{"id":22411281,"url":"https://github.com/6im0n/shared-arcade","last_synced_at":"2025-03-27T02:45:35.383Z","repository":{"id":228851352,"uuid":"770582081","full_name":"6im0n/Shared-Arcade","owner":"6im0n","description":"Shared graphical and game library for the project : Arcade","archived":false,"fork":false,"pushed_at":"2024-04-04T11:18:05.000Z","size":33,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-02-01T08:26:10.500Z","etag":null,"topics":["arcade","epitech","epitech-project"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/6im0n.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-03-11T19:52:10.000Z","updated_at":"2024-04-26T10:53:43.000Z","dependencies_parsed_at":"2024-04-04T10:28:35.676Z","dependency_job_id":"85f2f5e3-a233-4944-859a-da6929fc9f1d","html_url":"https://github.com/6im0n/Shared-Arcade","commit_stats":null,"previous_names":["6im0n/shared-arcade"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/6im0n%2FShared-Arcade","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/6im0n%2FShared-Arcade/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/6im0n%2FShared-Arcade/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/6im0n%2FShared-Arcade/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/6im0n","download_url":"https://codeload.github.com/6im0n/Shared-Arcade/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245773147,"owners_count":20669719,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["arcade","epitech","epitech-project"],"created_at":"2024-12-05T13:13:33.089Z","updated_at":"2025-03-27T02:45:35.366Z","avatar_url":"https://github.com/6im0n.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 🕹️ ARCADE: Shared graphical and game library interface\n\n\u003cp align=\"center\"\u003e\n\u003cimg width=\"800\" height=\"225\" src=\"https://github.com/6im0n/Shared-Arcade/assets/46846093/cbe2bc14-8dc3-4984-9545-bffe19412f93\"\u003e\n\u003c/p\u003e\n\n## **📑 Project Info**\n- [📄 PDF Project](https://intra.epitech.eu/module/2023/B-OOP-400/NAN-4-1/acti-633490/project/file/B-OOP-400_arcade.pdf)\n\n### **📃 Description**\nEach GUI available for the program must be used as a shared library that will be loaded and used dynamically by the main program\n\u003cp align=\"center\"\u003e\n\u003cimg width=\"250\" height=\"200\" src=\"https://github.com/6im0n/Arcade/assets/46846093/eea8429e-e899-4f50-9434-2d2c9e0abf7e\"\u003e\n\u003c/p\u003e\n\n\n\n\u003e [!CAUTION]\n\u003e It is **STRICTLY FORBIDDEN** to refer to a graphics library explicitly in your main program. Only your dynamic libraries can do so. This also applies to your games.\n\n\n\u003e [!NOTE]\n\u003e These dynamic libraries can be seen as plug-ins providing various capabilities to your main program. In **NO CASE** must graphics libraries influence the game logic. Game libraries must not contain any information about screen rendering or low-level events.\n\n\u003e [!IMPORTANT]  \n\u003e You MUST **NOT** differentiate your libraries. Each of your libraries MUST be handled in a generic and uniform manner. Keep genericity!\n\n## **⚙️ Technology Notes**\n\n Games was developed using the following technologies:\n\n- **Graphic Library:** Ncurses, SDL2, SFML, ...\n\n## **🙍‍♂️ Contributors:**\n[Pong Retro-Grade]: \n- [🐟 Simon](https://github.com/6im0n)\n- [⛵ Kylian](https://github.com/Njord201)\n- [👾 Quentin](https://github.com/Quentintnrl)\n\n[SOURCILIÈRE]\n- [🦁 Landry](https://github.com/landryarki)\n- [💪 Aubane](https://github.com/AubaneNourry)\n- [🍑 Alban](https://github.com/Peralban)\n\n[Arrrrrcade]\n- [🧸 Thomas](https://github.com/Thomaltarix)\n- [🏄‍♂️ Théophile](https://github.com/theophile-jr)\n- [🦝 Mathieu](https://github.com/mathieurobert1)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F6im0n%2Fshared-arcade","html_url":"https://awesome.ecosyste.ms/projects/github.com%2F6im0n%2Fshared-arcade","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2F6im0n%2Fshared-arcade/lists"}