{"id":47242938,"url":"https://github.com/Warioware64/Traffic-Escape-DS","last_synced_at":"2026-03-28T08:00:34.653Z","repository":{"id":338628345,"uuid":"1129762380","full_name":"Warioware64/Traffic-Escape-DS","owner":"Warioware64","description":" A Rush Hour-style traffic puzzle game for Nintendo DS / DSi ","archived":false,"fork":false,"pushed_at":"2026-02-16T22:05:54.000Z","size":24431,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-02-17T04:42:59.608Z","etag":null,"topics":["blocksds","homebrew","nds","nds-homebrew","nintendo-ds","nintendo-ds-homebrew","nintendo-dsi"],"latest_commit_sha":null,"homepage":"https://warioware64.itch.io/traffic-escape-ds","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Warioware64.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-01-07T14:49:07.000Z","updated_at":"2026-02-16T22:02:18.000Z","dependencies_parsed_at":"2026-02-17T00:01:03.901Z","dependency_job_id":null,"html_url":"https://github.com/Warioware64/Traffic-Escape-DS","commit_stats":null,"previous_names":["warioware64/traffic-escape-ds"],"tags_count":3,"template":false,"template_full_name":null,"purl":"pkg:github/Warioware64/Traffic-Escape-DS","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Warioware64%2FTraffic-Escape-DS","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Warioware64%2FTraffic-Escape-DS/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Warioware64%2FTraffic-Escape-DS/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Warioware64%2FTraffic-Escape-DS/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Warioware64","download_url":"https://codeload.github.com/Warioware64/Traffic-Escape-DS/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Warioware64%2FTraffic-Escape-DS/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":31088833,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-28T02:23:35.801Z","status":"ssl_error","status_checked_at":"2026-03-28T02:23:32.528Z","response_time":79,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["blocksds","homebrew","nds","nds-homebrew","nintendo-ds","nintendo-ds-homebrew","nintendo-dsi"],"created_at":"2026-03-14T03:00:31.712Z","updated_at":"2026-03-28T08:00:34.647Z","avatar_url":"https://github.com/Warioware64.png","language":"C++","funding_links":[],"categories":["Original games"],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\n  \u003cimg src=\"resourceReadme/logoREADME.png\" alt=\"Traffic Escape DS\" /\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003cb\u003eA Rush Hour-style traffic puzzle game for Nintendo DS / DSi\u003c/b\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003ca href=\"LICENSE\"\u003e\u003cimg src=\"https://img.shields.io/badge/license-Apache%202.0-blue.svg\" alt=\"License\" /\u003e\u003c/a\u003e\n  \u003cimg src=\"https://img.shields.io/badge/platform-Nintendo%20DS%20%2F%20DSi-brightgreen.svg\" alt=\"Platform\" /\u003e\n  \u003cimg src=\"https://img.shields.io/badge/built%20with-BlocksDS-orange.svg\" alt=\"Built with BlocksDS\" /\u003e\n\u003c/p\u003e\n\n---\n\nSlide vehicles on a 6x6 grid to clear a path and let the red car escape! Traffic Escape DS brings the classic sliding-block puzzle to the Nintendo DS with real-time 3D rendered vehicles, touchscreen controls, and 20 hand-crafted levels of increasing difficulty.\n\n![Screenshots](resourceReadme/screenshots.png)\n\n## Features\n\n- **3D rendered vehicles** using the NDS hardware GPU with textured models and shadows\n- **Touch controls** - drag vehicles with the stylus to slide them on the grid\n- **20 levels** of increasing difficulty\n- **Level selection** screen with touch-based UI\n- **Timer \u0026 best times** - track your solve time and try to beat your record\n- **Background music** with streamed WAV audio\n- **Sound effects** for car selection, movement, UI interactions, and level completion\n- **Save system** - best times are saved to FAT storage\n- **Runs on real hardware** - Nintendo DS and DSi (also works in emulators like melonDS)\n\n## How to Play\n\n1. Select a level from the level selection screen\n2. Use the **stylus** to drag vehicles on the grid\n3. Vehicles can only move along their orientation (horizontal or vertical)\n4. Clear a path for the **red car** to escape through the right side of the grid\n5. Try to solve each puzzle in the shortest time possible!\n\n## Building from Source\n\n### Prerequisites\n\n- [BlocksDS](https://blocksds.github.io/docs/) SDK installed at `/opt/blocksds/core`\n- [Wonderful Toolchain](https://wonderful.asie.pl/) at `/opt/wonderful/`\n\n### Build\n\n```bash\nmake\n```\n\nThis produces `Traffic_Escape_DS.nds` ready to run on hardware or in an emulator.\n\n### Clean\n\n```bash\nmake clean\n```\n\n### Rebuild 3D Assets (optional)\n\nIf you modify the source 3D models or textures in `assetsMake/`:\n\n```bash\ncd assetsMake\n./buildAssets.sh\ncd ..\nmake\n```\n\n## Project Structure\n\n```\nsource/              C++ source code\n  main.cpp           Entry point and game loop\n  Game.cpp/hpp       Core gameplay, touch handling, state machine\n  MainMenu.cpp/hpp   Title screen and level selection\n  MusicStream.cpp/hpp  WAV streaming and SFX playback\n  GameLevelLoader.*  Level file loading and collision detection\n  SaveData.*         Best time persistence (FAT)\n  BGFont.*           Bitmap font rendering\nassetsMake/          Source 3D models (Blender), textures, conversion scripts\naudio/               Sound effects (WAV) processed into maxmod soundbank\nnitrofiles/          ROM filesystem (levels, backgrounds, fonts, music)\nbin/                 Compiled binary assets (meshes, textures)\n```\n\n## Assets Credits\n\nThis game uses the following assets from talented creators on itch.io:\n\n| Asset | Creator | Link |\n|-------|---------|------|\n| PSX Style Cars (3D vehicle models) | **GGBot** | [ggbot.itch.io/psx-style-cars](https://ggbot.itch.io/psx-style-cars) |\n| 3D Isometric Font | **GGBotNet** | [ggbot.itch.io](https://ggbot.itch.io/) |\n| Backgrounds (sky, abstract) | **Screaming Brain Studios** | [screamingbrainstudios.itch.io](https://screamingbrainstudios.itch.io/) |\n| Music | **ChaJa Makes Music** | [chajamakesmusic.itch.io](https://chajamakesmusic.itch.io/) |\n| Sound Effects (400+ Sounds Pack) | **Ci** | [ci.itch.io/400-sounds-pack](https://ci.itch.io/400-sounds-pack) |\n\n\u003e The 3D Isometric font is licensed under the [SIL Open Font License 1.1](assetsMake/3DIsometric_Font_1_14/License.txt).\n\n## Community Levels\n\nBrowse and play community-created levels directly from your DS/DSi via WiFi! The online level browser fetches levels from the community repository:\n\n**[Community-Levels-Traffic-Escape-DS](https://github.com/Warioware64/Community-Levels-Traffic-Escape-DS)**\n\nYou can also load custom levels offline by placing `.json` level files in `sd:/TE_LEVELS/` on your SD card.\n\n## License\n\nThis project is licensed under the Apache License 2.0 - see the [LICENSE](LICENSE) file for details.\n\n## Built With\n\nThis project was developed with the assistance of [Claude Code](https://claude.ai/code) (Anthropic's AI coding agent) for code architecture, debugging, and implementation support.\n\n## Author\n\n[Warioware64](https://github.com/Warioware64)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FWarioware64%2FTraffic-Escape-DS","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FWarioware64%2FTraffic-Escape-DS","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FWarioware64%2FTraffic-Escape-DS/lists"}