{"id":13574633,"url":"https://github.com/RenderKit/ospray-studio","last_synced_at":"2025-04-04T15:31:36.928Z","repository":{"id":42450671,"uuid":"152293710","full_name":"RenderKit/ospray-studio","owner":"RenderKit","description":"An application to showcase OSPRay's rendering capabilities","archived":false,"fork":false,"pushed_at":"2024-10-01T19:15:15.000Z","size":96280,"stargazers_count":99,"open_issues_count":11,"forks_count":22,"subscribers_count":16,"default_branch":"master","last_synced_at":"2024-10-14T22:01:57.437Z","etag":null,"topics":["ospray","path-tracing","pathtracing","ray-tracing","raytracing","rendering","scientific-visualization","scivis","visualization"],"latest_commit_sha":null,"homepage":"http://www.ospray.org/ospray_studio/","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/RenderKit.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":"SECURITY.md","support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-10-09T17:34:35.000Z","updated_at":"2024-10-07T20:59:41.000Z","dependencies_parsed_at":"2023-01-24T17:17:11.616Z","dependency_job_id":"b2d58bc6-4628-4353-a949-d2f1f170aef3","html_url":"https://github.com/RenderKit/ospray-studio","commit_stats":null,"previous_names":["renderkit/ospray-studio"],"tags_count":16,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RenderKit%2Fospray-studio","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RenderKit%2Fospray-studio/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RenderKit%2Fospray-studio/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RenderKit%2Fospray-studio/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/RenderKit","download_url":"https://codeload.github.com/RenderKit/ospray-studio/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247202836,"owners_count":20900847,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["ospray","path-tracing","pathtracing","ray-tracing","raytracing","rendering","scientific-visualization","scivis","visualization"],"created_at":"2024-08-01T15:00:53.196Z","updated_at":"2025-04-04T15:31:31.913Z","avatar_url":"https://github.com/RenderKit.png","language":"C++","funding_links":[],"categories":["Table of Contents"],"sub_categories":["Data Visualization and Rendering"],"readme":"# OSPRay Studio\n\nThis is release v1.1.0 of Intel® OSPRay Studio. It is released under the\nApache 2.0 license.\n\nVisit [**OSPRay Studio**](http://www.ospray.org/ospray_studio)\n(http://www.ospray.org/ospray_studio) for more information.\n\nSee [what's\nnew](https://github.com/ospray/ospray_studio/blob/master/CHANGELOG.md)\nin this release.\n\n## Overview\n\nIntel OSPRay Studio is an open source and interactive visualization and\nray tracing application that leverages [Intel OSPRay](https://www.ospray.org)\nas its core rendering engine. It can be used to load complex scenes requiring\nhigh fidelity rendering or very large scenes requiring supercomputing resources.\n\nThe main control structure is a *scene graph* which allows users to\ncreate an abstract scene in a *directed acyclical graph* manner. Scenes\ncan either be imported or created using scene graph nodes and structure\nsupport. The scenes can then be rendered either with OSPRay's pathtracer\nor scivis renderer.\n\nMore information can be found in the [**high-level feature\ndescription**](https://github.com/ospray/ospray_studio/blob/master/FEATURES.md).\n\nBuilding OSPRay Studio\n========================\n\nCMake Superbuild\n----------------\n\n### Required dependencies for superbuild\n\n-   [CMake](https://www.cmake.org) (v3.15+) and any C++14 compiler\n\nFor convenience, OSPRay Studio provides a CMake Superbuild script which will\npull down its dependencies i.e. GLFW, OSPRay, rkcommon and TBB. It builds OSPRay\nStudio without OpemImageIO and OpenEXR support.  `stb_image` is used for all\nimage operations by default instead. \n\nTo use the superbuild run with:\n\n``` sh\nmkdir build\ncd build\ncmake ..\ncmake --build .\n```\n\nFor other full set of options, run:\n\n``` sh\nccmake ..\n```\n\nor\n\n``` sh\ncmake-gui ..\n```\n\nStandard CMake build\n--------------------\n\nFor standard cmake process turn off cmake option `OSPRAY_INSTALL` and provide\nfollowing required dependencies with their respective cmake options as will be\nlisted in OS-specific building process below. \n\n### Required dependencies\n\n-   [CMake](https://www.cmake.org) (v3.15+) and any C++14 compiler\n-   Intel [OSPRay](https://www.github.com/ospray/ospray) (v3.2.0) and its\n    dependencies - OSPRay Studio builds on top of OSPRay. Instructions on\n    building OSPRay are provided\n    [here](http://www.ospray.org/downloads.html#building-and-finding-ospray).\n    OSPRay and OSPRay Studio have the following common dependencies which Studio\n    can hence leverage from an OSPRay build.\n    -   Intel Rendering Toolkit common library\n        [rkcommon](https://www.github.com/ospray/rkcommon) (v1.14.0)\n    -   Intel [Threading Building Blocks](https://www.threadingbuildingblocks.org/)\n-   OpenGL and [GLFW](https://www.glfw.org) (v3.3.10) - for the windowing environment\n\n\n### Optional Dependencies\n\n-   Intel [Open Image Denoise](https://openimagedenoise.github.io) - (v2.3.0 or\n    newer) for denoising frames. To use with OSPRay Studio, OSPRay must be built\n    with `-DBUILD_OIDN=ON` in CMake.\n-   [OpenVDB](https://www.openvdb.org/) to support loading VDB formatted volume files.\n-   [OpenImageIO](http://openimageio.org/) and [OpenEXR](https://www.openexr.com/)\n    (either v2.x or v3.x) to support images in a variety of file formats.  Set `OPENIMAGEIO_ROOT`\n    and `OPENEXR_ROOT` to the respective install directories to use these libraries.\n    (tested with OpenImageIO v2.3.16 and OpenEXR v2.5.8 and v3.3.0)\n-   [Python] (3.9.7) (https://python.org) for python bindings\n\n### Building on Linux and macOS\n\n-   Follow OSPRay's build instructions to install it, which will also\n    fulfill most other required dependencies. Set the following\n    environment variables to easily locate OSPRay and\n    rkcommon during CMake.\n\n    \n\n    ``` bash\n    export ospray_DIR = ${OSPRAY_INSTALL_LOCATION}\n    export rkcommon_DIR = ${RKCOMMON_INSTALL_LOCATION}\n    export TBB_DIR = ${TBB_INSTALL_LOCATION}\n    ```\n\n    Alternatively, [CMAKE_PREFIX_PATH](https://cmake.org/cmake/help/latest/variable/CMAKE_PREFIX_PATH.html)\n    can be set to find the OSPRay install and other dependencies.\n\n-   Clone OSPRay Studio\n\n    ``` bash\n    git clone https://github.com/ospray/ospray_studio/\n    ```\n\n-   Create build directory and change directory to it (we recommend\n    keeping a separate build directory)\n\n    ``` bash\n    cd ospray_studio\n    mkdir build\n    cd build\n    ```\n\n-   Then run the typical CMake routine\n\n    ``` bash\n    cmake -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang ... # or use ccmake\n    make -j `nproc` # or cmake --build .\n    ```\n\n-   To run OSPRay Studio, make sure `LD_LIBRARY_PATH` (on Linux) or\n    `DYLD_LIBRARY_PATH` (on macOS) contains all dependencies. For\n    example,\n\n    ``` bash\n    export LD_LIBRARY_PATH=${OSPRAY_INSTALL}/lib64:...:$LD_LIBRARY_PATH\n    # then run!\n    ./ospStudio\n    ```\n\n### Building on Windows\n\nUse CMake (cmake-gui) to configure and generate a Microsoft Visual\nStudio solution file for OSPRay Studio.\n\n-   Specify the source folder and the build directory in CMake\n-   Specify `ospray_DIR`, `rkcommon_DIR` CMake\n    variables for the respective install locations\n-   Click 'Configure' and select the appropriate generator (we recommend\n    using at least Visual Studio 15 2017)\n-   Select x64 as an optional parameter for the generator (32-bit builds\n    are not supported)\n-   Click 'Generate' to create `ospray_studio.sln`. Open this in Visual\n    Studio and compile\n\nYou can optionally use the CMake command line:\n\n``` pwsh\ncmake --build . --config Release --target install\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FRenderKit%2Fospray-studio","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FRenderKit%2Fospray-studio","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FRenderKit%2Fospray-studio/lists"}