{"id":33001167,"url":"https://github.com/aka411/opengl-rendering-engine","last_synced_at":"2026-05-14T13:30:56.142Z","repository":{"id":323203525,"uuid":"1091657333","full_name":"aka411/opengl-rendering-engine","owner":"aka411","description":"A simple experimental rendering engine.","archived":false,"fork":false,"pushed_at":"2025-12-18T08:07:26.000Z","size":3983,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-12-20T10:10:11.933Z","etag":null,"topics":["gltf2","opengl","pbr-materials","rendering-3d-graphics","rendering-engine","skeletal","skeletal-animation"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/aka411.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-11-07T10:26:13.000Z","updated_at":"2025-12-18T08:07:27.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/aka411/opengl-rendering-engine","commit_stats":null,"previous_names":["aka411/opengl-rendering-engine"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/aka411/opengl-rendering-engine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aka411%2Fopengl-rendering-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aka411%2Fopengl-rendering-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aka411%2Fopengl-rendering-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aka411%2Fopengl-rendering-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/aka411","download_url":"https://codeload.github.com/aka411/opengl-rendering-engine/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aka411%2Fopengl-rendering-engine/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33026760,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-13T13:14:54.681Z","status":"online","status_checked_at":"2026-05-14T02:00:06.663Z","response_time":57,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gltf2","opengl","pbr-materials","rendering-3d-graphics","rendering-engine","skeletal","skeletal-animation"],"created_at":"2025-11-13T14:00:21.057Z","updated_at":"2026-05-14T13:30:56.120Z","avatar_url":"https://github.com/aka411.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Opengl-Rendering-Engine\n\nThis is a simple opengl rendering system that is currently being developed.\nThe Renderer as of now can : \n- Load simple gltf models and render them.\n- move camera with mouse and keyboard keys WASD.\n- Run skeletal animation and keyframe animation.\n  \nI have added the build instructions to build and run it below, the build and run instructions may seem a little verbose cause the project is **work in progress**, but if you follow it correctly it should work.\n\n_If you have any issue or need help don't hesitate to contact me or raise an issue._\n## Rendering Demo\n\nhttps://github.com/user-attachments/assets/5fd0ce10-e963-4496-8abc-d5d17ad4cae4\n\n\n## Build And Run Instructions\n### Prerequisites\nTo build and run this project, you will need the following tools and dependencies installed on your system.\n\n- **C++ Toolchain :** C++ compiler supporting the C++17 standard or newer (e.g., GCC, Clang, or MSVC).\n- **Build System :** CMake (Minimum Required Version: 3.14) is used as the meta-build system to generate native build files.\n  \n#### 1. Clone \u0026 Navigate\n\n````bash\ngit clone https://github.com/aka411/opengl-rendering-engine.git\ncd opengl-rendering-engine\n````\n  \n\n#### 2. Configure Path To Model To be Loaded\nYou need to add the filepath to the model to be loaded in `main.cpp`\n\n```cpp\n// Near line 110 in src/main.cpp\n\tengineCore.loadModel(\"PATH TO GLTF FILE\");\n```\n\n#### 3. Build the Project\n```bash\ncmake -B build\ncmake --build build\n```\nThis will create the executable named opengl-rendering-engine.exe inside the `build/bin/` directory.\n\n#### 4. Run the Renderer\n```bash\n./build/bin/opengl-rendering-engine\n```\n***Important:*** If you don't immediately see the model, use the mouse to look around and WASD keys to move. The model may be right next to or behind the initial camera position.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faka411%2Fopengl-rendering-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Faka411%2Fopengl-rendering-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Faka411%2Fopengl-rendering-engine/lists"}