{"id":21413535,"url":"https://github.com/56kyle/not_a_td","last_synced_at":"2025-03-16T18:24:30.254Z","repository":{"id":120623799,"uuid":"351889605","full_name":"56kyle/not_a_td","owner":"56kyle","description":"A tower defense - ish game mode where instead of towers, all projectiles stem from the player and are custom.","archived":false,"fork":false,"pushed_at":"2021-03-28T19:14:36.000Z","size":24,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-01-23T05:17:17.742Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/56kyle.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-03-26T19:22:14.000Z","updated_at":"2022-07-04T05:21:02.000Z","dependencies_parsed_at":null,"dependency_job_id":"0cee4fb3-f601-40a3-98c1-d59d9b60136a","html_url":"https://github.com/56kyle/not_a_td","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":"ModDota/TypeScriptAddonTemplate","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/56kyle%2Fnot_a_td","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/56kyle%2Fnot_a_td/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/56kyle%2Fnot_a_td/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/56kyle%2Fnot_a_td/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/56kyle","download_url":"https://codeload.github.com/56kyle/not_a_td/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243910763,"owners_count":20367544,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-22T18:18:55.618Z","updated_at":"2025-03-16T18:24:30.244Z","avatar_url":"https://github.com/56kyle.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# ModDota template\n\nA template for Dota 2 Custom Games built with modern technologies. It includes\n\n- [TypeScript for Panorama](https://moddota.com/panorama/introduction-to-panorama-ui-with-typescript)\n- [TypeScript for VScripts](https://typescripttolua.github.io/)\n- Simple commands to build and launch your custom game\n- [Continuous Integration](#continuous-integration) support\n\n## Getting Started\n\n1. Clone this repository or, if you're planning to have a repository for your custom game on GitHub, [create a new repository from this template](https://help.github.com/en/github/creating-cloning-and-archiving-repositories/creating-a-repository-from-a-template) and clone it instead.\n2. Open the directory of your custom game and change `name` field in `package.json` file to the name of your addon name.\n3. Open terminal in that directory and run `npm install` to install dependencies. You also should run `npm update` once in a while to get tool updates.\n\nAfter that you can press `Ctrl+Shift+B` in VSCode or run `npm run dev` command in terminal to compile your code and watch for changes.\n\n## Continuous Integration\n\nThis template includes a [GitHub Actions](https://github.com/features/actions) [workflow](.github/workflows/ci.yml) that builds your custom game on every commit and fails when there are type errors.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F56kyle%2Fnot_a_td","html_url":"https://awesome.ecosyste.ms/projects/github.com%2F56kyle%2Fnot_a_td","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F56kyle%2Fnot_a_td/lists"}