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Source"],"readme":"# ![Sabaki: An elegant Go/Baduk/Weiqi board and SGF editor for a more civilized age.](./banner.png)\n\n[![Download the latest release](https://img.shields.io/github/downloads/SabakiHQ/Sabaki/latest/total?label=download)](https://github.com/SabakiHQ/Sabaki/releases)\n[![CI](https://github.com/SabakiHQ/Sabaki/workflows/CI/badge.svg?branch=master\u0026event=push)](https://github.com/SabakiHQ/Sabaki/actions)\n[![Donate](https://img.shields.io/badge/donate-paypal-blue.svg)](https://www.paypal.me/yishn/5)\n\n## Features\n\n- Fuzzy stone placement\n- Read and save SGF games and collections, open wBaduk NGF and Tygem GIB files\n- Display formatted SGF comments using a\n  [subset of Markdown](https://github.com/SabakiHQ/Sabaki/blob/master/docs/guides/markdown.md)\n  and annotate board positions \u0026 moves\n- Personalize board appearance with\n  [textures \u0026 themes](https://github.com/SabakiHQ/Sabaki/blob/master/docs/guides/theme-directory.md)\n- SGF editing tools, including lines \u0026 arrows board markup\n- Copy \u0026 paste variations\n- Powerful undo/redo\n- Fast game tree\n- Score estimator \u0026 scoring tool\n- Find move by move position and comment text\n- [GTP engines](https://github.com/SabakiHQ/Sabaki/blob/master/docs/guides/engines.md)\n  support with\n  [board analysis for supported engines](https://github.com/SabakiHQ/Sabaki/blob/master/docs/guides/engine-analysis-integration.md)\n- Guess mode\n- Autoplay games\n\n![Screenshot](screenshot.png)\n\n## Documentation\n\nFor more information visit the\n[documentation](https://github.com/SabakiHQ/Sabaki/blob/master/docs/README.md).\nYou're welcome to\n[contribute](https://github.com/SabakiHQ/Sabaki/blob/master/CONTRIBUTING.md) to\nthis project.\n\n## Building \u0026 Tests\n\nSee\n[Building \u0026 Tests](https://github.com/SabakiHQ/Sabaki/blob/master/docs/guides/building-tests.md)\nin the documentation.\n\n## License\n\nThis project is licensed under the\n[MIT license](https://github.com/SabakiHQ/Sabaki/blob/master/LICENSE.md).\n\n## Donators\n\nA big thank you to these lovely people:\n\n- Eric Wainwright\n- Michael Noll\n- John Hager\n- Azim Palmer\n- Nicolas Puyaubreau\n- Hans Christian Poerschke\n- David Göbel\n- Dominik Olszewski\n- Brian Weaver\n- Philippe Fanaro\n- James Tudor\n- Frank Orben\n- Dekun Song\n- Dimitri Rusin\n- Andrew Thieman\n- Adrian Petrescu\n- Karlheinz Agsteiner\n- Petr Růžička\n- Sergio Villegas\n- Jake Pivnik\n\n## Related\n\n- [Shudan](https://github.com/SabakiHQ/Shudan) - A highly customizable,\n  low-level Preact Goban component.\n- [boardmatcher](https://github.com/SabakiHQ/boardmatcher) - Finds patterns \u0026\n  shapes in Go board arrangements and names moves.\n- [deadstones](https://github.com/SabakiHQ/deadstones) - Simple Monte Carlo\n  functions to determine dead stones.\n- [go-board](https://github.com/SabakiHQ/go-board) - A Go board data type.\n- [gtp](https://github.com/SabakiHQ/gtp) - A Node.js module for handling GTP\n  engines.\n- [immutable-gametree](https://github.com/SabakiHQ/immutable-gametree) - An\n  immutable game tree data type.\n- [influence](https://github.com/SabakiHQ/influence) - Simple heuristics for\n  estimating influence maps on Go positions.\n- [sgf](https://github.com/SabakiHQ/sgf) - A library for parsing and creating\n  SGF files.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSabakiHQ%2FSabaki","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FSabakiHQ%2FSabaki","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSabakiHQ%2FSabaki/lists"}