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Your average trans fem python enthusiast to raylib enjoyer gpu shader pipeline.\n[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)\n[![C: 23](https://img.shields.io/badge/C-23-blue.svg)](https://en.cppreference.com/w/c/23)\n[![Raylib: 5.0+](https://img.shields.io/badge/Raylib-5.0+-green.svg)](https://www.raylib.com/)\n\nThis is a small rendering and audio playing demo.\n## Goals:\n- Render small scene similar to Quake\n- Load and Display Textures\n- Simple Lighting\n- Play audio\n- Player Movement\n- Particle Effects\n\n## Resources\n- [Random Number Generator](https://www.pcg-random.org/download.html)\n- [Makefile Reference](https://www.cs.colby.edu/maxwell/courses/tutorials/maketutor/)\n- [Other Raylib Projects by Tsoding](https://github.com/tsoding)\n- [Raylib Github](https://github.com/raysan5/raylib/)\n\n## Building\n\nInstall raylib either through your package manager or by cloning it.\nFor instance with fedora you would:\n```bash\n$ sudo dnf install raylib-devel\n$ make\n```\nIf you want to build it without automatically running it you can also call.\n```bash\n$ make build-tiny-quake\n$ make run-tiny-quake\n```\nPlease be aware that through differences between OS and windowing systems as well as\nhardware you might get a different behaviour from the program than the author intended.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadminisnyator%2Fsandboxrenderer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fadminisnyator%2Fsandboxrenderer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadminisnyator%2Fsandboxrenderer/lists"}