{"id":13730584,"url":"https://github.com/Dhelio/Concurrent-Player-Prefs-For-Unity","last_synced_at":"2025-05-08T03:31:00.113Z","repository":{"id":142659463,"uuid":"277566481","full_name":"Dhelio/Concurrent-Player-Prefs-For-Unity","owner":"Dhelio","description":"Unity's PlayerPrefs isn't thread safe; this is a similar system that is thread safe.","archived":false,"fork":false,"pushed_at":"2020-07-24T14:32:01.000Z","size":6,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-08-04T02:09:39.144Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Dhelio.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2020-07-06T14:36:27.000Z","updated_at":"2020-11-19T16:36:49.000Z","dependencies_parsed_at":"2024-01-06T15:00:07.870Z","dependency_job_id":"9056a533-e1bb-4cf9-86fc-209f5708da93","html_url":"https://github.com/Dhelio/Concurrent-Player-Prefs-For-Unity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dhelio%2FConcurrent-Player-Prefs-For-Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dhelio%2FConcurrent-Player-Prefs-For-Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dhelio%2FConcurrent-Player-Prefs-For-Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dhelio%2FConcurrent-Player-Prefs-For-Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Dhelio","download_url":"https://codeload.github.com/Dhelio/Concurrent-Player-Prefs-For-Unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224695581,"owners_count":17354432,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T02:01:16.849Z","updated_at":"2024-11-14T21:31:16.390Z","avatar_url":"https://github.com/Dhelio.png","language":"C#","readme":"# Concurrent-Player-Prefs-For-Unity\nUnity's PlayerPrefs isn't thread safe; this is a similar system that is thread safe.\n\nCurrently it does require Json.NET for perfomance reasons, and because it cannot be used with XML serializer;\nyou may change to JavaScriptSerializer, DataContractSerializer or BinaryFormatter, though. I find Json.NET easier overall.\n\nYou can download Json.NET in Unity from NuGet; if you don't know how to set up NuGet packages for Unity, add the this plugin to do the job for you: https://github.com/GlitchEnzo/NuGetForUnity\n\nAlso, you can use this script for whatever you like. I, however, deny and decline all responsibility, the software is provided as-is, yada yada.\n","funding_links":[],"categories":["C#"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FDhelio%2FConcurrent-Player-Prefs-For-Unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FDhelio%2FConcurrent-Player-Prefs-For-Unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FDhelio%2FConcurrent-Player-Prefs-For-Unity/lists"}