [[Code]](https://github.com/wenbin-lin/OcclusionFusion/)\n\n[NormalGAN: Learning Detailed 3D Human from a Single RGB-D Image](https://arxiv.org/abs/2007.15340). ECCV, 2020. [[Page]](http://www.liuyebin.com/NormalGan/normalgan.html) \n\n[Robust 3D Self-portraits in Seconds](https://arxiv.org/abs/2004.02460). CVPR (Oral), 2020. [[Page]](http://www.liuyebin.com/portrait/portrait.html) \n\n[TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video](https://arxiv.org/abs/2008.00158). ECCV, 2020. [[Page]](https://research.fb.com/publications/texmesh-reconstructing-detailed-human-texture-and-geometry-from-rgb-d-video) \n\n[PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequence](https://arxiv.org/abs/2203.01754). CVPR, 2022. [[Page]](https://zj-dong.github.io/pina/) [[Code]](https://github.com/zj-dong/pina)\n\n[Neural Deformation Graphs for Globally-consistent Non-rigid Reconstruction](https://arxiv.org/abs/2012.01451). CVPR (Oral), 2021. [[Page]](https://aljazbozic.github.io/neural_deformation_graphs) \n\n[Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](http://www.liuyebin.com/Function4D/assets/Function4D.pdf). CVPR (Oral), 2021. [[Page]](http://www.liuyebin.com/Function4D/Function4D.html) \n\n[POSEFusion:Pose-guided Selective Fusion for Single-view Human Volumetric Capture](https://arxiv.org/abs/2103.15331). CVPR (Oral), 2021. [[Page]](http://www.liuyebin.com/posefusion/posefusion.html) \n\n[DSFN: Dynamic Surface Function Networks for Clothed Human Bodies](https://arxiv.org/abs/2104.03978). ArXiv, 2021. [[Page]](https://andreiburov.github.io/DSFN) [[Code]](https://github.com/andreiburov/DSFN)\n\n[Fast Generation of Realistic Virtual Humans](https://www.ecva.net/papers/eccv_2020/papers_ECCV/papers/123490239.pdf). VRST, 2017. [[Page]](https://ls7-gv.cs.tu-dortmund.de/downloads/publications/2017/vrst17a.mp4) \n\n[Realistic Virtual Humans from Smartphone Videos](https://www.ecva.net/papers/eccv_2020/papers_ECCV/papers/123490239.pdf). VRST, 2020. [[Page]](https://ls7-gv.cs.tu-dortmund.de/downloads/publications/2020/vrst20.mp4) \n\n[DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras](https://arxiv.org/abs/2105.00261). ArXiv, 2021. [[Page]](http://liuyebin.com/dmc/dmc.html) \n\n[HDHumans: A Hybrid Approach for High-fidelity Digital Humans](https://arxiv.org/abs/2210.12003). ArXiv, 2022.  \n\n[Learning to Reconstruct People in Clothing from a Single RGB Camera](http://virtualhumans.mpi-inf.mpg.de/papers/alldieck19cvpr/alldieck19cvpr.pdf). CVPR, 2019. [[Page]](http://virtualhumans.mpi-inf.mpg.de/octopus) [[Code]](https://github.com/thmoa/octopus)\n\n[SiCloPe: Silhouette-Based Clothed People](https://arxiv.org/pdf/1901.00049). CVPR, 2019.  \n\n[Tex2Shape: Detailed Full Human Body Geometry from a Single Image](https://arxiv.org/abs/1904.08645). ICCV, 2019. [[Page]](http://virtualhumans.mpi-inf.mpg.de/tex2shape) [[Code]](https://github.com/thmoa/tex2shape)\n\n[Multi-Garment Net: Learning to Dress 3D People from Images](http://virtualhumans.mpi-inf.mpg.de/papers/bhatnagar2019mgn/bhatnagar2019mgn.pdf). ICCV, 2019. [[Page]](https://virtualhumans.mpi-inf.mpg.de/mgn) \n\n[Image-Guided Human Reconstruction via Multi-Scale Graph Transformation Networks](http://cic.tju.edu.cn/faculty/likun/projects/MGTnet/assets/MGTnet.pdf). TIP, 2021. [[Page]](http://cic.tju.edu.cn/faculty/likun/projects/MGTnet/index.html) [[Code]](https://github.com/1020244018/MGTnet)\n\n[3DPeople: Modeling the Geometry of Dressed Humans](https://arxiv.org/abs/1904.04571). ICCV, 2019. [[Page]](https://www.albertpumarola.com/research/3DPeople/index.html) [[Code]](https://github.com/albertpumarola/3DPeople-Dataset)\n\n[SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing](https://arxiv.org/abs/2007.11610). ECCV (Oral), 2020. [[Page]](http://virtualhumans.mpi-inf.mpg.de/sizer) [[Code]](https://github.com/garvita-tiwari/sizer)\n\n[PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://arxiv.org/pdf/1905.05172.pdf). ICCV, 2019. [[Page]](https://shunsukesaito.github.io/PIFu) [[Code]](https://github.com/shunsukesaito/PIFu)\n\n[PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://arxiv.org/pdf/2004.00452.pdf). CVPR (Oral), 2020. [[Page]](https://shunsukesaito.github.io/PIFuHD) [[Code]](https://github.com/facebookresearch/pifuhd)\n\n[Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstruction](https://arxiv.org/abs/2006.08072). NeurIPS, 2020.  [[Code]](https://github.com/simpleig/Geo-PIFu)\n\n[ReFu: Refine and Fuse the Unobserved View for Detail-Preserving Single-Image 3D Human Reconstruction](https://arxiv.org/abs/2211.04753). ACM MM, 2022.  \n\n[StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Vision](https://arxiv.org/abs/2006.08072). CVPR, 2021. [[Page]](https://hy1995.top/StereoPIFuProject) [[Code]](https://github.com/CrisHY1995/StereoPIFu_Code)\n\n[Total Scale: Face-to-Body Detail Reconstruction from Sparse RGBD Sensors](https://arxiv.org/abs/2112.02082). ArXiv, 2021.  \n\n[Geometry-aware Two-scale PIFu Representation for Human Reconstruction](https://arxiv.org/abs/2112.02082). NeurIPS, 2022.  \n\n[ARCH: Animatable Reconstruction of Clothed Humans](https://arxiv.org/pdf/2004.04572.pdf). CVPR, 2020.  \n\n[ARCH++: Animation-Ready Clothed Human Reconstruction Revisited](https://arxiv.org/abs/2108.07845). ICCV, 2021.  \n\n[S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling](https://arxiv.org/abs/2101.06571). CVPR, 2021.  \n\n[Detailed Human Avatars from Monocular Video](https://arxiv.org/abs/1808.01338). 3DV, 2018.  [[Code]](https://github.com/thmoa/semantic_human_texture_stitching)\n\n[Monocular Real-Time Volumetric Performance Capture](https://arxiv.org/abs/2007.13988). ECCV, 2020. [[Page]](http://xiuyuliang.cn/monoport) [[Code]](https://github.com/Project-Splinter/MonoPort)\n\n[Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion](https://arxiv.org/abs/2003.01456). CVPR, 2020. [[Page]](http://virtualhumans.mpi-inf.mpg.de/ifnets) [[Code]](https://github.com/jchibane/if-net)\n\n[Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction](https://arxiv.org/abs/2007.11432). ECCV (Oral), 2020. [[Page]](https://virtualhumans.mpi-inf.mpg.de/ipnet) [[Code]](https://github.com/bharat-b7/IPNet)\n\n[PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://arxiv.org/abs/2007.03858). TPAMI, 2020. [[Page]](http://www.liuyebin.com/pamir/pamir.html) \n\n[RIN: Textured Human Model Recovery and Imitation with a Single Image](https://arxiv.org/abs/2011.12024). ArXiv, 2020.  \n\n[3D Human Avatar Digitization from a Single Image](https://www.cs.rochester.edu/u/lchen63/vrcai2019.pdf). VRCAI, 2019.  \n\n[Detailed Avatar Recovery from Single Image](https://arxiv.org/abs/2108.02931). TPAMI, 2021.  \n\n[High-Fidelity Clothed Avatar Reconstruction from a Single Image](https://arxiv.org/abs/2304.03903). CVPR, 2023. [[Page]](https://tingtingliao.github.io/CAR/) [[Code]](https://github.com/TingtingLiao/CAR)\n\n[SMPLicit: Topology-aware Generative Model for Clothed People](https://arxiv.org/abs/2103.06871). CVPR, 2021. [[Page]](http://www.iri.upc.edu/people/ecorona/smplicit) [[Code]](https://github.com/enriccorona/SMPLicit)\n\n[SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks](https://arxiv.org/abs/2104.03313). CVPR (Oral), 2021. [[Page]](https://scanimate.is.tue.mpg.de) [[Code]](https://github.com/shunsukesaito/SCANimate)\n\n[ICON: Implicit Clothed humans Obtained from Normals](https://arxiv.org/abs/2112.09127). CVPR, 2022. [[Page]](https://icon.is.tue.mpg.de/) [[Code]](https://github.com/YuliangXiu/ICON)\n\n[ECON: Explicit Clothed humans Optimized via Normal integration](https://arxiv.org/abs/2212.07422). CVPR, 2023. [[Page]](https://xiuyuliang.cn/econ/) [[Code]](https://github.com/YuliangXiu/ECON)\n\n[Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing](https://arxiv.org/abs/2108.08807). ICCV, 2021. [[Page]](https://virtualhumans.mpi-inf.mpg.de/neuralgif) \n\n[Reconstructing NBA Players](https://arxiv.org/abs/2007.13303). ECCV, 2020. [[Page]](http://grail.cs.washington.edu/projects/nba_players) [[Code]](https://github.com/luyangzhu/NBA-Players)\n\n[Capturing Detailed Deformations of Moving Human Bodies](https://arxiv.org/abs/2102.07343). ArXiv, 2021.  \n\n[Towards Real-World Category-level Articulation Pose Estimation](https://arxiv.org/abs/2105.03260). CVPR, 2021. [[Page]](https://lasr-google.github.io) \n\n[gDNA: Towards Generative Detailed Neural Avatars](https://arxiv.org/abs/2201.04123). ArXiv, 2022. [[Page]](https://xuchen-ethz.github.io/gdna/) \n\n\n## Human Depth Estimation\n\n\n[Learning the Depths of Moving People by Watching Frozen People](https://arxiv.org/abs/1904.11111). CVPR, 2019. [[Page]](https://mannequin-depth.github.io) [[Code]](https://github.com/google/mannequinchallenge)\n\n[A Neural Network for Detailed Human Depth Estimation from a Single Image](https://arxiv.org/abs/1910.01275). ICCV, 2019.  [[Code]](https://github.com/sfu-gruvi-3dv/deep_human)\n\n[Self-Supervised Human Depth Estimation from Monocular Videos](https://arxiv.org/abs/2005.03358). CVPR, 2020.  [[Code]](https://github.com/sfu-gruvi-3dv/Self-Supervised-Human-Depth)\n\n[DressNet: High Fidelity Depth Estimation of Dressed Humans from a Single View Image](None). ArXiv, 2021.  \n\n[Learning High Fidelity Depths of Dressed Humans by Watching Social Media Dance Videos](https://arxiv.org/abs/2103.03319). CVPR (Oral), 2021. [[Page]](https://www.yasamin.page/hdnet_tiktok) [[Code]](https://github.com/yasaminjafarian/HDNet_TikTok)\n\n[Boosting Monocular Depth Estimation Models to High-Resolution via Content-Adaptive Multi-Resolution Merging](https://arxiv.org/abs/2105.14021). CVPR, 2021. [[Page]](http://yaksoy.github.io/highresdepth) [[Code]](http://yaksoy.github.io/highresdepth)\n\n\n## Human Motion\n\n\n[3D Semantic Trajectory Reconstruction from 3D Pixel Continuum](https://www-users.cs.umn.edu/~jsyoon/JaeShin_homepage/SemanticTrajectory.pdf). CVPR, 2018. [[Page]](https://www-users.cs.umn.edu/~jsyoon/Semantic_trajectory) \n\n[Task-Generic Hierarchical Human Motion Prior using VAEs](https://arxiv.org/abs/2106.04004). ArXiv, 2021.  \n\n[Convolutional Autoencoders for Human Motion Infilling](https://arxiv.org/pdf/2010.11531.pdf). 3DV, 2020.  \n\n[Robust Motion In-betweening](https://arxiv.org/abs/2102.04942). SIGGRAPH, 2020. [[Page]](https://montreal.ubisoft.com/en/robust-motion-in-betweening-2) \n\n[Single-Shot Motion Completion with Transformer](https://arxiv.org/abs/2103.00776). ArXiv, 2021.  [[Code]](https://github.com/FuxiCV/SSMCT)\n\n[Learning Compositional Representation for 4D Captures with Neural ODE](https://arxiv.org/abs/2103.08271). CVPR (Oral), 2021. [[Page]](https://boyanjiang.github.io/4D-CR) [[Code]](https://github.com/BoyanJIANG/4D-Compositional-Representation)\n\n[Graph Constrained Data Representation Learning for Human Motion Segmentation](https://arxiv.org/abs/2107.13362). ICCV, 2021.  \n\n[Predicting 3D Human Dynamics from Video](https://arxiv.org/abs/1908.04781). ICCV, 2019. [[Page]](https://jasonyzhang.com/phd) [[Code]](https://github.com/jasonyzhang/phd)\n\n[Long-term Human Motion Prediction with Scene Context](https://arxiv.org/pdf/2007.03672.pdf). ECCV (Oral), 2020. [[Page]](https://people.eecs.berkeley.edu/~zhecao/hmp/index.html) [[Code]](https://github.com/ZheC/GTA-IM-Dataset)\n\n[Adversarial Refinement Network for Human Motion Prediction](https://arxiv.org/abs/2011.11221v2). ACCV, 2020.  \n\n[Towards Accurate 3D Human Motion Prediction from Incomplete Observations](https://openaccess.thecvf.com/content/CVPR2021/papers/Cui_Towards_Accurate_3D_Human_Motion_Prediction_From_Incomplete_Observations_CVPR_2021_paper.pdf). CVPR, 2021.  \n\n[Aggregated Multi-GANs for Controlled 3D Human Motion Prediction](https://arxiv.org/abs/2103.09755). AAAI, 2021.  [[Code]](https://github.com/herolvkd/AM-GAN)\n\n[Flow-based Autoregressive Structured Prediction of Human Motion](https://arxiv.org/abs/2104.04391). ArXiv, 2021.  \n\n[TRiPOD: Human Trajectory and Pose Dynamics Forecasting in the Wild](https://arxiv.org/abs/2104.04029). ArXiv, 2021. [[Page]](http://somof.stanford.edu) \n\n[Multi-level Motion Attention for Human Motion Prediction](https://arxiv.org/abs/2106.09300). ArXiv, 2021.  [[Code]](https://github.com/wei-mao-2019/HisRepItself)\n\n[We are More than Our Joints: Predicting how 3D Bodies Move](https://arxiv.org/abs/2012.00619). CVPR, 2021. [[Page]](https://yz-cnsdqz.github.io/MOJO/MOJO.html) \n\n[Improving Human Motion Prediction Through Continual Learning](https://arxiv.org/abs/2107.00544). ArXiv, 2021.  \n\n[MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction](https://arxiv.org/abs/2108.07152). ICCV, 2021.  [[Code]](https://github.com/Droliven/MSRGCN)\n\n[Stochastic Scene-Aware Motion Prediction](https://ps.is.tuebingen.mpg.de/uploads_file/attachment/attachment/652/samp.pdf). ICCV, 2021. [[Page]](https://samp.is.tue.mpg.de) [[Code]](https://github.com/mohamedhassanmus/SAMP)\n\n[GIMO: Gaze-Informed Human Motion Prediction in Context](https://arxiv.org/abs/2204.09443). ArXiv, 2022.  \n\n[Multiscale Spatio-Temporal Graph Neural Networks for 3D Skeleton-Based Motion Prediction](https://arxiv.org/abs/2108.11244). TIP, 2021.  \n\n[Skeleton-Graph: Long-Term 3D Motion Prediction From 2D Observations Using Deep Spatio-Temporal Graph CNNs](https://arxiv.org/abs/2109.10257). ICCV (Workshop), 2021.  [[Code]](https://github.com/abduallahmohamed/Skeleton-Graph)\n\n[Pose Transformers (POTR): Human Motion Prediction with Non-Autoregressive Transformers](https://arxiv.org/abs/2109.07531). ICCV, 2021.  [[Code]](https://github.com/idiap/potr)\n\n[BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Prediction](https://arxiv.org/abs/2211.14310). ArXiv, 2022. [[Page]](https://barquerogerman.github.io/BeLFusion/) [[Code]](https://github.com/BarqueroGerman/BeLFusion)\n\n[Multi-Person 3D Motion Prediction with Multi-Range Transformers](https://arxiv.org/abs/2111.12073). NeurIPS, 2021. [[Page]](https://jiashunwang.github.io/MRT/) \n\n[Tracking People with 3D Representations](https://arxiv.org/abs/2111.07868). NeurIPS, 2021. [[Page]](http://people.eecs.berkeley.edu/~jathushan/T3DP/) [[Code]](https://github.com/brjathu/T3DP)\n\n[Tracking People by Predicting 3D Appearance, Location and Pose](https://arxiv.org/abs/2112.04477). CVPR, 2022. [[Page]](https://people.eecs.berkeley.edu/~jathushan/PHALP/) [[Code]](https://github.com/brjathu/PHALP)\n\n[Synthesizing Long-Term 3D Human Motion and Interaction in 3D](https://arxiv.org/pdf/2012.05522.pdf). CVPR, 2021. [[Page]](https://jiashunwang.github.io/Long-term-Motion-in-3D-Scenes) [[Code]](https://github.com/jiashunwang/Long-term-Motion-in-3D-Scenes)\n\n[GlocalNet: Class-aware Long-term Human Motion Synthesis](https://arxiv.org/abs/2012.10744). MACV, 2021.  \n\n[A Causal Convolutional Neural Network for Motion Modeling and Synthesis](https://arxiv.org/abs/2101.12276). ArXiv, 2021.  \n\n[TrajeVAE - Controllable Human Motion Generation from Trajectories](https://arxiv.org/abs/2104.00351). ArXiv, 2021. [[Page]](https://kacperkan.github.io/trajevae-supplementary) \n\n[Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://arxiv.org/abs/2104.05670). ArXiv, 2021. [[Page]](https://imagine.enpc.fr/~petrovim/actor) \n\n[Scene-aware Generative Network for Human Motion Synthesis](https://arxiv.org/abs/2105.14804). CVPR, 2021.  \n\n[Learning a Family of Motor Skills from a Single Motion Clip](http://mrl.snu.ac.kr/research/ProjectParameterizedMotion/ParameterizedMotion.pdf). SIGGRAPH, 2021. [[Page]](http://mrl.snu.ac.kr/research/ProjectParameterizedMotion/ParameterizedMotion.html) [[Code]](https://github.com/syleemrl/ParameterizedMotion)\n\n[MUGL: Large Scale Multi Person Conditional Action Generation with Locomotion](https://arxiv.org/abs/2110.11460). WACV, 2022. [[Page]](https://skeleton.iiit.ac.in/mugl) [[Code]](https://github.com/skelemoa/mugl)\n\n[DualMotion: Global-to-Local Casual Motion Design for Character Animations](https://arxiv.org/abs/2208.08636). ArXiv, 2022.  \n\n[Character Controllers using Motion VAEs](https://arxiv.org/abs/2103.14274). ToG, 2020. [[Page]](https://www.cs.ubc.ca/~hyuling/projects/mvae) [[Code]](https://github.com/electronicarts/character-motion-vaes)\n\n[Learn to Dance with AIST++: Music Conditioned 3D Dance Generation](https://arxiv.org/abs/2101.08779). ArXiv, 2021. [[Page]](https://google.github.io/aichoreographer) \n\n[Learning Speech-driven 3D Conversational Gestures from Video](https://arxiv.org/abs/2102.06837). ArXiv, 2021.  \n\n[DanceNet3D: Music Based Dance Generation with Parametric Motion Transformer](https://arxiv.org/abs/2103.10206). ArXiv, 2021. [[Page]](https://huiye-tech.github.io/project/dancenet3d) [[Code]](https://github.com/huiye-tech/DanceNet3D)\n\n[DanceAnyWay: Synthesizing Mixed-Genre 3D Dance Movements Through Beat Disentanglement](https://arxiv.org/abs/2303.03870). ArXiv, 2023.  \n\n[Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structure](https://arxiv.org/abs/2111.12159). ArXiv, 2021.  \n\n[Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://arxiv.org/abs/2203.13055). CVPR, 2022.  [[Code]](https://github.com/lisiyao21/Bailando)\n\n\n## Human-Object Interaction\n\n\n[Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild](https://arxiv.org/abs/2007.15649). ECCV, 2020. [[Page]](https://jasonyzhang.com/phosa) [[Code]](https://github.com/facebookresearch/phosa)\n\n[Resolving 3D Human Pose Ambiguities with 3D Scene Constraints](https://arxiv.org/abs/1908.06963). ICCV, 2019. [[Page]](https://prox.is.tue.mpg.de) [[Code]](https://github.com/MohameHassan/PROX)\n\n[GRAB: A Dataset of Whole-Body Human Grasping of Objects](https://arxiv.org/abs/2008.11200). ECCV, 2020. [[Page]](https://grab.is.tue.mpg.de) [[Code]](https://github.com/otaheri/GRAB)\n\n[Gravity-Aware Monocular 3D Human-Object Reconstruction](https://arxiv.org/abs/2108.08844). ICCV, 2021. [[Page]](http://4dqv.mpi-inf.mpg.de/GraviCap/) [[Code]](https://github.com/rishabhdabral/gravicap)\n\n[CHORE: Contact, Human and Object REconstruction from a single RGB image](https://arxiv.org/abs/2204.02445). ECCV, 2022. [[Page]](https://virtualhumans.mpi-inf.mpg.de/chore/) [[Code]](https://github.com/xiexh20/CHORE)\n\n[InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction](https://arxiv.org/abs/2209.12354). GCPR, 2022. [[Page]](https://intercap.is.tue.mpg.de/) [[Code]](https://github.com/YinghaoHuang91/InterCap)\n\n[BEHAVE: Dataset and Method for Tracking Human Object Interactions](http://virtualhumans.mpi-inf.mpg.de/papers/bhatnagar22behave/behave.pdf). CVPR, 2022. [[Page]](http://virtualhumans.mpi-inf.mpg.de/behave/) [[Code]](https://github.com/xiexh20/behave-dataset)\n\n[FLEX: Full-Body Grasping Without Full-Body Grasps](https://arxiv.org/abs/2211.11903). ArXiv, 2022. [[Page]](https://flex.cs.columbia.edu/) [[Code]](https://github.com/purvaten/FLEX)\n\n[Populating 3D Scenes by Learning Human-Scene Interaction](https://arxiv.org/abs/2012.11581). CVPR, 2021. [[Page]](https://posa.is.tue.mpg.de) [[Code]](https://github.com/mohamedhassanmus/POSA)\n\n[Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors](https://arxiv.org/abs/2103.17265). CVPR, 2021. [[Page]](http://virtualhumans.mpi-inf.mpg.de/hps) \n\n[Holistic 3D Human and Scene Mesh Estimation from Single View Images](https://arxiv.org/abs/2012.01591). CVPR, 2021.  \n\n[Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds](https://arxiv.org/abs/2104.10898). Eurographics, 2021.  \n\n[RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions from Monocular RGBD Stream](https://arxiv.org/abs/2104.14837). TPAMI, 2021.  \n\n\n## Animation\n\n\n[Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets](http://people.cs.umass.edu/~zhanxu/papers/AnimSkelVolNet.pdf). 3DV (Oral), 2019. [[Page]](https://people.cs.umass.edu/~zhanxu/projects/AnimSkelVolNet/) [[Code]](https://github.com/zhan-xu/AnimSkelVolNet)\n\n[RigNet: Neural Rigging for Articulated Characters](https://people.cs.umass.edu/~zhanxu/papers/RigNet.pdf). SIGGRAPH, 2020. [[Page]](https://zhan-xu.github.io/rig-net) [[Code]](https://github.com/zhan-xu/RigNet)\n\n[HeterSkinNet: A Heterogeneous Network for Skin Weights Prediction](https://arxiv.org/abs/2103.10602). I3D, 2021.  \n\n[Skeleton-Aware Networks for Deep Motion Retargeting](https://deepmotionediting.github.io/papers/skeleton-aware-camera-ready.pdf). SIGGRAPH, 2020. [[Page]](https://deepmotionediting.github.io/retargeting) [[Code]](https://github.com/DeepMotionEditing/deep-motion-editing)\n\n[Contact-Aware Retargeting of Skinned Motion](https://arxiv.org/abs/2109.07431). ICCV, 2021.  \n\n[Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions](https://diglib.eg.org/bitstream/handle/10.1111/cgf13947/v39i2pp497-507.pdf). Eurographics, 2020. [[Page]](https://sites.google.com/view/retargetting-tdcn) [[Code]](https://sites.google.com/view/https%3A%2F%2Fgithub.com%2Fmedialab-ku%2Fretargetting-tdcn)\n\n[Flow Guided Transformable Bottleneck Networks for Motion Retargeting](https://arxiv.org/abs/2106.07771). CVPR, 2021.  \n\n[Functionality-Driven Musculature Retargeting](https://arxiv.org/abs/2007.15311). CGF, 2020. [[Page]](http://mrl.snu.ac.kr/research/ProjectFunctionalityDriven/fdmr.htm) [[Code]](https://github.com/snumrl/SkelGen)\n\n[A Deep Emulator for Secondary Motion of 3D Characters](https://arxiv.org/abs/2103.01261). CVPR (Oral), 2021. [[Page]](http://barbic.usc.edu/deepEmulator/index.html) \n\n[DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation](https://arxiv.org/pdf/2009.02715). ArXiv, 2020.  \n\n[UniCon: Universal Neural Controller For Physics-based Character Motion](https://arxiv.org/abs/2011.15119). ArXiv, 2020. [[Page]](https://nv-tlabs.github.io/unicon) \n\n[Learning Skeletal Articulations With Neural Blend Shapes](https://arxiv.org/abs/2105.02451). SIGGRAPH, 2021. [[Page]](https://peizhuoli.github.io/neural-blend-shapes) [[Code]](https://github.com/PeizhuoLi/neural-blend-shapes)\n\n[Temporal Parameter-free Deep Skinning of Animated Meshes](https://arxiv.org/abs/2109.07249). CGI, 2021. [[Page]](http://www.cgrg.cs.uoi.gr/single-publication?ID=48) \n\n\n## Cloth/Try-On\n\n\n[DeepWrinkles: Accurate and Realistic Clothing Modeling](https://arxiv.org/abs/1808.03417). ECCV (Oral), 2018.  \n\n[Wallpaper Pattern Alignment along Garment Seams](https://igl.ethz.ch/projects/aligned-seams/Aligned-Seams-2019.pdf). SIGGRAPH, 2019. [[Page]](https://igl.ethz.ch/projects/aligned-seams) \n\n[Reﬂection Symmetry in Textured Sewing Patterns](https://igl.ethz.ch/projects/reflection-symmetry-sewing/sym_wallpaper_patter.pdf). VMV, 2019. [[Page]](https://igl.ethz.ch/projects/reflection-symmetry-sewing) \n\n[Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single-view Images](https://arxiv.org/abs/2003.12753). ECCV (Oral), 2020. [[Page]](https://kv2000.github.io/2020/03/25/deepFashion3DRevisited) \n\n[REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videos](https://arxiv.org/abs/2305.14236). CVPR, 2023. [[Page]](https://lingtengqiu.github.io/2023/REC-MV/) [[Code]](https://github.com/GAP-LAB-CUHK-SZ/REC-MV)\n\n[Garment4D: Garment Reconstruction from Point Cloud Sequences](https://arxiv.org/abs/2112.04159). NeurIPS, 2021. [[Page]](https://hongfz16.github.io/projects/Garment4D.html) [[Code]](https://github.com/hongfz16/Garment4D)\n\n[TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style](https://arxiv.org/abs/2003.04583). CVPR (Oral), 2020. [[Page]](http://virtualhumans.mpi-inf.mpg.de/tailornet) [[Code]](https://github.com/chaitanya100100/TailorNet)\n\n[Learning-Based Animation of Clothing for Virtual Try-On](http://dancasas.github.io/docs/santesteban_Eurographics2019.pdf). Eurographics, 2019. [[Page]](http://dancasas.github.io/projects/LearningBasedVirtualTryOn/index.html) [[Code]](https://github.com/isantesteban/vto-learning-based-animation)\n\n[Detail-aware Deep Clothing Animations Infused with Multi-source Attributes](https://arxiv.org/abs/2112.07974). ArXiv, 2021.  \n\n[Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On](https://arxiv.org/abs/2105.06462). CVPR, 2021. [[Page]](http://mslab.es/projects/SelfSupervisedGarmentCollisions) \n\n[Physically Based Neural Simulator for Garment Animation](https://arxiv.org/abs/2012.11310). ArXiv, 2020.  \n\n[P-Cloth: Interactive Complex Cloth Simulation on Multi-GPU Systems using Dynamic Matrix Assembly and Pipelined Implicit Integrators](https://arxiv.org/abs/2008.00409). SIGGRAPH Asia, 2020. [[Page]](https://min-tang.github.io/home/PCloth/index.html) [[Code]](https://min-tang.github.io/home/PCloth/files/MultiGPUCGSolver-0.1.zip)\n\n[Neural Cloth Simulation](https://arxiv.org/abs/2212.11220). SIGGRAPH Asia, 2022. [[Page]](https://hbertiche.github.io/NeuralClothSim/) [[Code]](https://github.com/hbertiche/NeuralClothSim)\n\n[N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks](https://arxiv.org/abs/2112.06397). Eurographics, 2022. [[Page]](https://min-tang.github.io/home/NCloth/) \n\n[Deep Deformation Detail Synthesis for Thin Shell Models](https://arxiv.org/abs/2102.11541). ArXiv, 2021.  \n\n[DeepCloth: Neural Garment Representation for Shape and Style Editing](https://arxiv.org/abs/2011.14619). ArXiv, 2020. [[Page]](http://www.liuyebin.com/DeepCloth/DeepCloth.html) \n\n[3D Custom Fit Garment Design with Body Movement](https://arxiv.org/abs/2102.05462). ArXiv, 2021.  \n\n[Dynamic Neural Garments](https://arxiv.org/abs/2102.11811). SIGGRAPH Asia, 2021. [[Page]](https://geometry.cs.ucl.ac.uk/projects/2021/DynamicNeuralGarments/) [[Code]](https://github.com/MengZephyr/DynamicNeuralGarments)\n\n[Motion Guided Deep Dynamic 3D Garments](https://arxiv.org/abs/2209.11449). SIGGRAPH Asia, 2022. [[Page]](https://geometry.cs.ucl.ac.uk/projects/2022/MotionDeepGarment/) [[Code]](https://github.com/MengZephyr/Motion-Guided-Deep-Dynamic-3D-Garment)\n\n[DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact](https://arxiv.org/abs/2106.05306). ArXiv, 2021.  \n\n[Example-based Real-time Clothing Synthesis for Virtual Agents](https://arxiv.org/abs/2101.03088). ArXiv, 2021.  \n\n[BCNet: Learning Body and Cloth Shape from a Single Image](https://arxiv.org/abs/2004.00214). ECCV, 2020.  [[Code]](https://github.com/jby1993/BCNet)\n\n[3D Clothed Human Reconstruction in the Wild](https://arxiv.org/abs/2207.10053). ECCV, 2022.  [[Code]](https://github.com/hygenie1228/ClothWild_RELEASE)\n\n[Robust 3D Garment Digitization from Monocular 2D Images for 3D Virtual Try-On Systems](https://arxiv.org/abs/2111.15140). ArXiv, 2021.  \n\n[DIG: Draping Implicit Garment over the Human Body](https://arxiv.org/abs/2209.10845). ACCV, 2022. [[Page]](https://liren2515.github.io/page/dig/dig.html) [[Code]](https://github.com/liren2515/DIG)\n\n[Registering Explicit to Implicit: Towards High-Fidelity Garment Mesh Reconstruction from Single Images](https://arxiv.org/abs/2203.15007). CVPR, 2022. [[Page]](https://kv2000.github.io/2022/03/28/reef/) [[Code]](https://github.com/jby1993/BCNet)\n\n[PERGAMO: Personalized 3D Garments from Monocular Video](http://mslab.es/projects/PERGAMO/contents/casado-sca2022.pdf). SCA, 2022. [[Page]](http://mslab.es/projects/PERGAMO/) [[Code]](https://github.com/AndresCasado/pergamo)\n\n[Fully Convolutional Graph Neural Networks for Parametric Virtual Try-On](https://arxiv.org/abs2009.04592). SCA, 2020. [[Page]](http://mslab.es/projects/FullyConvolutionalGraphVirtualTryOn) \n\n[ULNeF: Untangled Layered Neural Fields for Mix-and-Match Virtual Try-On](https://mslab.es/projects/ULNeF/contents/santesteban_NeurIPS2022.pdf). NeurIPS, 2022. [[Page]](https://mslab.es/projects/ULNeF/) \n\n[SNUG: Self-Supervised Neural Dynamic Garments](https://arxiv.org/abs/2204.02219). CVPR (Oral), 2020. [[Page]](http://mslab.es/projects/SNUG/) [[Code]](https://github.com/isantesteban/snug)\n\n[Neural 3D Clothes Retargeting from a Single Image](https://arxiv.org/abs/2102.00062). ArXiv, 2021.  \n\n\n## Neural Rendering\n\n\n[Neural3D: Light-weight Neural Portrait Scanning via Context-aware Correspondence Learning](https://dl.acm.org/doi/abs/10.1145/3394171.3413734). ACM MM, 2020.  \n\n[Multi-view Neural Human Rendering](https://openaccess.thecvf.com/content_CVPR_2020/papers/Wu_Multi-View_Neural_Human_Rendering_CVPR_2020_paper.pdf). CVPR, 2020. [[Page]](https://wuminye.com/NHR) [[Code]](https://github.com/wuminye/NHR)\n\n[NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras](https://arxiv.org/abs/2103.07700). CVPR, 2021.  \n\n[LookinGood^π: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture](https://arxiv.org/abs/2112.08037). ArXiv, 2021.  \n\n[Few-shot Neural Human Performance Rendering from Sparse RGBD Videos](https://arxiv.org/abs/2107.06505). ArXiv, 2021.  \n\n[ANR: Articulated Neural Rendering for Virtual Avatars](https://arxiv.org/pdf/2012.12890.pdf). ArXiv, 2020. [[Page]](https://anr-avatars.github.io) \n\n[SMPLpix: Neural Avatars from 3D Human Models](https://arxiv.org/abs/2008.06872). WACV, 2020. [[Page]](https://sergeyprokudin.github.io/smplpix) [[Code]](https://github.com/sergeyprokudin/smplpix)\n\n[Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild](https://arxiv.org/abs/2012.12884). ArXiv, 2020. [[Page]](https://grail.cs.washington.edu/projects/vid2actor) \n\n[InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds](https://arxiv.org/abs/2212.10550). ArXiv, 2022. [[Page]](https://tijiang13.github.io/InstantAvatar/) [[Code]](https://github.com/tijiang13/InstantAvatar)\n\n[RANA: Relightable Articulated Neural Avatars](https://arxiv.org/abs/2212.03237). ArXiv, 2022. [[Page]](https://nvlabs.github.io/RANA/) \n\n[Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans](https://arxiv.org/abs/2012.15838). CVPR, 2021. [[Page]](https://zju3dv.github.io/neuralbody) [[Code]](https://github.com/zju3dv/neuralbody)\n\n[Efficient Neural Radiance Fields with Learned Depth-Guided Sampling](https://arxiv.org/abs/2112.01517). ArXiv, 2021. [[Page]](https://zju3dv.github.io/enerf/) \n\n[Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control](https://arxiv.org/abs/2106.02019). ArXiv, 2021.  \n\n[StylePeople: A Generative Model of Fullbody Human Avatars](https://arxiv.org/abs/2104.08363). CVPR, 2021. [[Page]](http://saic-violet.github.io/style-people) [[Code]](https://github.com/saic-vul/style-people)\n\n[A-NeRF: Surface-free Human 3D Pose Refinement via Neural Rendering](https://arxiv.org/abs/2102.06199). ArXiv, 2021. [[Page]](https://lemonatsu.github.io/ANeRF-Surface-free-Pose-Refinement) \n\n[D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://arxiv.org/abs/2011.13961). CVPR, 2021. [[Page]](https://www.albertpumarola.com/research/D-NeRF/index.html) \n\n[HumanNeRF: Generalizable Neural Human Radiance Field from Sparse Inputs](https://arxiv.org/abs/2112.02789). CVPR, 2022. [[Page]](https://zhaofuq.github.io/humannerf/) [[Code]](https://github.com/zhaofuq/HumanNeRF)\n\n[Neural Articulated Radiance Field](https://arxiv.org/abs/2104.03110). ArXiv, 2021.  [[Code]](https://github.com/nogu-atsu/NARF)\n\n[Animatable Neural Radiance Fields for Human Body Modeling](https://arxiv.org/abs/2105.02872). ArXiv, 2021. [[Page]](https://zju3dv.github.io/animatable_nerf) [[Code]](https://github.com/zju3dv/animatable_nerf)\n\n[Editable Free-viewpoint Video Using a Layered Neural Representation](https://arxiv.org/abs/2104.14786). SIGGRAPH, 2021. [[Page]](https://www.youtube.com/watch?v=Wp4HfOwFGP4) \n\n[UV Volumes for Real-time Rendering of Editable Free-view Human Performance](https://arxiv.org/abs/2203.14402). ArXiv, 2022. [[Page]](https://fanegg.github.io/UV-Volumes/) [[Code]](https://github.com/fanegg/UV-Volumes)\n\n[Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions](https://arxiv.org/abs/2108.00362). ArXiv, 2021.  \n\n[MoCo-Flow: Neural Motion Consensus Flow for Dynamic Humans in Stationary Monocular Cameras](https://arxiv.org/abs/2106.04477). ArXiv, 2021.  \n\n[Rotationally-Temporally Consistent Novel-View Synthesis of Human Performance Video](https://www.ecva.net/papers/eccv_2020/papers_ECCV/papers/123490375.pdf). ECCV, 2020.  [[Code]](https://github.com/YoungJoongUNC/human_video_novel_view_synthesis)\n\n[Human View Synthesis using a Single Sparse RGB-D Input](https://arxiv.org/abs/2112.13889). ArXiv, 2021. [[Page]](https://www.phongnhhn.info/HVS_Net/index.html) \n\n[Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering](https://arxiv.org/abs/2109.07448). ArXiv, 2021. [[Page]](https://youngjoongunc.github.io/nhp) \n\n[HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video](https://arxiv.org/abs/2201.04127). ArXiv, 2022. [[Page]](https://grail.cs.washington.edu/projects/humannerf/) \n\n[Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces](https://arxiv.org/abs/2208.14851). 3DV, 2022.  \n\n[NeuMan: Neural Human Radiance Field from a Single Video](https://arxiv.org/abs/2203.12575). ECCV, 2022.  [[Code]](https://github.com/apple/ml-neuman)\n\n[Structured Local Radiance Fields for Human Avatar Modeling](https://arxiv.org/abs/2203.14478). CVPR, 2022. [[Page]](https://liuyebin.com/slrf/slrf.html) \n\n[Animatable Neural Implicit Surfaces for Creating Avatars from Videos](https://arxiv.org/abs/2203.08133). ICCV, 2021. [[Page]](https://zju3dv.github.io/animatable_sdf/) [[Code]](https://github.com/zju3dv/animatable_nerf)\n\n[DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Rendering](https://arxiv.org/abs/2106.03798). CVPR, 2022. [[Page]](http://www.liuyebin.com/dbfield/dbfield.html) \n\n[Human Performance Modeling and Rendering via Neural Animated Mesh](https://arxiv.org/abs/2209.08468). SIGGRAPH Asia, 2022. [[Page]](https://zhaofuq.github.io/NeuralAM/) [[Code]](https://github.com/zhaofuq/Instant-NSR)\n\n\n## Dataset\n\n\n[3DPW: Recovering Accurate 3D Human Pose in The Wild Using IMUs and a Moving Camera](https://openaccess.thecvf.com/content_ECCV_2018/papers/Timo_von_Marcard_Recovering_Accurate_3D_ECCV_2018_paper.pdf). ECCV, 2018. [[Page]](http://virtualhumans.mpi-inf.mpg.de/3DPW) \n\n[AMASS: Archive of Motion Capture as Surface Shapes](https://arxiv.org/abs/1904.03278). ICCV, 2019. [[Page]](https://amass.is.tue.mpg.de) [[Code]](https://github.com/nghorbani/amass)\n\n[3DBodyTex: Textured 3D Body Dataset](https://orbilu.uni.lu/bitstream/10993/36414/1/saint_et_al-3dbodytex-3dv_2018.pdf). 3DV, 2018. [[Page]](https://cvi2.uni.lu/datasets) \n\n[Motion Capture from Internet Videos](https://arxiv.org/pdf/2008.07931.pdf). ECCV (Oral), 2020. [[Page]](https://zju3dv.github.io/iMoCap) [[Code]](https://github.com/zju3dv/iMoCap)\n\n[3DPeople: Modeling the Geometry of Dressed Humans](https://arxiv.org/abs/1904.04571). ICCV, 2019. [[Page]](https://cv.iri.upc-csic.es) [[Code]](https://github.com/albertpumarola/3DPeople-Dataset)\n\n[Full-Body Awareness from Partial Observations](https://arxiv.org/abs/2008.06046). ECCV, 2020. [[Page]](https://crockwell.github.io/partial_humans) [[Code]](https://github.com/crockwell/partial_humans)\n\n[Object-Occluded Human Shape and Pose Estimation from a Single Color Image](https://openaccess.thecvf.com/content_CVPR_2020/papers/Zhang_Object-Occluded_Human_Shape_and_Pose_Estimation_From_a_Single_Color_CVPR_2020_paper.pdf). CVPR, 2020. [[Page]](https://www.yangangwang.com/papers/ZHANG-OOH-2020-03.html) [[Code]](https://gitee.com/seuvcl/CVPR2020-OOH)\n\n[HUMBI: A Large Multiview Dataset of Human Body Expressions](https://arxiv.org/abs/1812.00281). CVPR, 2020. [[Page]](https://humbi-data.net) [[Code]](https://github.com/zhixuany/HUMBI)\n\n[SMPLy Benchmarking 3D Human Pose Estimation in the Wild](https://arxiv.org/abs/2012.02743). 3DV (Oral), 2020. [[Page]](https://europe.naverlabs.com/research/computer-vision/mannequin-benchmark) \n\n[Reconstructing 3D Human Pose by Watching Humans in the Mirror](https://arxiv.org/abs/2104.00340). CVPR (Oral), 2021. [[Page]](https://zju3dv.github.io/Mirrored-Human) [[Code]](https://github.com/zju3dv/Mirrored-Human)\n\n[HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling](https://arxiv.org/abs/2204.13686). ECCV (Oral), 2022. [[Page]](https://caizhongang.com/projects/HuMMan/) \n\n[AGORA: Avatars in Geography Optimized for Regression Analysis](https://arxiv.org/abs/2104.14643). CVPR, 2021. [[Page]](https://agora.is.tue.mpg.de) \n\n[BABEL: Bodies, Action and Behavior with English Labels](https://arxiv.org/abs/2106.09696). CVPR, 2021. [[Page]](https://babel.is.tue.mpg.de) \n\n[BEHAVE: Dataset and Method for Tracking Human Object Interactions](http://virtualhumans.mpi-inf.mpg.de/papers/bhatnagar22behave/behave.pdf). CVPR, 2022. [[Page]](http://virtualhumans.mpi-inf.mpg.de/behave/) [[Code]](https://github.com/xiexh20/behave-dataset)\n\n-----\n\n## [Back to Top](#table-of-contents)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F3DFaceBody%2Fawesome-3dbody-papers","html_url":"https://awesome.ecosyste.ms/projects/github.com%2F3DFaceBody%2Fawesome-3dbody-papers","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F3DFaceBody%2Fawesome-3dbody-papers/lists"}