{"id":13589279,"url":"https://github.com/NoahZuo/GhostMeshPlugin","last_synced_at":"2025-04-08T09:32:24.035Z","repository":{"id":90329909,"uuid":"61412459","full_name":"NoahZuo/GhostMeshPlugin","owner":"NoahZuo","description":"This is a UE4 plugin that can create ghost mesh in Unreal Engine 4. ","archived":false,"fork":false,"pushed_at":"2017-03-11T15:37:43.000Z","size":15389,"stargazers_count":86,"open_issues_count":0,"forks_count":39,"subscribers_count":16,"default_branch":"master","last_synced_at":"2024-11-06T09:39:29.901Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/NoahZuo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2016-06-18T02:06:40.000Z","updated_at":"2023-12-13T14:12:54.000Z","dependencies_parsed_at":null,"dependency_job_id":"bb84dab6-1e2b-4347-bb09-fab0dbf629e8","html_url":"https://github.com/NoahZuo/GhostMeshPlugin","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoahZuo%2FGhostMeshPlugin","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoahZuo%2FGhostMeshPlugin/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoahZuo%2FGhostMeshPlugin/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoahZuo%2FGhostMeshPlugin/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/NoahZuo","download_url":"https://codeload.github.com/NoahZuo/GhostMeshPlugin/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247814112,"owners_count":21000504,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-01T16:00:27.263Z","updated_at":"2025-04-08T09:32:22.264Z","avatar_url":"https://github.com/NoahZuo.png","language":"C++","funding_links":[],"categories":["Graphics","Geometry :","Game Development"],"sub_categories":["Videos","Unreal Engine: Resources"],"readme":"# GhostMeshPlugin\nThis is a UE4 plugin that can create ghost mesh in Unreal Engine 4. \n\nFor other Unreal Engine version, please check out the branches. \n\n## Installation\n1. Just put the GhostMesh folder in the Plugins folder in your project. If there is no such a folder, create one(eg. C:/Dev/PluginTestProject/Plugins/).\n2. Right click .uproject file, generate visual studio file. \n3. Open visual studio, recompile the project. \n\n\n## How to use this? \nPlease check out the [tutorial](https://www.youtube.com/watch?v=IceIFB7HaRA). \n\n\n----\n\nActually I am not satisfied with current method to generate ghost mesh, because each ghost mesh still contains a skeleton. \n\nI am considering to generate a static mesh for performance. \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FNoahZuo%2FGhostMeshPlugin","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FNoahZuo%2FGhostMeshPlugin","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FNoahZuo%2FGhostMeshPlugin/lists"}