{"id":13663384,"url":"https://github.com/UserR00T/UniversalUnityHooks","last_synced_at":"2025-04-25T13:33:16.626Z","repository":{"id":106328999,"uuid":"98830299","full_name":"UserR00T/UniversalUnityHooks","owner":"UserR00T","description":"A framework designed to hook into and modify methods in unity games via dlls","archived":false,"fork":false,"pushed_at":"2021-08-09T21:01:21.000Z","size":1212,"stargazers_count":83,"open_issues_count":0,"forks_count":9,"subscribers_count":9,"default_branch":"master","last_synced_at":"2025-04-18T09:12:41.291Z","etag":null,"topics":["assembly-modification","dll","dlls","dotnet","dotnet-framework","hooks","injection","injector","mono","patcher","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/UserR00T.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2017-07-30T23:18:27.000Z","updated_at":"2025-01-20T12:06:02.000Z","dependencies_parsed_at":"2024-02-06T03:31:50.367Z","dependency_job_id":null,"html_url":"https://github.com/UserR00T/UniversalUnityHooks","commit_stats":null,"previous_names":[],"tags_count":10,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UserR00T%2FUniversalUnityHooks","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UserR00T%2FUniversalUnityHooks/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UserR00T%2FUniversalUnityHooks/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/UserR00T%2FUniversalUnityHooks/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/UserR00T","download_url":"https://codeload.github.com/UserR00T/UniversalUnityHooks/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250825216,"owners_count":21493414,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["assembly-modification","dll","dlls","dotnet","dotnet-framework","hooks","injection","injector","mono","patcher","unity"],"created_at":"2024-08-02T05:02:26.076Z","updated_at":"2025-04-25T13:33:11.554Z","avatar_url":"https://github.com/UserR00T.png","language":"C#","readme":"# UniversalUnityHooks\n\n## Warning: Unstable release\nThis branch is currently used for the experimental version of UUH, v3.0. If you are looking for a production ready build of UUH, please visit the [v2](https://github.com/UserR00T/UniversalUnityHooks/tree/v2) branch.\n\n## Download\nYou can download UniversalUnityHooks v3 using the produced artifacts from Github Actions. Do note you need a github account for this. In the future, I'd like to also release the build files to the \"releases\" section.\n\n## Executing\nRunning UniversalUnityHooks is very easy. On windows, you can use the `dotnet` tool on the `UniversalUnityHooks.Core.dll`. On unix based systems, you can just use `./UniversalUnityHooks.Core`. Hopefully I can build a windows executable (`.exe`) and bundle it with in the future.  \nAfter running UniversalUnityHooks with no arguments, you should see a help screen with arguments you can use. If you just want to inject plugins, you should use the `execute` command. Type `UniversalUnityHooks.Core execute --help` for more information.\n\n## Building\nRun the `dotnet build` tool on the project `UniversalUnityHooks.Core`. This project will be the entry point of the application. An example command would be:  \n`dotnet build UniversalUnityHooks.Core/UniversalUnityHooks.Core.csproj --configuration Release`. Make sure your current working directory is set to the git repository.","funding_links":[],"categories":["C\\#"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FUserR00T%2FUniversalUnityHooks","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FUserR00T%2FUniversalUnityHooks","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FUserR00T%2FUniversalUnityHooks/lists"}