{"id":13514236,"url":"https://github.com/SourMesen/VisualNes","last_synced_at":"2025-03-31T03:30:21.927Z","repository":{"id":141105719,"uuid":"77942557","full_name":"SourMesen/VisualNes","owner":"SourMesen","description":"Visual NES simulates the CPU \u0026 PPU of a NES at the transistor level.","archived":true,"fork":false,"pushed_at":"2022-05-12T23:21:22.000Z","size":2481,"stargazers_count":72,"open_issues_count":0,"forks_count":14,"subscribers_count":3,"default_branch":"master","last_synced_at":"2024-11-01T17:37:28.150Z","etag":null,"topics":["emulation","nes","simulator"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SourMesen.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2017-01-03T18:31:26.000Z","updated_at":"2024-09-26T08:09:33.000Z","dependencies_parsed_at":"2024-01-14T08:06:31.288Z","dependency_job_id":null,"html_url":"https://github.com/SourMesen/VisualNes","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SourMesen%2FVisualNes","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SourMesen%2FVisualNes/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SourMesen%2FVisualNes/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SourMesen%2FVisualNes/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SourMesen","download_url":"https://codeload.github.com/SourMesen/VisualNes/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246413377,"owners_count":20773053,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["emulation","nes","simulator"],"created_at":"2024-08-01T05:00:50.241Z","updated_at":"2025-03-31T03:30:20.691Z","avatar_url":"https://github.com/SourMesen.png","language":"C#","funding_links":[],"categories":["Home Game Console Emulators","Nintendo Entertainment System/Famicom"],"sub_categories":["Nintendo"],"readme":"# Visual NES\nThis is a C++/C# port of the Visual 2C02 and the Visual 2A03 by Quietust (http://www.qmtpro.com/~nes/chipimages/visual2c02/)  \nIt combines both simulators into a single simulation and allows the simulation to run NES roms (albeit at roughly 1/1000th of the speed of a real NES)  \nThe Visual 2C02/2A03 are adapted from the code of the Visual 6502 (http://www.visual6502.org/JSSim/index.html)  \n\nThis also adds a few feature (load/save states/memory, logging to disk).  It also simulates both the 2C02 and the 2A03 together much faster than the javascript versions (10-20x faster)  \n\nA few features are still missing, but the goal is to port most of the originals' features in time.  \n\n## Windows\nOpen the solution in VS2015 and run as Release/x64\n\n## Linux\nRun \"make\" and then \"make run\" (Requires Mono and a C++11 compiler - defaults to clang)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSourMesen%2FVisualNes","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FSourMesen%2FVisualNes","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FSourMesen%2FVisualNes/lists"}