{"id":28470709,"url":"https://github.com/SertraFurr/Deltarune-Debug-Script","last_synced_at":"2025-07-01T20:32:26.925Z","repository":{"id":297693659,"uuid":"997622964","full_name":"SertraFurr/Deltarune-Debug-Script","owner":"SertraFurr","description":"Here is a script to enable the Debug mode on all Deltarune Chapters ! Feel free to report any error","archived":false,"fork":false,"pushed_at":"2025-06-15T17:26:52.000Z","size":27,"stargazers_count":4,"open_issues_count":1,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-06-29T21:44:16.326Z","etag":null,"topics":["code","csharp","deltarune","lua","script","scripts","undertale","undertalemodtool"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SertraFurr.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-06-06T21:06:21.000Z","updated_at":"2025-06-15T17:26:55.000Z","dependencies_parsed_at":"2025-06-29T21:44:18.626Z","dependency_job_id":"a46d190c-4c1a-4723-ba22-28c55e78099b","html_url":"https://github.com/SertraFurr/Deltarune-Debug-Script","commit_stats":null,"previous_names":["ramona-flower/deltarune-chapter-3-debug-script","ramona-flower/deltarune-debug-script","cyn-ically/deltarune-debug-script","sertrafurr/deltarune-debug-script"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/SertraFurr/Deltarune-Debug-Script","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SertraFurr%2FDeltarune-Debug-Script","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SertraFurr%2FDeltarune-Debug-Script/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SertraFurr%2FDeltarune-Debug-Script/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SertraFurr%2FDeltarune-Debug-Script/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SertraFurr","download_url":"https://codeload.github.com/SertraFurr/Deltarune-Debug-Script/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SertraFurr%2FDeltarune-Debug-Script/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":263033096,"owners_count":23403093,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["code","csharp","deltarune","lua","script","scripts","undertale","undertalemodtool"],"created_at":"2025-06-07T10:06:05.064Z","updated_at":"2025-07-01T20:32:26.892Z","avatar_url":"https://github.com/SertraFurr.png","language":"C#","readme":"# Deltarune Debug Mode Script\n\n# 🚨 USE THE ONE BUILT-in UNDERTALEMODTOOL, this version is a fully fixed version of mine !\n\nThis script enables debug mode permanently in Deltarune Chapter 3.\n\n## Requirements\n- UndertaleModTool\n\n## Instructions\n1. Open UndertaleModTool\n2. Load the `data.win` file from the `(CHAPTER)_windows` folder\n3. Go to **Scripts** → **Run other script**\n4. Select and run the debug script from this repository\n\n# FILES\n2 Files are availables\n- `EnableDebugMod.csx` Only for the people who needs the debug mod value set to 1 (and a fixed unset value)\n- `EnableDeltaruneDebugAllVariables.csx` For all of the debugs variables set to 1\n  \n## What it does\n- Changes `global.debug = 0` to `global.debug = 1` in the game's initialization code\n- Enables debug mode permanently when the game starts\n\n## Note\nMake sure to backup your original `data.win` file before applying any modifications.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSertraFurr%2FDeltarune-Debug-Script","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FSertraFurr%2FDeltarune-Debug-Script","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSertraFurr%2FDeltarune-Debug-Script/lists"}