{"id":51028372,"url":"https://github.com/Havens-Night/REEngine-Modding-Documentation","last_synced_at":"2026-07-09T23:00:30.459Z","repository":{"id":243376326,"uuid":"812235234","full_name":"Havens-Night/REEngine-Modding-Documentation","owner":"Havens-Night","description":"Modding and research documentation for RE ENGINE.","archived":false,"fork":false,"pushed_at":"2026-02-10T04:51:40.000Z","size":34637,"stargazers_count":61,"open_issues_count":2,"forks_count":6,"subscribers_count":2,"default_branch":"main","last_synced_at":"2026-02-10T09:50:39.062Z","etag":null,"topics":["documentation","modding","mods","re-engine","wiki"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Havens-Night.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-06-08T10:14:30.000Z","updated_at":"2026-02-10T04:51:44.000Z","dependencies_parsed_at":"2025-01-05T14:26:34.705Z","dependency_job_id":"99b4b833-9af2-488c-b722-96d5ff323ae3","html_url":"https://github.com/Havens-Night/REEngine-Modding-Documentation","commit_stats":null,"previous_names":["modding-haven/reengine-modding-documentation","havens-night/reengine-modding-documentation"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Havens-Night/REEngine-Modding-Documentation","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Havens-Night%2FREEngine-Modding-Documentation","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Havens-Night%2FREEngine-Modding-Documentation/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Havens-Night%2FREEngine-Modding-Documentation/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Havens-Night%2FREEngine-Modding-Documentation/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Havens-Night","download_url":"https://codeload.github.com/Havens-Night/REEngine-Modding-Documentation/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Havens-Night%2FREEngine-Modding-Documentation/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":35314872,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-07-09T02:00:07.329Z","response_time":57,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["documentation","modding","mods","re-engine","wiki"],"created_at":"2026-06-21T22:00:22.311Z","updated_at":"2026-07-09T23:00:30.454Z","avatar_url":"https://github.com/Havens-Night.png","language":null,"funding_links":[],"categories":["Game \u0026 Studio Tools"],"sub_categories":["Capcom"],"readme":"# [Welcome to the RE Engine Modding Wiki!](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki)\n\n### Table of Contents:\n\u003e 1. [Installing Mods](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Installing-Mods)\n\u003e 1. [Packaging Mods](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Packaging-Mods)\n\u003e 1. [Extracting Game Files](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Extracting-Game-Files)\n\u003e 1. [Textures](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Textures)\n\u003e 1. [Models](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Models)\n\u003e 1. [Troubleshooting](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Troubleshooting)\n\u003e 1. [ID Lookups](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/ID-Lookups)\n\u003e 1. [Misc Tutorials](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Misc-Tutorials)\n***\n\n### Tools:\n| Name | Description | Link |\n| --------  | ------------------- | --------------------- |\n| Fluffy Mod Manager | Mod manager that can modify RE Engine's PAK archives to load loose game assets outside of the archive | [Website](https://www.fluffyquack.com/) |\n| REFramework | Scripting platform, modding tool, developer tools for RE Engine games | [GitHub](https://github.com/praydog/REFramework) / [Documentation](https://cursey.github.io/reframework-book/) |\n| REE Content Editor | Mod development editor tool and file patcher for RE Engine games | [GitHub](https://github.com/kagenocookie/REE-Content-Editor)\n| RE Mesh Editor | Blender addon for importing and exporting RE Engine mesh and mdf2 files natively in Blender | [GitHub](https://github.com/NSACloud/RE-Mesh-Editor)\n| RE Asset Library | Blender addon for easy browsing and extraction of RE Engine game files. | [GitHub](https://github.com/NSACloud/RE-Asset-Library)\n| RE Chain Editor | Blender addon for creating and editing RE Engine physics bone (chain) files | [GitHub](https://github.com/NSACloud/RE-Chain-Editor)\n| REasy | A modding toolkit for RE engine games  | [GitHub](https://github.com/seifhassine/REasy)\n| RE_MESH-Noesis-Plugin | A plugin for Rich Whitehouse's Noesis to import and export RE Engine Meshes and Textures | [GitHub](https://github.com/alphazolam/fmt_RE_MESH-Noesis-Plugin)\n| RE_RSZ | 010 Editor Binary Template for editing RE Engine game files | [GitHub](https://github.com/alphazolam/RE_RSZ)\n| RETool | Tool to extract PAK archives and convert textures to/from DDS | [Website](https://www.fluffyquack.com/) |\n| ree-pak-gui | Tool to extract/repack PAK archives, and contains file lists for games | [GitHub](https://github.com/eigeen/ree-pak-gui) |\n| REE.PAK.Tool | Another tool to extract/repack PAK archives, and contains file lists for games | [GitHub](https://github.com/Ekey/REE.PAK.Tool) |\n| RE Toolbox | Companion Blender addon for RE Mesh Importer. Includes set of tools to make editing RE Engine meshes easier | [GitHub](https://github.com/NSACloud/RE-Toolbox)\n| RE MSG Converter | Able to convert .msg file into txt / json / csv format and back | [GitHub](https://github.com/dtlnor/REMSG_Converter)\n| RE MSG | Tools for editing / researching in any .msg file (Text file) for RE Engine | [GitHub](https://github.com/dtlnor/RE_MSG)\n| Reach for Godot | Godot-based visual scene and rsz data editor for RE Engine games  | [GitHub](https://github.com/kagenocookie/ReachForGodot)\n| RszTool | Resource editor/creator. Currently supports `.user`, `.pfb` and `.scn` files  | [GitHub](https://github.com/czastack/RszTool)\n| MDF Manager | Tool for editing material files RE Engine games | [GitHub](https://github.com/Silvris/MDF-Manager) / [Up-to-date Version](https://github.com/SilverEzredes/MDF-Manager_RE4R)\n| RE Engine 010 Templates | A collection of 010 Editor binary templates for reading RE Engine file formats  | [GitHub](https://github.com/alphazolam/RE-Engine-010-Templates)\n\n### REFramework Scripts/Tools:\n| Name | Description | Link |\n| --------  | ------------------- | --------------------- |\n| EMV Engine | | [GitHub](https://github.com/alphazolam/EMV-Engine)\n| MMDK | REFramework Moveset Mod Development Kit for Street Fighter 6  | [GitHub](https://github.com/alphazolam/MMDK)\n| RE-BHVT-Editor | Behavior Tree/Finite State Machine editor for RE Engine games  | [GitHub](https://github.com/praydog/RE-BHVT-Editor)\n\n### Dragon's Dogma 2 Tools:\n| Name | Description | Link |\n| --------  | ------------------- | --------------------- |\n| DD2 Editor | A tool to edit various user data files in the game assets | [Nexus Mods](https://www.nexusmods.com/dragonsdogma2/mods/522)\n| DD2 EFX Template | Dragon's Dogma 2 EFX Template for 010 Editor | [GitHub](https://github.com/ZippoIG/DD2-EFX-Template)\n| Skill Maker | A REFramework mod to create new skills and enemy skills in Dragon's Dogma 2 | [GitHub](https://github.com/alphazolam/Skill-Maker) / [Nexus Mods](https://www.nexusmods.com/dragonsdogma2/mods/691)\n| Content Editor | DD2 ingame content editor | [GitHub](https://github.com/kagenocookie/dd2-content-editor) / [Nexus Mods](https://www.nexusmods.com/dragonsdogma2/mods/1031)\n\n### Monster Hunter Wilds Tools:\n| Name | Description | Link |\n| --------  | ------------------- | --------------------- |\n| MDFXL | A powerful runtime material editor with a robust preset system for customizing armor and weapons. | [GitHub](https://github.com/SilverEzredes/MDF-XL) / [Nexus Mods](https://www.nexusmods.com/monsterhunterwilds/mods/125)\n\n### Credits:\n[abarkera4](https://github.com/abarkera4) | [Synthlight](https://github.com/Synthlight)\n\n***\n### Discord:\n[\u003cimg src=\"https://github.com/Havens-Night/.github/blob/main/MHBranding/MH_Banner_1400x200.png\"\u003e](https://discord.gg/9Vr2SJ3)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FHavens-Night%2FREEngine-Modding-Documentation","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FHavens-Night%2FREEngine-Modding-Documentation","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FHavens-Night%2FREEngine-Modding-Documentation/lists"}