{"id":13561302,"url":"https://github.com/OneLoneCoder/olcPixelGameEngine","last_synced_at":"2025-04-03T17:30:35.690Z","repository":{"id":38367719,"uuid":"147106288","full_name":"OneLoneCoder/olcPixelGameEngine","owner":"OneLoneCoder","description":"The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects","archived":false,"fork":false,"pushed_at":"2024-10-27T21:42:03.000Z","size":9960,"stargazers_count":3842,"open_issues_count":135,"forks_count":913,"subscribers_count":142,"default_branch":"master","last_synced_at":"2024-10-29T15:09:40.194Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/OneLoneCoder.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-09-02T17:20:12.000Z","updated_at":"2024-10-29T02:53:32.000Z","dependencies_parsed_at":"2023-02-19T00:46:03.677Z","dependency_job_id":"559b4c0f-46a4-4ea9-a897-917b977720c6","html_url":"https://github.com/OneLoneCoder/olcPixelGameEngine","commit_stats":{"total_commits":224,"total_committers":4,"mean_commits":56.0,"dds":0.0669642857142857,"last_synced_commit":"147c25a018c917030e59048b5920c269ef583c50"},"previous_names":[],"tags_count":27,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OneLoneCoder%2FolcPixelGameEngine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OneLoneCoder%2FolcPixelGameEngine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OneLoneCoder%2FolcPixelGameEngine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OneLoneCoder%2FolcPixelGameEngine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/OneLoneCoder","download_url":"https://codeload.github.com/OneLoneCoder/olcPixelGameEngine/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247046745,"owners_count":20874714,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-01T13:00:54.681Z","updated_at":"2025-04-03T17:30:35.329Z","avatar_url":"https://github.com/OneLoneCoder.png","language":"C++","readme":"\u003cp align=\"center\"\u003e\n  \u003ca href=\"https://discord.gg/WhwHUMV\"\u003e \u003cimg src=\"https://img.shields.io/discord/380484403458998276?logo=discord\"\u003e \u003c/a\u003e\n\u003c/p\u003e\nHang on! I'm looking for Javidx9's video source code! It's moved here: https://github.com/OneLoneCoder/Javidx9\n\n# Shameless Promotion\nThere is a feature rich and working fork of this repo aimed at Android \u0026 IOS development: https://github.com/Johnnyg63/OLCPGEMobileVisualStudio\n\n# olcPixelGameEngine\nThe official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects.\n\n**You only need the one file - olcPixelGameEngine.h - included in your project!**\n\nProvides a fast, richly featured, cross platform pixel drawing and user interface framework for\n * The development of games\n * Visualisation of algorithms\n * Prototyping and experimentation\n * Education\n\nolcPixelGameEngine is easily extended! for example:\n * 2D Affine transforms\n * 3D Software renderer\n * Controller input\n * Sound\n * Hardware interfaces\n \nolcPixelGameEngine is easy to port! Runs on:\n * Windows (all)\n * Linux / Raspberry Pi / ChromeOS\n * MacOS (coming soon to official, but already available in \"Contributors\")\n * PSP \u0026 Switch (Not supported by OneLoneCoder)\n \nolcPixelGameEngine has been reimplemented in other languages!\n * C#\n * Rust\n * Lua\n * Java\n  \nolcPixelGameEngine is actively maintained and developed!\n\nolcPixelGameEngine is used by 100s, if not 1000s of programmers at all levels of ability!\n\n\n# Documentation\nPlease see https://github.com/OneLoneCoder/olcPixelGameEngine/wiki\n\n# License (OLC-3)\nCopyright 2018 - 2024 OneLoneCoder.com\n\nRedistribution and use in source and binary forms, with or without \nmodification, are permitted provided that the following conditions \nare met:\n\n1. Redistributions or derivations of source code must retain the above \n   copyright notice, this list of conditions and the following disclaimer.\n\n2. Redistributions or derivative works in binary form must reproduce \n   the above copyright notice. This list of conditions and the following \n   disclaimer must be reproduced in the documentation and/or other \n   materials provided with the distribution.\n\n3. Neither the name of the copyright holder nor the names of its \n   contributors may be used to endorse or promote products derived \n   from this software without specific prior written permission.\n    \nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \n\"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT \nLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR \nA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT \nHOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, \nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT \nLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, \nDATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY \nTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT \n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n","funding_links":[],"categories":["Game Engine","C++","Game Engines","Development"],"sub_categories":["Data Management","Game Development","Engine"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FOneLoneCoder%2FolcPixelGameEngine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FOneLoneCoder%2FolcPixelGameEngine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FOneLoneCoder%2FolcPixelGameEngine/lists"}