{"id":19985557,"url":"https://github.com/Kode/Kore","last_synced_at":"2025-10-30T21:31:26.317Z","repository":{"id":8613780,"uuid":"10254751","full_name":"Kode/Kinc","owner":"Kode","description":"Modern low level game library and hardware abstraction.","archived":false,"fork":false,"pushed_at":"2024-04-11T13:27:42.000Z","size":26250,"stargazers_count":480,"open_issues_count":28,"forks_count":118,"subscribers_count":35,"default_branch":"main","last_synced_at":"2024-04-14T00:47:23.876Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://kinc.tech","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"zlib","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Kode.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":".github/funding.yml","license":"license.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null},"funding":{"github":"RobDangerous","patreon":"RobDangerous"}},"created_at":"2013-05-23T22:22:58.000Z","updated_at":"2024-04-16T22:48:18.155Z","dependencies_parsed_at":"2024-02-01T19:28:38.770Z","dependency_job_id":"8251f39f-9deb-4325-a37e-ae7c2a71b11c","html_url":"https://github.com/Kode/Kinc","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kode%2FKinc","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kode%2FKinc/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kode%2FKinc/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kode%2FKinc/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Kode","download_url":"https://codeload.github.com/Kode/Kinc/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239065732,"owners_count":19575774,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-13T04:25:25.154Z","updated_at":"2025-10-30T21:31:26.311Z","avatar_url":"https://github.com/Kode.png","language":"C","funding_links":["https://github.com/sponsors/RobDangerous","https://patreon.com/RobDangerous"],"categories":[],"sub_categories":[],"readme":"## Kore 3\r\n\r\nKore is a low level toolkit for cross-platform game engine development and similar\r\nendeavors. It is comparable to SDL but bigger in scope as it also takes care of\r\ncross-platform GPU programming with multiple portable APIs to choose from and its\r\nown shader-language [Kongruent](https://github.com/Kode/Kongruent).\r\n\r\nKore projects are built using kmake, a meta-build-tool that resides in\r\na git-submodule of Kore. In your project's directory call `path/to/Kore/make`,\r\nthis will create a project file for your IDE in a subdirectory called build.\r\nkmake by default creates a project for the system you are currently using,\r\nbut you can also put one of windows, linux, android, windowsapp, osx, ios\r\nand freebsd in the arguments list to create something else.\r\nDepending on the capabilities of the target system you can also choose\r\nyour graphics api (-g direct3d11/direct3d12/opengl/vulkan/metal).\r\nConsole support is implemented via separate plugins because the code can not\r\nbe provided publicly - contact Robert for details if you are interested in it.\r\n\r\nThis in particular is Kore 3, the very latest and still slightly experimental\r\nversion of Kore that uses a new Graphics-API (essentially an expanded version\r\nof WebGPU) and a new shader-language (very custom).\r\nTo get some insight into the current state of Kore 3, have a look at\r\nhttps://github.com/Kode/Kore-Samples/actions - we have a growing list\r\nof graphics samples which are checked on each revision across the supported APIs.\r\n\r\nIf you are looking for a more stable experience, visit the [v2-branch](https://github.com/Kode/Kore/tree/v2).\r\n\r\nIf you are looking for Kore's original C++-API, go to the [v1-branch](https://github.com/Kode/Kore/tree/v1).\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FKode%2FKore","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FKode%2FKore","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FKode%2FKore/lists"}