{"id":13574684,"url":"https://github.com/JumpmanSr/BailOutMode","last_synced_at":"2025-04-04T18:31:49.607Z","repository":{"id":216982570,"uuid":"141850830","full_name":"JumpmanSr/BailOutMode","owner":"JumpmanSr","description":"BailOutMode, a Beat Saber mod that automatically switches to no fail instead of ending a song.","archived":false,"fork":false,"pushed_at":"2023-03-07T00:49:16.000Z","size":1120,"stargazers_count":15,"open_issues_count":0,"forks_count":4,"subscribers_count":5,"default_branch":"master","last_synced_at":"2024-08-02T15:11:50.141Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/JumpmanSr.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2018-07-21T22:52:16.000Z","updated_at":"2022-09-17T18:43:24.000Z","dependencies_parsed_at":null,"dependency_job_id":"b2798b27-60ce-4f80-a5ab-968ee6199592","html_url":"https://github.com/JumpmanSr/BailOutMode","commit_stats":null,"previous_names":["jumpmansr/bailoutmode"],"tags_count":11,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JumpmanSr%2FBailOutMode","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JumpmanSr%2FBailOutMode/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JumpmanSr%2FBailOutMode/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JumpmanSr%2FBailOutMode/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/JumpmanSr","download_url":"https://codeload.github.com/JumpmanSr/BailOutMode/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":223153487,"owners_count":17096538,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-01T15:00:53.743Z","updated_at":"2024-11-05T10:30:56.046Z","avatar_url":"https://github.com/JumpmanSr.png","language":"C#","funding_links":[],"categories":["Plugins","C\\#"],"sub_categories":[],"readme":"///// Latest Updates:\n\n7-22-2021 - Game updated to version 1.16.13. It should still work as long as BSUtils is updated (if it's not already still working).\n\n7-2-2021 - Had a few people ask for an update so I did a quick one. Ingame toggles are currently disabled but there is a CFG file you can edit to disable/enable BailOut between launches of the game. \n\n4-15-2021 - I guess bailout won, this is now how no-fail works in the base game making this useless outside of purposes of archival. As such no future updates will be provided unless they change anything with no-fail again.\n\n4-28-2020 - Update time :) 1.9.0 Compatible, Ingame options added.\n\n3-24-2020: Hello, this should still work on 1.8.0 (at leaat I have not heard any complaints yet). There is a pending update so if that happens, during these corona times I'll update it.\n\n1-3-2020: - 10:48 PM: Hello, due to some weird changes in the game, some things did not work the same as before. Those issues have been resolved and a beta version will be releasing within a few minutes. I have to re-add ingame toggles but I just don't feel like doing that tonight.\n\n12-27-2019 - 4:28 AM: Hi, I didn't realize this was broken. I have fixed core functionality. Just need to fix the extra bits (hiding health bar, and maybe ingame toggles) but expect an update either later today 12-27 or 12-28, ty for ur patience.\n\n11-26-19: 1.69.69 Released, BS 1.5.0 Compatible.\n\n11-23-2019: Putting finishing touches on update. Current version is still 1.5.0 compatible (Update BS_UTILS \u0026 CUSTOM UI)\n\n8-29-2019: Updated for BeatSaber 1.3.0\n\n////\n\nA Plugin that will prevent you from failing, and instead switches game modes to No Fail.\n\nI want to stress that the original idea and code was done by FoolishDave, I meerly updated this to work with the latest BeatSaber version and I might keep this up to date.\n\nOnly known issue:\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FJumpmanSr%2FBailOutMode","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FJumpmanSr%2FBailOutMode","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FJumpmanSr%2FBailOutMode/lists"}