{"id":13661214,"url":"https://github.com/LTMX/Unity-Prefab-Collider-Generator","last_synced_at":"2025-04-24T23:32:09.371Z","repository":{"id":128693379,"uuid":"268527776","full_name":"ltmx/Unity-Prefab-Collider-Generator","owner":"ltmx","description":"Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform","archived":false,"fork":false,"pushed_at":"2024-03-01T18:14:18.000Z","size":304,"stargazers_count":27,"open_issues_count":1,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-07T02:51:15.810Z","etag":null,"topics":["collider","colliders","generator","procedural-generation","unity","unity-3d","unity-editor","unity-plugin","unity-prefabs","unity-script","unity-tool","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ltmx.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"github":null,"patreon":null,"open_collective":null,"ko_fi":"nicolasreinhard","tidelift":null,"community_bridge":null,"liberapay":null,"issuehunt":null,"otechie":null,"lfx_crowdfunding":null,"custom":null}},"created_at":"2020-06-01T13:18:34.000Z","updated_at":"2024-12-16T05:56:41.000Z","dependencies_parsed_at":"2024-08-02T05:10:14.914Z","dependency_job_id":null,"html_url":"https://github.com/ltmx/Unity-Prefab-Collider-Generator","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ltmx%2FUnity-Prefab-Collider-Generator","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ltmx%2FUnity-Prefab-Collider-Generator/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ltmx%2FUnity-Prefab-Collider-Generator/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ltmx%2FUnity-Prefab-Collider-Generator/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ltmx","download_url":"https://codeload.github.com/ltmx/Unity-Prefab-Collider-Generator/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250727768,"owners_count":21477368,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["collider","colliders","generator","procedural-generation","unity","unity-3d","unity-editor","unity-plugin","unity-prefabs","unity-script","unity-tool","unity3d"],"created_at":"2024-08-02T05:01:31.119Z","updated_at":"2025-04-24T23:32:08.419Z","avatar_url":"https://github.com/ltmx.png","language":"C#","readme":"# Unity Prefab Collider Generator\n\n### Unity PCG Generates a ``BoxCollider`` Encapsulating Every Child ``Mesh``, ``Collider`` or ``Transform``\n\n[![Made for Unity](https://img.shields.io/badge/Made%20for-Unity-57b9d3.svg?style=for-the-badge\u0026logo=unity\u0026color=blueviolet)](https://unity3d.com)\n\n\u003cdiv display=\"inline\"\u003e\n\t\u003cimg src=\".documentation/Unity%20Collider%20Generator%20Wiki%20-%20From%20Meshes.png\" width=\"248\" height=\"217\"\u003e\n\t\u003cimg src=\".documentation/Unity%20Collider%20Generator%20Wiki%20-%20From%20Colliders.png\" width=\"248\" height=\"217\"\u003e\n\t\u003cimg src=\".documentation/Unity%20Collider%20Generator%20Wiki%20-%20From%20Transforms.png\" width=\"248\" height=\"217\"\u003e\n\t\u003cimg src=\".documentation/Unity%20Collider%20Generator%20Wiki%20-%20Inspector%20Window.png\"\u003e\n\t\u003cbr\u003e\n\u003c/div\u003e\n\n### Instructions\n1. Add the Prefab Collider Generator Script onto any gameobject\n2. Change the target GameObject if needed\n3. Select the generation mode : From `Meshes` / `Colliders` / `Transforms`, depending on you needs\n4. Click on `Generate Collider`\n\n### Additional Features\n- Click `Clear Duplicate Colliders` to remove unnecessary box colliders from the target GameObject\n- Click \"Assign Self\" to force self assigning (The script normally does it automatically upon enabling)\n \n\n\n","funding_links":["https://ko-fi.com/nicolasreinhard"],"categories":["C\\#"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FLTMX%2FUnity-Prefab-Collider-Generator","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FLTMX%2FUnity-Prefab-Collider-Generator","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FLTMX%2FUnity-Prefab-Collider-Generator/lists"}