{"id":18271088,"url":"https://github.com/SevInf/CCAnimate","last_synced_at":"2025-04-05T01:31:01.454Z","repository":{"id":143548819,"uuid":"2260331","full_name":"SevInf/CCAnimate","owner":"SevInf","description":"Animation Editor for cocos2d","archived":false,"fork":false,"pushed_at":"2011-08-24T08:28:32.000Z","size":124,"stargazers_count":8,"open_issues_count":0,"forks_count":0,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-03-29T08:15:04.524Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"ActionScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SevInf.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2011-08-24T08:03:26.000Z","updated_at":"2014-05-16T04:57:11.000Z","dependencies_parsed_at":"2023-06-25T22:48:24.425Z","dependency_job_id":null,"html_url":"https://github.com/SevInf/CCAnimate","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SevInf%2FCCAnimate","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SevInf%2FCCAnimate/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SevInf%2FCCAnimate/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SevInf%2FCCAnimate/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SevInf","download_url":"https://codeload.github.com/SevInf/CCAnimate/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247276043,"owners_count":20912286,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-05T11:39:04.410Z","updated_at":"2025-04-05T01:31:00.985Z","avatar_url":"https://github.com/SevInf.png","language":"ActionScript","readme":"CCAnimate animation editor\n==========================\n\nInstallation\n------------\n\nTo install CCAnimate you'll need Adobe Air installed on your machine. You can get Adobe Air for\nyour system from http://get.adobe.com/air/\n\nAfter your installed Adobe Air just run CCAnimate.air file and you'll see the app in your \nApplications folder\n\nUsage\n-----\nApp window contains 4 panels:\n\n1. Animations list. This is simply the list of all of animations you have. To add a new animation \nclick \"Add Animation\" button. To remove an animation, select it and press \"Remove animation\". To \nchange animation name, double-click on the item and enter the new name\n2. Frames library. This is the list of all images you'll use to create your animations\n3. Timeline. This is the list of the frames of currently selected animations. You can add more \nframes or reorder existing ones using drag-n-drop. Also, you can adjust animation delay here.\n4. Animation preview.\n\nLicense\n-------\nCopyright (C) 2011 by Sergej Tatarincev\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n\n\n\n\n","funding_links":[],"categories":["etc"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSevInf%2FCCAnimate","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FSevInf%2FCCAnimate","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSevInf%2FCCAnimate/lists"}