{"id":22890071,"url":"https://github.com/adamhlt/d3d11-hook-imgui","last_synced_at":"2025-05-07T14:46:39.903Z","repository":{"id":189973323,"uuid":"681338277","full_name":"adamhlt/D3D11-Hook-ImGui","owner":"adamhlt","description":"D3D11 Hook with ImGui integration (x86 / x64) - Make D3D11 internal menu with ImGui (Resize \u0026 Fullscreen support) 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           ____ _____ ____ ______   __  __            __      ____          ______      _ \n           / __ \\__  // __ \u003c  \u003c  /  / / / /___  ____  / /__   /  _/___ ___  / ____/_  __(_)\n          / / / //_ \u003c/ / / / // /  / /_/ / __ \\/ __ \\/ //_/   / // __ `__ \\/ / __/ / / / / \n         / /_/ /__/ / /_/ / // /  / __  / /_/ / /_/ / ,\u003c    _/ // / / / / / /_/ / /_/ / /\n        /_____/____/_____/_//_/  /_/ /_/\\____/\\____/_/|_|  /___/_/ /_/ /_/\\____/\\__,_/_/\n                                                                       \n                                                                      \n                           D3D11 Hook with ImGui integration (x86 / x64)\n                                Make D3D11 internal menu with ImGui\n                                   (Resize \u0026 Fullscreen support)\n```\n\u003cp align=\"center\"\u003e\n    \u003cimg src=\"https://img.shields.io/badge/language-C%2B%2B-%23f34b7d.svg?style=for-the-badge\u0026logo=appveyor\" alt=\"C++\"\u003e\n    \u003cimg src=\"https://img.shields.io/badge/platform-Windows-0078d7.svg?style=for-the-badge\u0026logo=appveyor\" alt=\"Windows\"\u003e\n    \u003cimg src=\"https://img.shields.io/badge/arch-x86-red.svg?style=for-the-badge\u0026logo=appveyor\" alt=\"x86\"\u003e\n    \u003cimg src=\"https://img.shields.io/badge/arch-x64-green.svg?style=for-the-badge\u0026logo=appveyor\" alt=\"x64\"\u003e\n\u003c/p\u003e\n\n## :open_book: Project Overview :\n\nD3D11 Hook with [ImGui](https://github.com/ocornut/imgui) integration written in C++, works on x86 and x64 with all librairies and includes.\n\n#### Features :\n\n- Handle window resize\n- DLL unload itself\n- Handler external unload\n- Handle fullscreen change\n\n#### Used librairies :\n\n- [MS Detours](https://www.microsoft.com/en-us/research/project/detours/)\n- [DirectX SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812)\n- [ImGui](https://github.com/ocornut/imgui)\n\n## :rocket: Getting Started\n\nThis project use [MS Detours](https://github.com/microsoft/Detours) library for hooking and obviously D3D11 SDK.\n\nMS Detours library is already include in the project folder, but if you don't have DirectX SDK you can download it [here](https://www.microsoft.com/en-us/download/details.aspx?id=6812).\n\n\u003e **Note** \u003cbr\u003e\n\u003e Make sure that **DXSDK_DIR** is declared in your environment variables.\n\nTo see your environment variables :\n\n\u003e **Settings --\u003e System --\u003e About --\u003e System Advanced Settings --\u003e Environment Variables**\n\n### Visual Studio :\n\n1. Open the solution file (.sln).\n2. Build the project in Release (x86 or x64)\n\nEvery configuration in x86 / x64 (Debug and Realese) are already configured with librairies and includes.\n\n## :test_tube: Demonstration :\n\n[Demo](https://github.com/adamhlt/D3D11-Hook-ImGui/assets/48086737/5c6cf425-6758-4773-aa1c-9ce4b1c8b41d)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadamhlt%2Fd3d11-hook-imgui","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fadamhlt%2Fd3d11-hook-imgui","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadamhlt%2Fd3d11-hook-imgui/lists"}