{"id":13676827,"url":"https://github.com/AmplifyCreations/FXAA","last_synced_at":"2025-04-29T07:33:33.124Z","repository":{"id":217124091,"uuid":"256516341","full_name":"AmplifyCreations/FXAA","owner":"AmplifyCreations","description":" FXAA Fast Approximate Anti-Aliasing","archived":false,"fork":false,"pushed_at":"2024-06-03T22:15:49.000Z","size":293,"stargazers_count":32,"open_issues_count":0,"forks_count":3,"subscribers_count":4,"default_branch":"main","last_synced_at":"2024-11-11T18:43:32.994Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/fxaa-fast-approximate-anti-aliasing-3590","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/AmplifyCreations.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-04-17T13:51:41.000Z","updated_at":"2024-07-10T03:46:41.000Z","dependencies_parsed_at":null,"dependency_job_id":"1f325e63-59bf-4c92-ae6a-df065118d6b1","html_url":"https://github.com/AmplifyCreations/FXAA","commit_stats":null,"previous_names":["amplifycreations/fxaa"],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AmplifyCreations%2FFXAA","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AmplifyCreations%2FFXAA/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AmplifyCreations%2FFXAA/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/AmplifyCreations%2FFXAA/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/AmplifyCreations","download_url":"https://codeload.github.com/AmplifyCreations/FXAA/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251456065,"owners_count":21592287,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T13:00:33.500Z","updated_at":"2025-04-29T07:33:28.116Z","avatar_url":"https://github.com/AmplifyCreations.png","language":"C#","funding_links":[],"categories":["Open Source Repositories"],"sub_categories":["Effect and Shaders"],"readme":"# Amplify Unity Products\n\n  While this package is provided, as is, for free, we develop and maintain professionally \n  created solutions used by thousands of developers. We invite you to check our current \n  projects, and to join our growing [Discord Community](https://discord.gg/SbNs7zK).\n  \n  [Amplify Shader Editor](https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570?aid=1011lPwI\u0026pubref=GitHub) - Award-winning node-based shader creation tool\n \n  [Amplify Impostors](https://assetstore.unity.com/packages/tools/utilities/amplify-impostors-beta-119877?aid=1011lPwI\u0026pubref=GitHub) - 1-Click Impostor Creator\n \n  [Amplify LUT Pack](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/amplify-lut-pack-50070?aid=1011lPwI\u0026pubref=GitHub) - 200+ LUTs for Amplify Color and Unity PPS\n \n# FXAA\n\n  FXAA is a popular post-process anti-aliasing technique created by Timothy Lottes. \n  While mostly used in deferred rendering pipelines that lack the ability to use \n  hardware MSAA, it can also be used in combination with hardware anti-aliasing to \n  smooth out hard edges missed by MSAA (e.g. inside polygons).\n\n  Drag and drop onto your camera, no configuration required!\n  \n# Copyright\n\n  NVIDIA FXAA 3.9 by TIMOTHY LOTTES\n  \n  COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED.\n\n  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED \n  *AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS \n  OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF \n  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA \n  OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR \n  CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR \n  LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, \n  OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE \n  THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH \n  DAMAGES.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FAmplifyCreations%2FFXAA","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FAmplifyCreations%2FFXAA","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FAmplifyCreations%2FFXAA/lists"}