{"id":13589020,"url":"https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin","last_synced_at":"2025-04-08T07:31:36.226Z","repository":{"id":217515938,"uuid":"372056520","full_name":"BrUnOXaVIeRLeiTE/SCUE5-Plugin","owner":"BrUnOXaVIeRLeiTE","description":"SCUE updated to Unreal 5.","archived":false,"fork":false,"pushed_at":"2021-05-29T19:49:45.000Z","size":134,"stargazers_count":18,"open_issues_count":4,"forks_count":6,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-11-06T08:43:30.560Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/BrUnOXaVIeRLeiTE.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-05-29T19:37:50.000Z","updated_at":"2024-07-26T07:34:38.000Z","dependencies_parsed_at":null,"dependency_job_id":"0a0bd6c3-d24c-4311-a1a8-ac2f663cbb9a","html_url":"https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin","commit_stats":null,"previous_names":["brunoxavierleite/scue5-plugin"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BrUnOXaVIeRLeiTE%2FSCUE5-Plugin","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BrUnOXaVIeRLeiTE%2FSCUE5-Plugin/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BrUnOXaVIeRLeiTE%2FSCUE5-Plugin/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/BrUnOXaVIeRLeiTE%2FSCUE5-Plugin/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/BrUnOXaVIeRLeiTE","download_url":"https://codeload.github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247796160,"owners_count":20997522,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-01T16:00:21.070Z","updated_at":"2025-04-08T07:31:36.206Z","avatar_url":"https://github.com/BrUnOXaVIeRLeiTE.png","language":"C++","funding_links":[],"categories":["Anti Cheat / Cheat","Game Development"],"sub_categories":["Unreal Engine: Resources"],"readme":"# {SCUE5}: Anti-Cheat Plugin for Unreal Engine 5\n\n## Known Limitations:\n* Build for UE5 Windows games only (64bit); (but it won't break packaging for other platforms).\n* Only default ASCII characters are supported for text/string encryption.\n\n\n## Requirements:\n* Both Key Generator and the External Scanner requires VS2015 runtime dependencies to run.\n* External Scanner also requires .NET 4 runtime dependencies.\n\n\n## How To Use:\n* Close UE5, unzip the files provided within the 'Plugins' directory into your UE5 game project's folder. Executable libraries and code will be added to your project's Plugins folder;\nThen right click your .uproject file and choose 'Generate Visual Studio project files'. Then open the .uproject file; around ~1.6GB of C++ code will be generated, so be patient.\nYou may have to convert your project to C++ project first, simply adding an empty C++ Class to your game.\n\n* Open your game project in Unreal Editor, click Edit and go to 'Project Settings..'-\u003e 'Maps \u0026 Modes'; In 'Game Instance Class' field, set 'SafeGameInstance' class as default.\nIf you have another custom Game Instance, use it instead, but after installing the Secure-Client plugin you have to re-parent your Game Instance to be a child of SafeGameInstance.\nThis will activate the anti-cheat system for your game. If you want the anti-cheat tool-set disabled, just replace the default Game Instance again.\n\n* To observe Game-Guard's behaviour while developing in Unreal Editor, and to activate the anti-debugger that is disabled by default, you have to:\n- Create or re-parent a GameInstance Blueprint from the 'SafeGameInstance' class and set it as default in Project Settings.\n- Uncheck the 'Hide Game-Guard' and 'Allow Debugging' check-boxes from the Details panel.\n- You most likely don't want to block debugging while developing your game, uncheck it only when packaging in Shipping Mode and ready to publish.\n\n\n## FAQs:\n° What is the performance impact in game when using SC Safe Types in Blueprint graphs?\n- The Safe Types provided to encrypt Blueprint properties have a very insignificant impact in your game code;\n- Each call to a Get/Set node has a function footprint ranging from 0.00ms to 0.01 milliseconds.\n\n° What about Garbage Collection, how these types deal with GC?\n- The code generates no GC, UE5 will fire GC only when you destroy the Blueprint/Actor that was calling the Get/Set functions/nodes.\n\n° Which Types are Safe Type supported?\n- You can encrypt the usual types used for Blueprint properties, such as:\n\n* Boolean\n* Byte\n* Integer\n* Float\n* Name\n* String\n* Text\n* Vector\n* Vector 2D\n* Vector 4D\n* Linear Color\n* Rotator\n* Transform\n\n° Does Safe Types support SaveGame tag, to be recorded by the Auto-Save Plugin?\n- Yes. Just enable SaveGame tag in advanced tab as usual and you easily get encrypted Save-Game data stored in your .sav files.\n\n° Is networking, replication, supported for Safe Types?\n- The idea is Yes, must be, but I'm still working on multiplayer code to make sure everything is bug-free when running in authoritative servers thus I'm not 100% sure on this one.\n\n° Why I mark any Safe Type as 'editable', but values in Details panel are disabled and I can't change them?\n- Because Safe Types are hidden and Unreal Engine's Editor doesn't know how to translate their encryption algorithm. Then what Details panel displays there is just a 'fake copy'\n- of the real value which is possible to change or read only through the Get/Set node functions. If you could change values from Details panel, hackers could use the same route to\n- trace the fake value and use it to change the real, encrypted one, without bothering with any encryption secrets.\n- So to say, the only way you can change encrypted values is really through the Get/Set nodes which you can use in Blueprint graphs and/or its Construction Script to set default values.\n\n° What if the Game-Guard external app gets cracked to never return any positives?\n- Then your game itself through the SafeGameInstance class will take over and run an internal Game-Guard system; the class is built to force a crash in the game if a malicious app is running.\n- This internal built-in code is compiled inside the game, packaged for Windows, and only runs slower than the external scanner, to not generate game-thread overhead.\nYou don't have to config anything for this, it's automatic; Just setup the required GameInstance class.\n\n\n----- -----\n\n\n[More Info]:\n\nhttps://forums.unrealengine.com/t/plugin-anti-cheat-system/213948\n\n--------------------------------------------------\n\n**Copyright(C) Bruno Xavier B. Leite.**\n\n\n#### LICENSE\n\nTHIS SYSTEM IS NOW PUBLISHED ON UNREAL ENGINE's MARKETPLACE\nAND THE SAME THERMS FROM THEM APPLIES.\n\nPlease check Epic Games' therms here:\nhttps://publish.unrealengine.com/faq\n\n\nUnreal Marketplace page:\nhttps://www.unrealengine.com/marketplace/scue4-anti-cheat-solution\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FBrUnOXaVIeRLeiTE%2FSCUE5-Plugin","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FBrUnOXaVIeRLeiTE%2FSCUE5-Plugin","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FBrUnOXaVIeRLeiTE%2FSCUE5-Plugin/lists"}