{"id":20671492,"url":"https://github.com/Hopson97/Compute-Shader-Testing","last_synced_at":"2025-05-10T14:30:19.975Z","repository":{"id":237523730,"uuid":"726582742","full_name":"Hopson97/Compute-Shader-Testing","owner":"Hopson97","description":"Compute shader OpenGL experiments ","archived":false,"fork":false,"pushed_at":"2025-03-16T22:07:27.000Z","size":339,"stargazers_count":12,"open_issues_count":0,"forks_count":2,"subscribers_count":4,"default_branch":"main","last_synced_at":"2025-04-19T20:23:00.165Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Hopson97.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2023-12-02T19:34:39.000Z","updated_at":"2025-03-16T22:07:30.000Z","dependencies_parsed_at":"2024-05-02T11:20:20.987Z","dependency_job_id":"ea84bb36-23fc-48d6-9232-10e346c09c9b","html_url":"https://github.com/Hopson97/Compute-Shader-Testing","commit_stats":null,"previous_names":["hopson97/compute-shader-test"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Hopson97%2FCompute-Shader-Testing","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Hopson97%2FCompute-Shader-Testing/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Hopson97%2FCompute-Shader-Testing/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Hopson97%2FCompute-Shader-Testing/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Hopson97","download_url":"https://codeload.github.com/Hopson97/Compute-Shader-Testing/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253428148,"owners_count":21906861,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-16T20:27:41.003Z","updated_at":"2025-05-10T14:30:19.969Z","avatar_url":"https://github.com/Hopson97.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Compute Shaders\r\n\r\nCompute shader testing for learning.\r\n\r\nVideo: https://www.youtube.com/watch?v=p5Iev026dCY\u0026list=RDp5Iev026dCY\u0026start_radio=1\r\n\r\n## Building and Running\r\n\r\n### Windows (Visual Studio)\r\n\r\nThe easiest way to build is to use [vcpkg](https://vcpkg.io/en/index.html) and install dependencies through this:\r\n\r\n```bash\r\nvcpkg install sfml\r\nvcpkg install imgui\r\nvcpkg install glm\r\nvcpkg integrate install\r\n```\r\n\r\nThen open the Visual Studio project file to build and run.\r\n\r\n### Linux\r\n\r\n#### Pre-requisites\r\n\r\nInstall Vcpkg and other required packages using your distribution's package manager:\r\n\r\n```sh\r\ngit clone https://github.com/microsoft/vcpkg.git\r\ncd vcpkg\r\n./bootstrap-vcpkg.sh\r\n\r\n# These are required to build some packages\r\nsudo apt install cmake make autoconf libtool pkg-config\r\n\r\n# The following are required for SFML\r\nsudo apt install libx11-dev xorg-dev freeglut3-dev libudev-dev\r\n```\r\n\r\nEnsure paths are set correctly:\r\n\r\n```sh\r\nexport VCPKG_ROOT=/path/to/vcpkg\r\nexport PATH=$VCPKG_ROOT:$PATH\r\n```\r\n\r\nRECOMMENDED: Add the above lines to your `.bashrc` or `.zshrc` file:\r\n\r\n```sh\r\necho 'export VCPKG_ROOT=/path/to/vcpkg' \u003e\u003e ~/.bashrc\r\necho 'export PATH=$VCPKG_ROOT:$PATH' \u003e\u003e ~/.bashrc\r\n```\r\n\r\n#### Build and Run\r\n\r\nTo build, at the root of the project:\r\n\r\n```sh\r\nvcpkg install # First time only\r\nsh scripts/build.sh\r\n```\r\n\r\nTo run, at the root of the project:\r\n\r\n```sh\r\nsh scripts/run.sh\r\n```\r\n\r\nTo build and run in release mode, simply add the `release` suffix:\r\n\r\n```sh\r\nsh scripts/build.sh release\r\nsh scripts/run.sh release\r\n```\r\n\r\n## Video\r\n\r\nhttps://www.youtube.com/watch?v=YiFvHH5bDAE\r\n\r\n## Resources\r\n\r\nhttps://antongerdelan.net/opengl/compute.html\r\n\r\nhttps://www.khronos.org/opengl/wiki/Image_Load_Store\r\n\r\nhttps://raytracing.github.io/books/RayTracingInOneWeekend.html\r\n\r\nhttps://www.youtube.com/watch?v=nF4X9BIUzx0\r\n\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FHopson97%2FCompute-Shader-Testing","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FHopson97%2FCompute-Shader-Testing","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FHopson97%2FCompute-Shader-Testing/lists"}