{"id":13656301,"url":"https://github.com/DanielEverland/ScriptableObject-Architecture","last_synced_at":"2025-04-23T22:30:38.064Z","repository":{"id":37818629,"uuid":"139479451","full_name":"DanielEverland/ScriptableObject-Architecture","owner":"DanielEverland","description":"Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy","archived":false,"fork":false,"pushed_at":"2023-12-17T22:10:49.000Z","size":3854,"stargazers_count":981,"open_issues_count":29,"forks_count":113,"subscribers_count":47,"default_branch":"master","last_synced_at":"2024-11-10T09:37:37.610Z","etag":null,"topics":["architecture","indiedev","scriptableobject","unity"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/DanielEverland.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2018-07-02T18:25:25.000Z","updated_at":"2024-11-04T08:16:36.000Z","dependencies_parsed_at":"2024-01-12T07:24:27.020Z","dependency_job_id":"c0b7049f-fa9a-44c5-ada3-39d85559f127","html_url":"https://github.com/DanielEverland/ScriptableObject-Architecture","commit_stats":null,"previous_names":[],"tags_count":26,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DanielEverland%2FScriptableObject-Architecture","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DanielEverland%2FScriptableObject-Architecture/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DanielEverland%2FScriptableObject-Architecture/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DanielEverland%2FScriptableObject-Architecture/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/DanielEverland","download_url":"https://codeload.github.com/DanielEverland/ScriptableObject-Architecture/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250526314,"owners_count":21445159,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["architecture","indiedev","scriptableobject","unity"],"created_at":"2024-08-02T05:00:17.865Z","updated_at":"2025-04-23T22:30:37.299Z","avatar_url":"https://github.com/DanielEverland.png","language":"C#","readme":"# ScriptableObject-Architecture\n[![openupm](https://img.shields.io/npm/v/com.danieleverland.scriptableobjectarchitecture?label=openupm\u0026registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.danieleverland.scriptableobjectarchitecture/)\n\nMakes using Scriptable Objects as a fundamental part of your architecture in Unity super easy\n\nBased on Ryan Hipple's 2017 Unite talk https://www.youtube.com/watch?v=raQ3iHhE_Kk\n\nNow on the [Asset Store!](https://assetstore.unity.com/packages/tools/utilities/scriptableobject-architecture-131520)\n\nReading the [Quick Start Page](https://github.com/DanielEverland/ScriptableObject-Architecture/wiki/Quick-Start) is recommended!\n\n# Features\n- Automatic Script Generation\n- Variables - All C# primitives\n- Clamped Variables\n- Variable References\n- Typed Events\n- Runtime Sets\n- Custom Icons\n\nVisual debugging of events\n\n![](https://i.imgur.com/GPP3aVR.gif)\n\nFull stacktrace and editor invocation for events\n\n![](https://i.imgur.com/S90VUWI.png)\n\nCustom icons\n\n![](https://i.imgur.com/simB0mK.png)\n\nEasy and automatic script generation\n\n![](https://i.imgur.com/xm2gNmo.png)\n\n# Installation\nFor a more detailed explanation, please read the [Quick Start Page](https://github.com/DanielEverland/ScriptableObject-Architecture/wiki/Quick-Start)\n\nThere are three ways you can install this package\n- [Unity Asset Store](https://assetstore.unity.com/packages/tools/utilities/scriptableobject-architecture-131520)\n- .unitypackage from [Releases](https://github.com/DanielEverland/ScriptableObject-Architecture/releases)\n- Unity package manager introduced in 2017.2\n- [OpenUPM](https://openupm.com/packages/com.danieleverland.scriptableobjectarchitecture/)\n\n## Package Manager Installation\n\nSimply modify your `manifest.json` file found at `/PROJECTNAME/Packages/manifest.json` by including the following line\n\n```\n{\n\t\"dependencies\": {\n\t\t...\n\t\t\"com.danieleverland.scriptableobjectarchitecture\": \"https://github.com/DanielEverland/ScriptableObject-Architecture.git#release/stable\",\n\t\t...\n\t}\n}\n```\n","funding_links":[],"categories":["Open Source Repositories","GamePlay","C\\#","C#","Framework","Open Source Packages","Scripting"],"sub_categories":["Scriptable Object","HUD"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FDanielEverland%2FScriptableObject-Architecture","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FDanielEverland%2FScriptableObject-Architecture","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FDanielEverland%2FScriptableObject-Architecture/lists"}