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Maker Language","readme":"# Binder\n\n\u003e Binary search on steroids for Game Maker Studio 2.3\n\nBinder is a binary search library for those who need quick, efficient lookups on large datasets in games where lookup performance matters, and linear searches or simple hashmaps just won’t cut it.\n\n\n## Features\n\n- **Indexing** – Generate multiple ordered indexes of your data without duplicating or modifying it.\n- **Multiple results** – Quickly retrieve all matching values from a single search, not just individual hits.\n- **Mergeable results** – Easily combine the results of multiple lookups using union and intersection.\n- **Automatic sorting** – Binder handles sorting internally so you can focus on searching, not maintaining order.\n- **Performant** – Binary search scales with your data, providing fast lookups on any size.\n- **Non-intrusive** – Doesn't alter your original dataset.\n\n\n## Who is this for?\n\nBinder is ideal for:\n\n- Dealing with large datasets that need to be searched through quickly.\n- Performing many repeated searches over the same, static, dataset.\n- Searching through the same data in multiple ways.\n\nIt may not be for you if:\n\n- Your data is dynamic / changes frequently.\n- You need to perform lookups based on a single criteria (consider a struct in this case).\n- Your lookup relies on a condition that can not be solved by a binary search, like full text search.\n\nIf you are just looking for a general purpose binary search script, [here you can find](https://github.com/Homunculus84/Binder/blob/main/scripts/binary_search/binary_search.gml) a generalized version of the one used in this library.\n\n## How to use\n\nSee the [Wiki](https://github.com/homunculus84/binder/wiki) for installation, usage examples, and API details.\n\n","funding_links":[],"categories":["Data 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