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Jekyll\n\nJekyll is a Call of Duty XAsset exporter that dumps raw assets from a game's memory.\n\n## Requirements\n\n-   [.NET Core 3.0](https://dotnet.microsoft.com/download/dotnet-core/3.0)\n\n## Usage\n\nYou will need to build the Jekyll solution from the source.\n\nRun a supported Call of Duty title, then run `Jekyll.UI.exe` and allow the program to finish.\n\n## Supported Titles\n\n### Call of Duty: Vanguard\n\nCurrently not available for public release.\n\n### Call of Duty: Black Ops Cold War\n\nCurrently not available for public release.\n\n### Call of Duty: Modern Warfare 2 Campaign Remastered\n\n-   Localize\n-   Lua Files\\*\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n-   TrueType Fonts\n\n### Call of Duty: Modern Warfare\n\nCurrently not available for public release.\n\n### Call of Duty: Black Ops 4\n\n-   Raw Files\n\n### Call of Duty: WWII\n\n-   Localize\n-   Lua Files\\*\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n-   TrueType Fonts\n\n### Call of Duty: Infinite Warfare\n\n-   Localize\n-   Lua Files\\*\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n-   TrueType Fonts\n\n### Call of Duty: Modern Warfare Remastered\n\n-   Localize\n-   Lua Files\\*\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n-   TrueType Fonts\n\n### Call of Duty: Black Ops III\n\n-   Binary HTML\n-   Localize\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n-   TrueType Fonts\n\n### Call of Duty: Advanced Warfare\n\n-   Localize\n-   Lua Files\\*\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n\n### Call of Duty: Ghosts\n\n-   Localize\n-   Lua Files\\*\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n\n### Call of Duty: Black Ops II\n\n-   Localize\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n\n### Call of Duty: Modern Warfare 3\n\n-   Localize\n-   Map Entities\n-   Raw Files\n-   Script Files\\*\n-   String Tables\n\n### Call of Duty: Black Ops\n\n-   Localize\n-   Map Entities\n-   Raw Files\n-   String Tables\n\n### Call of Duty: Modern Warfare 2\n\n-   Localize\n-   Map Entities\n-   Raw Files\n-   String Tables\n\n### Call of Duty: World at War\n\n-   Localize\n-   Map Entities\n-   Raw Files\n-   String Tables\n\n## Credits\n\n-   [Scobalula](https://github.com/Scobalula) - [PhilLibX](https://github.com/Scobalula/PhilLibX)\n\n## Disclaimer\n\nJekyll is developed to allow users obtain to assets for use in the official Call of Duty SDKs, such as the [Call of Duty: Black Ops III Mod Tools](https://steamdb.info/app/455130/). It's also used for informational purposes, such as the [COD Tracker Database](https://tracker.gg/warzone/db), when paired with [Hyde](https://github.com/EthanC/Hyde) - a Call of Duty XAsset compiler.\n\nAll assets extracted by Jekyll are property of their respective owners. Jekyll is in no way, shape, or form associated with or endorsed by Activision or its subsidiary studios.\n","funding_links":["https://ko-fi.com/mxtive"],"categories":["C# #"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FEthanC%2FJekyll","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FEthanC%2FJekyll","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FEthanC%2FJekyll/lists"}