{"id":13340315,"url":"https://github.com/NathanGuilhot/VNES-Raylib","last_synced_at":"2025-03-11T16:33:12.311Z","repository":{"id":150807652,"uuid":"331945605","full_name":"NathanGuilhot/VNES-Raylib","owner":"NathanGuilhot","description":"Simple Visual Novel engine in raylib, aimed to be ported to multiple platforms","archived":false,"fork":false,"pushed_at":"2021-03-11T02:13:39.000Z","size":7123,"stargazers_count":10,"open_issues_count":0,"forks_count":1,"subscribers_count":4,"default_branch":"main","last_synced_at":"2024-10-24T04:28:25.520Z","etag":null,"topics":["raylib","visual-novel","visual-novel-engine"],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/NathanGuilhot.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-01-22T12:53:19.000Z","updated_at":"2024-09-02T04:21:45.000Z","dependencies_parsed_at":"2023-05-21T13:30:42.101Z","dependency_job_id":null,"html_url":"https://github.com/NathanGuilhot/VNES-Raylib","commit_stats":null,"previous_names":["nathanguilhot/vnes-raylib"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NathanGuilhot%2FVNES-Raylib","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NathanGuilhot%2FVNES-Raylib/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NathanGuilhot%2FVNES-Raylib/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NathanGuilhot%2FVNES-Raylib/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/NathanGuilhot","download_url":"https://codeload.github.com/NathanGuilhot/VNES-Raylib/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243070695,"owners_count":20231491,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["raylib","visual-novel","visual-novel-engine"],"created_at":"2024-07-29T19:22:18.649Z","updated_at":"2025-03-11T16:33:07.271Z","avatar_url":"https://github.com/NathanGuilhot.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# ▼VИES: Raylib version▲\n\n![VNES LOGO](VNES_LOGO.png)\n\nVNES is an simple Visual Novel engine in [Raylib](https://www.raylib.com/), aimed to be ported to multiple platforms including console.\n\nThis repo is a port of [the original VNES](https://github.com/NightenDushi/VNES_Engine), developed for the NES in C.\n\n---\n\n## ▲FEATURES\n\n- Typewriter effect\n- Branching\n- Labels\n- Easily define characters in script\n  - Load their images automatically from a given prefix\n- Flags and conditional jump (only with unsigned integer)\n- Move, hide and change expression of characters in script\n- Basic Save/Load system\n- Backgrounds *(finally)*\n- Music and sound system *(hell yeah)*\n- Basic Markdown and BBCode support 😎\n\n## ▲PLAИИED\n\n- Complete UI rewrite\n- Draw images freely on screen\n- Better Music effect (fadein, out, transitions)\n- Tweening\n\n[You can see my actual TODO-list here](todo.md)\n\n---\n\n## ▲SCREEИSHOTS\n\n![Screenshot from VNES](Screenshot1.png)\n![Screenshot from VNES](Screenshot2.png)\n\n---\n\n## ▲FAQ\n\n### ▹Is it a [Ren'Py](https://renpy.org/) competitor? \n\nNo! Despite having a cool logo on Github, this engine is very humble.\nIts goal is to be as lightweight as possible, and to be ported to as many platform as possible; especially homebrew libraries for retro console.\n\n### ▹Is this production ready?\n\nOh my god no. It is still **very** early in development, and I'm almost learning C as I go.\nThis engine is primarily for my personal use, but I hope to make it more robust with time so that other peoples can enjoy it .\n\n### ▹What consoles are you planning to support? When?\n\nI will start porting the engine to other libraries once I'm happy with the essential features a basic visual novel would need.\n\nI'm not decided on the consoles yet, but I hope to port it to Nintendo DS and PSP first because of backward compatibility.\n\nRight now, thanks to Raylib, VNES is *technically* available on Windows, Linux, Mac, FreeBSD, Raspberry Pi, Android and HTML (and even more if you are feeling adventurous)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FNathanGuilhot%2FVNES-Raylib","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FNathanGuilhot%2FVNES-Raylib","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FNathanGuilhot%2FVNES-Raylib/lists"}