{"id":13664406,"url":"https://github.com/XJINE/Unity_RenderTextureSetter","last_synced_at":"2025-04-26T01:31:30.517Z","repository":{"id":83607014,"uuid":"110801759","full_name":"XJINE/Unity_RenderTextureSetter","owner":"XJINE","description":"Set RenderTexture to camera in runtime.","archived":false,"fork":false,"pushed_at":"2023-11-28T08:24:30.000Z","size":256,"stargazers_count":14,"open_issues_count":0,"forks_count":0,"subscribers_count":4,"default_branch":"main","last_synced_at":"2024-08-03T05:21:49.534Z","etag":null,"topics":["assets","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"bsd-3-clause","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/XJINE.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2017-11-15T07:50:03.000Z","updated_at":"2023-12-04T05:16:49.000Z","dependencies_parsed_at":null,"dependency_job_id":"fb29620f-de1f-4cb5-8083-96d953efa474","html_url":"https://github.com/XJINE/Unity_RenderTextureSetter","commit_stats":null,"previous_names":[],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/XJINE%2FUnity_RenderTextureSetter","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/XJINE%2FUnity_RenderTextureSetter/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/XJINE%2FUnity_RenderTextureSetter/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/XJINE%2FUnity_RenderTextureSetter/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/XJINE","download_url":"https://codeload.github.com/XJINE/Unity_RenderTextureSetter/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224022158,"owners_count":17242713,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["assets","unity"],"created_at":"2024-08-02T05:02:55.563Z","updated_at":"2024-11-10T22:30:27.269Z","avatar_url":"https://github.com/XJINE.png","language":"C#","funding_links":[],"categories":["C\\#"],"sub_categories":[],"readme":"# Unity_RenderTextureSetter\n\nSet RenderTexture to camera in runtime.\n\n## Importing\n\nYou can use Package Manager or import it directly.\n\n```\nhttps://github.com/XJINE/Unity_RenderTextureSetter.git?path=Assets/Packages/RenderTextureSetter\n```\n\n### Dependencies\n\nThis project use following resources.\n\n- https://github.com/XJINE/Unity_IInitializable\n\n## How to Use\n\nAdd ``RenderTextureSetter.cs`` into your camera object and set the texture size and format from Inspector.\nWhen set 0 into the size, it will be Screen.width/height.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FXJINE%2FUnity_RenderTextureSetter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FXJINE%2FUnity_RenderTextureSetter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FXJINE%2FUnity_RenderTextureSetter/lists"}