{"id":52038189,"url":"https://github.com/adobe/behavior_tree_editor","last_synced_at":"2026-08-01T21:04:48.712Z","repository":{"id":50480786,"uuid":"260310283","full_name":"adobe/behavior_tree_editor","owner":"adobe","description":"A visual editor for building behavior trees for the bots","archived":false,"fork":false,"pushed_at":"2024-04-08T12:49:49.000Z","size":2573,"stargazers_count":61,"open_issues_count":0,"forks_count":12,"subscribers_count":6,"default_branch":"master","last_synced_at":"2026-04-21T08:02:27.624Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://opensource.adobe.com/behavior_tree_editor/#/dash/home","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/adobe.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGES.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2020-04-30T20:21:04.000Z","updated_at":"2026-04-09T14:09:15.000Z","dependencies_parsed_at":"2022-09-24T13:25:41.351Z","dependency_job_id":null,"html_url":"https://github.com/adobe/behavior_tree_editor","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/adobe/behavior_tree_editor","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/adobe%2Fbehavior_tree_editor","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/adobe%2Fbehavior_tree_editor/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/adobe%2Fbehavior_tree_editor/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/adobe%2Fbehavior_tree_editor/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/adobe","download_url":"https://codeload.github.com/adobe/behavior_tree_editor/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/adobe%2Fbehavior_tree_editor/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":36170414,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-07-20T02:08:10.276Z","status":"online","status_checked_at":"2026-08-01T02:00:05.789Z","response_time":100,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-08-01T21:04:48.079Z","updated_at":"2026-08-01T21:04:48.701Z","avatar_url":"https://github.com/adobe.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Behavior Tree Editor\n\nThis tool has been adapted for the [Bot Testing Framework](https://hexdocs.pm/bot_army/1.0.0/readme.html) based on the existing [Behavior3 Editor](https://github.com/behavior3/behavior3editor/).\n\n\u003e See the [Releases tab](https://github.com/adobe/behavior_tree_editor/releases) to download a native (Mac only) application that will save and load flies from disk (recommended).\n\u003e\n\u003e You can also access a [web app](https://opensource.adobe.com/behavior_tree_editor/#/dash/home) version. Your data will be saved in your browser's local storage. Use \"Project \u003e Import \u003e Project as JSON\" and \"Project \u003e Export \u003e Project as JSON\" to load/save from/to a local source controlled .json file for running the tests.\n\n![interface preview](preview.png)\n\n## Basic usage\n\n- Drag nodes from the left sidebar, drag the node \"handles\" to connect nodes\n- Press \"a\" to auto organize the tree\n- Make new trees under \"Project/New tree\" or hover over \"Trees\" side bar divider\n- You can drag the tree names just like other nodes to nest trees\n- You must name one tree \"Root\" (the name of the tree is set via the title of the tree's root node)\n- Shift+click to pan the view (or middle mouse button)\n- Del key (fn+delete on a macbook) deletes a node\n- Each node has details/instructions in its description\n- Be sure to save via the menu icon or cntr+s or \"Project/Save project\"\n- You can create custom action nodes via \"Project/New node\" or the Nodes sidebar divider. They should have a unique name, the \"actions\" category, and a title in the same format as the generic function action.\n- See [`mix bots.extract_actions`](https://hexdocs.pm/bot_army/1.0.0/Mix.Tasks.Bots.ExtractActions.html) on how to import custom actions from your code base.\n- Using \"\u003ckey_name\u003e\" in a node's title will render the value for that property's key\n- You can use \"templates\" in titles and properties to reference properties on the tree's root node. Templates look like \"{{key_name}}\".\n\n## Main features\n\n- **Custom Nodes**: you can create your own node types inside one of the three basic categories - _composite_, _decorator_, _action_.\n- **Individual Node Properties**: you can modify node titles, description and custom properties.\n- **Manual and Auto Organization**: organize by dragging nodes around or just type \"a\" to auto organize the whole tree.\n- **Create and Manage Multiple Trees**: you can create and manage an unlimited number of trees.\n- **Import and Export to JSON**: export your project, tree or nodes to JSON format.\n- Import them back. Use JSON on your own custom library or tool. You decide.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadobe%2Fbehavior_tree_editor","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fadobe%2Fbehavior_tree_editor","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fadobe%2Fbehavior_tree_editor/lists"}