{"id":18270850,"url":"https://github.com/CodeAndWeb/GBox2D","last_synced_at":"2025-04-05T01:30:52.694Z","repository":{"id":2456798,"uuid":"3428508","full_name":"CodeAndWeb/GBox2D","owner":"CodeAndWeb","description":"Box2D wrapper for cocos2d + box2d, works perfectly with PhysicsEditor","archived":false,"fork":false,"pushed_at":"2013-02-26T17:51:01.000Z","size":144,"stargazers_count":50,"open_issues_count":5,"forks_count":18,"subscribers_count":9,"default_branch":"master","last_synced_at":"2025-04-03T17:12:27.227Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://www.physicseditor.de","language":"Objective-C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/CodeAndWeb.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2012-02-13T09:03:04.000Z","updated_at":"2024-07-28T20:02:45.000Z","dependencies_parsed_at":"2022-09-09T01:00:26.398Z","dependency_job_id":null,"html_url":"https://github.com/CodeAndWeb/GBox2D","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CodeAndWeb%2FGBox2D","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CodeAndWeb%2FGBox2D/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CodeAndWeb%2FGBox2D/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CodeAndWeb%2FGBox2D/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/CodeAndWeb","download_url":"https://codeload.github.com/CodeAndWeb/GBox2D/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247276043,"owners_count":20912286,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-05T11:38:54.349Z","updated_at":"2025-04-05T01:30:52.314Z","avatar_url":"https://github.com/CodeAndWeb.png","language":"Objective-C","readme":"# GBox2d\n\nThis is the wrapper for box2d + cocos2d I use in my own game projects.\n\nIt is design to work with my PhysicsEditor to create the shapes:\nhttp://www.codeandweb.com/physicseditor\n\nTo get started check out the tutorial I wrote for Ray Wenderlich's Blog:\n\nhttp://www.codeandweb.com/monkeyjump\n\nIt teaches you how to create a complete game from scratch for iOS\n\n## Current status\n\nIt's not yet complete - e.g. joints are not yet supported.\n\nGBox2d is now updated to work with cocos2d 2.0 release with the provided box2d \n\nThe MonkeyJump tutorial will be updated to cocos2d 2.x soon ;-)\n\n","funding_links":[],"categories":["etc"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FCodeAndWeb%2FGBox2D","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FCodeAndWeb%2FGBox2D","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FCodeAndWeb%2FGBox2D/lists"}