{"id":13419777,"url":"https://github.com/MrKepzie/Natron","last_synced_at":"2025-03-15T05:33:14.191Z","repository":{"id":65540337,"uuid":"9896583","full_name":"MrKepzie/Natron","owner":"MrKepzie","description":"Open-source compositing software. Node-graph based. 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scan for Android support in followings","Video","C++"],"sub_categories":["Compositing software"],"readme":"Natron [![GPL2 License](http://img.shields.io/:license-gpl2-blue.svg?style=flat-square)](https://github.com/MrKepzie/Natron/blob/master/LICENSE) [![Build Status](https://api.travis-ci.org/MrKepzie/Natron.png?branch=master)](https://travis-ci.org/MrKepzie/Natron)  [![Coverage Status](https://coveralls.io/repos/MrKepzie/Natron/badge.png?branch=master)](https://coveralls.io/r/MrKepzie/Natron?branch=master) [![Coverity Scan Build Status](https://scan.coverity.com/projects/2940/badge.svg)](https://scan.coverity.com/projects/2940 \"Coverity Badge\") [![Documentation Status](https://readthedocs.org/projects/natron/badge/?version=master)](https://readthedocs.org/projects/natron/?badge=master) [![Stories in Ready](https://badge.waffle.io/MrKepzie/Natron.png?label=ready\u0026title=Ready)](https://waffle.io/MrKepzie/Natron)\n======\n\n\nNatron is a free open-source (GPLv2 license) video compositing\nsoftware, similar in functionality to Adobe After Effects, Nuke by The\nFoundry, or Blackmagic Fusion.\n\nIt is portable and cross-platform (GNU/Linux, OS X, Microsoft Windows).\n\nThe project home page is http://natron.fr\n\nThe project source code repository is https://github.com/MrKepzie/Natron\n\nFeatures\n--------\n\n- 32 bits floating point linear colour processing pipeline.\n- Colorspace management handled by the OpenColorIO library.\n- Dozens of file formats supported: EXR, DPX,TIFF, JPG, PNG…thanks to OpenImageIO and FFmpeg.\n- Support for many free and open-source OpenFX plugins:\n  * [TuttleOFX](https://sites.google.com/site/tuttleofx/)\n  * [OpenFX-IO](https://github.com/MrKepzie/openfx-io) to read anything else\n   than standard 8-bits images\n  * [OpenFX-Misc](https://github.com/devernay/openfx-misc)\n  * [OpenFX-Yadif deinterlacer](https://github.com/devernay/openfx-yadif)\n  * [OpenFX-Vegas SDK samples](https://github.com/devernay/openfx-vegas)\n  * [OpenFX samples](https://github.com/devernay/openfx) (in the Support and Examples directories)\n\n- Support for commercial OpenFX plugins:\n  * [All OFX products from RevisionFX](http://www.revisionfx.com)\n  * [Furnace by The Foundry](http://www.thefoundry.co.uk/products/furnace/)\n  * [KeyLight by The Foundry](http://www.thefoundry.co.uk/products/plugins/keylight/)\n  * [GenArts Sapphire](http://www.genarts.com/software/sapphire/overview)\n  * [Other GenArts products](http://www.genarts.com/software/other-vfx-products)\n  * And many more. Please tell us if you successfully tested other commercial plugins.\n\n- OpenFX: Currently almost all features of OpenFX v1.4 are supported\n\n- Intuitive user interface: Natron aims not to break habits by providing an intuitive and familiar user\ninterface.  It is possible to customize and separate on any number of screens the graphical user interface.\nYou can re-use your layouts and share your layout files (.nl)\n\n- Performances:  Never wait for anything to be rendered, in Natron anything you do produces\nreal-time feedback thanks to its optimised multi-threaded rendering pipeline and its support for proxy rendering (i.e:\nthe render pipeline can be computed at lower res to speed-up rendering).\n\n- Multi-task: Natron can render multiple graphs at the same time, it can also be used\nas a background process in command-line mode without any display support (e.g: for render farm purpose).\n\n- Recover easily from bugs: Natron sometimes crashes. Fear not, an  auto-save system\ndetects inactivity and saves your work for yourself. Also Natron provides the option to render\na graph in a separate process, meaning that any crash in the main application\nwould not crash the ongoing render (and the other way around).\n\n- Project format written in XML and easily editable by human.\n\n- Fast \u0026 interactive Viewer - Smooth \u0026 accurate  zooming/panning even for very large image sizes (\ntested on 27k x 30k images).\n\n- Real-time playback: Natron offers  a real-time playback with best performances thanks to its\nRAM/Disk cache technology. Once a frame is rendered, it can be reproduced instantly afterwards, even\nfor large image sizes.\n\n- Low hardware requirements: All you need is an x86 64 bits or 32 bits processor, at least\n3 GB of RAM and a graphic card that supports OpenGL 2.0 or OpenGL 1.5 with some extensions.\n\n- Animate your visual effects: Natron offers a simple and efficient way to deal with keyframes\nwith a very accurate and intuitive Curve Editor as well as a Dope Sheet to quickly edit your motion graphics.\n\n- Command line tool for execution of project files. The command line version is executable\n on a computer without any display. Hence it is possible to use a render farm\n  to render Natron's projects.\n\n- Rotoscoping, rotopainting and tracking support\n\n- Multi-view workflow: Natron saves time by keeping all the views in the same stream. You can separate\nthe views at any time with the OneView node.\n\n- Python 2 scripting integration:\n    * Parameters expressions\n    * User-defined parameters\n    * Nodes groups as Python scripts\n    * Script editor to control the application overall\n    * User-defined python callbacks to respond to particular checkpoints of the internals of the software (change of a parameter, before rendering a frame, etc…)\n    * Integration of Pyside to the GUI so that the interface is extensible with new menus and windows\n\n- Multi-plane: Natron is able to deal with multi-layered EXR files thanks to OpenImageIO. It is deeply integrated into the workflow and the user can choose\nto work with any layer (or plane) on any node. New custom layers can also be created.\n\nRequirements\n------------\n\nA machine running one of the supported operating systems (GNU/Linux, OS X,\nMicrosoft Windows), and a 32-bits x86 or 64-bits x86-64 processor.\n\nAn OpenGL 2.0 compatible graphics card is needed to run Natron (2.1+) with hardware-accelerated rendering. Other graphics cards work with software-only rendering (see below).\n\nThe following graphics cards are supported for hardware-accelerated rendering:\n\n* Intel GMA 3150 (Linux-only)\n* Intel GMA X3xxx (Linux-only)\n* Intel GMA X4xxx (Windows 7 \u0026 Linux)\n* Intel HD (Ironlake) (Windows 7 \u0026 Linux)\n* Intel HD 2000/3000 (Sandy Bridge) (Windows 7/Linux/Mac)\n* Intel HD 4000 and greater (All platforms)\n* Nvidia GeForce 6 series and greater\n* Nvidia Quadro FX and greater\n* Nvidia Quadro NVS 285 and greater\n* ATI/AMD Radeon R300 and greater\n* ATI/AMD FireGL T2-64 and greater (FirePro)\n\nOn Windows and Linux you can enable software rendering. On Linux, enable the environment variable LIBGL_ALWAYS_SOFTWARE=1 before running Natron. On Windows, enable the legacy hardware package in the installer.\n\n\nInstalling\n----------\n\n### Binary distribution ###\n\nStandalone binary distributions of Natron are available for [GNU/Linux](http://downloads.natron.fr/Linux/),\n[Windows](http://downloads.natron.fr/Windows/) and [OS X](http://downloads.natron.fr/Mac/). These distributions contain Natron and three basic sets of OpenFX plugins:\n* [openfx-io](https://github.com/MrKepzie/openfx-io/),\n* [openfx-misc](https://github.com/devernay/openfx-misc),\n* [openfx-arena](https://github.com/olear/openfx-arena).\n\nFor each architecture / operating system, you can either download a stable release, a release candidate (if available), or one of the latest snapshots. Note that snapshots contain the latest features and bug fixes, but may be unstable.\n\n### Building and installing from source ###\n\nThere are instructions for building Natron and the basic plugins from source is this directory on various architectures / operating systems:\n* [GNU/Linux](INSTALL_LINUX.md)\n* [OS X](INSTALL_OSX.md)\n* [FreeBSD](INSTALL_FREEBSD.md)\n* [Windows](INSTALL_WINDOWS.md)\n\nThis documentation may be slightly outdated, so do not hesitate to submit updated build instructions, especially for the various GNU/Linux distributions.\n\nPlanned features\n----------------\n\n### Features planned for 2.2 (ETA: End of july 2016)\n\n- Optical Flow nodes: VectorGenerator, MotionBlur, RollingShutter, Retiming\n\n- User manual and Reference guide\n\n\n### Features planned for future versions\n\n- 3D workspace: support for Cameras, 3D Cards, Camera mapping, 3D tracker\n\n- GMIC http://gmic.eu integration as an OpenFX plug-in\n\n- Natural matting: process of extracting a foreground without necessarily a green/blue-screen as background\n\n- Deep data: Support for deep data (multiple samples per pixel)\n\nContributing\n------------\n\nWe coordinate development through the [GitHub issue\ntracker](https://github.com/MrKepzie/Natron/issues).\n\nThe main development branch is called\n[\"master\"](https://github.com/MrKepzie/Natron/tree/master).\nThe stable version is on branch RB-2.1.\n\nAdditionally each stable release supported has a branch on its own.\nFor example the stable release of the v1.0. and all its bug fixes should go into that\nbranch.\nAt some point,  version which are no longer supported will get removed from github's branches\nand only a release tag will be available to get the source code at that point.\n\nYou can check out the easy tasks left to do [here](https://natron.fr/easy-task-list/).\n\nFeel free to report bugs, discuss tasks, or pick up work there. If you want to make\nchanges, please fork, edit, and [send us a pull\nrequest](https://github.com/MrKepzie/Natron/pull/new/master),\npreferably on the [\"master\"](https://github.com/MrKepzie/Natron/tree/master)\nbranch.\n\nThere's a `.git-hooks` directory in the root. This contains a `pre-commit`\nhook that verifies code styling before accepting changes. You can add this to\nyour local repository's `.git/hooks/` directory like:\n\n    $ cd Natron\n    $ mkdir .git/hooks\n    $ ln -s ../../.git-hooks/pre-commit .git/hooks/pre-commit\n\n\nPull requests that don't match the project code style are still likely to be\naccepted after manually formatting and amending your changeset. The formatting\ntool (`astyle`) is completely automated; please try to use it.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FMrKepzie%2FNatron","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FMrKepzie%2FNatron","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FMrKepzie%2FNatron/lists"}