{"id":13694784,"url":"https://github.com/KovuTheHusky/dynmap-structures","last_synced_at":"2025-05-03T04:30:55.544Z","repository":{"id":17435170,"uuid":"20208563","full_name":"KovuTheHusky/dynmap-structures","owner":"KovuTheHusky","description":"A Bukkit plugin that shows your world's structures (such as Villages, Strongholds, and Pyramids) on 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dynmap-structures [![Project Status: Active – The project has reached a stable, usable state and is being actively developed.](https://www.repostatus.org/badges/latest/active.svg)](https://www.repostatus.org/#active) [![Build Status](https://github.com/KovuTheHusky/dynmap-structures/actions/workflows/build.yml/badge.svg?branch=master)](https://github.com/KovuTheHusky/dynmap-structures/actions/workflows/build.yml)\n\nA Bukkit plugin that shows your world's structures (such as Villages, Strongholds, and Pyramids) on Dynmap.\n\n[![](preview.png)](https://d.kovuthehusky.com/dynmap-structures)\n\n## Features\n\n* Adds markers to [Dynmap](https://dev.bukkit.org/projects/dynmap) where all structures are located.\n* Currently supports the following structures in the following dimensions:\n    * Overworld: [Buried Treasure](https://minecraft.gamepedia.com/Buried_Treasure), [Desert Pyramid](https://minecraft.gamepedia.com/Desert_pyramid), [Igloo](https://minecraft.gamepedia.com/Igloo), [Jungle Pyramid](https://minecraft.gamepedia.com/Jungle_pyramid), [Mineshaft](https://minecraft.gamepedia.com/Mineshaft), [Ocean Monument](https://minecraft.gamepedia.com/Ocean_Monument), [Ocean Ruins](https://minecraft.gamepedia.com/Ocean_Ruins), [Pillager Outpost](https://minecraft.gamepedia.com/Pillager_Outpost), [Ruined Portal](https://minecraft.gamepedia.com/Ruined_Portal), [Shipwreck](https://minecraft.gamepedia.com/Shipwreck), [Stronghold](https://minecraft.gamepedia.com/Stronghold), [Village](https://minecraft.gamepedia.com/Village), [Swamp Hut](https://minecraft.gamepedia.com/Swamp_hut), [Woodland Mansion](https://minecraft.gamepedia.com/Woodland_Mansion).\n    * Nether: [Bastion Remnant](https://minecraft.gamepedia.com/Bastion_Remnant), [Nether Fortress](https://minecraft.gamepedia.com/Nether_Fortress), [Nether Fossil](https://minecraft.gamepedia.com/Nether_Fossil), [Ruined Portal](https://minecraft.gamepedia.com/Ruined_Portal).\n    * End: [End City](https://minecraft.gamepedia.com/End_City).\n* Configure which types of structures you would like to be shown.\n* Localize or change the labels to anything you would like.\n* Compatible with [Spigot](https://www.spigotmc.org), [Paper](https://papermc.io) and any other Bukkit compatible server with [Dynmap](https://dev.bukkit.org/projects/dynmap) installed. Also compatible with any [Forge](https://www.minecraftforge.net) based Bukkit compatible server with [DynmapForge](https://minecraft.curseforge.com/projects/dynmapforge) and [DynmapCBBridge](https://minecraft.curseforge.com/projects/dynmapcbbridge) installed.\n* Multi-world compatibility with plugins such as [Multiverse](https://dev.bukkit.org/projects/multiverse-core) installed.\n\n## Configuration\n\nThe **structures** node supports boolean values for the following keys:\n\n**bastionremnant**\n\n    If true, displays Bastion Remnants on your map. Default value is true.\n\n**buriedtreasure**\n\n    If true, displays Buried Treasures on your map. Default value is false.\n\n**desertpyramid**\n\n    If true, displays Desert Pyramids on your map. Default value is true.\n\n**endcity**\n\n    If true, displays End Cities on your map. Default value is true.\n\n**fortress**\n\n    If true, displays Nether Fortresses on your map. Default value is true.\n\n**igloo**\n\n    If true, displays Igloos on your map. Default value is true.\n\n**junglepyramid**\n\n    If true, displays Jungle Pyramids on your map. Default value is true.\n\n**mansion**\n\n    If true, displays Woodland Mansions on your map. Default value is true.\n\n**mineshaft**\n\n    If true, displays Mineshafts on your map. Default value is false.\n\n**monument**\n\n    If true, displays Ocean Monuments on your map. Default value is true.\n\n**netherfossil**\n\n    If true, displays Nether Fossils on your map. Default value is true.\n\n**oceanruin**\n\n    If true, displays Ocean Ruins on your map. Default value is true.\n\n**pillageroutpost**\n\n    If true, displays Pillager Outposts on your map. Default value is true.\n\n**ruinedportal**\n\n    If true, displays Ruined Portals on your map. Default value is true.\n\n**shipwreck**\n\n    If true, displays Shipwrecks on your map. Default value is false.\n\n**stronghold**\n\n    If true, displays Strongholds on your map. Default value is true.\n\n**swamphut**\n\n    If true, displays Swamp Huts on your map. Default value is true.\n\n**village**\n\n    If true, displays Villages on your map. Default value is true.\n\nThe **labels** node supports string values for the following keys:\n\n**bastionremnant**\n\n    If set, the label for Bastion Remnants on your map. Default value is Bastion Remnant.\n\n**buriedtreasure**\n\n    If set, the label for Buried Treasures on your map. Default value is Buried Treasure.\n\n**desertpyramid**\n\n    If set, the label for Desert Pyramids on your map. Default value is Desert Pyramid.\n\n**endcity**\n\n    If set, the label for End Cities on your map. Default value is End City.\n\n**fortress**\n\n    If set, the label for Nether Fortresses on your map. Default value is Nether Fortress.\n\n**igloo**\n\n    If set, the label for Igloos on your map. Default value is Igloo.\n\n**junglepyramid**\n\n    If set, the label for Jungle Pyramids on your map. Default value is Jungle Pyramid.\n\n**mansion**\n\n    If set, the label for Woodland Mansions on your map. Default value is Woodland Mansion.\n\n**mineshaft**\n\n    If set, the label for Mineshafts on your map. Default value is Mineshaft.\n\n**monument**\n\n    If set, the label for Ocean Monuments on your map. Default value is Ocean Monument.\n\n**netherfossil**\n\n    If set, the label for Nether Fossils on your map. Default value is Nether Fossil.\n\n**oceanruin**\n\n    If set, the label for Ocean Ruins on your map. Default value is Ocean Ruins.\n\n**pillageroutpost**\n\n    If set, the label for Pillager Outposts on your map. Default value is Pillager Outpost.\n\n**ruinedportal**\n\n    If set, the label for Ruined Portals on your map. Default value is Ruined Portal.\n\n**shipwreck**\n\n    If set, the label for Shipwrecks on your map. Default value is Shipwreck.\n\n**stronghold**\n\n    If set, the label for Strongholds on your map. Default value is Stronghold.\n\n**swamphut**\n\n    If set, the label for Swamp Huts on your map. Default value is Swamp Hut.\n\n**village**\n\n    If set, the label for Villages on your map. Default value is Village.\n\nThe **layer** node supports the following key-value pairs:\n\n**name**\n\n    A string that is used for the name of the layer. It is shown in the layer control UI element.\n\n**hidebydefault**\n\n    If true, the structures layer will be hidden by default.\n\n**layerprio**\n\n    An integer representing the layer priority in Dynmap.\n\n**nolabels**\n\n    If true, no labels will be shown for structures on the map.\n\n**minzoom**\n\n    The minimum zoom level where structures will be shown on the map.\n\n**inc-coord**\n\n    If true, coordinates will be included in the labels for structures.\n\nYou can also place a hash in front of any of the nodes to comment it out and disable it.\n\n## Links\n\n* Example: \u003chttps://d.kovuthehusky.com/dynmap-structures\u003e\n* Issues: \u003chttps://github.com/KovuTheHusky/dynmap-structures/issues\u003e\n* Source: \u003chttps://github.com/KovuTheHusky/dynmap-structures\u003e\n* Bukkit: \u003chttps://dev.bukkit.org/projects/dynmap-structures\u003e\n* Spigot: \u003chttps://www.spigotmc.org/resources/dynmap-structures.39534\u003e\n* Metrics: \u003chttps://bstats.org/plugin/bukkit/dynmap-structures\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FKovuTheHusky%2Fdynmap-structures","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FKovuTheHusky%2Fdynmap-structures","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FKovuTheHusky%2Fdynmap-structures/lists"}