{"id":13664182,"url":"https://github.com/James-Frowen/merge-mesh-unity","last_synced_at":"2025-04-25T21:30:21.135Z","repository":{"id":118629116,"uuid":"116254926","full_name":"James-Frowen/merge-mesh-unity","owner":"James-Frowen","description":"Custom editor window unity to merge and export mesh","archived":true,"fork":false,"pushed_at":"2018-05-08T16:00:34.000Z","size":479,"stargazers_count":37,"open_issues_count":1,"forks_count":5,"subscribers_count":6,"default_branch":"master","last_synced_at":"2024-11-10T21:40:05.017Z","etag":null,"topics":["export-mesh","merge-mesh","unity","unity-editor"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/James-Frowen.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-01-04T11:58:32.000Z","updated_at":"2024-05-09T02:35:31.000Z","dependencies_parsed_at":null,"dependency_job_id":"6678fd9b-ef52-402e-b75a-e163609eec20","html_url":"https://github.com/James-Frowen/merge-mesh-unity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/James-Frowen%2Fmerge-mesh-unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/James-Frowen%2Fmerge-mesh-unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/James-Frowen%2Fmerge-mesh-unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/James-Frowen%2Fmerge-mesh-unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/James-Frowen","download_url":"https://codeload.github.com/James-Frowen/merge-mesh-unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250899257,"owners_count":21504862,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["export-mesh","merge-mesh","unity","unity-editor"],"created_at":"2024-08-02T05:02:48.815Z","updated_at":"2025-04-25T21:30:21.124Z","avatar_url":"https://github.com/James-Frowen.png","language":"C#","funding_links":[],"categories":["C\\#"],"sub_categories":[],"readme":"# Merge Mesh in Unity3d\n\nCustom editor window unity to merge and export mesh.\n\n# Install\n\nCopy code from the source folder to Assets folder in unity project.\n\n# How to use\n\nThis tool editor tool has 2 uses: merge multiple mesh into 1 mesh and export mesh to .obj.\n\n## Merge mesh\n\nFor this example I have created a room made out of multiple Quads. *(Note the order in the hierarchy is not important)*\n\n![room made of multiple mesh](./docs/1.jpg)\n\nAdd the `Mesh Filter` of the objects you want to merge. Using the `add to list` button will add all selected `Mesh Filter`.\n\n![adding mesh to merge list](./docs/2.jpg)\n\nThe `merge mesh` button will merge the mesh and open a window to save the mesh asset file for unity to use.\n \n![merge mesh save window](./docs/3.jpg)\n\nAfter the mesh has been merged, an object using the new mesh will be added to the scene and all of the old objects will be disabled.\n\n![saved mesh in asset folder](./docs/4.jpg)\n\n## Export mesh\n\nTo export the Mesh as an `.obj` file select the `GameObject` in the scene and press the export button. A window will open for the save location.\n\n![export mesh save window](./docs/5.jpg)\n\nOnce the object has been exported it can be used by other 3d viewer and editors.\n\n![exported mesh being opened in 3d model viewer](./docs/6.jpg)\n\n# Bugs?\n\nIf you find a bug while using the tool or just have a suggestion please create a new issue on github or tweet [@JamesFrowenDev](https://twitter.com/JamesFrowenDev) ","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FJames-Frowen%2Fmerge-mesh-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FJames-Frowen%2Fmerge-mesh-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FJames-Frowen%2Fmerge-mesh-unity/lists"}