{"id":13589112,"url":"https://github.com/Arisego/UnrealLive2D","last_synced_at":"2025-04-08T07:31:53.770Z","repository":{"id":52887243,"uuid":"230741716","full_name":"Arisego/UnrealLive2D","owner":"Arisego","description":"UE4 plugin for live2d model","archived":true,"fork":false,"pushed_at":"2025-02-26T08:32:45.000Z","size":24635,"stargazers_count":150,"open_issues_count":7,"forks_count":24,"subscribers_count":9,"default_branch":"master","last_synced_at":"2025-02-26T09:31:55.485Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Arisego.png","metadata":{"files":{"readme":"ReadMe.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-12-29T11:38:09.000Z","updated_at":"2025-02-26T08:33:02.000Z","dependencies_parsed_at":"2025-02-26T09:35:38.520Z","dependency_job_id":null,"html_url":"https://github.com/Arisego/UnrealLive2D","commit_stats":null,"previous_names":[],"tags_count":8,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Arisego%2FUnrealLive2D","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Arisego%2FUnrealLive2D/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Arisego%2FUnrealLive2D/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Arisego%2FUnrealLive2D/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Arisego","download_url":"https://codeload.github.com/Arisego/UnrealLive2D/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247796207,"owners_count":20997529,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-01T16:00:23.226Z","updated_at":"2025-04-08T07:31:48.756Z","avatar_url":"https://github.com/Arisego.png","language":"C++","funding_links":[],"categories":["Plugin","Game Engine","Game Development"],"sub_categories":["Unreal Engine: Resources"],"readme":"# UnRealLive2D\n\nUnreal Engine plugin for Live2D model.\n\n![Screen Shot](Docs/Image/ScreenShot.GIF?raw=true)\n\nThe model logic part is based on [CubismNativeFramework](https://github.com/Live2D/CubismNativeFramework/). \n\nThe render part take advantage of the [global shader plugin system](https://docs.unrealengine.com/en-US/Programming/Rendering/ShaderInPlugin/QuickStart/index.html). \n\n## Usage\n\n1. Put this plugin in your project's Plugin folder\n2. Download [Cubism Native SDK](https://www.live2d.com/en/download/cubism-sdk/download-native/) and copy `lib` and `include` to [CubismLibrary](https://github.com/Arisego/Live2DTest/tree/master/Plugins/UnrealLive2D/Source/ThirdParty/CubismLibrary) folder\n\n\u003e A sample of the plugin usage can be found [here](https://github.com/Arisego/Live2DTest).\n\nYou must donwload the corresponding version of [Cubism Native SDK](https://www.live2d.com/en/download/cubism-sdk/download-native/), or someting may not work as expected.\n\nAfter plugin is compiled and installed, you can find *CubismMap* in plugin content folder. That's the sample map showing how model is rendered to RenderTarget and then displayed in UMG and World.\n\nIf you want to package game with the models in plugin folder, remeber to add `../Plugins/UnrealLive2D/Content/Samples` to your package copy path.\n\n## Notice\n\nThis plugin was tested on __Win64__ envrioment only, it was supposed to work on all the platform that Cubism Native SDK supported, but some additional work might be needed. You can start with configuring `UnrealLive2D.Build.cs`.\n\nRender result is only tested with *Hiyori* and *Mark*.\n\nSome of the logic is not linked to blueprint and the control of the model logic is a bit dirty, this plugin is intend to be a good start for project that want to use Live2D model in Unreal Engine.\n\nThere will be **NO** Edtior part for this plugin.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FArisego%2FUnrealLive2D","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FArisego%2FUnrealLive2D","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FArisego%2FUnrealLive2D/lists"}