{"id":15288613,"url":"https://github.com/adi146/goggle-engine","last_synced_at":"2026-04-29T00:02:25.047Z","repository":{"id":144674867,"uuid":"233855916","full_name":"Adi146/goggle-engine","owner":"Adi146","description":"small opengl scene graph written in go","archived":false,"fork":false,"pushed_at":"2020-05-04T22:02:58.000Z","size":25493,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2023-03-22T07:43:12.224Z","etag":null,"topics":["assimp","go","golang","opengl","scene-graph","sdl2"],"latest_commit_sha":null,"homepage":null,"language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Adi146.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-01-14T14:10:09.000Z","updated_at":"2024-06-19T08:07:44.633Z","dependencies_parsed_at":"2023-06-14T02:01:10.825Z","dependency_job_id":null,"html_url":"https://github.com/Adi146/goggle-engine","commit_stats":null,"previous_names":[],"tags_count":0,"template":null,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Adi146%2Fgoggle-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Adi146%2Fgoggle-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Adi146%2Fgoggle-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Adi146%2Fgoggle-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Adi146","download_url":"https://codeload.github.com/Adi146/goggle-engine/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245212303,"owners_count":20578443,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["assimp","go","golang","opengl","scene-graph","sdl2"],"created_at":"2024-09-30T15:50:25.284Z","updated_at":"2026-04-29T00:02:20.024Z","avatar_url":"https://github.com/Adi146.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# goggle-engine\n\n[![Build Status](https://travis-ci.com/Adi146/goggle-engine.svg?branch=master)](https://travis-ci.com/Adi146/goggle-engine)\n\nGogGLE-Engine is a small OpenGL 3D scene graph written in GO. \nIt can be used to create cross-platform GO applications which features interactive 3D representations.\n\nNote: This is still in development. There might be bigger changes for the APIs!\n\n# Compile on Windows:\n1. Install mingw-w64\n2. Download [SDL2](https://www.libsdl.org/download-2.0.php) development libraries for MinGW\n3. For the modelconverter, you need to install following dependencies:\n    * [assimp](https://packages.msys2.org/package/mingw-w64-x86_64-assimp)\n    * [minizip](https://packages.msys2.org/package/mingw-w64-x86_64-minizip)\n    * [zlib](https://packages.msys2.org/package/mingw-w64-x86_64-zlib)\n4. Create a folder called \"x86_64-w64-mingw32\" in the mingw directory and copy the content of the archives in it.\n5. Place the dlls in your execution path\n\n## Packages\nGogGLE consists of multiple Packages\n### Core\n\nCore handles all interactions with OpenGL and SDL.\nYou can use the core package by its own if you want to display a simple scene and don´t require the scene graph.\n\n### SceneGraph \n\nScene graph handles complex scenes where you can transform nodes depending on other nodes.\nIt is designed to be easily extensible with custom nodes.\nThe scene graph depends on core.\n\n### UI\n\nThis package handles the User Input for interactive scenes.\nIt depends on the core and on the scene graph\n\n### Examples\n\nHere you can find some examples.\n\n## Dependencies\n* [go-gl](https://github.com/go-gl/gl)\n* [sdl2](https://github.com/veandco/go-sdl2)\n* [go-yaml v3](https://github.com/go-yaml/yaml)\n* [assimp](https://github.com/Adi146/assimp)\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadi146%2Fgoggle-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fadi146%2Fgoggle-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadi146%2Fgoggle-engine/lists"}