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Banner](docs/image/banner_128.png)\n\n---\n### Shield Lib is a library that makes it easy to add custom shields with banner support, enchantments, custom shapes, \u0026 custom effects across Fabric \u0026 Neoforge without conflicts!\n\n### We also provide event hooks \u0026 modifier registries for shields and shield enchantments for creating custom effects with them by modifying blocking, disabling, movement, or cooldown.\n\n## Enchanting:\n![Vanilla shield being enchanted](docs/image/showcase_enchanting.png)\n\n## Custom Shapes:\n![Custom square shaped shield model in Blockbench, then in-game with globe banner pattern on it](docs/image/showcase_shape.png)\n\n## Tooltips:\n![Vanilla shield with a new tooltip saying that when it's hit by an axe it will have 5 seconds of cooldown](docs/image/showcase_tooltip.png)\n\n### Pages:\n- [Github](https://github.com/StellarWind22/Shield-Lib)\n- [Modrinth](https://modrinth.com/mod/shieldlib)\n- [CurseForge](https://www.curseforge.com/minecraft/mc-mods/shield-lib)\n\n---\n## Importing\nput this in `gradle.properties`\n```properties\nshieldlib_version=2.0.0-1.21.8\n```\n`build.gradle` in repositories just above dependencies\n```gradle\nmaven {url = \"https://api.modrinth.com/maven\"}\n```\n`build.gradle` in dependencies\n```gradle\ndependencies {\n\t//Other stuff here\n        \n    //Shield Lib(replace [LOADER] with fabric OR neoforge)\n\tmodImplementation \"maven.modrinth:shieldlib:${project.shieldlib_version}-[LOADER]\"\n}\n```\n---\n## Documentation?\n[![Architectury](docs/image/architectury_64.png)](docs/page/architectury/getting_started.md) [![Fabric](docs/image/fabric_64.png)](docs/page/fabric/getting_started.md) [![Neoforge](docs/image/neoforge_64.png)](docs/page/neoforge/getting_started.md)\n\n### The [example mod repo](https://github.com/CrimsonDawn45/Fabric-Shield-Lib-Example-Mod) is a template repo you can use to quickly get started if your making a new mod. 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