{"id":13662678,"url":"https://github.com/Alscenic/shared-unity-utils","last_synced_at":"2025-04-25T10:33:09.228Z","repository":{"id":219335034,"uuid":"375846703","full_name":"Alscenic/shared-unity-utils","owner":"Alscenic","description":"A bunch of stuff I reuse in lots of projects. It's all pretty useful in one way or another.","archived":false,"fork":false,"pushed_at":"2021-08-03T19:21:56.000Z","size":756,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-11-10T18:44:08.037Z","etag":null,"topics":["csharp","monobehaviour","unity","unity3d","utilities"],"latest_commit_sha":null,"homepage":"https://alscenic.com/","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Alscenic.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2021-06-10T22:41:12.000Z","updated_at":"2021-08-03T19:21:39.000Z","dependencies_parsed_at":null,"dependency_job_id":"f7ffcacc-d70f-4169-a2f4-1ce6946a2c2b","html_url":"https://github.com/Alscenic/shared-unity-utils","commit_stats":null,"previous_names":["alscenic/shared-unity-utils"],"tags_count":29,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alscenic%2Fshared-unity-utils","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alscenic%2Fshared-unity-utils/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alscenic%2Fshared-unity-utils/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Alscenic%2Fshared-unity-utils/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Alscenic","download_url":"https://codeload.github.com/Alscenic/shared-unity-utils/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250798420,"owners_count":21489074,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","monobehaviour","unity","unity3d","utilities"],"created_at":"2024-08-02T05:02:05.078Z","updated_at":"2025-04-25T10:33:09.207Z","avatar_url":"https://github.com/Alscenic.png","language":"C#","funding_links":[],"categories":["C\\#"],"sub_categories":[],"readme":"# What is it?\nA bunch of stuff I reuse in lots of projects. It's all pretty useful in one way or another. Scroll down for features.\n\n# Use it how you want\nJust release any edits with the same license.\n\nEntirely my own code\n\n# Requirements\n* UnityEngine.InputSystem\n  * You should be using it anyway\n* Unity\n  * yea\n\n# Files (Features)\n* Input\n  * **PlayerInput**\n    * A unique way to intercept player input. The reason this package requires UnityEngine.Input. Basically routes specific InputActions directly through UnityEvents.\n* Audio\n  * **AudioData**\n    * Stores information used to play audio.\n  * **Audio**\n    * Call Audio.Play() with your AudioData to easily play some audio.\n  * **AudioManager**\n    * Created automatically at runtime.\n* Classes\n  * **Extensions**\n    * Various extensions.\n  * **RangedFloat**\n    * Composed of two floats, a min and a max, and can return Random.Range(min,max).\n  * **UnityEventT**\n    * Various UnityEvent types.\n  * **VectorCurve**\n    * Serializable class containing 4 different AnimationCurves, and can be evaluated as Vector2/3/4/Quaternion.\n* Misc\n  * **LazySingletonMonoBehaviour**\n    * Inherit from this for an easy created-on-demand MonoBehaviour singleton.\n  * **Destroyer**\n    * Destroys a GameObject, or itself if one isn't specified.\n\n# Installation\nOpen the package manager and click the `➕▾` and add a new Git package - paste in this URL: `https://github.com/Alscenic/shared-unity-utils.git`\n\n# How to use it\nI might explain everything eventually, but for now, the code is documented so figure it out ig\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FAlscenic%2Fshared-unity-utils","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FAlscenic%2Fshared-unity-utils","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FAlscenic%2Fshared-unity-utils/lists"}