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Name should be \"FF_PugiXml\".\n* Delete \"Binaries, Intermediate and Saved\" folders of your project.\n* Right click to your \".uproject\" and select \"Generate Visual Studio Project Files\"\n* Open your project's \".sln\" file\n* Press \"F5\". It will build plugin. After that, You can copy it to your blueprint only projects.\n\n# NOTE\n* We don't use Rider. So, we can't help about IDE specific problems.\n* If your problem is about \"PugiXml's itself\", you need to open your issue in there. Not here.\n* If your problem is about \"our implementation\", you can open an issue about it.\n* We don't support older engine versions and we update engine version after \"one month of its release\".\n* Our plugin doesn't have any dependency or tricky setup. If you don't know how can you install a plugin to UE5, we can't help you.\n* If you see weird \"variable is not valid\" like problems and variables have underlines, it means you couldn't install plugin, correctly.\n* Look at plugin's \"Content\" folder before using it. It has a \"BP_Template_PugiXml\" actor and it contais sample mechanics.\n* You \"can\" use this plugin in your commercial products but you \"CAN NOT share this plugin\" in marketplaces such as Gumroad or Unreal Marketplace/Fab. Please look at \"License\" section.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FFrozen-Projects%2FFF_PugiXml","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FFrozen-Projects%2FFF_PugiXml","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FFrozen-Projects%2FFF_PugiXml/lists"}