{"id":13664454,"url":"https://github.com/SebastianJay/unity-ci-test","last_synced_at":"2025-04-26T01:31:36.487Z","repository":{"id":73272220,"uuid":"82408393","full_name":"SebastianJay/unity-ci-test","owner":"SebastianJay","description":"Example Unity Project using TravisCI","archived":false,"fork":false,"pushed_at":"2017-09-16T20:40:15.000Z","size":220,"stargazers_count":35,"open_issues_count":1,"forks_count":12,"subscribers_count":3,"default_branch":"master","last_synced_at":"2024-08-02T05:21:53.484Z","etag":null,"topics":["build","travis-ci","unit-testing","unity","upload"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SebastianJay.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-02-18T18:44:59.000Z","updated_at":"2024-08-02T05:21:54.060Z","dependencies_parsed_at":"2023-03-05T21:15:40.533Z","dependency_job_id":null,"html_url":"https://github.com/SebastianJay/unity-ci-test","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SebastianJay%2Funity-ci-test","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SebastianJay%2Funity-ci-test/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SebastianJay%2Funity-ci-test/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SebastianJay%2Funity-ci-test/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SebastianJay","download_url":"https://codeload.github.com/SebastianJay/unity-ci-test/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224022163,"owners_count":17242714,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["build","travis-ci","unit-testing","unity","upload"],"created_at":"2024-08-02T05:02:56.763Z","updated_at":"2024-11-10T22:30:28.369Z","avatar_url":"https://github.com/SebastianJay.png","language":"C#","funding_links":[],"categories":["C\\#"],"sub_categories":[],"readme":"# unity-ci-test [![Build Status](https://travis-ci.org/SebastianJay/unity-ci-test.svg?branch=master)](https://travis-ci.org/SebastianJay/unity-ci-test)\nAn example of continuous integration for Unity projects.\n\nThis project uses the [excellent tutorial by Jonathan Porta](https://jonathan.porta.codes/2015/04/17/automatically-build-your-unity3d-project-in-the-cloud-using-travisci-for-free/) as well as the [Unity manual on the test runner](https://docs.unity3d.com/Manual/testing-editortestsrunner.html) to run unit tests on TravisCI and proceed to build the project. From there, the builds are uploaded to a dedicated server (using some tips from [Neemzy](https://neemzy.org/articles/deploy-to-your-own-server-through-ssh-with-travis-ci)). A cloud alternative for hosting builds is Travis's S3 addon that integrates with AWS.\n\nParts of this project (i.e. the build and upload) can also be accomplished through Unity Cloud Build with _many_ fewer steps, so if build automation is all you need then [check that out](https://unity3d.com/services/cloud-build). That being said, Travis offers tighter control (e.g. running unit tests before the build, possibly deploying your game after the build) -- you are free to fork and customize.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSebastianJay%2Funity-ci-test","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FSebastianJay%2Funity-ci-test","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSebastianJay%2Funity-ci-test/lists"}