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This is hard to track in source control. There is a setting that forces Studio to save the place file as an xml.  While this is better than a binary file, there is still much to be desired.  This project exists to convert .rbxlx xml files into a directory structure that resembles the internal structure of the project while in Roblox Studio so that project changes can be more easily tracked.  \n\n## Usage\nThe tool is run once to convert an existing .rbxlx file to a directory structure.  This directory can now be committed to git and changes are more easily visible.  The tool can also be used to convert a project directory back into a rbxlx file.\n\n### Why PHP?\nPHP is great for websites because it can be embedded into the page markup.  Why, then, is it being used like a general purpose scripting language? Actually, this started out as a web thing.  When the idea changed to this xml converter, the language did not.  Normally, a project like this would be done in Python or Java or basically anything that isn't a web scripting language, but we wanted to use something new and our choices were either PHP or a functional programming language. \n\n### TODO\n* Fix .xml spacing from split\n* Actually remove deleted directories in /datamodel when updating the split\n\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F3jackdaws%2Frbxlx-file-splitter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2F3jackdaws%2Frbxlx-file-splitter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F3jackdaws%2Frbxlx-file-splitter/lists"}