{"id":13744348,"url":"https://github.com/Pixadecimal/Virtual_Controllers","last_synced_at":"2025-05-09T03:31:15.533Z","repository":{"id":217211394,"uuid":"1663919","full_name":"Pixadecimal/Virtual_Controllers","owner":"Pixadecimal","description":"Virtual controls for use in Flash based games on touch devices. 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I hope it will be useful for you. Before \nyou open the file please take the time to read this document-  it isn't \nthat long but does contain valuable information.\n\nDirectory Structure\n-------------------\nThe repository is broken down in to three sections:\n\nsrc - This contains the source code\nbin - A binary SWC file that contains the compiled code in the src folder\ndocs - Any supporting documents / API information\n\nFiles\n-------------------\nWithin the src folder are a set of nested folders (packages) for the \nActionScript classes used by the controls. There is also a Flash \nProfessional file called VirtualControllers.fla in the root of the src \nfolder. This FLA will only open in Flash Professional CS5 or newer.\n\nTo compile and test the controls, open VirtualControllers.fla in Flash \nProfessional and test the movie. This FLA contains a simple example that \nhooks the thumb stick up to a text field to display the output (position) \nof the controller.\n\nWarranty\n--------------------\nAs the Creative Commons license above indicates. This code is provided 'as is' \nand without warranty. Use it at your own risk.\n\nThat said, if you do have a question please feel free to drop me an email \nat: fgdevelopment@flashgen.com\n\n\n","funding_links":[],"categories":["Video Games"],"sub_categories":["Game Controller"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FPixadecimal%2FVirtual_Controllers","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FPixadecimal%2FVirtual_Controllers","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FPixadecimal%2FVirtual_Controllers/lists"}