{"id":13490555,"url":"https://github.com/GodotSteam/GodotSteam","last_synced_at":"2025-03-28T06:31:33.095Z","repository":{"id":8535624,"uuid":"57413133","full_name":"GodotSteam/GodotSteam","owner":"GodotSteam","description":"An ecosystem of tools for Godot Engine and Valve's Steam. 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For the Windows, Linux, and Mac platforms.\n\nAdditional Flavors\n---\nPre-Compiles | Plug-ins | Server | Examples\n--- | --- | --- | ---\n[Godot 2.x](https://github.com/GodotSteam/GodotSteam/tree/godot2) | [GDNative](https://github.com/GodotSteam/GodotSteam/tree/gdnative) | [Server 3.x](https://github.com/GodotSteam/GodotSteam-Server/tree/godot3) | [Skillet](https://github.com/GodotSteam/Skillet)\n[Godot 3.x](https://github.com/GodotSteam/GodotSteam/tree/godot3) | [GDExtension](https://github.com/GodotSteam/GodotSteam/tree/gdextension) | [Server 4.x](https://github.com/GodotSteam/GodotSteam-Server/tree/godot4) | ---\n[Godot 4.x](https://github.com/GodotSteam/GodotSteam/tree/godot4) | --- | [GDNative](https://github.com/GodotSteam/GodotSteam-Server/tree/gdnative) | ---\n[MultiplayerPeer](https://github.com/GodotSteam/MultiplayerPeer)| --- | [GDExtension](https://github.com/GodotSteam/GodotSteam-Server/tree/gdextension) | ---\n\nDocumentation\n---\n[Documentation is available here](https://godotsteam.com). You can also check out the Search Help section inside Godot Engine.\n\nFeel free to chat with us about GodotSteam or ask for assistance on the [Discord server](https://discord.gg/SJRSq6K).\n\nDonate\n---\nPull-requests are the best way to help the project out but you can also donate through [Github Sponsors](https://github.com/sponsors/Gramps)!\n\nCurrent Build\n---\nYou can [download pre-compiled versions of this repo here](https://github.com/GodotSteam/GodotSteam/releases).\n\n**Version 4.13 Changes**\n- Added: missing functions `openDeveloperTools` and `setDPIScalingFactor`\n- Added: two missing Video class callbacks: `broadcast_upload_start` and `broadcast_upload_stop`\n- Changed: minor housekeeping\n- Changed: updated docs\n- Changed: `getItemDefinitionProperty` now returns dictionary, thanks to ***gkwaerp***\n- Changed: returned dictionary of `html_needs_paint` signal key 'bgra' renamed to 'rbga', thanks to ***obscurelyme***\n- Fixed: history variables not initialized in `getGlobalStatIntHistory` and `getGlobalStatFloatHistory`\n- Fixed: missing argument in `activateGameOverlayToWebPage`\n- Fixed: missing argument in `keyDown`\n- Fixed: incorrect callback signal for `get_opf_settings_result`\n\n[You can read more change-logs here](https://godotsteam.com/changelog/godot4/).\n\nCompatibility\n---\nWhile rare, sometimes Steamworks SDK updates will break compatilibity with older GodotSteam versions. Any compatability breaks are noted below. Newer API files (dll, so, dylib) _should_ still work for older versions.\n\nSteamworks SDK Version | GodotSteam Version\n---|---\n1.61 or newer | 4.12 or newer\n1.60 | 4.6 to 4.11\n1.59 | 4.6 to 4.8\n1.58a or older | 4.5.4 or older\n\nVersions of GodotSteam that have compatibility breaks introduced.\n\nGodotSteam Version | Broken Compatibility\n---|---\n4.8 | Networking identity system removed, replaced with Steam IDs\n4.9 | sendMessages returns an Array\n4.11 | setLeaderboardDetailsMax removed\n4.13 | getItemDefinitionProperty return a dictionary, html_needs_paint key 'bgra' changed to 'rbga'\n\nKnown Issues\n---\n- Steam overlay will not work when running your game from the editor if you are using Forward+ as the renderer.  It does work with Compatibility though.  Your exported project will work perfectly fine in the Steam client, however.\n- When self-compiling, **do not** use MinGW as it will cause crashes.\n\nQuick How-To\n---\nFor complete instructions on how to build the Godot 4.x version of GodotSteam from scratch, [please refer to our documentation's 'How-To Modules' section.](https://godotsteam.com/howto/modules/) It will have the most up-to-date information.\n\nAlternatively, you can just [download the pre-compiled versions in our Releases section](https://github.com/GodotSteam/GodotSteam/releases) and skip compiling it yourself!\n\n[To start, check out our tutorial on initializing Steam.](https://godotsteam.com/tutorials/initializing/)  There are additional tutorials with more in the works.  You can also [check out additional Godot and Steam related videos, text, additional tools, plug-ins, etc. here.](https://godotsteam.com/tutorials/external/)\n\nLicense\n---\nMIT license\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FGodotSteam%2FGodotSteam","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FGodotSteam%2FGodotSteam","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FGodotSteam%2FGodotSteam/lists"}