{"id":13598730,"url":"https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible","last_synced_at":"2025-04-10T09:32:06.023Z","repository":{"id":57754861,"uuid":"520364086","full_name":"CyberAgentGameEntertainment/UnityPerformanceTuningBible","owner":"CyberAgentGameEntertainment","description":"Unity Performance Tuning knowledge book","archived":false,"fork":false,"pushed_at":"2023-04-13T18:27:37.000Z","size":47214,"stargazers_count":1562,"open_issues_count":2,"forks_count":63,"subscribers_count":25,"default_branch":"main","last_synced_at":"2025-04-08T10:35:06.966Z","etag":null,"topics":["book","performance","tuning","unity"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/CyberAgentGameEntertainment.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2022-08-02T05:29:42.000Z","updated_at":"2025-04-02T03:01:50.000Z","dependencies_parsed_at":"2024-01-14T04:56:17.016Z","dependency_job_id":null,"html_url":"https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible","commit_stats":null,"previous_names":[],"tags_count":6,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CyberAgentGameEntertainment%2FUnityPerformanceTuningBible","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CyberAgentGameEntertainment%2FUnityPerformanceTuningBible/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CyberAgentGameEntertainment%2FUnityPerformanceTuningBible/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/CyberAgentGameEntertainment%2FUnityPerformanceTuningBible/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/CyberAgentGameEntertainment","download_url":"https://codeload.github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248191779,"owners_count":21062570,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["book","performance","tuning","unity"],"created_at":"2024-08-01T17:00:55.477Z","updated_at":"2025-04-10T09:32:06.013Z","avatar_url":"https://github.com/CyberAgentGameEntertainment.png","language":"C++","funding_links":[],"categories":["C++"],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\n  \u003cimg width=350 src=\"Documentation/bible_logo.png\" alt=\"UnityPerformanceTuningBible\"\u003e\n\u003c/p\u003e\n\n# Unity Performance Tuning Bible\n\n[![license](https://img.shields.io/badge/PR-welcome-green.svg)](https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible/pulls)\n\n**Docs** ([日本語](README.md), [English](README_EN.md))\n\n本書はUnityのパフォーマンスチューニングに関するノウハウを体系的にまとめた書籍です。  \n本リポジトリから電子書籍をPDFとしてダウンロードすることができます。\n\nご意見、ご指摘は [Issues](https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible/issues) や [Pull Requests](https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible/pulls) からお願いいたします。\n\n## 電子書籍のダウンロード方法\n1. [Releasesの最新版](https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible/releases/latest)へ遷移します。\n\n2. AssetsからPDFをダウンロードします。\n\n## ライセンスについて\n本リポジトリにはライセンスは適用していませんが、著作権法は適用されます。  \n詳しくは以下のページを参照してください。\n\n[Licensing a repository \u003e Choosing the right license](https://docs.github.com/en/repositories/managing-your-repositorys-settings-and-features/customizing-your-repository/licensing-a-repository#choosing-the-right-license)\n\n## 翻訳版について\n### 背景\nいくつかのIssuesで翻訳版の要望を頂きましたが、正式な翻訳版をリリースすることは運用上厳しいと判断し、個々人に翻訳を委ねることにしました。  \n一方で、翻訳サービスの質が向上している背景から、このようなサービスを利用して提供することができないかを検証していました。  \n結果として、原文のRe:VIEW FormatをDeepLを使用して翻訳することで、今後の運用も含めて提供が可能であるということが分かりました。  \n翻訳の対象としては、英語のみをサポートします。    \n\n### 他言語の翻訳について\n他言語での翻訳については、個々人でお願い致します。  \nそれぞれの言語で翻訳版を作成するフローを[こちらのREADME](https://github.com/CyberAgentGameEntertainment/UnityPerformanceTuningBible/tree/main/translation)にまとめています。  \n言語パラメータを変更していただくことで、目的の翻訳済みPDFが取得可能です。  \n\n### 留意事項\n翻訳の質はDeepLに依存しています。  \n個々人で翻訳するよりかは幾分か楽になるという前提のもとで提供していますので、ご留意ください。\n\n### 翻訳版の更新について\n翻訳版の更新タイミングは、タイプミスなどは対象とせず、大きな変更や追加があった際に更新することとします。  \n\n## Copyright\n(C) 2022 CyberAgent, Inc.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FCyberAgentGameEntertainment%2FUnityPerformanceTuningBible","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FCyberAgentGameEntertainment%2FUnityPerformanceTuningBible","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FCyberAgentGameEntertainment%2FUnityPerformanceTuningBible/lists"}