{"id":9524470,"url":"https://github.com/Xisrith/StrideLOD","last_synced_at":"2025-08-23T04:31:33.510Z","repository":{"id":239498423,"uuid":"330507623","full_name":"Xisrith/StrideLOD","owner":"Xisrith","description":"Working on a new LOD system for the Stride 3D game engine. Note, this repo is very volatile.","archived":false,"fork":false,"pushed_at":"2021-01-17T23:51:01.000Z","size":31286,"stargazers_count":4,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"main","last_synced_at":"2024-12-21T01:31:37.063Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Xisrith.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-01-17T23:28:38.000Z","updated_at":"2024-05-01T05:27:37.000Z","dependencies_parsed_at":null,"dependency_job_id":"a6b616bd-3e42-459e-a6c0-db849473335f","html_url":"https://github.com/Xisrith/StrideLOD","commit_stats":null,"previous_names":["xisrith/stridelod"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Xisrith/StrideLOD","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xisrith%2FStrideLOD","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xisrith%2FStrideLOD/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xisrith%2FStrideLOD/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xisrith%2FStrideLOD/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Xisrith","download_url":"https://codeload.github.com/Xisrith/StrideLOD/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Xisrith%2FStrideLOD/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":271744056,"owners_count":24813468,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-23T02:00:09.327Z","response_time":69,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-05-12T22:11:28.050Z","updated_at":"2025-08-23T04:31:33.498Z","avatar_url":"https://github.com/Xisrith.png","language":"C#","funding_links":[],"categories":["Example Projects"],"sub_categories":[],"readme":"# StrideLOD\nWorking on a new LOD system for the Stride 3D game engine. Note, this repo is very volatile.\n\n## Setup and Launching\nBefore launching you will want to change the location of the log file.\nThis can be done in code at FirstPersonShooter.Profiling.LoggingWriter\nor in the editor under (Scene) TestScene \u003e (Entity) Profiler \u003e (Component) Logging Writer \u003e (Property) Filename.\nThe log file will be created and populated automatically as a SQLite database file.\n\nYou can run the project from VS with the following command line options:\n\n- `case:` - Which version of LOD to initialize, options are `lod_generic`, `lod_model`, and `static_x` where \"x\" is the desired number of triangles per sphere (20, 80, 320, 1080, 5120).\n- `height:` - How many spheres to create in the Y direction\n- `length:` - How many spheres to create in the Z direction\n- `width:` - How many spheres to create in the X direction\n\nExample arguments: `FirstPersonShooter.Windows.exe case:lod_generic height:3 lenght:10 width:10`\n\nUpon launch, the scene will be populated from the given arguments. This behavior is controlled by the FirstPersonShooter.TestFactory class.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FXisrith%2FStrideLOD","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FXisrith%2FStrideLOD","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FXisrith%2FStrideLOD/lists"}