{"id":14986436,"url":"https://github.com/aarmo/allegianceforms","last_synced_at":"2025-04-11T21:31:13.405Z","repository":{"id":45933402,"uuid":"82106368","full_name":"aarmo/AllegianceForms","owner":"aarmo","description":"A 2D strategy game inspired by Microsoft's space combat game: Allegiance","archived":false,"fork":false,"pushed_at":"2022-12-08T14:47:52.000Z","size":35065,"stargazers_count":14,"open_issues_count":1,"forks_count":3,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-03-25T18:40:41.634Z","etag":null,"topics":["2d-game","2d-strategy-game","c-sharp","game","space-game","strategy-game","windows-forms"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/aarmo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-02-15T21:01:41.000Z","updated_at":"2024-05-07T09:15:38.000Z","dependencies_parsed_at":"2023-01-25T07:46:37.531Z","dependency_job_id":null,"html_url":"https://github.com/aarmo/AllegianceForms","commit_stats":null,"previous_names":[],"tags_count":6,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aarmo%2FAllegianceForms","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aarmo%2FAllegianceForms/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aarmo%2FAllegianceForms/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aarmo%2FAllegianceForms/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/aarmo","download_url":"https://codeload.github.com/aarmo/AllegianceForms/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248482920,"owners_count":21111400,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["2d-game","2d-strategy-game","c-sharp","game","space-game","strategy-game","windows-forms"],"created_at":"2024-09-24T14:12:52.293Z","updated_at":"2025-04-11T21:31:08.384Z","avatar_url":"https://github.com/aarmo.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\r\n\u003cimg src=\"https://github.com/aarmo/AllegianceForms/raw/master/AllegianceForms/Art/header_logo.png\" /\u003e\r\n\u003cbr/\u003e\r\n\u003ca href=\"https://ci.appveyor.com/project/aarmo/allegianceforms\"\u003e\u003cimg src=\"https://ci.appveyor.com/api/projects/status/6xvt3vn0cev4iupc?svg=true\"/\u003e\u003c/a\u003e\r\n\u003ca href=\"https://github.com/aarmo/AllegianceForms/releases\"\u003e\u003cimg src=\"https://img.shields.io/badge/release-v0.4%20alpha-green.svg\"/\u003e\u003c/a\u003e\r\n\u003ca href=\"https://github.com/aarmo/AllegianceForms/projects/1\"\u003e\u003cimg src=\"https://img.shields.io/badge/release-v1.0%20alpha-yellow.svg\"/\u003e\u003c/a\u003e\r\n\u003ca href=\"https://github.com/aarmo/AllegianceForms/issues\"\u003e\u003cimg src=\"https://img.shields.io/github/issues/aarmo/AllegianceForms.svg\"/\u003e\u003c/a\u003e\r\n\u003cimg src=\"https://raw.githubusercontent.com/aarmo/AllegianceForms/master/Doc/Images/contributions-welcome-brightgreen.png\"/\u003e\r\n\u003ca href=\"https://raw.githubusercontent.com/aarmo/AllegianceForms/master/LICENSE\"\u003e\u003cimg src=\"https://img.shields.io/badge/license-AGPL-brightgreen.svg\"/\u003e\u003c/a\u003e\r\n\u003c/p\u003e\r\n\r\nOverview\r\n------\r\nA 2D singleplayer strategy game inspired by Microsoft's 3D multiplayer space combat game: Allegiance.\r\nCreated for fun and to experiment with Commander AI \u0026 other game ideas.\r\n\r\nThanks to the Free Allegiance community: http://www.freeallegiance.org/\r\n\r\n- Allegiance was originally released in March 2000\r\n- It is now Open Source: https://github.com/FreeAllegiance/Allegiance\r\n- Available for free on \u003ca href=\"http://store.steampowered.com/app/700480/Microsoft_Allegiance/\"\u003eSteam\u003c/a\u003e! (\u003ca href=\"https://discord.com/invite/43jn6Ab\"\u003eDiscord\u003c/a\u003e)\r\n\r\n[Screenshots](#screenshots)\u0026nbsp;\u0026nbsp;\u0026nbsp;[Video](#video)\u0026nbsp;\u0026nbsp;\u0026nbsp;[Controls](#controls)\u0026nbsp;\u0026nbsp;\u0026nbsp;[Credits](#credits)\r\n\r\nFeatures\r\n------\r\n- Customisable [Game Settings \u0026 Factions](#customise-the-game)\r\n- Commander AI\r\n- Multiple [Maps](#maps), a [Map Editor](#map-editor) \u0026 [Tech Paths](#tech-tree)\r\n- Miners, Constructors, Scouts, Fighters, Interceptors, Bombers, Gunships, Stealth Fighters, Stealth Bombers, Fighter Bombers, Troop Transports, Towers, Minefields and Capital Ships!\r\n- Micro control with [Ship Abilities](#ship-abilities)\r\n- Fun [Quick Chat Commands](#quick-chat-commands) from the original game that can help order your pilots\r\n\r\n![alt text][ships]\r\n\u003cbr/\u003e\r\n![alt text][capships]\r\n\u003cbr/\u003e\r\n_(Corvette, Support, Frigate, Destroyer, Adv Support, Cruiser, Devastator, Hvy Support, Battleship, Battlecruiser)_\r\n\r\nScreenshots\r\n------\r\n### Main Menu\r\n![alt text][menu]\r\n\r\n### Explore the map\r\n![alt text][explore]\r\n- Discover wormholes to other sectors\r\n- Find the enemy's bases and their miners\r\n\r\n### Defend your miners \u0026 constructors\r\n![alt text][defend]\r\n- Miners collect resources from *Helium* asteroids: \u003cimg src=\"https://github.com/aarmo/AllegianceForms/raw/master/AllegianceForms/Art/Rocks/helium_1.png\" width=\"30\"/\u003e\r\n\r\n### Build bases \u0026 expand\r\n![alt text][expand]\r\n- Outpost, Starbase and Shipyard constructors require *Standard* asteroids: \u003cimg src=\"https://github.com/aarmo/AllegianceForms/raw/master/AllegianceForms/Art/Rocks/rock_2.png\" width=\"30\"/\u003e\r\n- Supremacy constructors require *Carbon* asteroids: \u003cimg src=\"https://github.com/aarmo/AllegianceForms/raw/master/AllegianceForms/Art/Rocks/carbon_1.png\" width=\"30\"/\u003e\r\n- Tactical constructors require *Silicon* asteroids: \u003cimg src=\"https://github.com/aarmo/AllegianceForms/raw/master/AllegianceForms/Art/Rocks/silicon_2.png\" width=\"30\"/\u003e\r\n- Expansion constructors require *Uranium* asteroids: \u003cimg src=\"https://github.com/aarmo/AllegianceForms/raw/master/AllegianceForms/Art/Rocks/uranium_3.png\" width=\"30\"/\u003e\r\n- Resource constructors require *Helium* asteroids.\r\n- Tower constructors require *No* asteroids.\r\n\r\n### Recruit more pilots\r\n- Outposts add 5 pilots to your team\r\n- Starbases add 10!\r\n\r\n### Keep track of your pilots\r\n![alt text][pilotlist]\r\n- Filter the Pilot List window to keep track of your pilots, miners, constructors and capital ships\r\n\r\n### Upgrade your tech \u0026 battle the enemy\r\n![alt text][tech]\r\n![alt text][battle]\r\n![alt text][gameover]\r\n\r\n### Customise the Game\r\n![alt text][custom]\r\n![alt text][faction]\r\n\r\nVideo\r\n------\r\n[![Allegiance Forms Gameplay](https://raw.githubusercontent.com/aarmo/AllegianceForms/master/Doc/Screenshots/03a_AllegianceFormsYouTube.png)](https://youtu.be/08LoZASbGGA?t=188)\r\n\r\n[Overview](#overview)\r\n\r\nControls\r\n------\r\n### Selection\r\nKey\t| Description\r\n--- | ---\r\n**Left Click** \u0026 **Drag** | Selects units and bases.\r\n**Double Click** | Select all units of the same type in sector.\r\n**Shift** | Hold to add units/bases to the current selection.\r\n\r\n### General Commands\r\nKey\t| Description\r\n--- | ---\r\n**Control+(0-9)** | Set sector preset 0-9.\r\n**Shift+(0-9)** | View sector preset 0-9.\r\n**Space** | Switch between the sector of the last alert.\r\n**F3** | Show/Hide the Minimap window.\r\n**F5** | Show/Hide the Research/Construction window.\r\n**F6** | Show/Hide the Pilot List window.\r\n**F12** | Show/Hide the AI Debug window.\r\n**`** | Show/Hide the Quick Command menu.\r\n**Pause**, **Escape** | Pause/Resume the game and close all menus.\r\n\r\n### Base Commands\r\nKey\t| Description\r\n--- | ---\r\n**Right Click** | Sets a new *Default* rally location for this base.\r\n**S** | Launch a *Scout*.\r\n**F** | Launch a *Fighter*.\r\n**I** | Launch an *Interceptor*.\r\n**B** | Launch a *Bomber*.\r\n**G** | Launch a *Gunship*.\r\n**T** | Launch a *Stealth Fighter*.\r\n**O** | Launch a *Steath Bomber*.\r\n**X** | Launch a *Fighter Bomber*.\r\n**P** | Launch a *Troop Transport*.\r\n\r\n### Ship Commands\r\nKey\t| Description\r\n--- | ---\r\n**Right Click** | Orders the selected unit(s) to *Attack Move*/*Dock*/*Capture*.\r\n**Shift** | Hold to queue up additional orders.\r\n**Control** | Hold to see the scan range of the selected ships.\r\n**A** | Orders the selected unit(s) to *Attack Move*.\r\n**S** | Orders the selected unit(s) to *Stop*.\r\n**D** | Orders the selected unit(s) to *Dock* at the nearest friendly base.\r\n**R** | Orders the selected unit(s) to repeatedly *Patrol* between these positions.\r\n**E** | Orders the selected miners(s) to *Mine* around this position.\r\n**B** | Orders a selected constructor to *Build* near this position.\r\n**C** | Orders a selected troop transport to *Capture* an enemy base.\r\n**1-7** | Activate this ability for all selected ships, if available.\r\n\r\n[Overview](#overview)\r\n\r\nShip Abilities\r\n------\r\nMost combat ships have powerful abilities that can turn the tide of battle!\r\n\r\nAs a base line, these abilities last 5s, and have a 30s cooldown.\r\n\r\n### Ability Details\r\nKey | Ability | Description\r\n---  |--- |---\r\n**1** | Boost Engines | Increase ship speed by 50%.\r\n**2** | Boost Shields | Restore up to 50% shield immediately.\r\n**3** | Repair Hull | Repair hull damage by 10% per second.\r\n**4** | Boost Weapons | Increase all weapon damage by 50%.\r\n**5** | Rapid Fire | Double weapon fire rate by 50%.\r\n**6** | Boost Scan | Increase scan range by 50%.\r\n**7** | Boost Stealth | Decrease signature by 33%.\r\n\r\n### Ability Upgrades\r\nThese abilities can be improved with upgrades:\r\n\r\nBuilding | Ability Upgrade\r\n--- | ---\r\n**Supremacy** | Ability Duration +10%, +20%, +30%\r\n**Expansion** | Ability Cooldown -10%, -20%, -30%\r\n**Tactical** | Ability Effect +10%, +20%, +30%\r\n**Upgraded Starbase** | Unlock the Engine Boost, Shield Boost, Repair Hull, Weapon Boost or Rapid Fire abilties for all ships!\r\n\r\n\u003e Note: The `Ability Effect` upgrade does not improve the `Rapid Fire` or `Repair Hull` abilities...\r\n\r\n### Default Ship Abilities\r\nShip | Default Abilities\r\n--- | ---\r\nScouts | Boost Scan\r\nAdvanced Scouts | Boost Scan, Rapid Fire\r\nHeavy Scouts | Boost Scan, Rapid Fire, Boost Shields\r\nGunships | Rapid Fire, Boost Shields\r\nHeavy Gunships | Rapid Fire, Boost Shields, Repair Hull\r\nInterceptors | Boost Engines\r\nHeavy Interceptors | Boost Engines, Rapid Fire\r\nEnhanced Fighters | Boost Weapons\r\nAdvanced Fighters | Boost Weapons, Boost Shields\r\nStealth Fighters | Boost Stealth\r\nAdvanced Stealth Fighters | Boost Stealth, Boost Weapons\r\nBombers | Boost Shields\r\nHeavy Bombers | Boost Shields, Boost Weapons\r\nStealth Bombers | Boost Stealth\r\nAdvanced Stealth Bombers | Boost Stealth, Boost Weapons\r\nFighter Bombers | Boost Engines\r\nTroop Transports | Boost Engines\r\nAll Capital Ships | Boost Engines, Boost Shields, Repair Hull, Boost Weapons, Rapid Fire\r\n\r\n[Overview](#overview)\r\n\r\nQuick Chat Commands\r\n------\r\nThese voices have been imported from the original game for fun \u0026 nostalgia/practise :laughing:\r\n\r\nThey are immersive and can help order your pilots...\r\n\r\n![alt text][quickchat]\r\n\r\nExamples (Key Command) | Pilot Order\r\n--- | ---\r\n`Find enemy` (**\\`FE**), `Deploy probes` (**\\`CP**) | **Scout**\r\n`Head back to base.` (**\\`LB**), `Regroup!` (**\\`Q1**) | **Dock**\r\n`Need fighters.` (**\\`NF**), `Need Scouts.` (**\\`NU**), `Need Bombers.` (**\\`NO**) | **Launch** _[Ship Type]_\r\n`Go miner hunting.` (**\\`CH**), `Find their constructors!` (**\\`FF**), etc. | **Hunt** _[Ship Type]_\r\n`Attack base.` (**\\`AB**), `Attack bombers.` (**\\`AO**), etc. | **Attack Base** / **Attack** _[Ship Type]_\r\n`Defend base.` (**\\`DB**), `Defend bombers.` (**\\`DO**), etc. | **Defend Base** / **Defend** _[Ship Type]_\r\n`Wait for signal.` (**\\`CQ**), `Hold up.` (**\\`LU**) | **Pause**\r\n`Go Go Go!` (**\\`CG**), `Come along.` (**\\`QL**) | **Resume**\r\n\r\n\u003e See: `QuickChatCommands.txt` for a full list of quick chats and associated orders.\r\n\r\nPilot Orders | Description\r\n--- | ---\r\n**Scout** | 3 scouts will explore other sectors randomly. Either from this sector, or launched from the closest base.\r\n**Dock** | All ships in the current sector will dock at the closest base.\r\n**Launch** _[Ship Type]_ | Launch up to half your pilots in the best ship of this type, from a base in this sector, or the closest base travelling to this sector.\r\n**Hunt** _[Ship Type]_ | Launch 2 scouts and up to half your pilots to attack any visible enemy ships of this type, or explore randomly looking for them.\r\n**Attack / Defend** _[Ship Type]_ | Use 2 scouts and up to half your pilots to move to a friendly/enemy visible ship of this type, prefering this sector, or launched from the closest base travelling to the target sector.\r\n**Attack / Defend Base** | Use up to half your pilots to surround a friendly/enemy base in this sector. Either ships in this sector, or launched from the closest base travelling to this sector.\r\n\r\n[Overview](#overview)\r\n\r\nMaps\r\n------\r\nMost of these map layouts have been copied from the main game :)\r\n\r\nName | Image | Teams\r\n--- | --- | ---\r\nAA19-Crush2 | ![alt text][mapcrush2] | 2\r\nAA19-Destroy2 | ![alt text][mapdestroy2] | 2\r\nAA19-SpiderW2 | ![alt text][mapspiderw2] | 2\r\nAcross4 | ![alt text][mapacross4] | 2 / 4\r\nAgate2 | ![alt text][mapagate2] | 2\r\nAmber2 | ![alt text][mapamber2] | 2\r\nAmmolite2 | ![alt text][mapammolite2] | 2\r\nBowTie2 | ![alt text][mapbowtie2] | 2\r\nBrass2 | ![alt text][mapbrass2] | 2\r\nBrawl2 | ![alt text][mapbrawl2] | 2\r\nBronze2 | ![alt text][mapbronze2] | 2\r\nChopper2 | ![alt text][mapchopper2] | 2\r\nChopper3 | ![alt text][mapchopper3] | 3\r\nChopper4 | ![alt text][mapchopper4] | 2 / 4\r\nConstellation2 | ![alt text][mapconstellation2] | 2\r\nConstellation4 | ![alt text][mapconstellation4] | 2 / 4\r\nCross2 | ![alt text][mapcross2] | 2\r\nCross3 | ![alt text][mapcross3] | 3\r\nCross4 | ![alt text][mapcross4] | 2 / 4\r\nDoubleRing2 | ![alt text][mapdoublering2] | 2\r\nDoubleRing3 | ![alt text][mapdoublering3] | 3\r\nDoubleRing4 | ![alt text][mapdoublering4] | 2 / 4\r\nGlass4 | ![alt text][mapglass4] | 2 / 4\r\nGranite4 | ![alt text][mapgranite4] | 2 / 4\r\nGrid2 | ![alt text][mapgrid2] | 2\r\nHiHigher2 | ![alt text][maphihigher2] | 2\r\nHiLo2 | ![alt text][maphilo2] | 2\r\nHighway4 | ![alt text][maphighway4] | 2 / 4\r\nIron2 | ![alt text][mapiron2] | 2\r\nLanes4 | ![alt text][maplanes4] | 2 / 4\r\nLead2 | ![alt text][maplead2] | 2\r\nLimited2 | ![alt text][maplimited2] | 2\r\nMarble2 | ![alt text][mapmarble2] | 2\r\nMica2 | ![alt text][mapmica2] | 2\r\nNerveHigh2 | ![alt text][mapnervehigh2] | 2\r\nNerveHigh3 | ![alt text][mapnervehigh3] | 3\r\nNerveHigh4 | ![alt text][mapnervehigh4] | 2 / 4\r\nNerveLow2 | ![alt text][mapnervelow2] | 2\r\nNerveLow3 | ![alt text][mapnervelow3] | 3\r\nNerveLow4 | ![alt text][mapnervelow4] | 2 / 4\r\nNexus2 | ![alt text][mapnexus2] | 2\r\nPewter2 | ![alt text][mappewter2] | 2\r\nPinWheel2 | ![alt text][mappinwheel2] | 2\r\nPinWheel3 | ![alt text][mappinwheel3] | 3\r\nPinWheel4 | ![alt text][mappinwheel4] | 2 / 4\r\nPolished2 | ![alt text][mappolished2] | 2\r\nPolishedPyrite2 | ![alt text][mappolishedpyrite] | 2\r\nPyrite2 | ![alt text][mappyrite2] | 2\r\nQuadClose2 | ![alt text][mapquadclose2] | 2\r\nQuadClose3 | ![alt text][mapquadclose3] | 3\r\nQuadClose4 | ![alt text][mapquadclose4] | 2 / 4\r\nSaber2 | ![alt text][mapsaber2] | 2\r\nSaber4 | ![alt text][mapsaber4] | 2 / 4\r\nSchist2 | ![alt text][mapschist2] | 2\r\nSerpentine2 | ![alt text][mapserpentine2] | 2\r\nSilver2 | ![alt text][mapsilver2] | 2\r\nSingleRing2 | ![alt text][mapsinglering2] | 2\r\nSingleRing3 | ![alt text][mapsinglering3] | 3\r\nSingleRing4 | ![alt text][mapsinglering4] | 2 / 4\r\nSmallSpiral2 | ![alt text][mapsmallspiral2] | 2\r\nSmallSpiral3 | ![alt text][mapsmallspiral3] | 3\r\nSmallSpiral4 | ![alt text][mapsmallspiral4] | 2 / 4\r\nSpine2 | ![alt text][mapspine2] | 2\r\nSpine3 | ![alt text][mapspine3] | 3\r\nSpine4 | ![alt text][mapspine4] | 2 / 4\r\nStar2 | ![alt text][mapstar2] | 2\r\nStarflake2 | ![alt text][mapstarflake2] | 2\r\nTopaz2 | ![alt text][maptopaz2] | 2\r\nTriClose2 | ![alt text][maptriclose2] | 2\r\nTriClose3 | ![alt text][maptriclose3] | 3\r\nTriClose4 | ![alt text][maptriclose4] | 2 / 4\r\nVeil2 | ![alt text][mapveil2] | 2\r\nWaspNova2 | ![alt text][mapwaspnova2] | 2\r\nXenon2 | ![alt text][mapxenon2] | 2\r\n\r\n[Overview](#overview)\r\n\r\nMap Editor\r\n------\r\n![alt text][mapeditor]\r\n\r\n### Editor Commands\r\nKey\t| Description\r\n--- | ---\r\n**Control+Left Click** | Places a new sector.\r\n**Left Click** | Selects a sector.\r\n**W**,**A**,**S**,**D** | Moves the selected sector up/left/down/right.\r\n**Delete** | Removes the selected sector.\r\n**Shift+Left Click** | Places a wormhole between sectors.\r\n**(1-4)** | Toggles a starting sector for team 1-4.\r\n\r\n[Overview](#overview)\r\n\r\nTech Tree\r\n------\r\n![alt text][techtree]\r\n\r\n[Overview](#overview)\r\n\r\nCredits\r\n------\r\nItem | Source\r\n--- | ---\r\n**Icons** | Free Allegiance: http://www.freeallegiance.org/FAW/index.php/DN_minimap_icons\r\n**Original Rocks** | Hansjörg Malthaner: http://opengameart.org/users/varkalandar\r\n**Bubble Explosion** | Tião Ferreira: http://opengameart.org/users/tiao-ferreira\r\n**Sounds** | Microsoft's Allegiance: http://www.freeallegiance.org\r\n**Background** | wwwtyro: http://wwwtyro.github.io/procedural.js/space\r\n\r\n[Overview](#overview)\r\n\r\n[ships]: /Doc/Images/Ships.png \"Ship Types\"\r\n[capships]: /Doc/Images/CapShips.png \"Capital Ships\"\r\n[menu]: /Doc/Screenshots/MainMenu.png \"Main Menu\"\r\n[explore]: /Doc/Screenshots/03a_Gameplay01.png \"Explore\"\r\n[defend]: /Doc/Screenshots/03a_Gameplay02.png \"Defend\"\r\n[expand]: /Doc/Screenshots/03a_Gameplay03.png \"Expand\"\r\n[tech]: /Doc/Screenshots/03a_Gameplay05.png \"Upgrade\"\r\n[battle]: /Doc/Screenshots/03a_Gameplay06.png \"Battle\"\r\n[gameover]: /Doc/Screenshots/03a_GameOver.png \"Game Over\"\r\n[custom]: /Doc/Screenshots/CustomSettings.png \"Custom Settings\"\r\n[faction]: /Doc/Screenshots/FactionDetails.png \"Custom Factions\"\r\n[techtree]: /Doc/Images/AllegianceForms-TechTree.png \"Tech Tree\"\r\n[mapeditor]: /Doc/Screenshots/MapDesigner.png \"Map Editor\"\r\n[pilotlist]: /Doc/Screenshots/PilotList.png \"Pilot List\"\r\n[quickchat]: /Doc/Screenshots/QuickChatCommands.png \"Quick Chat Commands\"\r\n\r\n[mapacross4]: /AllegianceForms/Data/Maps/Across4.png \"Across4\"\r\n[mapbrawl2]: /AllegianceForms/Data/Maps/Brawl2.png \"Brawl2\"\r\n[mapcross2]: /AllegianceForms/Data/Maps/Cross2.png \"Cross2\"\r\n[mapcross3]: /AllegianceForms/Data/Maps/Cross3.png \"Cross3\"\r\n[mapcross4]: /AllegianceForms/Data/Maps/Cross4.png \"Cross4\"\r\n[mapdoublering2]: /AllegianceForms/Data/Maps/DoubleRing2.png \"DoubleRing2\"\r\n[mapdoublering3]: /AllegianceForms/Data/Maps/DoubleRing3.png \"DoubleRing3\"\r\n[mapdoublering4]: /AllegianceForms/Data/Maps/DoubleRing4.png \"DoubleRing4\"\r\n[mapgrid2]: /AllegianceForms/Data/Maps/Grid2.png \"Grid2\"\r\n[maphihigher2]: /AllegianceForms/Data/Maps/HiHigher2.png \"HiHigher2\"\r\n[maphilo2]: /AllegianceForms/Data/Maps/HiLo2.png \"HiLo2\"\r\n[mapnervehigh2]: /AllegianceForms/Data/Maps/NerveHigh2.png \"NerveHigh2\"\r\n[mapnervehigh3]: /AllegianceForms/Data/Maps/NerveHigh3.png \"NerveHigh3\"\r\n[mapnervehigh4]: /AllegianceForms/Data/Maps/NerveHigh4.png \"NerveHigh4\"\r\n[mapnervelow2]: /AllegianceForms/Data/Maps/NerveLow2.png \"NerveLow2\"\r\n[mapnervelow3]: /AllegianceForms/Data/Maps/NerveLow3.png \"NerveLow3\"\r\n[mapnervelow4]: /AllegianceForms/Data/Maps/NerveLow4.png \"NerveLow4\"\r\n[mappinwheel2]: /AllegianceForms/Data/Maps/PinWheel2.png \"PinWheel2\"\r\n[mappinwheel3]: /AllegianceForms/Data/Maps/PinWheel3.png \"PinWheel3\"\r\n[mappinwheel4]: /AllegianceForms/Data/Maps/PinWheel4.png \"PinWheel4\"\r\n[mapquadclose2]: /AllegianceForms/Data/Maps/QuadClose2.png \"QuadClose2\"\r\n[mapquadclose3]: /AllegianceForms/Data/Maps/QuadClose3.png \"QuadClose3\"\r\n[mapquadclose4]: /AllegianceForms/Data/Maps/QuadClose4.png \"QuadClose4\"\r\n[mapsinglering2]: /AllegianceForms/Data/Maps/SingleRing2.png \"SingleRing2\"\r\n[mapsinglering3]: /AllegianceForms/Data/Maps/SingleRing3.png \"SingleRing3\"\r\n[mapsinglering4]: /AllegianceForms/Data/Maps/SingleRing4.png \"SingleRing4\"\r\n[mapspine2]: /AllegianceForms/Data/Maps/Spine2.png \"Spine2\"\r\n[mapspine3]: /AllegianceForms/Data/Maps/Spine3.png \"Spine3\"\r\n[mapspine4]: /AllegianceForms/Data/Maps/Spine4.png \"Spine4\"\r\n[mapstar2]: /AllegianceForms/Data/Maps/Star2.png \"Star2\"\r\n[maptriclose2]: /AllegianceForms/Data/Maps/TriClose2.png \"TriClose2\"\r\n[maptriclose3]: /AllegianceForms/Data/Maps/TriClose3.png \"TriClose3\"\r\n[maptriclose4]: /AllegianceForms/Data/Maps/TriClose4.png \"TriClose4\"\r\n\r\n[mapamber2]: /AllegianceForms/Data/Maps/Amber2.png \"Amber2\"\r\n[mapconstellation2]: /AllegianceForms/Data/Maps/Constellation2.png \"Constellation2\"\r\n[maplimited2]: /AllegianceForms/Data/Maps/Limited2.png \"Limited2\"\r\n[mapmica2]: /AllegianceForms/Data/Maps/Mica2.png \"Mica2\"\r\n[mappyrite2]: /AllegianceForms/Data/Maps/Pyrite2.png \"Pyrite2\"\r\n[mapschist2]: /AllegianceForms/Data/Maps/Schist2.png \"Schist2\"\r\n[mapserpentine2]: /AllegianceForms/Data/Maps/Serpentine2.png \"Serpentine2\"\r\n[mapxenon2]: /AllegianceForms/Data/Maps/Xenon2.png \"Xenon2\"\r\n[mapbowtie2]: /AllegianceForms/Data/Maps/BowTie2.png \"BowTie2\"\r\n[mapsaber2]: /AllegianceForms/Data/Maps/Saber2.png \"Saber2\"\r\n[mapsaber4]: /AllegianceForms/Data/Maps/Saber4.png \"Saber4\"\r\n\r\n[mapchopper2]: /AllegianceForms/Data/Maps/Chopper2.png \"Chopper2\"\r\n[mapchopper3]: /AllegianceForms/Data/Maps/Chopper3.png \"Chopper3\"\r\n[mapchopper4]: /AllegianceForms/Data/Maps/Chopper4.png \"Chopper4\"\r\n\r\n[mapsmallspiral2]: /AllegianceForms/Data/Maps/SmallSpiral2.png \"SmallSpiral2\"\r\n[mapsmallspiral3]: /AllegianceForms/Data/Maps/SmallSpiral3.png \"SmallSpiral3\"\r\n[mapsmallspiral4]: /AllegianceForms/Data/Maps/SmallSpiral4.png \"SmallSpiral4\"\r\n\r\n[maplanes4]: /AllegianceForms/Data/Maps/Lanes4.png \"Lanes4\"\r\n\r\n[mapcrush2]: /AllegianceForms/Data/Maps/AA19-Crush2.png \"AA19-Crush2\"\r\n[mapdestroy2]: /AllegianceForms/Data/Maps/AA19-Destroy2.png \"AA19-Destroy2\"\r\n[mapspiderw2]: /AllegianceForms/Data/Maps/AA19-SpiderW2.png \"AA19-SpiderW2\"\r\n[mapagate2]: /AllegianceForms/Data/Maps/Agate2.png \"Agate2\"\r\n[mapammolite2]: /AllegianceForms/Data/Maps/Ammolite2.png \"Ammolite2\"\r\n[mapbrass2]: /AllegianceForms/Data/Maps/Brass2.png \"Brass2\"\r\n[mapbronze2]: /AllegianceForms/Data/Maps/Bronze2.png \"Bronze2\"\r\n[mapconstellation4]: /AllegianceForms/Data/Maps/Constellation4.png \"Constellation4\"\r\n[mapgranite4]: /AllegianceForms/Data/Maps/Granite4.png \"Granite4\"\r\n[mapglass4]: /AllegianceForms/Data/Maps/Glass4.png \"Glass4\"\r\n[maphighway4]: /AllegianceForms/Data/Maps/Highway4.png \"Highway4\"\r\n[mapiron2]: /AllegianceForms/Data/Maps/Iron2.png \"Iron2\"\r\n[maplead2]: /AllegianceForms/Data/Maps/Lead2.png \"Lead2\"\r\n[mapmarble2]: /AllegianceForms/Data/Maps/Marble2.png \"Marble2\"\r\n[mapnexus2]: /AllegianceForms/Data/Maps/Nexus2.png \"Nexus2\"\r\n[mappewter2]: /AllegianceForms/Data/Maps/Pewter2.png \"Pewter2\"\r\n[mappolished2]: /AllegianceForms/Data/Maps/Polished2.png \"Polished2\"\r\n[mappolishedpyrite]: /AllegianceForms/Data/Maps/PolishedPyrite2.png \"PolishedPyrite2\"\r\n[mapsilver2]: /AllegianceForms/Data/Maps/Silver2.png \"Silver2\"\r\n[mapstarflake2]: /AllegianceForms/Data/Maps/Starflake2.png \"Starflake2\"\r\n[maptopaz2]: /AllegianceForms/Data/Maps/Topaz2.png \"Topaz2\"\r\n[mapveil2]: /AllegianceForms/Data/Maps/Veil2.png \"Veil2\"\r\n[mapwaspnova2]: /AllegianceForms/Data/Maps/WaspNova2.png \"WaspNova2\"","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faarmo%2Fallegianceforms","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faarmo%2Fallegianceforms","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faarmo%2Fallegianceforms/lists"}