{"id":13485508,"url":"https://github.com/GDi4K/unreal-fetch","last_synced_at":"2025-03-27T19:31:22.673Z","repository":{"id":43781304,"uuid":"322914142","full_name":"GDi4K/unreal-fetch","owner":"GDi4K","description":"The Fetch API inspired HTTP client for Unreal Engine. 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Works with both Blueprints \u0026 C++.\n\n![](Images/HelloWorldUnrealFetch.png)\n\n**[Watch the Demo](https://www.youtube.com/watch?v=DPVwaP792MA\u0026feature=youtu.be)**\n\n## Features\n\nWith this plugin, you can talk to HTTP APIs very quickly from Blueprints. Here are some core features:\n\n* No C++ or configurations needs when using with Blueprints\n* Talk to HTTP Apis with a minimal amount of Blueprint nodes\n* Allow to parse \u0026 make JSON values via Blueprints\n* Works anywhere since this uses internal HTTP \u0026 JSON related modules.\n\n## Installation\n\n[**🛍 Get the Plugin via the Unreal Marketplace.**](https://www.unrealengine.com/marketplace/en-US/product/fetch-a-simple-http-client)\n\u003cbr/\u003e\n\nFor non-commercial projects, you can also get it from GitHub. Follow these instructions to install:\n\n* Close your existing Unreal Engine app.\n* Create a directory in your app root called `Plugins`.\n* Download [this](https://github.com/GameDev4K/unreal-fetch/archive/main.zip) GitHub repository.\n* Copy `UnrealFetchDevApp/Plugins/Fetch` of the repository to above created `Plugins` directory.\n* Start your app \u0026 it will ask to compile the plugin. Proceed with that.\n* You might need to [setup Visual Studio](https://docs.unrealengine.com/en-US/ProductionPipelines/DevelopmentSetup/VisualStudioSetup/index.html) for Unreal Engine.\n\n\n## Usage with Blueprints\n\n**[Watch this video](https://www.youtube.com/watch?v=DPVwaP792MA\u0026feature=youtu.be)** for step by step instructions on how to use this plugin.\n\nOnce installed, you can use the `Fetch` static function inside Blueprints to talk to any HTTP API. Here's [an example](https://blueprintue.com/blueprint/kxwkx692/) on invoking a HTTP POST request \u0026 extracting the email from the response JSON.\n\nRefer to the following examples for more usage:\u003cbr/\u003e\n\u003csup\u003e(You can copy blueprint nodes from the following examples \u0026 directly paste them inside your blueprints.)\u003c/sup\u003e\n\n**For Fetch**\n\n* [Hello World - Making a POST Request](https://blueprintue.com/blueprint/kxwkx692/)\n* [Check Response Headers](https://blueprintue.com/blueprint/xof4e7_w/)\n* [Check Status Code](https://blueprintue.com/blueprint/2p_7qg05/)\n* [Handle Errors](https://blueprintue.com/blueprint/tixgg4iv/)\n* [Use Custom Headers](https://blueprintue.com/blueprint/4g6x2y-h/)\n* [Using BasicAuth](https://blueprintue.com/blueprint/cv0dcy71/)\n\n**For JSON**\n* [Basic JSON Usage](https://blueprintue.com/blueprint/2ayz0vbn/)\n* [Working with Arrays](https://blueprintue.com/blueprint/k4fbbdse/)\n* [Check for there's a key or not](https://blueprintue.com/blueprint/okwmyljw/)\n* [Runtime JSON Validation](https://blueprintue.com/blueprint/dnpnrs8m/)\n* [Get an item inside an Array](https://blueprintue.com/blueprint/wj-v1k6i/)\n* [Loop through a JSON Array](https://blueprintue.com/blueprint/umgnh13w/)\n* [Find a specific item in a JSON Array](https://blueprintue.com/blueprint/l4cwvkqj/)\n\n## Functional Test Suite\n\nAll the tests for this plugin written as Functional Tests \u0026 they are based on Blueprints. That's a good place to search for each \u0026 every functionality of this plugin.\n\nHere's how to access \u0026 run them:\n\n* Clone this repository \u0026 run the app [UnrealFetchDevApp](./UnrealFetchDevApp)\n* Check `Content/Tests` from the content browser for various blueprints with test cases.\n* Open the test runner with `Windows -\u003e Test Automation`.\n* Open the Automation tab \u0026 search for `Functional Tests`.\n* Select all those tests \u0026 run them all.\n\n## Bugs, Questions \u0026 Features\n\nNo software is free of bugs or comes with all of the features you would imagine. So, **[let's talk](https://github.com/GameDev4K/unreal-fetch/issues)**.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FGDi4K%2Funreal-fetch","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FGDi4K%2Funreal-fetch","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FGDi4K%2Funreal-fetch/lists"}