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Temporal Fork\n\nTemporal Fork is a unity implementation of Temporal Anti Aliasing, much of it is based on [Playdead's\n 'temporal'\n  solution](https://github.com/playdeadgames/temporal) hence the name 'fork'.\n\n---\n\n### No TAA\n![no_taa](.github/images/no_taa.png)\n\n---\n\n### With TAA\n![taa](.github/images/taa.png)\n\n---\n\n_Temporal Fork was developed for the published first person puzzle game [Lightmatter](https://www.lightmattergame.com/), this technology is now released to the public under Apache License 2.0_\n\n---\n\n\u003cp align=\"center\" width=\"100%\"\u003e\n  \u003ca href=\"https://unity3d.com/\"\u003e\n    \u003cimg alt=\"unity\" src=\".github/images/unity.svg\" height=\"40\" align=\"left\"\u003e\n  \u003c/a\u003e\n  \u003ca href=\"https://docs.microsoft.com/en-us/dotnet/csharp/index\"\u003e\n    \u003cimg alt=\"csharp\" src=\".github/images/csharp.svg\" height=\"40\" align=\"center\"\u003e\n  \u003c/a\u003e\n\u003c/p\u003e\n\n## Notable Features\n\n- ...\n- ...\n\n## Usage\n\n- Edit your Unity projects \"Packages/manifest.json\" to include the string\n  `\"com.cnheider.temporal_fork\": \"https://github.com/cnheider/temporal_fork.git\"}`.\n\n  Example `manifest.json`\n  ````\n  {\n    \"dependencies\": {\n      \"com.unity.package-manager-ui\": \"0.0.0-builtin\",\n      ...\n      \"com.cnheider.temporal_fork\": \"https://github.com/cnheider/temporal_fork.git\",\n    }\n  }\n  ````\n  You can use `\"com.cnheider.temporal_fork\": \"https://github.com/cnheider/temporal_fork.git#branch\"` for a specific\n   branch.\n\n***Or***\n\n- Download the newest TAA.unitypackage from [releases](https://github.com/cnheider/temporal_fork/releases\n) and import into your Unity project.\n\n***Or***\n\n- Acquire the [Temporal Fork (Temporarily down)](http://u3d.as/14cC) package from the built-in asset store of\n the Unity Editor.\n\n## Demo\n![demo](.github/images/demo.gif)\n\n## Repository Structure\n---\n\u003c!--        ├  └  ─  │        --\u003e\n    cnheider/temporal_fork         # This repository\n    │\n    ├── Samples                  # Sample Project\n    │\n    ├── Editor                   # Editor Implementation\n    │\n    ├── Runtime                 # Runtime Implementation\n    │\n    ├── Documentation           # Unity Package Documentation\n    │\n    ├── Gizmos                  # Icons\n    │\n    ├── Tests                   # Tests\n    │\n    ├── .github                 # Images and such for this README\n    │\n    ├── LICENSE.md              # License file (Important but boring)\n    ├── README.md               # The top-level README\n    └── TUTORIAL.md             # Very quick tutorial to get you started\n---\n\n# Citation\n\nFor citation you may use the following bibtex entry:\n````\n@misc{temporalfork,\n  author = {Heider, Christian},\n  title = {Temporal Fork},\n  year = {2020},\n  publisher = {GitHub},\n  journal = {GitHub repository},\n  howpublished = {\\url{https://github.com/cnheider/temporal_fork}},\n}\n````\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faivclab%2Ftemporal_fork","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faivclab%2Ftemporal_fork","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faivclab%2Ftemporal_fork/lists"}